Biography
I have joined
👁 Image Westlake University (AI) as a tenure-track Assistant Professor, and lead
远兮实验室 (endless.do) as PI.
We are actively hiring (Postdocs, 27 Fall PhDs, RAs, Visitors,
etc.) for research. If you are interested, please check out more
details at
Group Page
I obtained my PhD from
Perceiving Systems,
Max Planck Institute for Intelligent Systems (MPI-IS), with
Michael J. Black
and
Dimitrios Tzionas. As a Marie
Sklodowska-Curie Fellow (MSCA) of
CLIPE (ESR 11),
I work on
Democratizing Human-centric Digitization
in computer vision, computer graphics and machine learning.
-
Human-centric.
As intellectual beings, humans shape the world to our
will. If we agree that pursuing AGI (Artificial General
Intelligence) is valuable -- where agents can perform any
intellectual task as well as or better than us, then
learning skillsets through simulating lifelike virtual
humans could be a critical baby step.
-
Digitization.
Compared to text and images, the digitization of the 3D
world is underdeveloped due to the costly and
time-consuming process of capturing or synthesizing.
Specifically, the challenge of creating 3D digital humans
with photorealistic appearances, lifelike movements, and
faithful personalities in a scalable manner remains
unresolved.
-
Democratization.
I am always intrigued by ideas that are conceptually
intuitive yet practically applicable. Great models should
be truly generalizable, scalable on large-scale raw data,
accessible to the general public, and ultimately benefit
all of humanity.
I was briefly enrolled (2019.9-2020.10) as a Ph.D. student in
Vision and Graphics Lab at
University of Southern California, advised by
Hao Li. I got M.Sc. degree at
Shanghai Jiao Tong University in 2019, working in
Machine Vision and Intelligence Group, advised by Cewu Lu, and got
B.Eng. degree in Digital Media Technology at Shandong University
in 2016, worked closely with
Lu Wang.
I spent a wonderful time at USC Institute for Creative Technologies
with
Jun Xing, Kwai Y-tech
with Chongyang Ma,
LightChaser Animation Studio with
Xinxin Zhang, Ubisoft La
Forge, and Meta Reality Labs with
Shunsuke Saito.
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