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16 posts
Pimp in a White Suit
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post #1 by horrorcore on 21.03.2012 16:45 (vote: 5.00)

Pretty cool.
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I AM GUNDAM
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post #2 by ThatAnimeSnob on 21.03.2012 17:37 (vote: 7.50)

Hasn't the whole idea grown old and dull by now?
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Indecisive Lead Character
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post #3 by T-90 on 21.03.2012 19:29

100% CG?

D*mn, the poster is truly cool.
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Killer Loli
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post #4 by cranston on 22.03.2012 01:50

roriconfan wrote:

Hasn't the whole idea grown old and dull by now?

Bug war? Old and dull? Heresy!:lol:

I dig any war movie with lots of blood and overwhelming numbers. Starship Troopers, 300, Invasion Los Angeles... Love 'em all.
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post #5 by Laov on 27.06.2012 13:06 (vote: 7.00)

The cover looks good enough but I still have nightmares about dragon age...
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post #6 by arystar on 03.07.2012 18:22 (vote: 7.00)

The trailers looks really good.
http://www.youtube.com/watch?feature=player_embedded&v=P3823VO9gG8
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Shitting Man
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post #7 by Mortsyn on 20.08.2012 22:16

So is this a sequel to the films or not?

It's been ages since I last saw the first film, and it's also the only one I've seen from the series. In fact, so long that I can't even remember the plot.

So for anyone that's seen this movie, can you tell if you can watch it without pretty much any knowledge of the american film ? Or should you watch all three previous films before you watch this one?
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Fullmetal Angst Brother
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post #8 by alexanderw on 21.08.2012 06:27 (vote: hidden)

this is a sequel to the last film.
nice action and animation but the plot is really weak
also no federation broadcasts meh
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post #9 by Laov on 15.09.2012 13:52 (vote: 7.00)

Overall good action cg movie. In comparison to others like dragon age. To all the people who complain about bad cgi and stuff: show me a movie with good cgi. Until I see something better this is probably as good as they come. Anyway: lots of action, half decent sound track and a good enough CG. Above average in this category to say the least.

On the other hand if you are searching for plot all you will find here is your standard action movie based people vs bugs nothing worth mentioning here in a good aspect so I won't bother at all.
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post #10 by Offkorn on 16.09.2012 02:05 (vote: 4.00)

Laovniux wrote:
To all the people who complain about bad cgi and stuff: show me a movie with good cgi.


Not having any good examples of something (although Advent Children's CGI is pretty solid) doesn't prevent or excuse bad examples from being bad. If you can't do good CGI... don't use CGI.

The CGI in this movie however, is not completely awful. It falls somewhere around the Spirits Within level.

Graphics aside the movie reminds me of Doom, and the only thing good about that movie was Dwayne Johnson. If you want a stupid military focused action-centric B-movie though there are certainly worse choices.
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post #11 by Laov on 16.09.2012 08:15 (vote: 7.00)

Offkorn wrote:

Not having any good examples of something (although Advent Children's CGI is pretty solid) doesn't prevent or excuse bad examples from being bad. If you can't do good CGI... don't use CGI.


I'm just saying popular games like mass effect use similar levels of cgi and that's enough for most of the players to say it had good graphics so having played a lot of games its really weird for me to see people complaining about cgi when the current graphics leading in gaming are all to similar to what we see in the movies now.

As for preventing bad examples from being bad... I think that in saying don't use CGI your just closing off any further development on the subject. Its all trial and error. We should really rate whats bad and emphasize everything that is moving in a remotely good direction so that later on something can be developed that is GOOD. If we just slap a don't use CGI tag over everything they cant develop it any further. You really shouldn't forget that CGI is a relatively recent innovation that hasn't quite caught on with the recent trends. You really shouldn't forget that CGI is all computer software based animation. If you ever tried making a project in 3d you should know how HARD and time consuming it is. But all in all everything is done through computers and software. There is plenty of room for DEVELOPMENT in this field. As computers and software are getting more and more powerful with each passing day I really expect CGI taking over the industry in some years the same way hand drawn animation is becoming extinct.
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post #12 by greeksot on 16.09.2012 08:24

The only good thing from the DOOM movie was the FPS moment, trying to simulate the game.
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post #13 by Offkorn on 16.09.2012 13:21 (vote: 4.00)

Laovniux wrote:
I'm just saying popular games like mass effect use similar levels of cgi and that's enough for most of the players to say it had good graphics so having played a lot of games its really weird for me to see people complaining about cgi when the current graphics leading in gaming are all to similar to what we see in the movies now.


The CGI used for action is basically the same, yes. It's the CGI used for exposition and expressing actor emotion that's the problem.

The vast majority of exposition and character behavior in games is not expressed via CGI cutscene (for good reason). This is eminently not true for movies.

Quote:
As for preventing bad examples from being bad... I think that in saying don't use CGI your just closing off any further development on the subject. Its all trial and error. We should really rate whats bad and emphasize everything that is moving in a remotely good direction so that later on something can be developed that is GOOD.


There's a difference between developing new CGI techniques and/or improving old ones, and releasing a comercial project with crappy CGI.

Ever see a food company release every attempt they make at creating a new flavor? Perfume companies releasing every new scent variation that they're testing? Tech companies releasing their alpha versions of software/hardware as commercial products? No? There's a reason for that.

Do your commercial development and research outside the public sphere. If it works/succeeds, then can you release it and demand money for it. Trying to sell people your abject failures or alpha test cases is just a dick move.

TLDR; releasing a demo as a complete product is moronic and completely unnecessary (the aforementioned Spirits Within should have taught this lesson).
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post #14 by Marco_L on 28.10.2012 16:02 (vote: hidden)

Offkorn wrote:

The CGI used for action is basically the same, yes. It's the CGI used for exposition and expressing actor emotion that's the problem.

Problem? it's just like in action movies, the actors are mediocre to not say bad at expressing the feeling they should have, I don't even consider this a problem cause when I watch a action movie I'm not expecting a drama but just action.
Anyways the CGI are good, not top notch but good, the ships, armors are kind of cool, a must watch for anyone that has seen Starship Troopers or even played Stracraft cause the bugs and the Zerg are pretty damn close.
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post #15 by Offkorn on 28.10.2012 17:34 (vote: 4.00)

Marco_L wrote:

Offkorn wrote:

The CGI used for action is basically the same, yes. It's the CGI used for exposition and expressing actor emotion that's the problem.

Problem? it's just like in action movies, the actors are mediocre to not say bad at expressing the feeling they should have, I don't even consider this a problem cause when I watch a action movie I'm not expecting a drama but just action.


Incidentally, this is why I don't watch live action shows/movies the vast majority of the time. Instead choosing to focus on Animated shows/movies, where such occurrences are extremely rare.

Bad acting is bad acting and should never, ever be excused. Because it's bad. Same deal with bad animation/CG.
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I AM GUNDAM
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post #16 by ThatAnimeSnob on 21.05.2014 23:32 (vote: 7.50)

Wonderful follow up to the first movie and a great action flick
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