@detian Added glfw-x11 provides.
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VOOZH | about |
| Git Clone URL: | https://aur.archlinux.org/glfw-wayland-minecraft-cursorfix.git (read-only, click to copy) |
|---|---|
| Package Base: | glfw-wayland-minecraft-cursorfix |
| Description: | A free, open source, portable framework for graphical application development (wayland, patched for Minecraft) |
| Upstream URL: | https://github.com/BoyOrigin/glfw-wayland |
| Keywords: | glfw minecraft wayland |
| Licenses: | custom:zlib |
| Conflicts: | glfw, glfw-wayland, glfw-wayland-minecraft-libdecoration, glfw-x11 |
| Provides: | glfw, glfw-wayland, glfw-x11 |
| Submitter: | lea |
| Maintainer: | lea |
| Last Packager: | lea |
| Votes: | 19 |
| Popularity: | 1.45 |
| First Submitted: | 2024-03-04 16:38 (UTC) |
| Last Updated: | 2026-04-09 10:18 (UTC) |
@detian Added glfw-x11 provides.
Provides 'glfw-x11' please? This package also works on x11, packages like openvr-lighthouse-manager-linux only depend on 'glfw-x11'.
It doesn't work with Minecraft 26.1+
This is not specific to the patched version, the crash also happens with normal system GLFW.
It doesn't work with Minecraft 26.1+
breaks minecraft 26.1
Great work, could you include https://github.com/glfw/glfw/pull/2763 as well? I have already done this in https://github.com/rsp4jack/glfw-wayland-minecraft, you can use it directly.
Is this still relevant?
Works great, personally had to add "__GL_THREADED_OPTIMIZATIONS=0" to env veriables to make it work on later minecraft versions, but other than that works amazing. Thanks.
Scrolling with a touchpad seems to be super-sensitive, I'm guessing Minecraft interprets each fractional scroll event as a full scroll tick. Would it be possible to only have regular discrete scroll events, or something like that, to avoid this?
Edit: It seems that minecraft has a discrete scrolling setting ever since 1.14, and the difference in sensitivity between X11 and Wayland isn't really enough to be truly a problem.. The only problem is buggy mods that don't handle discrete scrolling properly, but maybe that shouldn't be this package's responsibility after all.
@Prior5151 Thanks a lot, it's been added.