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Kill the 'Double Coding Tax': A Hybrid Approach to Authoritative Multiplayer Turn-Based Games
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Nenad NikoliΔ
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Nenad NikoliΔ
May 29
Kill the 'Double Coding Tax': A Hybrid Approach to Authoritative Multiplayer Turn-Based Games
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godot
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multiplayer
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2 min read
The Game Identity Registry Pattern β Bridging Mirror netId and Socket.IO playerId
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Magithar Sridhar
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Magithar Sridhar
May 3
The Game Identity Registry Pattern β Bridging Mirror netId and Socket.IO playerId
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unity3d
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gamedev
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multiplayer
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mirror
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3 min read
Building a real-time multiplayer hub on Nakama in 4 weeks: socket events to Zustand, what I'd do differently
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Itai Zeilig
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Itai Zeilig
Apr 27
Building a real-time multiplayer hub on Nakama in 4 weeks: socket events to Zustand, what I'd do differently
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webde
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gamedev
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multiplayer
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nakama
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3 min read
How to Integrate Mirror and SocketIO in Unity β A Hybrid Multiplayer Architecture
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Magithar Sridhar
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Magithar Sridhar
Apr 23
How to Integrate Mirror and SocketIO in Unity β A Hybrid Multiplayer Architecture
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unity3d
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gamedev
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multiplayer
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mirror
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6 min read
Three things every indie multiplayer game gets wrong in production
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xytras
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xytras
May 15
Three things every indie multiplayer game gets wrong in production
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gamedev
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multiplayer
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backend
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architecture
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reactions
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3 min read
Building Real-Time Apps in Node.js with Rivalis: WebSockets, Rooms, Actors, and a Binary Wire
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Daniel Kalevski
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Daniel Kalevski
May 22
Building Real-Time Apps in Node.js with Rivalis: WebSockets, Rooms, Actors, and a Binary Wire
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websocket
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multiplayer
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gamedev
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9 min read
How I Built a Lightweight Turn-Based Relay Server with Java 25 Virtual Threads And Reconnect Handling
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Nenad NikoliΔ
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Nenad NikoliΔ
Apr 19
How I Built a Lightweight Turn-Based Relay Server with Java 25 Virtual Threads And Reconnect Handling
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gamedev
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java
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unity3d
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multiplayer
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2 min read
Why Your Unity WebGL Multiplayer Breaks on Some Networks
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Magithar Sridhar
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Magithar Sridhar
Apr 10
Why Your Unity WebGL Multiplayer Breaks on Some Networks
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unity3d
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webgl
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multiplayer
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gamedev
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6 min read
the algorithm that saved online gaming
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Tomer Levy
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Tomer Levy
Apr 13
the algorithm that saved online gaming
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gamedev
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multiplayer
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programming
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javascript
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6 min read
when your game needs to care about not being a game
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Tomer Levy
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Tomer Levy
Apr 13
when your game needs to care about not being a game
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rust
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gamedev
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multiplayer
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react
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5 min read
The Multiplayer Leap
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JesΓΊs Pineda
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JesΓΊs Pineda
Apr 3
The Multiplayer Leap
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unity3d
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gamedev
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multiplayer
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csharp
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3 min read
the three rules that make bombs feel fair
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Tomer Levy
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Tomer Levy
Apr 13
the three rules that make bombs feel fair
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rust
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gamedev
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multiplayer
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programming
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8 min read
Overcoming NAT Traversal for Remote Multiplayer in Stardew Valley: Network Solutions for Cross-Country Play
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Elena Burtseva
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Elena Burtseva
Mar 28
Overcoming NAT Traversal for Remote Multiplayer in Stardew Valley: Network Solutions for Cross-Country Play
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nat
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quic
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multiplayer
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networking
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7 min read
How to Build a Multiplayer Lobby in Unity with Socket.IO
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Magithar Sridhar
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Magithar Sridhar
Apr 9
How to Build a Multiplayer Lobby in Unity with Socket.IO
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unity3d
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gamedev
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multiplayer
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socketio
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7 min read
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