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MSc Final Project DevLog #1: Introduction
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Allen Antoine
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Allen Antoine
Jun 7
MSc Final Project DevLog #1: Introduction
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unrealengine
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5 min read
Custom Gameplay Effect Context
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Marko PetriΔ
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Marko PetriΔ
Jun 7
Custom Gameplay Effect Context
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ue5
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gameplayabilitysystem
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cpp
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10 min read
UnrealDev.nvim Update (Apr 21 β May 6, 2026) + New Plugin: vscode-workspace.nvim
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taku25
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taku25
May 8
UnrealDev.nvim Update (Apr 21 β May 6, 2026) + New Plugin: vscode-workspace.nvim
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neovim
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unrealengine
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nvim
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gamedev
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4 min read
GAS Input Tags: Ability Activation Without Hardcoded Bindings
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Marko PetriΔ
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Marko PetriΔ
May 24
GAS Input Tags: Ability Activation Without Hardcoded Bindings
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ue5
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gameplayabilitysystem
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cpp
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2 min read
Designing a Scalable Character Stats & Abilities System for an MMORPG (UE5)
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DomTech Gaming
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DomTech Gaming
Apr 19
Designing a Scalable Character Stats & Abilities System for an MMORPG (UE5)
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unrealengine
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rpg
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programming
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1 min read
From Systems to Gameplay: Implementing the First Ability in UE5 (Animation Blending)
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DomTech Gaming
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DomTech Gaming
Apr 22
From Systems to Gameplay: Implementing the First Ability in UE5 (Animation Blending)
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unrealengine
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programming
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rpg
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1 min read
Designing an Inventory UI System in UE5 + Using AI to Accelerate UI Development
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DomTech Gaming
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DomTech Gaming
Apr 17
Designing an Inventory UI System in UE5 + Using AI to Accelerate UI Development
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unrealengine
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ui
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ai
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1 min read
Building a Full Player Onboarding Flow in UE5 (Account Email Character Creation)
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DomTech Gaming
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DomTech Gaming
Apr 9
Building a Full Player Onboarding Flow in UE5 (Account Email Character Creation)
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unrealengine
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indie
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webdev
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2 min read
How to Deal Damage in Unreal's GAS: Meta Attribute and Execution Calculation Pattern
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Marko PetriΔ
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Marko PetriΔ
May 11
How to Deal Damage in Unreal's GAS: Meta Attribute and Execution Calculation Pattern
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5 min read
UNL.nvim Update: Shifting from LSP to DB-based Completion & Preparing for UE6/Verse Unreal Engine development in Neovim.
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taku25
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taku25
Apr 6
UNL.nvim Update: Shifting from LSP to DB-based Completion & Preparing for UE6/Verse Unreal Engine development in Neovim.
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verse
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1 min read
Rebuilding Character Preview Systems in UE5.4 (Mixamo + MakeHuman Pipeline)
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DomTech Gaming
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DomTech Gaming
Apr 5
Rebuilding Character Preview Systems in UE5.4 (Mixamo + MakeHuman Pipeline)
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tooling
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2 min read
Debugging Character Systems in UE5.4 + Integrating AI Into My Dev Workflow
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DomTech Gaming
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DomTech Gaming
Apr 5
Debugging Character Systems in UE5.4 + Integrating AI Into My Dev Workflow
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2 min read
Native Gameplay Tags in GAS
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Marko PetriΔ
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Marko PetriΔ
May 9
Native Gameplay Tags in GAS
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ue5
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4 min read
Building Unreal Engine 5.7 blueprint project package for Windows under Linux (Ubuntu 24.04)
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Adam Mateusz BroΕΌyΕski
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Adam Mateusz BroΕΌyΕski
Mar 31
Building Unreal Engine 5.7 blueprint project package for Windows under Linux (Ubuntu 24.04)
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ue
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linux
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proton
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3 min read
Why My Blueprint Communication Became Messy in Unreal Engine
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Dinesh
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Dinesh
Mar 25
Why My Blueprint Communication Became Messy in Unreal Engine
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2 min read
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