goldsource
Here are 46 public repositories matching this topic...
Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
- Updated
- C++
Speedrun and TAS tool for Half-Life & friends.
- Updated
- C++
Map compile tools for the Half-Life engine
- Updated
- C++
Fastest video recording and TAS tools for Half-Life & mods.
- Updated
- Rust
Half-Life SDK for making mods upon it
- Updated
- C++
Source / Goldsource dedicated server images built through use of steamcmd. 🐳
- Updated
- PowerShell
🔨 Dev-tool (UNMAINTAINED) that demonstrates on client-side true position of the hitboxes calculated by server. See https://github.com/Garey27/hitbox_fixer for active alternative.
- Updated
- C++
Cross engine parser for every VaLVe game!
- Updated
- C#
Python utility converting models from Source engine to GoldSource engine. This utility can convert models with any number of polygons.
- Updated
- Python
C# Library for working with BSP files (and other similar file formats).
- Updated
- C#
Zombie Panic! (Half-Life Modification) using BFHL as a base.
- Updated
- C++
Convert models from GoldSource engine to Source engine with AI
- Updated
- Python
GoldSrc demo parser written with fp-ts.
- Updated
- TypeScript
A utility for processing a texture using its normal map.
- Updated
- Python
Improve this page
Add a description, image, and links to the goldsource topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the goldsource topic, visit your repo's landing page and select "manage topics."
