gzdoom-mod
Here are 53 public repositories matching this topic...
Sonic: Lock & Load - a hyper-fast stylish action first-person shooter based on the Sonic the Hedgehog series of games and built on GZDoom.
- Updated
- C#
Bandither is a non-linear color banding and dithering shader. It quantizes each color channel similar to 3D graphics hardware of the 1990's (Sega Saturn, Playstation 1, Nintendo 64, Voodoo 1/2) and can be skewed for darker games.
- Updated
- GLSL
An AI library for UZDoom made for use on my own (And other peoples') projects.
- Updated
A new DOOM mod with new and challenging variations of monsters and a new set of weapons along with modules based on 2016/Eternal. Be wary of the temperature.
- Updated
- GLSL
Checkpoint system for ZDoom Ports
- Updated
- C
The monster pack for Cyberaugumented. Brings in more sinister threats to the mix.
- Updated
An upkept version of the Hideous Destructor Community's 'HDBulletLib' addon for community use.
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- C#
Addon for Hideous Destructor with enhanced animations
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A small bespoke mod which adds a photography camera into any gzDoom load order
- Updated
- ZenScript
An upkept version of the Hideous Destructor Community's 'HDBulletLib' addon for community use.
- Updated
- C#
Accensus's Equipment, contained into a single weapon pack
- Updated
- ZenScript
Doom 2 WADs, GZDoom mod-list and Obsidian configuration for tactics-oriented gameplay.
- Updated
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