A collection of datasets, papers, and resources for Generalizable Human Activity Recognition and IMU sensing.
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A collection of datasets, papers, and resources for Generalizable Human Activity Recognition and IMU sensing.
Learning human habits with rule-guided active inference: wake–sleep rule learning and active inference for human action prediction. ICLR 2026. Code will be released soon.
Code and data for the publication "Novelty as a drive of human exploration in complex stochastic environments", PNAS (2025)
A small research project quantifying how "human-typical" famous chess grandmasters play using Maia-2.
A State-of-the-Art Generative Model for Human Typing Behavior
A web-based simulation of human behavior using distinct agent types (Leaders, Influencers, Rebels, Observers) with evolving emotions. Explore social dynamics by adjusting parameters like influence and rebellion. Features AI-powered analysis via Google Gemini API to interpret collective trends and emotional shifts.
A sampling-based implementation of the Bayesian model-selection method of Stephan et al. (2009) in NeuroImage.
Code and data for the publication Xu*, Modirshanechi*, Lehmann, Gerstner, and Herzog, PLOS Computational Biology (2021)
Code and data for the article “An integrative framework for the human sense of control”, PsyArXiv. (2025)
Snapshot and data visualization of preliminary research into human-likeness in decision-making.
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