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Here are
42 public repositories
matching this topic...
π ouzel
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
FAudio - Accuracy-focused XAudio reimplementation for open platforms
Interop bindings for Windows.
My DirectX 12 playground - an engine and a bunch of tools and samples.
Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX
Luna Engine is DirectX 11 based engine that i am trying to make.
Cube World Beta Compatibility DLLs for Win7_64
A plugin for DiRT games allowing to play co-driver calls through a separate audio device.
HRTF for Arma 3, Skyrim, and other titles that use XAudio2 + X3DAudio
Open Sound Refenation - Open-Source Windows DAW
Simple Cross Platform Audio Library
Modern C++17 audio library for Windows OS with XAudio2 API
Audio Player is a C++ library for Windows platform using XAudio2 2D and 3D.
π Fresponze-old
Fast, simple and modern middleware for game engines
π ShipBattle
A BattleShip game created in a weekend speedcoding challenge using only WinAPI, DirectX 12 and XAudio2
Dungeon Stomp is a DirectX12 3D dungeon game.
A thing called Frodo because LoLz
π DungeonStomp
Dungeon Stomp is a 3D dungeon game
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