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👁 Rémi Verschelde
Rémi Verschelde  -  1 May 2024

Dev snapshot: Godot 4.3 dev 6

The last dev snapshot for 4.3 before feature freeze is a big one after 6 weeks of work!

👁 Rémi Verschelde
Rémi Verschelde  - 12 April 2024

Release candidates: Godot 4.1.4 RC 3 & 4.2.2 RC 3

Last round of release candidates for the upcoming maintenance releases.

👁 Rémi Verschelde
Rémi Verschelde  - 15 March 2024

Dev snapshot: Godot 4.3 dev 5

Sneaking one more dev release in for testing before the team heads to GDC!

👁 Clay John
Clay John  - 15 March 2024

Release candidates: Godot 4.1.4 RC 2 & 4.2.2 RC 2

Another round of release candidates for Godot 4.1.4 and 4.2.2, just before we head off to GDC!

👁 Clay John
Clay John  - 29 February 2024

Dev snapshot: Godot 4.3 dev 4

Another 4.3 dev release means that many more fixes and improvements are on their way!

👁 Rémi Verschelde
Rémi Verschelde  -  8 February 2024

Dev snapshot: Godot 4.3 dev 3

A month's worth of development means a lot of new features to test, such as single-threaded web exports and Wayland support!

👁 Yuri Sizov
Yuri Sizov  - 26 January 2024

Release candidates: Godot 4.1.4 RC 1 & 4.2.2 RC 1

As a double-feature release, Godot 4.1.4 and 4.2.2 are ready for testing with their respective release candidates!

👁 Rémi Verschelde
Rémi Verschelde  - 25 January 2024

Dev snapshot: Godot 3.6 beta 4

Godot 3.6 is still in development, slowly but steadily! This snapshot updates toolchains for official builds and adds official Linux ARM binaries, among other improvements.

👁 Rémi Verschelde
Rémi Verschelde  - 11 January 2024

Dev snapshot: Godot 4.3 dev 2

After a well-deserved holiday break, the team is back on Godot 4.3 development at full speed, with over 200 improvements merged in the first 10 days of the year!

👁 Yuri Sizov
Yuri Sizov  - 21 December 2023

Dev snapshot: Godot 4.3 dev 1

We're ending the year with an early sneak peak at the upcoming Godot 4.3 release with its first dev snapshot!

👁 Rémi Verschelde
Rémi Verschelde  -  8 December 2023

Release candidate: Godot 4.2.1 RC 1

Godot 4.2 was released one week ago, and as is customary with feature updates, we have a late harvest of regression fixes to offer!

👁 Rémi Verschelde
Rémi Verschelde  - 24 November 2023

Release candidate: Godot 4.2 RC 2

The first release candidate brought another crop of regression reports, which we've now fixed!

👁 Yuri Sizov
Yuri Sizov  - 17 November 2023

Release candidate: Godot 4.2 RC 1

With every critical bug identified and squashed, we are making our last turn and preparing to sprint to the finish line with Godot 4.2!

👁 Rémi Verschelde
Rémi Verschelde  - 13 November 2023

Dev snapshot: Godot 4.2 beta 6

We're almost ready for a release candidate! This 6th beta fixes a number of regressions via some relatively core changes which will need thorough testing.

👁 Yuri Sizov
Yuri Sizov  -  7 November 2023

Dev snapshot: Godot 4.2 beta 5

More critical fixes are coming your way on the road to Godot 4.2 stable, including smoother transition for 3D projects made in 4.1.

👁 Rémi Verschelde
Rémi Verschelde  - 31 October 2023

Dev snapshot: Godot 4.2 beta 4

We continue iterating quickly on beta snapshots for Godot 4.2 to ensure that we can solve regressions before the stable release.

👁 Yuri Sizov
Yuri Sizov  - 27 October 2023

Release candidate: Godot 4.1.3 RC 1

Another batch of fixes and stability improvements for Godot 4.1 users is ready to be tested. Of note, this release addresses a number of rendering and GUI issues, and improves class documentation.

👁 Rémi Verschelde
Rémi Verschelde  - 24 October 2023

Dev snapshot: Godot 4.2 beta 3

We continue iterating quickly on beta snapshots for Godot 4.2 to ensure that we can solve regressions before the stable release.

👁 Rémi Verschelde
Rémi Verschelde  - 19 October 2023

Dev snapshot: Godot 4.2 beta 2

After last week's 4.2 beta 1 release, we introduced fixes for a number of bugs reported by the community, which are now ready to test in beta 2.

👁 Yuri Sizov
Yuri Sizov  - 12 October 2023

Dev snapshot: Godot 4.2 beta 1

With all planned major and minor features implemented, Godot 4.2 is ready for beta testing!

👁 Rémi Verschelde
Rémi Verschelde  -  3 October 2023

Dev snapshot: Godot 4.2 dev 6

Final 4.2 dev snapshot before we enter the beta phase, and it's absolutely feature-packed!

👁 Yuri Sizov
Yuri Sizov  - 22 September 2023

Release candidate: Godot 4.1.2 RC 1

It's long overdue for the second Godot 4.1 patch release! This release candidate contains a number of important fixes, including performance and stability improvements, so let's give it a good test.

👁 Yuri Sizov
Yuri Sizov  - 19 September 2023

Dev snapshot: Godot 4.2 dev 5

Penultimate 4.2 dev snapshot brings improvements to Android plugin API, the Tilemap editor, and, well, practically everything else — making it ready for beta testing next month.

👁 Rémi Verschelde
Rémi Verschelde  -  8 September 2023

Release candidate: Godot 3.5.3 RC 1

A new maintenance update is in the works for the 3.5 stable branch, to update Android templates to target Android 13, and fix a number of other platform porting bugs.

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