REAP-pruned & quantized Qwen3.5 / 3.6 / Coder variants. • 15 items • Updated
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Qwen3.5-264B-FP8
FP8 quantization of 0xSero/Qwen3.5-264B.
At a glance
| Base model | 0xSero/Qwen3.5-264B |
| Format | FP8 |
| Total params | 264B |
| Active / token | — |
| Experts / layer | 336 |
| Layers | 60 |
| Hidden size | 4096 |
| Context | 262,144 |
| On-disk size | 272 GB |
Which variant should I pick?
| Variant | Format | Link |
|---|---|---|
Qwen3.5-264B |
BF16 | link |
Qwen3.5-264B-FP8 (this) |
FP8 | link |
Qwen3.5-264B-W4A16 |
W4A16 | link |
Qwen3.5-28B |
BF16 | link |
Qwen3.5-35B-EXL3-4bpw |
EXL3-4bpw | link |
Qwen3.5-76B |
BF16 | link |
Qwen3.5-76B-GGUF |
GGUF | link |
Qwen3.5-88B |
BF16 | link |
Qwen3.5-99B |
BF16 | link |
Qwen3.5-99B-GGUF |
GGUF | link |
- Repository:
0xSero/Qwen3.5-264B-FP8 - Base model:
0xSero/Qwen3.5-264B(BF16) - Original model:
Qwen/Qwen3.5-397B-A17B - Artifact kind:
pruned + quantized - Quantization: FP8 W8A8 (float8_e4m3fn), per-tensor dynamic
- Compression ratio:
~48%(from BF16 REAP checkpoint)
Details
- Maintainer:
0xSero - Organization:
Sybil Solutions - Project:
REAP PR17
Model Description
FP8 quantized version of Qwen3.5-264B-REAP, a REAP-pruned Qwen3.5-397B-A17B with 176 of 512 experts removed per MoE layer, retaining 336 experts per layer, for an estimated 264B total parameters.
Quantization Details
- Format:
float8_e4m3fn(FP8 E4M3, 4-bit exponent, 3-bit mantissa) - Scheme: Per-tensor symmetric dynamic quantization
- Targets: All Linear layer weights (q/k/v/o projections, gate/up/down projections, MoE expert and shared expert projections)
- Ignored:
lm_head, layer norms, embeddings, biases - Serialization:
compressed-tensorsformat (native vLLM/SGLang support) - Size: ~253GB on disk (down from ~491GB BF16)
Hardware Compatibility
- NVIDIA Ada Lovelace (SM89): via Marlin FP8 kernel
- NVIDIA Hopper (SM90): native FP8 tensor core support
- NVIDIA Blackwell (SM100/SM120): native FP8 tensor core support
Vision Encoder
Vision encoder weights from Qwen/Qwen3.5-397B-A17B are included (333 tensors, ~910MB BF16). The VL encoder is not quantized -- it remains in original BF16 precision.
Usage
vLLM
vllm serve 0xSero/Qwen3.5-264B-FP8 \
--tensor-parallel-size 4 \
--quantization fp8 \
--kv-cache-dtype auto \
--trust-remote-code
Note: Use
--kv-cache-dtype auto(notfp8_e4m3) on Blackwell (SM120) GPUs to avoid garbled output.
Transformers
from transformers import AutoModelForCausalLM, AutoTokenizer
model = AutoModelForCausalLM.from_pretrained(
"0xSero/Qwen3.5-264B-FP8",
trust_remote_code=True,
device_map="auto",
)
tokenizer = AutoTokenizer.from_pretrained("0xSero/Qwen3.5-264B-FP8", trust_remote_code=True)
Provenance
- Source checkpoint:
0xSero/Qwen3.5-264B(BF16, REAP-pruned) - Quantization method: Per-tensor dynamic FP8 cast with
compressed-tensorsconfig - Quantization compute: CPU-only (no calibration data required for weight-only FP8)
License & citation
License inherited from the base model.
@misc{lasby2025reap,
title = {REAP the Experts: Why Pruning Prevails for One-Shot MoE Compression},
author = {Mike Lasby and Ivan Lazarevich and Nish Sinnadurai and Sean Lie and Yani Ioannou and Vithursan Thangarasa},
year = {2025}, eprint = {2510.13999}, archivePrefix = {arXiv}
}
Sponsors
Made possible by NVIDIA · TNG Technology · Lambda · Prime Intellect · Hot Aisle.
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Model size
264B params
Tensor type
F32
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BF16 ·
F8_E4M3 ·
