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D3D11_LIBRARY_DESC structure (d3d11shader.h)

Describes a library.

Syntax

typedef struct _D3D11_LIBRARY_DESC {
 LPCSTR Creator;
 UINT Flags;
 UINT FunctionCount;
} D3D11_LIBRARY_DESC;

Members

Creator

Type: LPCSTR

The name of the originator of the library.

Flags

Type: UINT

A combination of D3DCOMPILE Constants that are combined by using a bitwise OR operation. The resulting value specifies how the compiler compiles.

FunctionCount

Type: UINT

The number of functions exported from the library.

Requirements

Requirement Value
Header d3d11shader.h

See also

ID3D11LibraryReflection::GetDesc

Shader Structures


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