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page_name_sub |
given_item |
profession |
wanted_item |
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{"villager_xp_gain":"2","bedrock_probability":"100%","profession":"Librarian","given_item":"Emerald","level":"Novice","price_multiplier":"0.05","wanted_quant":"24","given_quant":"1","java_probability":"67%","max_trades":"16","wanted_quant_2":"1","wanted_item":"Paper"} |
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{"villager_xp_gain":"1","bedrock_probability":"50%","profession":"Librarian","given_item":"Bookshelf","level":"Novice","price_multiplier":"0.05","wanted_quant":"9","given_quant":"1","java_probability":"67%","max_trades":"12","wanted_quant_2":"1","wanted_item":"Emerald"} |
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{"villager_xp_gain":"1","bedrock_probability":"50%","profession":"Librarian","given_item":"Enchanted Book","level":"Novice","price_multiplier":"0.2","wanted_quant":"5–64","given_quant":"1","java_probability":"67%","max_trades":"12","given_note_text":"The enchantment is chosen randomly with equal chance of any [[enchantment]] type occurring (except for [[Soul Speed]], [[Swift Sneak]], and [[Wind Burst]]) and equal chance to get any level of the enchantment, meaning high-level enchantments are as likely as low-level enchantments. It is possible for a librarian to sell the same book more than once.\nThe price in emeralds depends on the enchantment level and \"treasure\" status. The minimum price of a book is given by 2 + 3 * (enchantment level), while the maximum price is 6 + 13 * (enchantment level). The possible values are 5–19 emeralds for Lvl I, 8–32 for Lvl II, 11–45 for Lvl III, 14–58 for Lvl IV, and 17–71 for Lvl V. For [[treasure enchantment]]s the price is doubled. The cost is capped at 64 emeralds. All values below this cap are equally probable.","given_note":"librarian_enchant","wanted_quant_2":"1","wanted_item_2":"Book","wanted_item":"Emerald"} |
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{"villager_xp_gain":"10","bedrock_probability":"100%","profession":"Librarian","given_item":"Emerald","level":"Apprentice","price_multiplier":"0.05","wanted_quant":"4","given_quant":"1","java_probability":"67%","max_trades":"12","wanted_quant_2":"1","wanted_item":"Book"} |
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{"villager_xp_gain":"5","bedrock_probability":"50%","profession":"Librarian","given_item":"Lantern","level":"Apprentice","price_multiplier":"0.05","wanted_quant":"1","given_quant":"1","java_probability":"67%","max_trades":"12","wanted_quant_2":"1","wanted_item":"Emerald"} |
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{"villager_xp_gain":"5","bedrock_probability":"50%","profession":"Librarian","given_item":"Enchanted Book","level":"Apprentice","price_multiplier":"0.2","wanted_quant":"5–64","given_quant":"1","java_probability":"67%","max_trades":"12","given_note_text":"The enchantment is chosen randomly with equal chance of any [[enchantment]] type occurring (except for [[Soul Speed]], [[Swift Sneak]], and [[Wind Burst]]) and equal chance to get any level of the enchantment, meaning high-level enchantments are as likely as low-level enchantments. It is possible for a librarian to sell the same book more than once.\nThe price in emeralds depends on the enchantment level and \"treasure\" status. The minimum price of a book is given by 2 + 3 * (enchantment level), while the maximum price is 6 + 13 * (enchantment level). The possible values are 5–19 emeralds for Lvl I, 8–32 for Lvl II, 11–45 for Lvl III, 14–58 for Lvl IV, and 17–71 for Lvl V. For [[treasure enchantment]]s the price is doubled. The cost is capped at 64 emeralds. All values below this cap are equally probable.","given_note":"librarian_enchant","wanted_quant_2":"1","wanted_item_2":"Book","wanted_item":"Emerald"} |
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{"villager_xp_gain":"20","bedrock_probability":"100%","profession":"Librarian","given_item":"Emerald","level":"Journeyman","price_multiplier":"0.05","wanted_quant":"5","given_quant":"1","java_probability":"67%","max_trades":"12","wanted_quant_2":"1","wanted_item":"Ink Sac"} |
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{"villager_xp_gain":"10","bedrock_probability":"50%","profession":"Librarian","given_item":"Glass","level":"Journeyman","price_multiplier":"0.05","wanted_quant":"1","given_quant":"4","java_probability":"67%","max_trades":"12","wanted_quant_2":"1","wanted_item":"Emerald"} |
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{"villager_xp_gain":"10","bedrock_probability":"50%","profession":"Librarian","given_item":"Enchanted Book","level":"Journeyman","price_multiplier":"0.2","wanted_quant":"5–64","given_quant":"1","java_probability":"67%","max_trades":"12","given_note_text":"The enchantment is chosen randomly with equal chance of any [[enchantment]] type occurring (except for [[Soul Speed]], [[Swift Sneak]], and [[Wind Burst]]) and equal chance to get any level of the enchantment, meaning high-level enchantments are as likely as low-level enchantments. It is possible for a librarian to sell the same book more than once.\nThe price in emeralds depends on the enchantment level and \"treasure\" status. The minimum price of a book is given by 2 + 3 * (enchantment level), while the maximum price is 6 + 13 * (enchantment level). The possible values are 5–19 emeralds for Lvl I, 8–32 for Lvl II, 11–45 for Lvl III, 14–58 for Lvl IV, and 17–71 for Lvl V. For [[treasure enchantment]]s the price is doubled. The cost is capped at 64 emeralds. All values below this cap are equally probable.","given_note":"librarian_enchant","wanted_quant_2":"1","wanted_item_2":"Book","wanted_item":"Emerald"} |
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{"villager_xp_gain":"30","bedrock_probability":"100%","wanted_note_text":"In [[Java Edition|''Java Edition'']] only one is requested per trade because of <span class=\"bug plainlinks\" data-id=\"MC-248042\">[[Mojira:MC-248042|MC-248042]]</span> – Librarian's book and quill trade is always discounted to 1 since books are unstackable. In [[Bedrock Edition|''Bedrock Edition'']], the second book is placed in another slot instead.","profession":"Librarian","given_item":"Emerald","level":"Expert","price_multiplier":"0.05","wanted_quant":"1","given_quant":"1","java_probability":"50%","max_trades":"12","wanted_quant_2":"1","wanted_item_2":"Book and Quill","wanted_item":"Book and Quill"} |
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{"villager_xp_gain":"15","bedrock_probability":"33%","profession":"Librarian","given_item":"Compass","level":"Expert","price_multiplier":"0.05","wanted_quant":"4","given_quant":"1","java_probability":"50%","max_trades":"12","wanted_quant_2":"1","wanted_item":"Emerald"} |
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{"villager_xp_gain":"15","bedrock_probability":"33%","profession":"Librarian","given_item":"Clock","level":"Expert","price_multiplier":"0.05","wanted_quant":"5","given_quant":"1","java_probability":"50%","max_trades":"12","wanted_quant_2":"1","wanted_item":"Emerald"} |
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{"villager_xp_gain":"15","bedrock_probability":"33%","profession":"Librarian","given_item":"Enchanted Book","level":"Expert","price_multiplier":"0.2","wanted_quant":"5–64","given_quant":"1","java_probability":"50%","max_trades":"12","given_note_text":"The enchantment is chosen randomly with equal chance of any [[enchantment]] type occurring (except for [[Soul Speed]], [[Swift Sneak]], and [[Wind Burst]]) and equal chance to get any level of the enchantment, meaning high-level enchantments are as likely as low-level enchantments. It is possible for a librarian to sell the same book more than once.\nThe price in emeralds depends on the enchantment level and \"treasure\" status. The minimum price of a book is given by 2 + 3 * (enchantment level), while the maximum price is 6 + 13 * (enchantment level). The possible values are 5–19 emeralds for Lvl I, 8–32 for Lvl II, 11–45 for Lvl III, 14–58 for Lvl IV, and 17–71 for Lvl V. For [[treasure enchantment]]s the price is doubled. The cost is capped at 64 emeralds. All values below this cap are equally probable.","given_note":"librarian_enchant","wanted_quant_2":"1","wanted_item_2":"Book","wanted_item":"Emerald"} |
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{"villager_xp_gain":"30","bedrock_probability":"75%","profession":"Librarian","given_item":"Red Candle","level":"Master","price_multiplier":"0.05","wanted_quant":"3","given_quant":"1","java_probability":"100%","max_trades":"12","wanted_quant_2":"1","wanted_item":"Emerald"} |
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{"villager_xp_gain":"30","bedrock_probability":"25%","profession":"Librarian","given_item":"Yellow Candle","level":"Master","price_multiplier":"0.05","wanted_quant":"3","given_quant":"1","java_probability":"100%","max_trades":"12","wanted_quant_2":"1","wanted_item":"Emerald"} |
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{"villager_xp_gain":"2","bedrock_probability":"25%","profession":"Farmer","given_item":"Emerald","level":"Novice","price_multiplier":"0.05","wanted_quant":"20","given_quant":"1","java_probability":"40%","max_trades":"16","wanted_quant_2":"1","wanted_item":"Wheat"} |
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{"villager_xp_gain":"2","bedrock_probability":"25%","profession":"Farmer","given_item":"Emerald","level":"Novice","price_multiplier":"0.05","wanted_quant":"26","given_quant":"1","java_probability":"40%","max_trades":"16","wanted_quant_2":"1","wanted_item":"Potato"} |
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{"villager_xp_gain":"2","bedrock_probability":"25%","profession":"Farmer","given_item":"Emerald","level":"Novice","price_multiplier":"0.05","wanted_quant":"22","given_quant":"1","java_probability":"40%","max_trades":"16","wanted_quant_2":"1","wanted_item":"Carrot"} |
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{"villager_xp_gain":"2","bedrock_probability":"25%","profession":"Farmer","given_item":"Emerald","level":"Novice","price_multiplier":"0.05","wanted_quant":"15","given_quant":"1","java_probability":"40%","max_trades":"16","wanted_quant_2":"1","wanted_item":"Beetroot"} |
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{"villager_xp_gain":"1","bedrock_probability":"100%","profession":"Farmer","given_item":"Bread","level":"Novice","price_multiplier":"0.05","wanted_quant":"1","given_quant":"6","java_probability":"40%","max_trades":"16","wanted_quant_2":"1","wanted_item":"Emerald"} |