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VOOZH | about |
| Rarity tier | Common |
|---|---|
| Renewable | Yes |
| Stackable | Yes (64) |
{
"title": "Clock",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
}
],
"invimages": [
"Clock"
],
"images": [
"Clock.gif"
]
}
A clock is an item that shows the state of the daylight cycle in the Overworld. It spins randomly in dimensions that do not have daylight cycles.
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| π Image |
π Image Ruined Portal |
Chest | 1 | 7.3%{ "item": "Clock", "stacksize": 1, "chance": 0.0729006411312747, "structure": "Ruined Portal", "container": "Chest" }
|
| π Image Shipwreck |
Map chest | 1 | 7.7%{ "item": "Clock", "stacksize": 1, "chance": 0.07688803032512026, "structure": "Shipwreck", "container": "Map chest" }
| |
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| π Image Librarian | π Image Expert | 50% | 33% | 5 Γ π Image Emerald | π Image | 12 | 15 | 0.05 |
The clock dial consists of two halves, a day side and a night side. The dial spins clockwise slowly to indicate the time of day, corresponding to the sun or moon's actual position in the sky. When the time of day changes suddenly, such as after sleeping or when /time is used, the clock dial spins rapidly to catch up. The player is able to sleep a few seconds after the clock shows exactly dusk.
The dial always shows the current in-game time when in the Overworld, regardless of where it appears. This includes a player's hand, an inventory slot, a crafting grid, an item frame, or even as a dropped item. For a clock to be mounted on a wall, an item frame is required.
Because there is no dayβnight cycle in the Nether or the End, clocks do not work properly in these dimensions. Instead, the dial rotates rapidly and randomly. Although clocks do not function in these dimensions, the actual daylight cycle does continue.
Piglins run toward any clock item on the ground and inspect it for 6 seconds in Java Edition or 8 seconds in Bedrock Edition[1] before putting it in their inventory.
| Name | Identifier | Form | Translation key |
|---|---|---|---|
| π ItemSprite clock.png: Sprite image for clock in Minecraft Clock | clock | Item | item.minecraft.clock |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
| π ItemSprite clock.png: Sprite image for clock in Minecraft Clock | clock | 393 | Item | item.clock.name |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Oooh, shiny! | Distract a Piglin using gold | Give a piglin a gold itemβ[more information needed] while it is aggressive toward the player. | 30 | Silver | |
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.2.0 | ? | π Image Added clocks. | |||||
| They use a procedurally generated texture with 230 visually distinct frames. | |||||||
| Java Edition | |||||||
| 1.3.1 | 12w21a | Librarian villagers now sell clocks for 10-11 emeralds, making them renewable. | |||||
| 1.5 | 13w02a | π Image Clocks now use the new animation feature included in texture packs. As a result, they are considerably less precise, having only 64 frames. | |||||
| 1.8 | 14w02a | Librarian villagers now sell clocks for 10-12 emeralds. | |||||
| 1.9 | 15w31a | Clocks are now broken up into individual textures, instead of having every individual frame on one vertical strip like with animated textures. | |||||
| 1.13 | 18w14a | Clocks can now be found in shipwreck map rooms. | |||||
| 1.14 | 19w11a | Librarian villagers now sell clocks for 5 emeralds. | |||||
| 1.16 | 20w09a | Clocks can now be used to distract piglins.[2] | |||||
| 20w16a | Clocks now generate in ruined portal chests. | ||||||
| 20w19a | Clocks no longer work in the recipe book.[3] | ||||||
| 20w22a | Clocks no longer work in the villager trading GUI.[4] | ||||||
| 1.17 | 20w48a | π Image The texture of clocks has been changed to match the new gold ingot texture from the texture update. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.2.0 | π Image Added clocks. | ||||||
| Clocks currently have no function or legitimate method of obtaining them. | |||||||
| v0.8.0 | build 1 | Clocks are now functional and craftable. They have been added into the Creative inventory. | |||||
| π Image The texture of clocks has been changed. They use a predefined texture file with 64 different frames. | |||||||
| v0.15.0 | build 1 | The resolution for the texture atlas for clocks has been changed from 128x128 to 16x1024. | |||||
| Pocket Edition | |||||||
| 1.0.4 | alpha 1.0.4.0 | Librarian villagers now sell clocks for 10-12 emeralds. | |||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.20.1 | Clocks can now be found inside map room chests in shipwrecks. | |||||
| 1.11.0 | beta 1.11.0.4 | Trading has been changed, librarian villagers now have 1β3 chance to sell a clock for 4 emeralds as part of their trades. | |||||
| 1.16.0 | beta 1.16.0.57 | Clocks now generate in ruined portal chests. | |||||
| 1.17.0 | beta 1.17.0.54 | π Image The texture of clocks has been changed to match the new gold ingot texture from the texture update. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image Added clocks. |
| Like in old versions of Java Edition, they use a dynamically generated texture with 230 visually distinct frames. | |||||||
| TU12 | π Image Alongside the addition of texture packs, clocks have been changed to use pre-rendered sprites. As a result, they are considerably less precise, having only 64 frames. | ||||||
| TU14 | 1.04 | Librarian villagers now sell clocks for 10-11 emeralds, making them renewable. | |||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Librarian villagers now sell clocks for 10-12 emeralds. | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Clocks can now be found in shipwreck map rooms. | ||
| 1.91 | Trading has been changed, librarian villagers now have chance to sell a clock for 5 emeralds as part of their trades. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image Added clocks. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was 347. | |||||
Issues relating to "Clock" are maintained on the bug tracker. Issues should be reported and viewed there.