VOOZH about

URL: https://minecraft.wiki/w/Fishing_Rod

⇱ Fishing Rod – Minecraft Wiki


Fishing Rod

From Minecraft Wiki
Jump to navigation Jump to search
πŸ‘ Image
This article is about the item used to fish. For the mechanic, see Fishing.
Fishing Rod
Rarity tier
 
Common
Durability JE: 64
BE: 385
Enchantability 1
Renewable Yes
Stackable No
{
 "title": "Fishing Rod",
 "rows": [
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
 "label": "(link to Rarity article, displayed as Rarity tier)"
 },
 {
 "field": "'''(link to Java Edition article, displayed as JE):''' 64<br>'''(link to Bedrock Edition article, displayed as BE):''' 385",
 "label": "(link to Durability article, displayed as Durability)"
 },
 {
 "field": "1",
 "label": "(link to Enchantability article, displayed as Enchantability)"
 },
 {
 "field": "Yes",
 "label": "(link to Renewable resource article, displayed as Renewable)"
 },
 {
 "field": "No",
 "label": "Stackable"
 }
 ],
 "invimages": [
 "Fishing Rod"
 ],
 "images": [
 "Fishing Rod.png",
 "Cast Fishing Rod.png"
 ]
}

A fishing rod is a tool that casts a bobber used to fish in water or to hook and pull mobs, itemsβ€Œ[JE only], and some other entities toward the player.

Obtaining

[edit | edit source]

Crafting

[edit | edit source]
Ingredients Crafting recipe
Stick +
String

Fishing

[edit | edit source]
Main article: Fishing

Enchanted fishing rods are obtainable through fishing, with a 0.8% chance per attempt, while unenchanted ones are obtainable with a 0.2% chance per attempt. See fishing for more details.

Mob loot

[edit | edit source]

Drowned have a 3.75% chance of spawning holding a fishing rod in their main hand, and in Bedrock Edition, a converted drowned has a 1% chance to spawn with a fishing rod. If killed, they have an 8.5% chance of dropping this fishing rod. That chance increases by 1% for each level of Looting applied to a weapon (up to 11.5% chance). The dropped item is damaged and never enchanted.

Generated loot

[edit | edit source]
Item Structure Container Quantity Chance
Java Edition
πŸ‘ Image
[A]
πŸ‘ Image
Ocean Ruins
Small ruins chest 1 41.7%
{ "item": "Enchanted Fishing Rod", "stacksize": 1, "chance": 0.41666666666666663, "structure": "Ocean Ruins", "container": "Small ruins chest" }
Big ruins chest 1 21.7%
{ "item": "Enchanted Fishing Rod", "stacksize": 1, "chance": 0.21739130434782605, "structure": "Ocean Ruins", "container": "Big ruins chest" }
Java Edition 26.3
πŸ‘ Image
πŸ‘ Image
Abandoned Camp
Common chest 1 27.5%
{ "item": "Fishing Rod", "stacksize": 1, "chance": 0.2747977375984192, "structure": "Abandoned Camp", "container": "Common chest" }
Barrel 1 33.6%
{ "item": "Fishing Rod", "stacksize": 1, "chance": 0.3358200203334857, "structure": "Abandoned Camp", "container": "Barrel" }
Bedrock Edition
πŸ‘ Image
[A]
πŸ‘ Image
Ocean Ruins
Small ruins chest 1 41.7%
{ "item": "Enchanted Fishing Rod", "stacksize": 1, "chance": 0.41666666666666663, "structure": "Ocean Ruins", "container": "Small ruins chest" }
Big ruins chest 1 21.7%
{ "item": "Enchanted Fishing Rod", "stacksize": 1, "chance": 0.21739130434782605, "structure": "Ocean Ruins", "container": "Big ruins chest" }
Bedrock Edition 26.40
πŸ‘ Image
πŸ‘ Image
Abandoned Camp
Common chest 1 27.5%
{ "item": "Fishing Rod", "stacksize": 1, "chance": 0.2747977375984192, "structure": "Abandoned Camp", "container": "Common chest" }
Barrel 1 33.6%
{ "item": "Fishing Rod", "stacksize": 1, "chance": 0.3358200203334857, "structure": "Abandoned Camp", "container": "Barrel" }
  1. ↑ a b All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.


Trading

[edit | edit source]
VillagerProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Fisherman
πŸ‘ Image
Journeyman
100%100%8–22 Γ— πŸ‘ Image
Emerald
[t 1]
πŸ‘ Image
Enchanted Fishing Rod[t 2]
3100.2
  1. ↑ The price of this trade is the base price, 3 emeralds, plus the random base enchantment level chosen (5–19).
  2. ↑ When creating an enchantment offer, the game uses a random enchantment level from 5 to 19 as the base enchantment level (see Enchanting table mechanics). The enchantments are never treasure enchantments.

Carrot/warped fungus on a stick

[edit | edit source]

If a carrot on a stick or a warped fungus on a stick is used to the point of zero durability, it becomes a fishing rod again.

Usage

[edit | edit source]

Fishing

[edit | edit source]
Main article: Fishing

Fishing rods can be cast into water. After a short period of time, a stream of bubble particles approaches the fishing rod. If the rod is reeled in once the particles "bite" the bobber, the player obtains a fish, junk, or possibly a treasure item. If the fishing rod was in the player's hand and is no longer, the fishing bobber entity despawns, unless the fishing rod is moved to the off-hand or it has been swapped with another fishing rod.[citation needed]

Crafting ingredient

[edit | edit source]
Name Ingredients Crafting recipe Description
Carrot on a Stick  or 
Damaged  +
Carrot
The fishing rod must be diagonally above the carrot to craft the carrot on a stick.
Warped Fungus on a Stick  or 
Damaged  +
Warped Fungus
The fishing rod must be diagonally above the warped fungus to craft the warped fungus on a stick.

Hooking mobs and other entities

[edit | edit source]

The fishing rod can be used to hook mobs and some other entities, including itemsβ€Œ[Java Edition only] and players. The fishing rod can then be reeled in, dragging the hooked object toward the player without dealing damage. Reeling in a mob or entity costs 5 points of durability, and reeling in an item costs 3 points. Reeling a mob pulls it toward the player with a speed of 1⁄10 the distance between the mob and the player. Hooking entities in Bedrock Edition with a flaming bobber cast through fire or lava can ignite the entity.

The maximum distance the player can get between the bobber and themselves is 33 blocks. A hooked entity that exceeds this distance detaches from the bobber.

Bobber properties
Drag-H 0.99 Gravity -0.03 m/tick2
Drag-Y

0.92

Ticking order 3
Launch angle calculator[calcnote 1]
Given a target coordinate and an initial speed, calculate the bobber launch angle to hit the target. Target is hit after ticks.
X 0 β€“ 10 Yaw deg
Y 0 β€“ 10 Pitch

degUnreachable
1 Direct hit

Z 0 β€“ 10 Speed 3 m/tick
  1. ↑ Yaw and pitch follow the Minecraft's convention, thus zero yaw is directed at +Z (south) and looking upwards corresponds to negative values of pitch.

Multiple players can hook the same entity, and when multiple players reel in the entity at the same time, it flies a larger distance than normal.

Besides mobs and items, entities that can be reeled in include:

Some entities can be hooked, but cannot be reeled in:

Attempting to reel in said entities still costs durability to the rod.

Any other entities cannot be hooked at all.

Dismounting entities

[edit | edit source]
This feature is exclusive to Bedrock Edition.
 

In Bedrock Edition, a mob or a player riding a minecart, a boat, or a mob can be dismounted by reeling it in.

A fishing rod can be used as fuel in furnaces, smelting 1.5 items per fishing rod, regardless of its durability.

Redstone

[edit | edit source]

The hook can also be used to activate wooden pressure plates or weighted pressure plates.

Repairing

[edit | edit source]

Combining

[edit | edit source]
Ingredients Crafting recipe Description
Damaged The durability of the two fishing rods is added together, plus an extra 5% durability.
Ingredients Grinding recipe Description
2Γ— Damaged The durability of the two fishing rods is added together, plus an extra 5% durability.

Anvil repair

[edit | edit source]
Ingredients Anvil recipe
Damaged

A fishing rod can be combined with another fishing rod in an anvil, preserving the enchantments of both.

Enchantments

[edit | edit source]

A fishing rod can receive the following enchantments:

Name Description Max level Method Weight
Lure Decreases the wait time for hooking. III πŸ‘ Image
Enchanting Table

πŸ‘ Image
Anvil
2
Luck of the Sea Increases fishing luck. III πŸ‘ Image
Enchanting Table

πŸ‘ Image
Anvil
2
Unbreaking Grants a chance to negate durability consumption. III πŸ‘ Image
Enchanting Table

πŸ‘ Image
Anvil
5
Mending Repairs the fishing rod when obtaining experience. I πŸ‘ Image
Anvil
2
Curse of Vanishing The fishing rod vanishes on death, not dropping as an item. I πŸ‘ Image
Anvil
1

Fishing bobber

[edit | edit source]
Fishing Bobber
Hitbox size Height: 0.25 blocks
Width: 0.25 blocks
{
 "title": "Fishing Bobber",
 "rows": [
 {
 "field": "Height: 0.25 blocks<br>Width: 0.25 blocks",
 "label": "(link to Hitbox article, displayed as Hitbox size)"
 }
 ],
 "invimages": [],
 "images": [
 "Fishing Bobber.png",
 "Fishing Bobber BE.png"
 ]
}
See also: Entity format

Fishing bobbers have entity data associated with them that contain various properties of the entity. In Java Edition, they despawn after being on ground for more than 1200 ticks. When fishing bobber enters water ([Boolean] OnGround becomes false), despawn timer resets. ​[more information needed]

Sounds

[edit | edit source]

Java Edition:
Fishing bobbers use the Friendly Creatures sound category for entity-dependent sound events.[sound 1]

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Bobber thrownFriendly Creatures [sound 1]When a fishing rod is castentity.fishing_bobber.throwsubtitles.entity.fishing_bobber.throw​0.51⁄3-0.516
​Bobber retrievedFriendly Creatures [sound 1]When a fishing rod is reeled inentity.fishing_bobber.retrievesubtitles.entity.fishing_bobber.retrieve​1.00.8–1.216
​Fishing Bobber splashesFriendly Creatures [sound 1]When a fishing bobber is bitten by somethingentity.fishing_bobber.splashsubtitles.entity.fishing_bobber.splash​0.250.6–1.416
​Item breaksPlayersWhen a fishing rod's durability is exhaustedentity.item.breaksubtitles.entity.item.break​0.80.8–1.216
  1. ↑ a b c d MC-139041 β€“ The sounds of fishing bobbers aren't controlled by the "Players" sound slider

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​Arrow firesPlayersWhen a fishing rod is castrandom.bow​ ?0.50.33–0.5
​SplashingPlayersWhen a fishing bobber is bitten by somethingrandom.splash​ ?0.250.6–1.4
​Item breaksPlayersWhen a fishing rod's durability is exhaustedrandom.break​ ?1.00.9

Data values

[edit | edit source]

Java Edition:

ItemIdentifierForm Translation key
πŸ‘ ItemSprite fishing-rod.png: Sprite image for fishing-rod in Minecraft
Fishing Rod
fishing_rodItem item.minecraft.fishing_rod
EntityIdentifier Translation key
πŸ‘ EntitySprite fishing-bobber.png: Sprite image for fishing-bobber in Minecraft
Fishing Bobber
fishing_bobber entity.minecraft.fishing_bobber

Bedrock Edition:

ItemIdentifierNumeric ID Form Translation key
πŸ‘ ItemSprite fishing-rod.png: Sprite image for fishing-rod in Minecraft
Fishing Rod
fishing_rod392Item item.fishing_rod.name
EntityIdentifierNumeric ID Translation key
πŸ‘ EntitySprite fishing-hook.png: Sprite image for fishing-hook in Minecraft
Fishing Hook
fishing_hook77 entity.fishing_hook.name

Entity data

[edit | edit source]

Java Edition:

Main article: Entity format

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements

[edit | edit source]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
πŸ‘ Image
πŸ‘ Image
Cow TipperHarvest some leather.Pick up leather from the ground or via fishing.15Bronze

Advancements

[edit | edit source]
IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
Fishy BusinessCatch a fishReel in a fishing rod attached to any of these fish items: The player need not to have actually fished to trigger this advancement.

History

[edit | edit source]
This section would benefit from the addition of more sounds.
 
Please remove this notice once you have added suitable sounds to the section.
The specific instructions are: Old throwing sound (pre-Sound Update), which was used for fishing rods

Java Edition

[edit | edit source]
Java Edition Alpha
v1.1.1πŸ‘ Image
Added fishing rods.
Fishing rods currently have no function.
Fishing rods are stackable.
v1.2.0?Fishing rods have been updated to be able to catch fish from any body of water.
In first and third person view, fishing rods are now held more realistically, similarly to other tools, and they now also use the πŸ‘ Image
stick texture when cast. However, a normal fishing rod is still always shown in the hotbar.
Fishing rods now have a durability of 64 uses.
v1.2.2Fishing rods now work in multiplayer. Previously, fishing rods could be used in multiplayer, but would produce fake client-side fish that could not be picked up.
Fishing rods in multiplayer repeat the cast sound when reeling in, do not render the line, and do not switch textures when cast.
Java Edition Beta
1.6Test Build 3Fishing rods are no longer stackable, stacking rods would allow the player to change the damage values of any rods stacked to the first rod. This could be exploited to have fishing rods that lasted forever.
πŸ‘ Image
In first person, cast fishing rods now use a texture without the line to show that it is no longer on the rod. The stick texture is still used in third person, however.
Sound UpdateThe fishing rod cast sound has been changed.[is this the correct version?]
Java Edition
1.3.112w17aFishing rods now have infinite durability in Creative mode.
12w18aFishing rods in multiplayer no longer repeat the cast sound when reeling in, now properly render the line, and now switch textures when cast.
1.4.212w36aAdded the carrot on a stick, which can be crafted using a fishing rod and a carrot.
12w37aFishing now gives the player experience with each fish caught.
1.4.612w49aFishing rods can now be enchanted with Unbreaking using enchanted books.
1.7.213w36aFishing rods now have 2 new enchantments: Lure and Luck of the Sea.
Fishing rods can now be enchanted in an enchantment table.
Enchanted fishing rods can now be obtained as a "treasure" item from fishing, and unenchanted ones as a "junk" item.
1.814w02aFisherman villagers now sell enchanted fishing rods for 7–8 emeralds.
14w30aFishing rods are now rendered bigger and backwards in first person view.
14w31aFishing rods are no longer rendered backwards in first person, but are still rendered bigger.
14w33bCast fishing rods now use the cast texture in third person, rather than the stick texture.
1.915w31aCast fishing rods now use the cast texture in the hotbar and inventory.
15w32aFishing rods no longer damage the ender dragon.
15w36aFishing rods now properly hook entities.
Fishing rods no longer cause knockback and pseudo-damage when hooking an entity.
Reeling in while hooked to a non-item entity now costs 5 durability (was 3) to the fishing rod.
1.1016w21aFishing rods now hook items, which costs 3 durability.
1.1116w33aFishing rods can now be used to fuel furnaces.
1.1217w13aThe sound of the bobbers of fishing rods being thrown has been changed.
17w16aAdded sounds for reeling in fishing bobbers.
1.1317w50aCrafting a carrot on a stick no longer requires the fishing rod to be at full durability.[1]
18w09aEnchanted fishing rods now generate in the chests of underwater ruins.
18w11aAdded drowned, which have a chance to spawn drop fishing rods upon death.
18w14aCatching a fish with the fishing rod now grants the "Fishy Business" advancement.
1.13.118w30bThe durability of fishing rods has been reduced from 65 to 64 due to the fix of a bug.[2]
1.1418w43aπŸ‘ Image
πŸ‘ Image
The textures of fishing rods have been changed.
19w11aFisherman villagers now sell enchanted fishing rods for 8-22 emeralds.
1.1620w12aEnchanted fishing rods can now only be caught when fishing in open water like any other treasure item.
20w13aFishing rods can now be used to craft warped fungus on a stick.
20w14aThe bobber of fishing rods is now considered a projectile and can ignite (if on fire) TNT, activate targets and ring bells.
1.20.2
Experiment
Villager Trade Rebalance
23w31aEnchantments exclusive to fishing rods are no longer obtainable from villager trading.
1.21.224w34aThe bobber of fishing rods can now bounce on the world border if hit.[note 1]
Upcoming Java Edition
26.3snap1Fishing rods can now generate as part of abandoned camps in barrels and chests.

Bedrock Edition

[edit | edit source]
Pocket Edition Alpha
v0.11.0build 1πŸ‘ Image
πŸ‘ Image
Added fishing rods.
build 8If an entity is mounted on another entity, reeling it in with a fishing rod now pulls it off its ride.
build 11Fishing rods are now functional in third person view.
v0.12.1build 12Fishing rods now make a less repetitive sound.
Fishing rods now grant experience when successful.
Fishing rods can now be enchanted.
Enchanted fishing rods can now be found as "treasure" from fishing.
v0.15.0build 1Added the carrot on a stick, which can be crafted using a fishing rod and a carrot.
Pocket Edition
1.0.4alpha 1.0.4.0Fisherman villagers now sell enchanted fishing rods.
Bedrock Edition
1.2.13beta 1.2.13.8Added drowned, which can spawn with and drop fishing rods.
1.4.0beta 1.2.20.1Fishing rods and enchanted fishing rods can now be found in underwater ruins.
1.10.0beta 1.10.0.3πŸ‘ Image
πŸ‘ Image
The textures of fishing rods have been changed.
1.11.0beta 1.11.0.4Fisherman villagers now sell enchanted fishing rods for 6 emeralds as part of their third tier trade.
1.21.100Preview 1.21.100.22Increased thickness of fishing line in Vibrant Visuals mode so it does not disappear from TAA.
Upcoming Bedrock Edition
26.40
Experiment
Drop 3 of 2026
Preview 26.40.27Fishing rods can now generate as part of abandoned camps in barrels and chests.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1πŸ‘ Image
Added fishing rods.
As a result of Legacy Console Edition using an internal server, fishing rods repeat the cast sound when reeling in, do not render the line, and do not switch textures when cast.
TU7πŸ‘ Image
πŸ‘ Image
Fishing rods no longer repeat the cast sound when reeling in, now properly render the line, and now switch textures when cast.
The cast fishing rod texture appears in first person, while the stick texture is used instead in third person.
TU141.04Added the carrot on a stick, which can be crafted using a fishing rod and a carrot.
TU27CU151.181.181.18Cast fishing rods now use the cast texture in third person, rather than the stick texture.
TU31CU191.221.221.22Patch 3Fishing rods now have 2 new enchantments: Lure and Luck of the Sea.
Fishing rods can now be enchanted in an enchantment table.
Enchanted fishing rods can now be obtained as a "treasure" item from fishing, and unenchanted ones as a "junk" item.
Fisherman villagers now sell enchanted fishing rods for 7–8 emeralds.
TU46CU361.381.381.38Patch 15Fishing rods now hook items, which costs 3 durability.
TU49CU391.421.421.42Patch 18The fishing rod's holding position in first person view has been updated to match with their Java 1.8 counterpart.
TU53CU431.491.501.49Patch 231.0.3The sound of the bobbers of fishing rods being thrown has been changed.
Added sounds for reeling in fishing bobbers.
Fishing rods no longer cause knockback and pseudo-damage when hooking an entity.
Fishing rods can now be used to fuel furnaces.
TU57CU491.571.561.56Patch 271.0.7Fishing rods once again cause knockback and pseudo-damage when hooking an entity.[is this the correct version?]
TU69 1.761.761.76Patch 38 Enchanted fishing rods now generate in the chests of underwater ruins.
Added drowned, which have a chance to spawn drop fishing rods upon death.
1.90 πŸ‘ Image
πŸ‘ Image
The textures of fishing rods have been changed.
1.91Fisherman villagers now sell enchanted fishing rods for 6 emeralds as part of their third tier trade.

New Nintendo 3DS Edition

[edit | edit source]
New Nintendo 3DS Edition
0.1.0πŸ‘ Image
πŸ‘ Image
Added fishing rods.

Data history

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition
1.1317w47aPrior to The Flattening, this item's numeral ID was 346.​[more information needed]
18w02aThe bobber of fishing rods now has its own entity ID (fishing_bobber), although summoning the bobber alone is still not possible. This allows players to properly select fishing bobbers in commands via the type target selector argument, instead of using [name=unknown].
The bobber of fishing rods now has its own translation string ("Fishing Bobber"), and no longer displays as "unknown" in command output strings when called by a target selector.

Bedrock Edition

[edit | edit source]
Pocket Edition
1.1.0alpha 1.1.0.0The entity ID of fishing rods has been changed from fishinghook to fishing_hook.

Issues

[edit | edit source]

Issues relating to "Fishing Rod" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

[edit | edit source]
  • Skeletons can be pulled into their own arrows.
  • When casting the rod into a Nether portal, the bobber may stick to it like a normal block, go through and travel in the Nether, or stop on the next block behind the portal.
  • If the player stands directly in front of a bubble column and casts the line onto a block above the player, the line falls downward, if it is a downwards one.
  • In a Minecraft Education map from 2020, the fishing rod was retextured as the "ender communicator", functioning as a "hub" to get from place to place.

Gallery

[edit | edit source]

Renders

[edit | edit source]

Screenshots

[edit | edit source]

Mojang screenshots

[edit | edit source]

In other media

[edit | edit source]

Notes

[edit | edit source]
  1. ↑ Although claimed by minecraft.net that fishing bobbers bounce on the world border, they don't and instead behave the same way as they did before.

References

[edit | edit source]
  1. ↑ MC-123196 β€“ Carrot on a stick can be crafted using damaged fishing rod β€“ resolved as "Works As Intended".
  2. ↑ MC-120664 β€“ Tool durability is off by one β€“ resolved as "Fixed".
  3. ↑ "Minecraft x Crocs" – crocs on YouTube, February 16, 2023
  4. ↑ "I've made the Warden scarier" – @wChiwi on X (formerly Twitter), February 18, 2022

Navigation

[edit | edit source]
Retrieved from "https://minecraft.wiki/w/Fishing_Rod?oldid=3646314"

Navigation menu