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VOOZH | about |
| Health points | 10HPπ β€οΈ π β€οΈ π β€οΈ π β€οΈ π β€οΈ |
|---|---|
| Behavior | Passive |
| Mob type | π Image Animal |
| Attack strength |
3HPπ β€οΈ π π against chickens or baby turtles only |
| Hitbox size | Adult: Height: 0.7 blocks Width: 0.6 blocks Baby: |
| Speed | 0.3 |
| Spawn | π Image Jungle π Image Bamboo Jungleβ[BE only] π Image Sparse Jungleβ[BE only] |
| Usable items |
{
"title": "Ocelot",
"rows": [
{
"field": "10<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"5 hearts\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)</span></span>",
"label": "(link to Health article, displayed as Health points)"
},
{
"field": "Passive",
"label": "Behavior"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite animal.png article, displayed as 16x16px|link=Animal|alt=|class=pixel-image|)</span>(link to Animal article, displayed as <span class=\"sprite-text\">Animal</span>)</span>",
"label": "(link to Mob type article, displayed as Mob type)"
},
{
"field": "3<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1.5 hearts\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)(link to File:Half Heart (icon).png article, displayed as 9px|link=|alt=π)</span></span> against chickens or baby turtles only",
"label": "Attack<br/>strength"
},
{
"field": "'''Adult:'''<br>Height: 0.7 blocks<br>Width: 0.6 blocks<br />\n'''Baby:'''<br>Height: 0.35 blocks<br>Width: 0.3 blocks",
"label": "(link to Hitbox article, displayed as Hitbox size)"
},
{
"field": "0.3",
"label": "(link to Attribute#Movement_speed article, displayed as Speed)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Mob spawning article, displayed as Spawn)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Usable items"
}
],
"invimages": [
"Ocelot Spawn Egg"
],
"images": [
"Ocelot.png",
"Baby Ocelot JE3 BE3.png"
]
}
An ocelot is a trustable passive mob found in jungles. They run away from nearby players, but their trust can be gained by feeding them raw cod or raw salmon. Creepers, as well as phantoms in Bedrock Edition, stay away from ocelots.
Ocelots spawn above grass blocks in jungle biomes at the world's sea level (Y-level 63 per default). Ocelots spawn in groups of 1β3β[JE only] or 1β2β[BE only] adult ocelots 95% of the time or as babies 5% of the time. There is a small chance for two baby ocelots to spawn when an adult ocelot spawns naturally. Ocelots can spawn at a light level of 7 and above and are found in all kinds of jungle biomes in Bedrock Edition.
in Java Edition, ocelots spawn as part of the "monster" group; as a counterbalance, there is a 1β3 chance for a spawn attempt to fail in jungles and spawning does not occur in bamboo jungles or sparse jungles. Even though ocelots spawn as part of the "hostile" mob cap, they are not restricted to spawn within 128 blocks of the player, but will spawn like passive mobs in chunks close to the player.
| Category: Creature | Java Edition | Bedrock Edition | |||
|---|---|---|---|---|---|
| Spawn area | Spawn weight | Spawn chance | Group size | Spawn weight | Group size |
| π Image Jungle | 2β93 | 2.15% | 1β3 | 30 | 1β2 |
| π Image Sparse Jungle | β | β | β | 30 | 1β2 |
| π Image Bamboo Jungle | β | β | β | 30 | 1β2 |
Adult ocelots drop 1β3XP experience orbs when killed by a player or tamed wolf. Killing a baby ocelot yields no experience.
Upon successful breeding, 1β7XP is dropped.
Ocelots are immune to fall damage, but still avoid falls. Similar to foxes, ocelots attack chickens and baby turtles they see within 15 blocks. Like cats, they sneak and stalk their prey until they are within 4 blocks, then chase it down. They can kill through a fence, fence gate, or door if they are against it.
Creepers stay six blocks away from ocelots. A creeper within this range that has begun its detonation does not flee unless the player leaves its blast radius. Phantoms stay 16 blocks away from ocelots in Bedrock Edition.
With the exception of a faster movement rate, baby ocelots have the same behavior as adults.
Ocelots are one of the few mobs that can sprint, and they sprint away from nearby players in Survival or Adventure mode.
Ocelots approach players holding raw cod or raw salmon within 10 blocks. If the player moves, turns their head too quickly, or stops holding the item while within 6 blocks, the ocelot flees and does not attempt to approach the player again for a few seconds.
Ocelots cannot be tamed. Instead, a player can gain an ocelot's trust by feeding it raw cod or salmon until heart particles show, causing it to no longer flee from players. Each food item has a 1β3 chance of gaining the ocelot's trust.
Ocelots that are trusting do not despawn.
When a trusting ocelot is fed raw cod or raw salmon, it enters love mode. In Java Edition, keeping the raw fish in the mainhand will result in the ocelots continuing to look at the player. To successfully breed a pair, the player must hold a different item, and the ocelots will turn to one another and breed. In Bedrock Edition, breeding creates a baby ocelot that trusts the player. The adults cannot breed again for 5 minutes once they have completed breeding. The growth of baby ocelots can be accelerated using cod or salmon; each feeding takes 10% off the remaining time to mature.
15% of nearby baby zombies, husks, or drowned may ride an adult ocelot that is not trusting to form a jockey.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βCat meows[sound 1] | Friendly Mobs | Randomly | entity.ocelot.ambient | subtitles.entity.cat.ambientββ[sound 1]β | varies [sound 2] | 0.8β1.2 (Baby: 1.3β1.7) | 16 | |
| βCat hurts[sound 1] | Friendly Mobs | When an ocelot is damaged | entity.ocelot.hurt | subtitles.entity.cat.hurtββ[sound 1]β | 0.45 | 0.8β1.2 (Baby: 1.3β1.7) | 16 | |
| βCat dies[sound 1] | Friendly Mobs | When an ocelot dies | entity.ocelot.death | subtitles.entity.cat.deathββ[sound 1]β | 0.45 | 0.8β1.2 (Baby: 1.3β1.7) | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βCat meows | Friendly Mobs | Randomly | mob.ocelot.idle | subtitles.entity.cat.ambientβ | varies [sound 1] | 0.8β1.2 (Baby: 1.3β1.7) | |
| βCat hurts | Friendly Mobs | When an ocelot is damaged | mob.cat.hit | subtitles.entity.cat.hurtβ | 0.45 | 0.8β1.2 (Baby: 1.3β1.7) | |
| βCat dies | Friendly Mobs | When an ocelot dies | mob.ocelot.death | subtitles.entity.cat.deathβ | 0.45 | 0.8β1.2 (Baby: 1.3β1.7) | |
| βCat eats | Friendly Mobs | When an ocelot is fed a fish | mob.cat.eat | subtitles.entity.cat.eatβ | 1.0 | 0.8β1.2 (Baby: 1.3β1.7) | |
idle1 and idle2; 0.35 for idle3; 0.45 for idle4
| Name | Identifier | Entity tags | Translation key |
|---|---|---|---|
| π EntitySprite ocelot.png: Sprite image for ocelot in Minecraft Ocelot | ocelot | fall_damage_immunefollowable_friendly_mobs |
entity.minecraft.ocelot |
| Name | Identifier | Numeric ID | Family | Translation key |
|---|---|---|---|---|
| π EntitySprite ocelot.png: Sprite image for ocelot in Minecraft Ocelot | ocelot | 22 |
mobocelot | entity.ocelot.name |
Ocelots have entity data associated with them that contain various properties.
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Lion Hunter | Gain the trust of an . | Tame an . | 15 | Bronze | |
| π Image | π Image | It Spreads | Kill a mob next to a catalyst | Kill any mob that drops experience near a sculk catalyst, with the sole exception of the ender dragon. Mobs that drop no experience are ignored for this achievement. | 10 | Bronze | |
Achievements that apply to all mobs:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |
| π Image | π Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | |
| π Image | π Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | Armor stands and players also count for this achievement as they are technically mobs. | 10 | Bronze | |
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
| π Image π Image | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
| π Image π Image | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
| π Image π Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | π Image Armor Stand and π Image Mannequin also count for this advancement. |
| π Image π Image | Arbalistic | Kill five unique mobs with one crossbow shot | π Image Armor Stand and π Image Mannequin also count for this advancement. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
| π Image π Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.2.1 | 12w04a | π Image π Image π Image π Image π Image π Image π Image π Image Added ocelots. | |||||
| Ocelots are the first mob created by Jon KΓ₯gstrΓΆm, an AI specialist who worked with Jens Bergensten on Minecraft.[1] Jens created the texture for the ocelot, as Jon had trouble doing so himself.[2] | |||||||
| In real life, cats are known for their ability to flip upright during a fall, particularly larger ones; though they still might be injured by landing. In reference to this, cats and ocelots take no fall damage. | |||||||
| Ocelots are difficult to tame. | |||||||
| Ocelots have a debug message appear when they are spawned. | |||||||
| 12w05a | Taming ocelots is now easier. | ||||||
| The debug message for taming ocelots has been removed. | |||||||
| Tamed cats can now be sat down by pressing "use item" control.[3] | |||||||
| Ocelots and cats have now become immune to fall damage. | |||||||
| Ocelots and cats now frighten creepers. | |||||||
| 12w06a | Ocelots and cats now have sounds. | ||||||
| Cats now try to jump on a bed if one is present. | |||||||
| Ocelots no longer spin in circles on non-full-height blocks. | |||||||
| 1.2.4 | Jeb has now made cats "more realistic... probably more annoying".[4] They now sit not only on beds, but also on active furnaces and chests. | ||||||
| 1.4.2 | 12w32a | Spawning an ocelot now has a chance of spawning two babies as well. | |||||
| 1.5 | ? | Baby ocelots now sometimes despawn upon becoming adults. This can be prevented by feeding them raw fish once they are an adult. | |||||
| 1.6.1 | ? | Ocelots now spawn much more frequently. | |||||
| 13w16a | Added leads, which can be used to leash ocelots. | ||||||
| 1.7.2 | 13w36a | Ocelots can now be fed using raw salmon, pufferfish and clownfish. | |||||
| 1.8 | 14w02a | Baby ocelot and cat growth can now be accelerated using raw fish, raw salmon, pufferfish and clownfish. | |||||
| 14w10a | Cats named using a name tag now display death messages to the owner. | ||||||
| 1.8.2 | pre7 | Ocelots now spawn at above sea level, rather than a constant Y=63. | |||||
| 1.9 | 15w38a | All cats β even unnamed cats β now display death messages to their owner. | |||||
| 1.10 | 16w20a | A cat spawn egg has been added, which spawns ocelots with cat textures. | |||||
| pre2 | The cat spawn egg has been removed. | ||||||
| 1.13 | 18w07a | Ocelots now seek and attack baby turtles. | |||||
| 1.14 | 18w43a | π Image π Image The textures of ocelots have been changed. | |||||
| 18w44a | Ocelots and cats have been split into their own separate mobs. | ||||||
| Ocelots can no longer be tamed. | |||||||
| Ocelots can now gain trust for the player by being fed raw cod and raw salmon. | |||||||
| Ocelots can no longer be fed pufferfish and tropical fish. | |||||||
| 1.15 | 19w37a | Ocelot spawn eggs no longer have a chance to spawn 2 baby ocelots in addition to the adult one.[5] | |||||
| 26.1 | snap2 | π Image The model and texture of baby ocelots have been changed. | |||||
| snap5 | Added golden dandelions, which can be used to prevent baby ocelots from growing up. | ||||||
| 26.2 | snap4 | Ocelots can now spawn on Peaceful difficulty.[6] | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.12.1 | build 1 | π Image π Image π Image π Image π Image π Image π Image π Image Added ocelots and cats. | |||||
| build 2 | Added tame button for ocelots. | ||||||
| v0.14.0 | build 1 | Baby zombie jockeys now check for nearby adult ocelots to mount prior to attacking the player, a villager or a golem. | |||||
| v0.15.0 | build 1 | Baby husks can now mount ocelots. | |||||
| v0.16.0 | build 4 | Untamed ocelots now have idle sounds. | |||||
| Bedrock Edition | |||||||
| 1.5.0 | beta 1.5.0.4 | Ocelots now seek and attack baby turtles. | |||||
| 1.8.0 | beta 1.8.0.8 | Ocelots and cats have been split into their own separate mobs. | |||||
| Ocelots can no longer be tamed. | |||||||
| Ocelots can now gain trust for the player by being fed raw cod and raw salmon. | |||||||
| Ocelots are no longer leashable. | |||||||
| 1.10.0 | beta 1.10.0.3 | π Image π Image The textures of ocelots have been changed. | |||||
| 1.14.0 | beta 1.14.0.1 | Ocelots are now leashable again. | |||||
| 26.0 Experiment | Preview 26.0.27 | π Image The model and texture of baby ocelots have been changed. | |||||
| 26.10 | Preview 26.10.20 | All features behind the "Drop 1 of 2026" experimental toggle are fully implemented. | |||||
| Preview 26.10.21 | Added golden dandelions, which can be used to prevent baby ocelots from growing up. | ||||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU12 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image π Image π Image π Image π Image π Image π Image π Image Added ocelots and cats. |
| TU13 | Added a sound for hitting ocelots and cats. | ||||||
| TU14 | 1.04 | Baby ocelots and cats can now be spawned by using π Left trigger /π L2 button /π ZL Button on that mob using its spawn egg. | |||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Baby cat growth can now be accelerated using raw fish. Other fish may or may not affect them. | |
| 1.83 | Ocelots and cats have been split into their own separate mobs. | ||||||
| Ocelots can no longer be tamed. | |||||||
| Players can now gain ocelots' trust by feeding them raw cod and raw salmon. | |||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image π Image π Image π Image π Image π Image π Image π Image Added ocelots and cats. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.11 | 16w32a | The entity ID has been changed from Ozelot to ocelot. | |||||
| 1.13 | 17w47a | Numeric IDs for entities were presumably deprecated in this version.β[more information needed] | |||||
Issues relating to "Ocelot" are maintained on the bug tracker. Issues should be reported and viewed there.