![]() |
VOOZH | about |
| Health points | 50HPπ β€οΈ Γ 25 |
|---|---|
| Behavior | Hostile |
| Mob type | π Image Monster |
| Attack strength |
Armed: π Image Unarmed: |
| Hitbox size | In Java Edition: Height: 1.95 blocks In Bedrock Edition: |
| Spawn | π Image Bastion remnant |
| Natural equipment |
|
{
"title": "Piglin Brute",
"rows": [
{
"field": "50<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)</span> Γ 25</span>",
"label": "(link to Health article, displayed as Health points)"
},
{
"field": "Hostile",
"label": "Behavior"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EntitySprite monster.png article, displayed as 16x16px|link=Monster|alt=|class=pixel-image|)</span>(link to Monster article, displayed as <span class=\"sprite-text\">Monster</span>)</span>",
"label": "(link to Mob type article, displayed as Mob type)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Attack<br/>strength"
},
{
"field": "'''In (link to Java Edition article, displayed as ''Java Edition''):'''<br>\nHeight: 1.95 blocks<br>Width: 0.6 blocks\n\n'''In (link to Bedrock Edition article, displayed as ''Bedrock Edition''):'''<br>\nHeight: 1.9 blocks<br>Width: 0.6 blocks",
"label": "(link to Hitbox article, displayed as Hitbox size)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite bastion-remnant.png article, displayed as 16x16px|link=Bastion remnant|alt=|class=pixel-image|)</span>(link to Bastion remnant article, displayed as <span class=\"sprite-text\">Bastion remnant</span>)</span>",
"label": "(link to Mob spawning article, displayed as Spawn)"
},
{
"field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite golden-axe.png article, displayed as 16x16px|link=Golden Axe|alt=|class=pixel-image|)</span>(link to Golden Axe article, displayed as <span class=\"sprite-text\">Golden Axe</span>)</span> (right hand: 95%; left hand: 5%; may be enchantedβ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>)",
"label": "(link to Drops#Equipped items article, displayed as Natural<br/>equipment)"
}
],
"invimages": [
"Piglin Brute Spawn Egg"
],
"images": [
"Piglin Brute JE1.png",
"Piglin Brute BE1.png",
"Piglin Brute Attack Mode.png",
"Piglin Brute Targeting BE1.png"
]
}
A piglin brute is a hostile and stronger variant of the piglin. It wields a golden axe and appears in all types of bastion remnants. Unlike piglins, piglin brutes do not barter, retreat, or get distracted by gold.
A small number of piglin brutes spawn in some rooms of bastion remnants only upon generation, so they are not renewable. They do not have a baby variant.
Piglin brutes spawn with a golden axe, occasionally with enchantmentsβ[Java Edition only]. They never spawn with armor and do not equip armor from the ground, although they can still be equipped with armor via dispensers or commands.
A piglin brute has 8.5% chance of dropping a π Image
golden axe with a random durability if killed by a player or a tamed wolf, increased by 1% with each level of Looting, with a total 11.5% chance with Looting III.
A piglin brute drops 20XP experience points when killed by a player or a tamed wolf.
Piglin brutes attack players, wither skeletons, and withers within 16 blocks and are not distracted by golden items or blocks. However, they prefer to attack players over wither skeletons and withers. They also attack any mob, including goats,[1] that attacks any piglin or piglin brute, either by accident or purposefully. Examples include retaliation for attacks by snow golems and iron golems.
Piglin brutes, much like vindicators, deal a high amount of raw melee damage, inflicting 13HPπ β€οΈ
Γ 6.5 points of damage on Normal difficulty.β[JE only][note 1] The only stronger mobs are the iron golem, which deals up to 32.25HPπ β€οΈ
Γ 16.125 melee damage, the warden, which deals up to 45HPπ β€οΈ
Γ 22.5 melee damage and the unused giant, which deals up to 75HPπ β€οΈ
Γ 37.5 melee damage.
Piglin brutes spawn in all difficulty settings. In Peaceful difficulty, piglin brutes despawn.
In Java Edition, the detection range of piglin brutes is reduced to half of their normal range (8 blocks) when the player is wearing a piglin head.
Behaviors shared by both piglins and piglin brutes:
Behaviors specific to piglin brutes:
When in the Overworld or the End, piglin brutes transform into zombified piglins after 15 seconds. Upon transformation, the spawned zombified piglin has the Nausea effect for 10 secondsβ[JE only][4]. This Nausea effect is purely cosmetic. When turned into a zombified piglin, a piglin brute keeps its axe.
Piglin brutes summoned in the Overworld with no AI do not zombify and do not pick up items.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βPiglin Brute snorts | Hostile Mobs | Randomly while idle | entity.piglin_brute.ambient | subtitles.entity.piglin_brute.ambientβ | 0.9 | 0.8β1.2 | 16 | |
| βPiglin Brute snorts angrily | Hostile Mobs | Randomly while angry | entity.piglin_brute.angry | subtitles.entity.piglin_brute.angryβ | 0.9 | 0.8β1.2 | 16 | |
| βPiglin Brute hurts | Hostile Mobs | When a piglin brute is damaged | entity.piglin_brute.hurt | subtitles.entity.piglin_brute.hurtβ | 0.64 [sound 1] | 0.8β1.2 | 16 | |
| βPiglin Brute dies | Hostile Mobs | When a piglin brute dies | entity.piglin_brute.death | subtitles.entity.piglin_brute.deathβ | 0.8 | 0.8β1.2 | 16 | |
| βFootsteps | Hostile Mobs | While a piglin brute is walking | entity.piglin_brute.step | subtitles.block.generic.footstepsβ | 0.1125 | 1.0 | 16 | |
| βPiglin Brute converts to Zombified Piglin | Hostile Mobs | When a piglin brute converts to zombified piglin | entity.piglin_brute.converted_to_zombified | subtitles.entity.piglin_brute.converted_to_zombifiedβ | 1.0 | 0.72β1.08 | 16 | |
hurt4, which is 0.65
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Hostile Mobs | Randomly while idle | mob.piglin_brute.ambient | β ? | 0.8 [sound 1] | 0.8β1.2 | |
| β ? | Hostile Mobs | Randomly while angry | mob.piglin_brute.angry | β ? | 0.7 | 0.8β1.2 | |
| β ? | Hostile Mobs | When a piglin brute is damaged | mob.piglin_brute.hurt | β ? | 0.7 | 0.8β1.2 | |
| β ? | Hostile Mobs | When a piglin brute dies | mob.piglin_brute.death | β ? | 0.7 [sound 2] | 0.8β1.2 | |
| β ? | Hostile Mobs | While a piglin brute is walking | mob.piglin_brute.step | β ? | 0.2625 | 0.8β1.2 | |
| β ? | Hostile Mobs | When a piglin brute converts to zombified piglin | mob.piglin.converted_to_zombified | β ? | 1.0 | 0.9β1.1 | |
| β ? | Hostile Mobs | Unused sound event | mob.piglin_brute.converted_to_zombified | β ? | 1.0 | 1.0 | |
| Name | Identifier | Translation key |
|---|---|---|
| π EntitySprite piglin-brute.png: Sprite image for piglin-brute in Minecraft Piglin Brute | piglin_brute |
entity.minecraft.piglin_brute |
| Name | Identifier | Numeric ID | Family | Translation key |
|---|---|---|---|---|
| π EntitySprite piglin-brute.png: Sprite image for piglin-brute in Minecraft Piglin Brute | piglin_brute | 127 |
adult_piglinmonsterpiglinpiglin_brute | entity.piglin_brute.name |
Piglin brutes have entity data associated with them that contains various properties.
Achievements that apply to all mobs:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |
| π Image | π Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. | 20 | Silver | |
| π Image | π Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | Armor stands and players also count for this achievement as they are technically mobs. | 10 | Bronze | |
Advancements that apply to all mobs:
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| π Image π Image | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
| π Image π Image | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
| π Image π Image | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
| π Image π Image | Mob Kabob | Hit five mobs in the same Charge attack using the Spear. | π Image Armor Stand and π Image Mannequin also count for this advancement. |
| π Image π Image | Arbalistic | Kill five unique mobs with one crossbow shot | π Image Armor Stand and π Image Mannequin also count for this advancement. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
| π Image π Image | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | Damage can be dealt to any mob, even those that do not have 50 hearts of health overall. |
| June 25, 2020 | Piglin brutes are mentioned to come to Java Edition in a 1.16.x release. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.2 | 20w27a | π Image Added piglin brutes. | |||||
| 1.19.3 Experiment | 22w46a | Piglin brute's detection range is now reduced when the player wears a piglin head. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.20 | beta 1.16.20.50 | π Image Added piglin brutes. | |||||
| beta 1.16.20.53 | The axe that is wielded by piglin brutes may be enchanted now. | ||||||
| beta 1.16.20.54 | The attack animation of unarmed piglin brutes has been changed. | ||||||
| 1.16.100 | beta 1.16.100.54 | Piglin brutes no longer spawn with enchanted axes. | |||||
| Piglin brutes now drop 20 experience points, instead of 10. | |||||||
| beta 1.16.100.55 | Zombified piglins that are converted from piglin brutes now keep their golden axes. | ||||||
| 1.21.90 | Preview 1.21.90.20 | Piglin brutes no longer spawn naturally in Peaceful difficulty, but can still be spawned with spawn eggs or the /summon command. | |||||
| 1.21.100 | Preview 1.21.100.20 | Piglin brutes now properly despawn in Peaceful difficulty. | |||||
Issues relating to "Piglin Brute" are maintained on the bug tracker. Issues should be reported and viewed there.
converted_to_zombified sound).piglin_brute.json, file, there is a minecraft:despawn component, which follows the same despawning rules as zoglins. However, since piglin brutes are spawned by world generation, this component never functions, and therefore, unused. If behavior packs were made to make piglin brutes spawn naturally without travelling to bastions, the component would function properly.