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VOOZH | about |
| Rarity tier | Uncommon |
|---|---|
| Renewable | Yes |
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 1 |
| Hardness | 1 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | JE: No BE: Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 0 NONE |
| Note block instrument | Piglin snort |
{
"title": "Piglin Head",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #ff5; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Uncommon",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "1",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "1",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "'''(link to Java Edition article, displayed as JE):''' No<br>'''(link to Bedrock Edition article, displayed as BE):''' Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 0 NONE</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Piglin snort",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Piglin Head"
],
"images": [
"Piglin Head.png"
]
}
A piglin head is the head of a piglin in the form of a block. It can only be obtained by killing a piglin using a charged creeper's explosion.
No tool can accelerate the breaking process of piglin head.[1]
| Block | π Image | |
|---|---|---|
| Hardness | 1 | |
| Breaking time (secs) | ||
| Default | 1.5 | |
Piglin head drops itself upon destroyed. When destroyed by an explosion, the piglin head always drops as an item.
Piglin heads are always dropped by a piglin if it dies from a charged creeper's explosion. In Bedrock Edition, if multiple mobs are killed by the same charged creeper, all of them drop their heads; however, in Java Edition, only one mob selected at random drops its head.[2]
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Piglin[A] | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Piglin[A] | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | Piglin[A] | 1 | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) |
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kills | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | Piglin[A] | 1.00 | 1.00 | 1.00 | 1.00 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Piglin[A] | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 | 1 | 100.00% | 1.00 |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| π Image | Piglin[A] | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| π Image | Piglin[A] | 1 | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) | 1 (100.00%) |
| Average | 1 (1.00) | 1 (1.00) | 1 (1.00) | 1 (1.00) | ||
| Drops | 1 | ||||
|---|---|---|---|---|---|
| Mob | Expected Number of Kills | ||||
| Default | Looting I | Looting II | Looting III | ||
| π Image | Piglin[A] | 1.00 | 1.00 | 1.00 | 1.00 |
Piglin heads can be oriented in 16 different directions on top of a block and 4 directions on the sides of blocks, similar to signs. They can be placed on top of, or beside each other by shift clicking.
When placed and powered by redstone, the piglin head flaps its ears (2 times per second for the right ear and 2.5 times per second for the left ear). The same animation occurs when worn by a (horizontally) moving player, zombie, skeleton, or armor stand (note: the animation does not play if the NoGravity tag is set to 1)
The player can wear piglin heads, similarly to pumpkins or helmets. This overlays the second layer of the player's skin.
Wearing a piglin head reduces the detection range for piglins and piglin brutes to 50% of the normal range. This is similar to (and stacks with) the reductions in detection range from sneaking and from the Invisibility status effect.
In Bedrock Edition, wearing a piglin head makes the player invisible to other players on a locator map.
A dispenser can equip a piglin head on a player, mob, or armor stand with an empty helmet slot, within the block the dispenser is facing.
Piglin heads can receive the following enchantments, but only through an anvil.
| Name | Max level | Method |
|---|---|---|
| Curse of Binding | I | π Image Anvil |
| Curse of Vanishing | I | π Image Anvil |
Placing a piglin head above a note block causes the note block to play the piglin's ambient sound when activated.
The block below the note block does not affect the mob sound it creates.
A piglin head is destroyed if a piston tries to push it. It cannot be pulled by a sticky piston.
π BlockSprite stone.png: Sprite image for stone in Minecraftstone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.stone.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.stone.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.stone.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.stone.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.stone.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite stone.png: Sprite image for stone in Minecraftstone sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.stone | subtitles.block.generic.breakβ | 1.0 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.stone | subtitles.block.generic.placeβ | 1.0 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.stone | subtitles.block.generic.hitβ | 0.37 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.stone | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.stone | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βFootsteps | Blocks | Jumping from the block | jump.stone | subtitles.block.generic.footstepsβ | 0.12 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.stone | subtitles.block.generic.footstepsβ | 0.22 | 1.0 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βPiglin snorts | Jukebox/Note Blocks | When a piglin head is played using a note block | block.note_block.imitate.piglin | subtitles.entity.piglin.ambientβ | 1.98 | 1.0 | 16 | |
| βGear equips | Players | When a piglin head is equipped | item.armor.equip_generic | subtitles.item.armor.equipβ | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Jukebox/Note Blocks | When a piglin head is played using a note block[sound 1] | note.piglin | β ? | ? | 0.84 [sound 2] | |
| β ? | Players | When a piglin head is equipped | armor.equip_generic | β ? | 1.0 | 1.0 | |
| Name | Identifier | Form | Item tags | Translation key |
|---|---|---|---|---|
| π BlockSprite piglin-head.png: Sprite image for piglin-head in Minecraft Piglin Head | piglin_head | Block & Item | skulls |
block.minecraft.piglin_head |
| π BlockSprite piglin-wall-head.png: Sprite image for piglin-wall-head in Minecraft Piglin Wall Head | piglin_wall_head | Block | β | block.minecraft.piglin_wall_head |
| Name | Identifier |
|---|---|
| π BlockSprite piglin-head.png: Sprite image for piglin-head in Minecraft Block entity | skull |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
| π BlockSprite piglin-head.png: Sprite image for piglin-head in Minecraft Piglin Head | piglin_head | skull / 6 | -970 | Block & Giveable Item[i 2] | Identical[i 3] | item.skull.piglin.name |
| Name | Savegame ID |
|---|---|
| π BlockSprite piglin-head.png: Sprite image for piglin-head in Minecraft Block entity | Skull |
Java Edition:
Floor
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| powered | false
| true | The block receives a redstone signal. |
false | The block receives no redstone signal. | ||
| rotation | 0
| 0 | The block is facing south. |
1 | The block is facing south-southwest. | ||
2 | The block is facing southwest. | ||
3 | The block is facing west-southwest. | ||
4 | The block is facing west. | ||
5 | The block is facing west-northwest. | ||
6 | The block is facing northwest. | ||
7 | The block is facing north-northwest. | ||
8 | The block is facing north. | ||
9 | The block is facing north-northeast. | ||
10 | The block is facing northeast. | ||
11 | The block is facing east-northeast. | ||
12 | The block is facing east. | ||
13 | The block is facing east-southeast. | ||
14 | The block is facing southeast. | ||
15 | The block is facing south-southeast. |
Wall
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| powered | false
| true | The block receives a redstone signal. |
false | The block receives no redstone signal. | ||
| facing | north | eastnorthsouthwest | The direction the head is facing. Opposite from the direction a player is facing when placing it. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| facing_direction | 0x10x20x4 | 0
| 1 | 1 | On the floor (rotation is stored in the tile entity) |
2 | 2 | On a wall, facing north | |||
3 | 3 | On a wall, facing south | |||
4 | 4 | On a wall, facing east | |||
5 | 5 | On a wall, facing west | |||
0 | 0 | Same as 5, but unobtainable without commands or editing. |
A piglin head has a block entity associated with it that holds additional data about the block.
minecraft:custom_name component.minecraft:note_block_sound component.minecraft:profile component.
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Camouflage | Kill a mob while wearing the same type of mob head. | β | 30 | Bronze | |
| November 14, 2022 | Piglin heads are announced to be added in Java Edition 1.20 and Bedrock Edition 1.20.0 on the Minecraft website. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19.3 Experiment | 22w46a | π Image Added piglin heads behind the "Update 1.20" experimental data pack. | |||||
| 1.19.4 Experiment | 23w03a | Piglin heads can now be placed on top of note blocks without sneaking. | |||||
| 23w05a | Piglin heads can now be swapped with other pieces of headgear in the head inventory slot by using them.[3] | ||||||
| 1.20 | 23w12a | Piglin heads are now available without using the "Update 1.20" experimental datapack. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19.60 Experiment | Preview 1.19.60.20 | π Image Added piglin heads behind the "Next Major Update" experimental toggle. | |||||
| Preview 1.19.60.25 | Piglin heads can now be placed on top of note blocks without sneaking. | ||||||
| 1.20.0 | Preview 1.20.0.21 | Piglin heads are now available without using the "Next Major Update" experimental toggle. | |||||
| 1.21.30 | Preview 1.21.30.21 | The rarity of piglin heads has been changed from "Common" to "Uncommon" to match Java Edition. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.40 | Preview 1.21.40.20 | The separate and direct item forms of the skull block ID have been merged and its data values have been split up into their own IDs. | |||||
Issues relating to "Piglin Head" are maintained on the bug tracker. Issues should be reported and viewed there.
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