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VOOZH | about |
| Renewable | No (except via vault) |
|---|---|
| Stackable | Yes (64) |
| Tool | ๐ SlotSprite Axe Required.png: Sprite image for Axe Required in Minecraft |
| Blast resistance | 6 |
| Hardness | 2 |
| Luminous | No |
| Transparent | No |
| Flammable | No |
| Catches fire from lava |
Yes |
| Map color | 10 DIRT |
| Note block instrument | Bass |
{
"title": "Jukebox",
"rows": [
{
"field": "No ((link to Renewable resource#Vault article, displayed as except via vault))",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Axe Required.png article, displayed as 32x32px|link=|alt=SlotSprite Axe Required.png: Sprite image for Axe Required in Minecraft|class=pixel-image|This block can be broken with any tool, but an axe is the quickest)</span>",
"label": "Tool"
},
{
"field": "6",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "2",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(151, 109, 77); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 10 DIRT</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Bass",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Jukebox"
],
"images": [
"Jukebox.png"
]
}
A jukebox is a block used to insert and play music discs. Playing a disc causes it to produce a redstone signal and allows nearby allays to duplicate when given amethyst shards.
A jukebox can be broken using any tool, but an axe is the fastest. Jukeboxes also drop all of their contents.
Using a music disc on a jukebox inserts the disc and plays music or other audio corresponding to the type of music disc used. Pressing use on the jukebox again ejects the disc and stops any music playing. Music discs play only once before they must be ejected and reinserted. Note particles emit out the top when sound is playing. Audio being played by a jukebox can be heard from up to 64 blocks away.
Hoppers and droppers and crafters (via crafting disc fragments into music disc 5) can be used to insert discs into a jukebox.
Tamed parrots and allays dance while in a 3 block radius from a jukebox that is playing a disc.
If an amethyst shard is used on an allay dancing next to a playing jukebox, the allay splits in two (itself and a new allay) and the amethyst shard is consumed. Both allays have a 5-minute cooldown before they can be duplicated again.
A jukebox can act as a redstone power source. A redstone signal of strength 15 is emitted while music from a disc is playing, powering any adjacent redstone wire, redstone repeaters, and mechanism components. The signal turns off when the music track ends or if the disc is removed before the track ends. Being a power source, a jukebox redirects adjacent redstone wires to point to itself.
A redstone comparator can read a jukebox to produce a signal that varies in strength based on which disc is inserted. The comparator emits power as long as the music disc is stored in the jukebox, even if it has stopped playing. The following table shows the redstone signal strength output for each disc.
Jukeboxes disable adjacent hoppers while a music disc is playing inside them, due to them emitting a redstone signal even without using a comparator. When the song ends, the hopper placed below the jukebox is re-enabled, so the disc is automatically pulled out and stored in the hopper. To pull out the disc before the song ends, a minecart with hopper can be used, since it is not affected by the jukebox's redstone impulse.
A system of hoppers and droppers can then be used to automatically re-insert the disc, causing it to loop. Multiple different discs can be inserted into a system to create music playlists.
If a hopper under the jukebox is powered by anything else, it does not eject the disc, allowing systems to be paused once the current disc stops playing.
Jukeboxes can be used as a fuel in furnaces, smelting 1.5 items per block.
Jukeboxes cannot be pushed by pistons. They also cannot be pushed or pulled by sticky pistons.
Music discs are not included here.
๐ BlockSprite oak-planks.png: Sprite image for oak-planks in Minecraftwood sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| โBlock broken | Blocks | Once the block has broken | block.wood.break | subtitles.block.generic.breakโ | 1.0 | 0.8 | 16 | |
| โBlock placed | Blocks | When the block is placed | block.wood.place | subtitles.block.generic.placeโ | 1.0 | 0.8 | 16 | |
| โBlock breaking | Blocks | While the block is in the process of being broken | block.wood.hit | subtitles.block.generic.hitโ | 0.25 | 0.5 | 16 | |
| โSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.wood.fall | subtitles.block.generic.fallโ | 0.5 | 0.75 | 16 | |
| โFootsteps | Entity-Dependent | Walking on the block | block.wood.step | subtitles.block.generic.footstepsโ | 0.15 | 1.0 | 16 | |
๐ BlockSprite oak-planks.png: Sprite image for oak-planks in Minecraftwood sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| โBlock broken | Blocks | Once the block has broken | dig.wood | subtitles.block.generic.breakโ | 1.0 | 0.8โ1.0 | |
| โBlock placed | Blocks | When the block is placed | place.wood | subtitles.block.generic.placeโ | 1.0 | 0.8 | |
| โAxe strips | Blocks | When an axe strips a log or wood block [sound 1] | use.wood | subtitles.block.generic.hitโ | 1.0 | 0.8 | |
| โBlock breaking | Blocks | While the block is in the process of being broken | hit.wood | subtitles.block.generic.hitโ | 0.23 | 0.5 | |
| โFootsteps | Players | Falling on the block with fall damage | fall.wood | subtitles.block.generic.footstepsโ | 0.4 | 1.0 | |
| โFootsteps | Players | Walking on the block | step.wood | subtitles.block.generic.footstepsโ | 0.3 | 1.0 | |
| โFootsteps | Blocks | Jumping from the block | jump.wood | subtitles.block.generic.footstepsโ | 0.12 | 1.0 | |
| โFootsteps | Blocks | Falling on the block without fall damage | land.wood | subtitles.block.generic.footstepsโ | 0.18 | 1.0 | |
| Name | Identifier | Form | Translation key |
|---|---|---|---|
| ๐ BlockSprite jukebox.png: Sprite image for jukebox in Minecraft Jukebox | jukebox | Block & Item | block.minecraft.jukebox |
| Name | Identifier |
|---|---|
| ๐ BlockSprite jukebox.png: Sprite image for jukebox in Minecraft Block entity | jukebox |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| ๐ BlockSprite jukebox.png: Sprite image for jukebox in Minecraft Jukebox | jukebox | 84 | Block & Giveable Item[i 2] | Identical[i 3] | tile.jukebox.name |
| Name | Savegame ID |
|---|---|
| ๐ BlockSprite jukebox.png: Sprite image for jukebox in Minecraft Block entity | Jukebox |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| has_record | false | falsetrue | True when the jukebox contains a music disc. |
A jukebox has a block entity associated with it that holds additional data about the block.
container.0 (or contents) slot.
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| ๐ Image | ๐ Image | Music to my Ears | Play a music disc in a Jukebox. | โ | โ | Bronze | |
| ๐ Image | ๐ Image | Sound of Music | Make the Meadows come alive with the sound of music from a . | Use a music disc on a jukebox in the Meadow biome. | 10 | Bronze | |
| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
| ๐ Image ๐ Image | Sound of Music | Make the Meadows come alive with the sound of music from a Jukebox | Use a music disc on a that stands within a meadow biome. |
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.0.14 | ๐ Image Added jukeboxes. | ||||||
| Jukeboxes support up to 15 music discs, using their data values: 0 being empty, 1 meaning it contained disc "13", and 2 meaning it contained disc "cat". Values 3โ15 support any additional discs, though only "13" and "cat" were available in the vanilla game at the time. | |||||||
| Java Edition Beta | |||||||
| 1.6 | Test Build 3 | The jukebox now supports more than 15 different music discs, because jukeboxes now have a block entity, which keeps track of the music disc by its item id, instead of using the block's data values. However, this potential wouldn't be used until Java Edition 1.20 added the 16th music disc well over a decade later. | |||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 6 | Jukeboxes are now broken faster using an axe. | |||||
| 1.2.4 | release | Spruce planks, birch planks, and jungle planks can now be used to craft jukeboxes. | |||||
| 1.5 | 13w04a | Active jukeboxes now emit a redstone signal when a comparator is placed behind it; its strength (1โ12) depends on which disc is inserted. | |||||
| 1.7.2 | 1.7.1 | Acacia planks and dark oak planks can now be used to craft jukeboxes. | |||||
| 1.8 | 14w10a | ๐ Image ๐ Image Jukeboxes no longer have a model when playing music.[1] | |||||
| 14w10b | Jukeboxes no longer lose their texture when playing music. | ||||||
| 1.12 | 17w14a | Parrots now dance to playing jukeboxes. | |||||
| 1.14 | 18w43a | ๐ Image The texture of jukeboxes has been changed. | |||||
| 1.16 | 20w06a | Crimson planks and warped planks can now be used to craft jukeboxes. | |||||
| 1.19 | 22w11a | Mangrove planks can now be used to craft jukeboxes. | |||||
| 1.19.1 | 22w24a | Allays now dance near jukeboxes that are playing music. | |||||
| 1.19.3 Experiment | 22w42a | Bamboo planks can now be used to craft jukeboxes. | |||||
| 1.19.4 | 23w06a | Jukeboxes now emit a note particle above them while playing a music disc, to match Bedrock Edition. | |||||
| 23w07a | Jukeboxes now emit a redstone signal when any music disc is played, matching Bedrock Edition. | ||||||
| Jukeboxes now redirect adjacent redstone wire to point toward themselves. | |||||||
| Droppers, hoppers, and minecarts with hopper can now interact with a jukebox. | |||||||
| 1.19.4 Experiment | 23w07a | Cherry planks can now be used to craft jukeboxes. | |||||
| 1.20 | 23w18a | Jukeboxes have been added to the "Redstone Blocks" tab in the Creative inventory. | |||||
| 1.20.2 | 23w33a | Jukeboxes now use wood sounds instead of stone sounds.[2] | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.2.0 | beta 1.2.0.2 | ๐ Image Added jukeboxes. | |||||
| 1.10.0 | beta 1.10.0.3 | ๐ Image The texture of jukeboxes has now been changed. | |||||
| 1.19.10 | Preview 1.19.10.22 | Allays now dance near jukeboxes that are playing music. | |||||
| 1.20.30 | Preview 1.20.20.21 | Increased the hardness of jukeboxes from 0.8 to 2. | |||||
| Increased the blast resistance of jukeboxes from 0.8 to 6. | |||||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ๐ Image Added jukeboxes. |
| Jukeboxes spit out the music disc when done playing.[verify] | |||||||
| TU9 | The distance jukeboxes can be heard from has now been increased. | ||||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Active jukeboxes now emit a redstone signal when a comparator is placed behind it; its strength (1โ12) depends on which disc is inserted. | ||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Added parrots, which dance to playing jukeboxes. |
| 1.90 | ๐ Image The texture of jukeboxes has now been changed. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | 14w06a | Jukeboxes now use the newly-implemented model json file models/block/cube.json; previously the geometry was defined in the game code itself. | |||||
| 1.11 | 16w32a | The block entity ID has been changed from RecordPlayer to jukebox. | |||||
| 1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 84. | |||||
| 1.19.1 | 22w24a | Added block entity tags IsPlaying, RecordStartTick, and TickCount. | |||||
| 1.21 | 24w21a | Changed jukebox block entity data: removed [Boolean] IsPlaying, [Long] RecordStartTick, and [Long] TickCount; added [Long] ticks_since_song_started. | |||||
Issues relating to "Jukebox" are maintained on the bug tracker. Issues should be reported and viewed there.
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