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VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | Yes (64) |
| Tool | π Invicon Wooden Pickaxe.png: Sprite image for Wooden Pickaxe in Minecraft |
| Blast resistance | 6 |
| Hardness | 5 |
| Luminous | No |
| Transparent | Yes |
| Waterloggable | Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 0 NONE |
| Note block instrument | Default (Harp) |
{
"extratext": "[[#Renders|View all renders]]",
"title": "Iron Bars",
"images": [
"Iron Bars (EW).png"
],
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Wooden Pickaxe.png article, displayed as 32x32px|link=|alt=Invicon Wooden Pickaxe.png: Sprite image for Wooden Pickaxe in Minecraft|class=pixel-image|A wooden pickaxe or better is required to mine this block)</span>",
"label": "Tool"
},
{
"field": "6",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "5",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes",
"label": "(link to Waterlogging article, displayed as Waterloggable)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 0 NONE</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Iron Bars"
]
}
Iron bars are the iron variant of bars.
Iron bars can be mined using any pickaxe. If mined without a pickaxe, it drops nothing.
Iron bars can generate in strongholds, woodland mansions, savanna villages, desert villages, plains villages, snowy villages, igloo basements, Overworld ruined portals, and trail ruins.
In the End, there are two End spikes that have iron bars around their End crystals.
Iron bars are not a source of iron. Once crafted, iron bars cannot be smelted into iron nuggets or ingots.
Iron bars regenerate on the end spikes whenever the ender dragon is respawned.
Iron bars speed up the curing process of zombie villagers.
π BlockSprite block-of-iron.png: Sprite image for block-of-iron in Minecraftiron sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βBlock broken | Blocks | Once the block has broken | block.iron.break | subtitles.block.generic.breakβ | 1.0 | 0.8 | 16 | |
| βBlock placed | Blocks | When the block is placed | block.iron.place | subtitles.block.generic.placeβ | 1.0 | 0.8 | 16 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | block.iron.hit | subtitles.block.generic.hitβ | 0.25 | 0.5 | 16 | |
| βSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.iron.fall | subtitles.block.generic.fallβ | 0.5 | 0.75 | 16 | |
| βFootsteps | Entity-Dependent | Walking on the block | block.iron.step | subtitles.block.generic.footstepsβ | 0.15 | 1.0 | 16 | |
π BlockSprite block-of-iron.png: Sprite image for block-of-iron in Minecraftiron sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Blocks | Once the block has broken | break.iron | β ? | 1.0 | 0.8 | |
| β ? | Blocks | When the block is placed | place.iron | β ? | 1.0 | 0.8 | |
| β ? | Blocks | While the block is in the process of being broken | hit.iron | β ? | 0.3 | 0.5 | |
| β ? | Players | Falling on the block with fall damage | step.iron | β ? | 1.0 | 1.0 | |
| β ? | Players | Walking on the block | step.iron | β ? | 0.2 | 1.0 | |
| β ? | Players | Jumping from the block | step.iron | β ? | 0.12 | 1.1 | |
| β ? | Players | Falling on the block without fall damage | step.iron | β ? | 0.4 | 1.0 | |
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
| π BlockSprite iron-bars.png: Sprite image for iron-bars in Minecraft Iron Bars | iron_bars | Block & Item | bars | bars |
block.minecraft.iron_bars |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Block tags | Translation key |
|---|---|---|---|---|---|---|
| π BlockSprite iron-bars.png: Sprite image for iron-bars in Minecraft Iron Bars | iron_bars | 101 | Block & Giveable Item[i 2] | Identical[i 3] | minecraft:is_pickaxe_item_destructiblemetal |
tile.iron_bars.name |
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| east | false | falsetrue | When true, the bars extend from the center post to the east. |
| north | false | falsetrue | When true, the bars extend from the center post to the north. |
| south | false | falsetrue | When true, the bars extend from the center post to the south. |
| waterlogged | false | falsetrue | Whether or not there's water in the same place as these bars. |
| west | false | falsetrue | When true, the bars extend from the center post to the west. |
| July 11, 2011 | Notch revealed two new screenshots of a stronghold (in two different brightness settings) where the bars can be clearly seen alongside other common stronghold blocks. The lighting differences have been explained a bit (though not necessarily completely correctly) by a user on the forums. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | Pre-release | π Image π Image Added iron bars. | |||||
| π Image Iron bars currently do not render their side edge faces. Also, their top and bottom faces are correctly not rendered when connected to other blocks. | |||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 6 | The breaking time for iron bars is now greatly reduced, and depends on the pickaxe's material. | |||||
| 1.4.2 | 12w32a | Zombie villagers can now be cured. Putting iron bars close to the zombie villager helps speed up the process. | |||||
| 1.7.2 | 13w41a | π Image Iron bars now use the "prismatic" model shape glass panes now use. However, there are issues with mapping and plane rendering directions; this change was presumably unintended. | |||||
| Iron bars now connect to glass panes. | |||||||
| 13w41b | π Image Iron bars' model has been reverted to its prior appearance (a thin central plane with thick rims). | ||||||
| 1.8 | 14w03a | π Image Iron bars now appear completely opaque. | |||||
| 14w03b | π Image Iron bars now render as normal again.[1] | ||||||
| 14w04a | π Image If iron bars are set to render as the block inside of a minecart via commands or map editing, they now appears as this (previously they would be entirely invisible). | ||||||
| 14w10a | π Image Textures are now mapped differently, and there are now connected edge texture planes. | ||||||
| π Image Iron bars on top of one another now display a texture at the top/bottom joint of the two blocks.[2] | |||||||
| Culling no longer works horizontally, either. | |||||||
| ? | Horizontal culling for iron bars is fixed. | ||||||
| 14w25a | π Image Now subject to directional shading. | ||||||
| 1.9 | 15w31a | π Image Iron bars without any connecting blocks are now 2Γ2 pixels in footprint (rather than π Image .) | |||||
| π Image The outside edges of iron bars now have textures. | |||||||
| The tallest obsidian pillars had iron bars around their end crystals, until 16w07a. | |||||||
| The ender dragon can no longer destroy iron bars. | |||||||
| 15w43a | Iron bars now generate within igloo basements. | ||||||
| 15w46a | Iron bars center beams now have both edge side texture, which has changed the textures from π Image π Image to π Image π Image . | ||||||
| 16w07a | Iron bars have been removed from end spikes. | ||||||
| pre1 | Two of the shorter, thinner end spikes in the End now have a cage of iron bars around their end crystals. | ||||||
| 1.11 | 16w39a | Iron bars now generate in woodland mansions. | |||||
| 1.12 | 17w15a | Iron bars now connect to the solid back sides of stairs. | |||||
| 1.13 | 18w10c | Water can now be placed on the same block as iron bars. | |||||
| 1.14 | 18w43a | π Image π Image The textures of iron bars have been changed. | |||||
| 1.14.3 | pre3 | Torches can now be placed on iron bars. | |||||
| 1.16 | 20w15a | Walls now connect to the bottom and sides of iron bars. | |||||
| 20w16a | Iron bars can now generate as part of ruined portals. | ||||||
| 1.20 | 23w12a | Iron bars can now generate in trail ruins. | |||||
| 1.21.5 | 25w02a | Added new break, place, step, fall and hit sounds. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.8.0 | build 1 | π Image [verify] π Image Added iron bars. | |||||
| v0.9.0 | build 1 | Iron bars now spawn naturally in strongholds and villages. | |||||
| π Image Iron bars now render their back sides. | |||||||
| build 2 | Iron bars now render as normal again. | ||||||
| Pocket Edition | |||||||
| 1.0.0 | alpha 0.17.0.1 | Iron bars now generate on top of end spikes. | |||||
| Iron bars now generate within igloo basements. | |||||||
| 1.1.0 | alpha 1.1.0.0 | Iron bars now generate in woodland mansions. | |||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | π Image Iron bars without any connecting blocks are now 2Γ2 pixels in footprint (rather than π Image .) [is this the correct version?] | |||||
| 1.10.0 | beta 1.10.0.3 | π Image [verify] π Invicon Iron Bars BE.png: Sprite image for Iron Bars BE in Minecraft The textures of iron bars have been changed. | |||||
| 1.16.0 | beta 1.15.0.51 | π Image The inventory icon of iron bars has now been changed to match Java Edition's. | |||||
| beta 1.16.0.57 | Iron bars can now generate as part of ruined portals. | ||||||
| 1.21.60 | Preview 1.21.60.25 | Added new break, place, step, fall and hit sounds. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image π Image Added iron bars. |
| Unlike in Java Edition, the perpendicular upper rims and lower rims intersect each other rather than being offset from each other, causing Z-fighting. The offset also appears to be greater than in other editions at this point. | |||||||
| Iron bars can be found in the Miscellaneous tab in the Creative inventory. | |||||||
| Iron bars now generate in strongholds. | |||||||
| TU9 | Iron bars now generate on the two tallest end spikes in the End. | ||||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Moved iron bars to the "Building Blocks" tab in the Creative inventory. | ||
| TU25 | CU14 | 1.17 | 1.17 | 1.17 | Iron bars now connect to glass,[verify] stained glass, and glass panes. | ||
| TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | Iron bars now generate within igloo basements. | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | π Image Iron bars on top of one another now display a texture at the top/bottom joint of the two blocks. | |
| π Image Iron bars without any connecting blocks are now 2Γ2 pixels in footprint (rather than π Image .) | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Iron bars now generate in woodland mansions. |
| Iron bars now connect to the solid back side of stairs. | |||||||
| 1.90 | π Image [verify] π Image The textures of iron bars have been changed. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image [verify] π Image Added iron bars. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | Prior to The Flattening, this block's numeral ID was 101. | |||||
Issues relating to "Iron Bars" are maintained on the bug tracker. Issues should be reported and viewed there.
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