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Stronghold

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Stronghold
Biomes Any Overworld biome
Mobs ๐Ÿ‘ Image
Silverfish
(from monster spawner and infested blocks)
Generates in
existing chunks  
No
Consists of
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 "field": "\n*See (link to #Structure article, displayed as <span style=\"white-space: nowrap;\">ยง Structure</span>)\n*See (link to #Blocks article, displayed as <span style=\"white-space: nowrap;\">ยง Blocks</span>)",
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 "StrongholdPortalRoom.png"
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๐Ÿ‘ Image
There is a related tutorial page for this topic!
 

A stronghold is a rare underground structure in the Overworld, and is the only place where an End portal can be found. Strongholds can be located by using an eye of ender.

Generation

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๐Ÿ‘ Image
The End portal room

Strongholds generate at any Y level, mostly underground, and prefer to generate in biomes above sea level, but generate underwater if necessary. Strongholds may generate at bedrock level, cutting the bedrock.

Most parts of the stronghold can be overwritten by caves, ocean monuments, ancient cities, mineshafts, fossils, amethyst geodes, trial chambers, and monster rooms; but it is rare for the End portal to be replaced, which would force a player to find one of the other strongholds, as a portal can be activated only with all 12 End portal frames present. Canyons do not overwrite strongholds; rather, a stronghold can occasionally be found exposed by a canyon.

Bedrock Edition

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In Bedrock Edition, strongholds generate randomly throughout the world and they are at least 160 blocks away from the world origin. There is no limit to the number of strongholds that can generate, unlike in Java Edition. There are 3 extra strongholds at least 453 blocks away from the world origin, which tend to be close to the 453-block boundary, and are guaranteed to generate below meeting points of a village. In rare cases, these 3 extra strongholds can be very far from the world origin, sometimes over 10,000 blocks away.

Java Edition

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๐Ÿ‘ Image
Stronghold layout through the world in Java Edition

In Java Edition, all strongholds are located at random coordinates within rings in all biomes, where each ring is a certain radius from the center of the world (X=0, Z=0). For a given ring, the strongholds are generated at roughly equal angles from the center point of the world (for instance, each stronghold in a ring of 3 is in the region of 120 degrees from the others, measured from the origin). The game does not generate a stronghold partially above ground; any portion above the sea level is replaced with air, leaving a cutaway. If a stronghold generates in an ocean, which occurs rarely, it typically generates with terrain covered above it. Strongholds are biased towards biomes in the #stronghold_biased_to biome tag.โ€‹[more information needed]

There are eight rings, containing 128 strongholds in total:

  1. The first ring has 3 strongholds within 1,280โ€“2,816 blocks of the origin.
  2. The second ring has 6 strongholds within 4,352โ€“5,888 blocks of the origin.
  3. The third ring has 10 strongholds within 7,424โ€“8,960 blocks of the origin.
  4. The fourth ring has 15 strongholds within 10,496โ€“12,032 blocks of the origin.
  5. The fifth ring has 21 strongholds within 13,568โ€“15,104 blocks of the origin.
  6. The sixth ring has 28 strongholds within 16,640โ€“18,176 blocks of the origin.
  7. The seventh ring has 36 strongholds within 19,712โ€“21,248 blocks of the origin.
  8. The eighth and outermost ring has 9 strongholds within 22,784โ€“24,320 blocks of the origin.

The number of strongholds in each ring is the triangular number of the number one more than the ring number, except for the outermost ring, where 45 would be expected.

The outermost ring has the further unusual property of putting the strongholds at angles of roughly 36ยฐ (not the expected 40ยฐ) as if there were to be ten equally spaced strongholds, like in the third ring. One of these ten does not generate, however, keeping the number at nine.

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Structure

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Main article: /Structure
๐Ÿ‘ Image
An isometric view of a stronghold in a superflat world.[n 1]

Stronghold generation starts with a spiral staircase room that leads down to a five-way intersection. From there, additional rooms are randomly generated. The layout can extend up to 50 rooms away from the original room and within a horizontal radius of 112 blocks.โ€‹[more information needed] If no portal room is generated during this process, the stronghold generation restarts.

Blocks

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The distribution of stone brick variants is roughly as follows:

Infested cracked stone bricks and infested mossy stone bricks do not naturally generate; they only appear when silverfish infest these blocks.[1]

Components

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Pieces
Name
id
Description Blocks Image
Straight
minecraft:SHS
This sub-structure consists of a corridor; it generates with an entrance and an exit on opposite sides, making it a 5 block long corridor. On each side, a side exit has a 50% chance to generate; if it does not, the corresponding side is sealed with a stone bricks wall.

This sub-structure can also include up to 4 torches, each with a 10% chance to generate. They are placed hanging on the walls beside the potential side exits, regardless of whether the exits generate.

The render on the side depicts the sub-structure with all the features generated.

94-112 ๐Ÿ‘ Image
Stone Bricks
[n 3]
0-4 ๐Ÿ‘ Image
Torch
๐Ÿ‘ Image
Right turn
minecraft:SHRT
These sub-structures are corridors with 90ยฐ turns. Both types have an equal chance of appearing. 80 ๐Ÿ‘ Image
Stone Bricks
[n 3]
๐Ÿ‘ Image
Left turn
minecraft:SHLT
Spiral staircase
minecraft:SHSD
This sub-structure consists of a staircase, with its entrance at the top and its exit at the bottom.

Between 0 and 5 spiral staircases can generate per stronghold, plus a starter staircase.

When an eye of ender is thrown, it will fly towards chunk coordinates 0, ~, 0 of the chunk the start piece is in. The center of the starter staircase will always generate at chunk coordinates 4, ~, 4. The starter staircase will always generate with an opening as its entrance.

187 ๐Ÿ‘ Image
Stone Bricks
[n 3]
6 ๐Ÿ‘ Image
Smooth Stone Slab
๐Ÿ‘ Image
Start piece
minecraft:SHStart
Straight staircase
minecraft:SHSSD
This sub-structure consists of a staircase, with its entrance at the top and its exit at the bottom.

There is also an empty alcove under the stairs.

Between 0 and 5 straight staircases can generate per stronghold.

275 ๐Ÿ‘ Image
Stone Bricks
[n 3]
18 ๐Ÿ‘ Image
Cobblestone stairs
๐Ÿ‘ Image
Five-way crossing
minecraft:SH5C
This room consists of a small atrium from which 2 to 6 paths can branch out:
  • The first exit (1), located in front of the stairway, always generates, as it acts as the entrance to the room.
  • The second exit (2), located down the stairway, always generates.
  • The upper exit facing east or south (+x or +z) (4 or 5) has a 2โ„3 chance to generate.
  • The remaining three exits each have an independent 1โ„2 chance to generate.

This room can branch out to hidden rooms. If the room is rotated such that the player faces west or north (-x or -z) when entering it, a hidden room may try to generate. Hidden rooms always attempt to generate directly adjacent to indentations on the same wall; the attempt can sometimes fail meaning no hidden room generates.

Between 0 and 4 five-way crossings can generate per stronghold. In addition to these, an extra five-way crossing always generates as part of the starting point of the structure.

536-572 ๐Ÿ‘ Image
Stone Bricks
[n 3]
36 ๐Ÿ‘ Image
Smooth Stone Slab

1 ๐Ÿ‘ Image
Torch
๐Ÿ‘ Image
Prison hall
minecraft:SHPH
This room consists of a corridor with two cells located on one of its sides. In Bedrock Edition, jail cells generate without iron doors.[n 4]

Between 0 and 5 prison halls can generate per stronghold.

300 ๐Ÿ‘ Image
Stone Bricks
[n 3]
20 ๐Ÿ‘ Image
Iron Bars

2 ๐Ÿ‘ Image
Iron Door
โ€Œ[JE only]
๐Ÿ‘ Image
Chest corridor
minecraft:SHCC
This sub-structure consists in a chest on an altar in a corridor.

Between 0 and 4 chest corridors can generate per stronghold.

115 ๐Ÿ‘ Image
Stone Bricks
[n 3]
7 ๐Ÿ‘ Image
Stone Brick Slab

1 ๐Ÿ‘ Image
Chest
[n 5]
๐Ÿ‘ Image
Room crossing
minecraft:SHRC
This large room consists of a cross junction; four exits (including the entrance) always generate.

Large rooms come in 4 variants:

  • Empty: has no decoration.
  • Fountain: has a fountain.
  • Pillar: has a stone brick pillar with torches.
  • Store: has 2 floors, each 2 blocks high, with a cobblestone center structure joining the two and a torch housed within the structure; a ladder runs up the side wall, providing access to the second floor, which is a chamber made of oak planks and that contains a loot chest.

Between 0 and 6 large rooms, regardless of variants, can generate per stronghold.

406 ๐Ÿ‘ Image
Stone Bricks
[n 3] (all)

Fountain:
19 ๐Ÿ‘ Image
Stone Bricks
[n 6]
1 ๐Ÿ‘ Image
Water


Pillar:
3 ๐Ÿ‘ Image
Stone Bricks
[n 6]
8 ๐Ÿ‘ Image
Smooth Stone Slab

4 ๐Ÿ‘ Image
Torch


Store:
51 ๐Ÿ‘ Image
Cobblestone

40 ๐Ÿ‘ Image
Oak Planks

3 ๐Ÿ‘ Image
Ladder

1 ๐Ÿ‘ Image
Chest
[n 7]
1 ๐Ÿ‘ Image
Torch
Library
minecraft:SHLi

Libraries come in 2 variants:

  • Large: a duplex library containing 2 chests.
  • Small: a single-level library containing 1 chest.

Libraries generate in their small variant only when there isn't enough space for the large variant; otherwise, they always generate in their large variant.

Each air block within 4 blocks above the ground (inclusive) has a 7% chance of being replaced by a cobweb upon generation.

Between 0 and 2 libraries can generate per stronghold. Additionally, libraries can never generate within four rooms of the starting staircase.

Large:
895 ๐Ÿ‘ Image
Stone Bricks
[n 3]
233 ๐Ÿ‘ Image
Bookshelf

166 ๐Ÿ‘ Image
Oak Planks

46 ๐Ÿ‘ Image
Oak Fence

14 ๐Ÿ‘ Image
Torch

7 ๐Ÿ‘ Image
Ladder

2 ๐Ÿ‘ Image
Chest
[n 8]
0-417 ๐Ÿ‘ Image
Cobweb
(avg.: 29)

Small:
627 ๐Ÿ‘ Image
Stone Bricks
[n 3]
161 ๐Ÿ‘ Image
Bookshelf

32 ๐Ÿ‘ Image
Oak Planks

8 ๐Ÿ‘ Image
Torch

1 ๐Ÿ‘ Image
Chest
[n 8]
0-422 ๐Ÿ‘ Image
Cobweb
(avg.: 29)
Portal room
minecraft:SHPR
The End portal room is the only room guaranteed to generate in a stronghold. It never generates within five rooms of the starting staircase, although it is less likely to generate farther away.

Unlike all other rooms in the stronghold, it always generates with a complete outer wall, making it the only room that is consistently fully formed after generation.

Each portal frame has a 10% chance to generate containing an eye of ender; the average number of portal frames found prefilled is 1.2. The chance of the portal being completely pre-filled is one in a trillion (1:1,000,000,000,000 or 10-12).

Its entry door is always grates.

704 ๐Ÿ‘ Image
Stone Bricks
[n 3]
39 ๐Ÿ‘ Image
Iron Bars

15 ๐Ÿ‘ Image
Lava

8 ๐Ÿ‘ Image
Stone Brick Stairs

12 ๐Ÿ‘ Image
End Portal Frame

1 ๐Ÿ‘ Image
Monster Spawner
๐Ÿ‘ Image
Small doors
Name Description Blocks Image
Opening

Small doors are the separating sub-structures that generate at the entrance of various rooms of strongholds. There are 4 types of door: the empty opening, the grates of iron bars, the wood door and the iron door.

They are generated randomly, with each having an equal chance of appearing, except for the empty opening which is twice as likely to occur. The start piece will always generate an opening, and the portal room will always generate grates.

In order to prevent two doors from generating directly adjacent to each other, they are generated only as room entrances.

Wood and iron doors always face the direction in which the stronghold generates: a door that is flush with the wall always leads away from the starting staircase, while a door that is indented into the wall leads toward it.

9 ๐Ÿ‘ Image
Air
๐Ÿ‘ Image
Grates 7 ๐Ÿ‘ Image
Iron Bars
๐Ÿ‘ Image
Wood door 7 ๐Ÿ‘ Image
Stone Bricks
[n 6]
1 ๐Ÿ‘ Image
Oak Door
๐Ÿ‘ Image
Iron door 7 ๐Ÿ‘ Image
Stone Bricks
[n 6]
1 ๐Ÿ‘ Image
Iron Door

1 ๐Ÿ‘ Image
Stone Button
๐Ÿ‘ Image
Other
Name
id
Description Blocks Image
Filler corridor
minecraft:SHFC
Filler corridors, also known as dead-end corridors, are a special kind of sub-structure that generates when a normal room fails to generate, but the exit from where came the generation attempt is close enough to other parts of the stronghold. You can distinguish these from normal corridors by two details:
  • they are composed of only normal stone bricks: no mossy, nor cracked, nor infested.
  • their generation is always complete and cannot be overwritten by caves (like the portal room). This can result in them appearing like they are totally disconnected from the rest of the stronghold, if they are generated in caves.

They consist of a vertical one-block wide ring of stone bricks, the same size as a normal corridor. For them to generate, the game checks for, in order:

  • failed generation of rooms from exits;
  • other parts of the stronghold that are 4 blocks or less away horizontaly from the selected exit, and at the same y-level of the exit.

When these criteria are met, it generates up to 3 filler corridors sub-structures, stacked horizontaly on the same y-level, starting from the selected exit until it hits the other room's outer wall, in which in most cases makes a dent or an opening. In this way, the filler corridor is usually able to connects up near parts of the strongholds in order to form a denser network of passages.

Unlike every other stronghold room, these pieces do not generate doors.

16-48 ๐Ÿ‘ Image
Stone bricks
See also: Chest loot

Altars

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In Java Edition, each stronghold altar chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
2โ€“3ร— 1ร— 2โ€“3ร— 1ร—
๐Ÿ‘ BlockSprite air.png: Sprite image for air in Minecraft
Nothing[F]
โ€”1โ€”9โ„1090.0%0.9001.1
๐Ÿ‘ Image
Apple
1โ€“3โ€”15โ„101โ€”32.9%0.7433.0
๐Ÿ‘ Image
Bread
1โ€“3โ€”15โ„101โ€”32.9%0.7433.0
๐Ÿ‘ Image
Iron Ingot
1โ€“5โ€”10โ„101โ€”22.8%0.7434.4
๐Ÿ‘ Image
Ender Pearl
1โ€”10โ„101โ€”22.8%0.2484.4
๐Ÿ‘ Image
Redstone Dust
4โ€“9โ€”5โ„101โ€”11.9%0.8048.4
๐Ÿ‘ Image
Gold Ingot
1โ€“3โ€”5โ„101โ€”11.9%0.2488.4
๐Ÿ‘ Image
Iron Pickaxe
1โ€”5โ„101โ€”11.9%0.1248.4
๐Ÿ‘ Image
Iron Sword
1โ€”5โ„101โ€”11.9%0.1248.4
๐Ÿ‘ Image
Iron Helmet
1โ€”5โ„101โ€”11.9%0.1248.4
๐Ÿ‘ Image
Iron Chestplate
1โ€”5โ„101โ€”11.9%0.1248.4
๐Ÿ‘ Image
Iron Leggings
1โ€”5โ„101โ€”11.9%0.1248.4
๐Ÿ‘ Image
Iron Boots
1โ€”5โ„101โ€”11.9%0.1248.4
๐Ÿ‘ Image
Eye Armor Trim Smithing Template
โ€”1โ€”1โ„1010.0%0.10010.0
๐Ÿ‘ Image
Diamond
1โ€“3โ€”3โ„101โ€”7.3%0.14913.8
๐Ÿ‘ Image
Leather
1โ€“5โ€”1โ„101โ€”2.5%0.07440.7
๐Ÿ‘ Image
Copper Horse Armor
1โ€”1โ„101โ€”2.5%0.02540.7
๐Ÿ‘ Image
Music Disc (otherside)
1โ€”1โ„101โ€”2.5%0.02540.7
๐Ÿ‘ Image
Enchanted Book[G]
1โ€”1โ„101โ€”2.5%0.02540.7
๐Ÿ‘ Image
Iron Horse Armor
1โ€”1โ„101โ€”2.5%0.02540.7
๐Ÿ‘ Image
Golden Apple
1โ€”1โ„101โ€”2.5%0.02540.7
๐Ÿ‘ Image
Golden Horse Armor
1โ€”1โ„101โ€”2.5%0.02540.7
๐Ÿ‘ Image
Diamond Horse Armor
1โ€”1โ„101โ€”2.5%0.02540.7
{ "chestNames": [ "stronghold-altar" ], "gameVersion": "Java", "loot": { "stronghold-altar": { "poolsJava": [ { "items": { "diamond-horse-armor": [ 1, 1, 1 ], "disc-otherside": [ 1, 1, 1 ], "gold-ingot": [ 1, 3, 5 ], "iron-boots": [ 1, 1, 5 ], "iron-horse-armor": [ 1, 1, 1 ], "iron-pickaxe": [ 1, 1, 5 ], "apple": [ 1, 3, 15 ], "iron-ingot": [ 1, 5, 10 ], "enchanted-book": [ 1, 1, 1 ], "diamond": [ 1, 3, 3 ], "copper-horse-armor": [ 1, 1, 1 ], "golden-apple": [ 1, 1, 1 ], "iron-helmet": [ 1, 1, 5 ], "iron-sword": [ 1, 1, 5 ], "leather": [ 1, 5, 1 ], "ender-pearl": [ 1, 1, 10 ], "iron-leggings": [ 1, 1, 5 ], "redstone": [ 4, 9, 5 ], "golden-horse-armor": [ 1, 1, 1 ], "iron-chestplate": [ 1, 1, 5 ], "bread": [ 1, 3, 15 ] }, "rolls": [ 2, 3 ], "totalweight": 101 }, { "items": { "empty": [ 1, 1, 9 ], "eye-armor-trim-smithing-template": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 10 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "diamond-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.024556901332717374, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 4, "avgamount": 0.024752475247524754, "itemname": "diamond-horse-armor" }, "disc-otherside": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.024556901332717374, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.024752475247524754, "itemname": "disc-otherside" }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "1โ€“3", "โ€”" ], "sortsize": [ 2, 0 ], "sortweight": [ 5, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "avgamount": 0.24752475247524752, "chanceany": 0.1189215578748346 }, "iron-boots": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.1189215578748346, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 4, "material": 2, "avgamount": 0.12376237623762376, "itemname": "iron-boots" }, "iron-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.024556901332717374, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 2, "avgamount": 0.024752475247524754, "itemname": "iron-horse-armor" }, "iron-pickaxe": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.1189215578748346, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 2, "avgamount": 0.12376237623762376, "itemname": "iron-pickaxe" }, "apple": { "sortsize": [ 2, 0 ], "weights": [ "<sup>15</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.3288116773641878, "sizes": [ "1โ€“3", "โ€”" ], "sortweight": [ 15, 0 ], "armor": 0, "material": 0, "avgamount": 0.7425742574257426, "itemname": "apple" }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1โ€“5", "โ€”" ], "sortsize": [ 3, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>&frasl;<sub>101</sub>", "โ€”" ], "avgamount": 0.7425742574257426, "chanceany": 0.228404126561073 }, "enchanted-book": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.024556901332717374, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.024752475247524754, "itemname": "enchanted-book" }, "diamond": { "itemname": "diamond", "sizes": [ "1โ€“3", "โ€”" ], "sortsize": [ 2, 0 ], "sortweight": [ 3, 0 ], "weights": [ "<sup>3</sup>&frasl;<sub>101</sub>", "โ€”" ], "avgamount": 0.1485148514851485, "chanceany": 0.07250599582063888 }, "copper-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.024556901332717374, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.024752475247524754, "itemname": "copper-horse-armor" }, "eye-armor-trim-smithing-template": { "itemname": "eye-armor-trim-smithing-template", "sizes": [ "โ€”", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 1 ], "weights": [ "โ€”", "<sup>1</sup>&frasl;<sub>10</sub>" ], "avgamount": 0.1, "chanceany": 0.09999999999999998 }, "empty": { "itemname": "empty", "sizes": [ "โ€”", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 9 ], "weights": [ "โ€”", "<sup>9</sup>&frasl;<sub>10</sub>" ], "avgamount": 0.9, "chanceany": 0.9 }, "golden-apple": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.024556901332717374, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 3, "avgamount": 0.024752475247524754, "itemname": "golden-apple" }, "bread": { "sortsize": [ 2, 0 ], "weights": [ "<sup>15</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.3288116773641878, "sizes": [ "1โ€“3", "โ€”" ], "sortweight": [ 15, 0 ], "armor": 0, "material": 0, "avgamount": 0.7425742574257426, "itemname": "bread" }, "iron-helmet": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.1189215578748346, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 1, "material": 2, "avgamount": 0.12376237623762376, "itemname": "iron-helmet" }, "leather": { "itemname": "leather", "sizes": [ "1โ€“5", "โ€”" ], "sortsize": [ 3, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "avgamount": 0.07425742574257425, "chanceany": 0.024556901332717374 }, "ender-pearl": { "itemname": "ender-pearl", "sizes": [ 1, "โ€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>&frasl;<sub>101</sub>", "โ€”" ], "avgamount": 0.24752475247524752, "chanceany": 0.228404126561073 }, "iron-leggings": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.1189215578748346, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 3, "material": 2, "avgamount": 0.12376237623762376, "itemname": "iron-leggings" }, "redstone": { "itemname": "redstone", "sizes": [ "4โ€“9", "โ€”" ], "sortsize": [ 6.5, 0 ], "sortweight": [ 5, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "avgamount": 0.8044554455445545, "chanceany": 0.1189215578748346 }, "golden-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.024556901332717374, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 3, "avgamount": 0.024752475247524754, "itemname": "golden-horse-armor" }, "iron-chestplate": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.1189215578748346, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 2, "material": 2, "avgamount": 0.12376237623762376, "itemname": "iron-chestplate" }, "iron-sword": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.1189215578748346, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 2, "avgamount": 0.12376237623762376, "itemname": "iron-sword" } }, "superheader": "[[Stronghold]]", "poolsJavaUpcoming": [], "structure": "Stronghold", "container": "Altar chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "diamond-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.02380856230861328, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 4, "avgamount": 0.02399232245681382, "itemname": "diamond-horse-armor" }, "disc-otherside": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.02380856230861328, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.02399232245681382, "itemname": "disc-otherside" }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "1โ€“3", "โ€”" ], "sortsize": [ 2, 0 ], "sortweight": [ 25, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "avgamount": 0.2399232245681382, "chanceany": 0.11541180293889097 }, "iron-boots": { "sortsize": [ 1, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.11541180293889097, "sizes": [ 1, "โ€”" ], "sortweight": [ 25, 0 ], "armor": 4, "material": 2, "avgamount": 0.1199616122840691, "itemname": "iron-boots" }, "iron-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.02380856230861328, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 2, "avgamount": 0.02399232245681382, "itemname": "iron-horse-armor" }, "iron-pickaxe": { "sortsize": [ 1, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.11541180293889097, "sizes": [ 1, "โ€”" ], "sortweight": [ 25, 0 ], "armor": 0, "material": 2, "avgamount": 0.1199616122840691, "itemname": "iron-pickaxe" }, "apple": { "sortsize": [ 2, 0 ], "weights": [ "<sup>75</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.31993092584192784, "sizes": [ "1โ€“3", "โ€”" ], "sortweight": [ 75, 0 ], "armor": 0, "material": 0, "avgamount": 0.7197696737044146, "itemname": "apple" }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1โ€“5", "โ€”" ], "sortsize": [ 3, 0 ], "sortweight": [ 50, 0 ], "weights": [ "<sup>50</sup>&frasl;<sub>521</sub>", "โ€”" ], "avgamount": 0.7197696737044146, "chanceany": 0.2219449589866087 }, "enchanted-book": { "itemname": "enchanted-book", "sizes": [ 1, "โ€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 6, 0 ], "weights": [ "<sup>6</sup>&frasl;<sub>521</sub>", "โ€”" ], "avgamount": 0.028790786948176585, "chanceany": 0.02852629961452402 }, "diamond": { "sortsize": [ 2, 0 ], "weights": [ "<sup>15</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.07033108102140684, "sizes": [ "1โ€“3", "โ€”" ], "sortweight": [ 15, 0 ], "armor": 0, "material": 4, "avgamount": 0.14395393474088292, "itemname": "diamond" }, "copper-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.02380856230861328, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.02399232245681382, "itemname": "copper-horse-armor" }, "eye-armor-trim-smithing-template": { "itemname": "eye-armor-trim-smithing-template", "sizes": [ "โ€”", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 1 ], "weights": [ "โ€”", "<sup>1</sup>&frasl;<sub>10</sub>" ], "avgamount": 0.1, "chanceany": 0.09999999999999998 }, "empty": { "itemname": "empty", "sizes": [ "โ€”", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 9 ], "weights": [ "โ€”", "<sup>9</sup>&frasl;<sub>10</sub>" ], "avgamount": 0.9, "chanceany": 0.9 }, "bread": { "sortsize": [ 2, 0 ], "weights": [ "<sup>75</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.31993092584192784, "sizes": [ "1โ€“3", "โ€”" ], "sortweight": [ 75, 0 ], "armor": 0, "material": 0, "avgamount": 0.7197696737044146, "itemname": "bread" }, "golden-apple": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.02380856230861328, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 3, "avgamount": 0.02399232245681382, "itemname": "golden-apple" }, "iron-leggings": { "sortsize": [ 1, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.11541180293889097, "sizes": [ 1, "โ€”" ], "sortweight": [ 25, 0 ], "armor": 3, "material": 2, "avgamount": 0.1199616122840691, "itemname": "iron-leggings" }, "leather": { "itemname": "leather", "sizes": [ "1โ€“5", "โ€”" ], "sortsize": [ 3, 0 ], "sortweight": [ 5, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>521</sub>", "โ€”" ], "avgamount": 0.07197696737044146, "chanceany": 0.02380856230861328 }, "emerald": { "sortsize": [ 2, 0 ], "weights": [ "<sup>15</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.07033108102140684, "sizes": [ "1โ€“3", "โ€”" ], "sortweight": [ 15, 0 ], "armor": 0, "material": 0, "avgamount": 0.14395393474088292, "itemname": "emerald" }, "ender-pearl": { "itemname": "ender-pearl", "sizes": [ 1, "โ€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 50, 0 ], "weights": [ "<sup>50</sup>&frasl;<sub>521</sub>", "โ€”" ], "avgamount": 0.2399232245681382, "chanceany": 0.2219449589866087 }, "iron-helmet": { "sortsize": [ 1, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.11541180293889097, "sizes": [ 1, "โ€”" ], "sortweight": [ 25, 0 ], "armor": 1, "material": 2, "avgamount": 0.1199616122840691, "itemname": "iron-helmet" }, "redstone": { "itemname": "redstone", "sizes": [ "4โ€“9", "โ€”" ], "sortsize": [ 6.5, 0 ], "sortweight": [ 25, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "avgamount": 0.7797504798464492, "chanceany": 0.11541180293889097 }, "golden-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.02380856230861328, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 3, "avgamount": 0.02399232245681382, "itemname": "golden-horse-armor" }, "iron-chestplate": { "sortsize": [ 1, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.11541180293889097, "sizes": [ 1, "โ€”" ], "sortweight": [ 25, 0 ], "armor": 2, "material": 2, "avgamount": 0.1199616122840691, "itemname": "iron-chestplate" }, "iron-sword": { "sortsize": [ 1, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.11541180293889097, "sizes": [ 1, "โ€”" ], "sortweight": [ 25, 0 ], "armor": 0, "material": 2, "avgamount": 0.1199616122840691, "itemname": "iron-sword" } }, "poolsBedrock": [ { "items": { "diamond-horse-armor": [ 1, 1, 5 ], "disc-otherside": [ 1, 1, 5 ], "gold-ingot": [ 1, 3, 25 ], "iron-boots": [ 1, 1, 25 ], "iron-horse-armor": [ 1, 1, 5 ], "iron-pickaxe": [ 1, 1, 25 ], "apple": [ 1, 3, 75 ], "iron-ingot": [ 1, 5, 50 ], "enchanted-book": [ 1, 1, 6 ], "diamond": [ 1, 3, 15 ], "copper-horse-armor": [ 1, 1, 5 ], "golden-horse-armor": [ 1, 1, 5 ], "golden-apple": [ 1, 1, 5 ], "leather": [ 1, 5, 5 ], "iron-sword": [ 1, 1, 25 ], "iron-leggings": [ 1, 1, 25 ], "ender-pearl": [ 1, 1, 50 ], "iron-helmet": [ 1, 1, 25 ], "redstone": [ 4, 9, 25 ], "emerald": [ 1, 3, 15 ], "iron-chestplate": [ 1, 1, 25 ], "bread": [ 1, 3, 75 ] }, "rolls": [ 2, 3 ], "totalweight": 521 }, { "items": { "empty": [ 1, 1, 9 ], "eye-armor-trim-smithing-template": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 10 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2โ€“3", 1 ], "itemDataBedrockUpcoming": [], "header": "Altar", "allRollsJava": [ "2โ€“3", 1 ], "link": "[[stronghold]] altar", "structID": "stronghold" } } }

In Bedrock Edition, each stronghold altar chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
2โ€“3ร— 1ร— 2โ€“3ร— 1ร—
๐Ÿ‘ BlockSprite air.png: Sprite image for air in Minecraft
Nothing[F]
โ€”1โ€”9โ„1090.0%0.9001.1
๐Ÿ‘ Image
Apple
1โ€“3โ€”75โ„521โ€”32.0%0.7203.1
๐Ÿ‘ Image
Bread
1โ€“3โ€”75โ„521โ€”32.0%0.7203.1
๐Ÿ‘ Image
Iron Ingot
1โ€“5โ€”50โ„521โ€”22.2%0.7204.5
๐Ÿ‘ Image
Ender Pearl
1โ€”50โ„521โ€”22.2%0.2404.5
๐Ÿ‘ Image
Redstone Dust
4โ€“9โ€”25โ„521โ€”11.5%0.7808.7
๐Ÿ‘ Image
Gold Ingot
1โ€“3โ€”25โ„521โ€”11.5%0.2408.7
๐Ÿ‘ Image
Iron Pickaxe
1โ€”25โ„521โ€”11.5%0.1208.7
๐Ÿ‘ Image
Iron Sword
1โ€”25โ„521โ€”11.5%0.1208.7
๐Ÿ‘ Image
Iron Helmet
1โ€”25โ„521โ€”11.5%0.1208.7
๐Ÿ‘ Image
Iron Chestplate
1โ€”25โ„521โ€”11.5%0.1208.7
๐Ÿ‘ Image
Iron Leggings
1โ€”25โ„521โ€”11.5%0.1208.7
๐Ÿ‘ Image
Iron Boots
1โ€”25โ„521โ€”11.5%0.1208.7
๐Ÿ‘ Image
Eye Armor Trim Smithing Template
โ€”1โ€”1โ„1010.0%0.10010.0
๐Ÿ‘ Image
Emerald
1โ€“3โ€”15โ„521โ€”7.0%0.14414.2
๐Ÿ‘ Image
Diamond
1โ€“3โ€”15โ„521โ€”7.0%0.14414.2
๐Ÿ‘ Image
Enchanted Book[G]
1โ€”6โ„521โ€”2.9%0.02935.1
๐Ÿ‘ Image
Leather
1โ€“5โ€”5โ„521โ€”2.4%0.07242.0
๐Ÿ‘ Image
Copper Horse Armor
1โ€”5โ„521โ€”2.4%0.02442.0
๐Ÿ‘ Image
Music Disc (otherside)
1โ€”5โ„521โ€”2.4%0.02442.0
๐Ÿ‘ Image
Iron Horse Armor
1โ€”5โ„521โ€”2.4%0.02442.0
๐Ÿ‘ Image
Golden Apple
1โ€”5โ„521โ€”2.4%0.02442.0
๐Ÿ‘ Image
Golden Horse Armor
1โ€”5โ„521โ€”2.4%0.02442.0
๐Ÿ‘ Image
Diamond Horse Armor
1โ€”5โ„521โ€”2.4%0.02442.0
{ "chestNames": [ "stronghold-altar" ], "gameVersion": "Bedrock", "loot": { "stronghold-altar": { "poolsJava": [ { "items": { "diamond-horse-armor": [ 1, 1, 1 ], "disc-otherside": [ 1, 1, 1 ], "gold-ingot": [ 1, 3, 5 ], "iron-boots": [ 1, 1, 5 ], "iron-horse-armor": [ 1, 1, 1 ], "iron-pickaxe": [ 1, 1, 5 ], "apple": [ 1, 3, 15 ], "iron-ingot": [ 1, 5, 10 ], "enchanted-book": [ 1, 1, 1 ], "diamond": [ 1, 3, 3 ], "copper-horse-armor": [ 1, 1, 1 ], "golden-apple": [ 1, 1, 1 ], "iron-helmet": [ 1, 1, 5 ], "iron-sword": [ 1, 1, 5 ], "leather": [ 1, 5, 1 ], "ender-pearl": [ 1, 1, 10 ], "iron-leggings": [ 1, 1, 5 ], "redstone": [ 4, 9, 5 ], "golden-horse-armor": [ 1, 1, 1 ], "iron-chestplate": [ 1, 1, 5 ], "bread": [ 1, 3, 15 ] }, "rolls": [ 2, 3 ], "totalweight": 101 }, { "items": { "empty": [ 1, 1, 9 ], "eye-armor-trim-smithing-template": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 10 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "diamond-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.024556901332717374, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 4, "avgamount": 0.024752475247524754, "itemname": "diamond-horse-armor" }, "disc-otherside": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.024556901332717374, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.024752475247524754, "itemname": "disc-otherside" }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "1โ€“3", "โ€”" ], "sortsize": [ 2, 0 ], "sortweight": [ 5, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "avgamount": 0.24752475247524752, "chanceany": 0.1189215578748346 }, "iron-boots": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.1189215578748346, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 4, "material": 2, "avgamount": 0.12376237623762376, "itemname": "iron-boots" }, "iron-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.024556901332717374, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 2, "avgamount": 0.024752475247524754, "itemname": "iron-horse-armor" }, "iron-pickaxe": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.1189215578748346, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 2, "avgamount": 0.12376237623762376, "itemname": "iron-pickaxe" }, "apple": { "sortsize": [ 2, 0 ], "weights": [ "<sup>15</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.3288116773641878, "sizes": [ "1โ€“3", "โ€”" ], "sortweight": [ 15, 0 ], "armor": 0, "material": 0, "avgamount": 0.7425742574257426, "itemname": "apple" }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1โ€“5", "โ€”" ], "sortsize": [ 3, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>&frasl;<sub>101</sub>", "โ€”" ], "avgamount": 0.7425742574257426, "chanceany": 0.228404126561073 }, "enchanted-book": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.024556901332717374, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.024752475247524754, "itemname": "enchanted-book" }, "diamond": { "itemname": "diamond", "sizes": [ "1โ€“3", "โ€”" ], "sortsize": [ 2, 0 ], "sortweight": [ 3, 0 ], "weights": [ "<sup>3</sup>&frasl;<sub>101</sub>", "โ€”" ], "avgamount": 0.1485148514851485, "chanceany": 0.07250599582063888 }, "copper-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.024556901332717374, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.024752475247524754, "itemname": "copper-horse-armor" }, "eye-armor-trim-smithing-template": { "itemname": "eye-armor-trim-smithing-template", "sizes": [ "โ€”", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 1 ], "weights": [ "โ€”", "<sup>1</sup>&frasl;<sub>10</sub>" ], "avgamount": 0.1, "chanceany": 0.09999999999999998 }, "empty": { "itemname": "empty", "sizes": [ "โ€”", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 9 ], "weights": [ "โ€”", "<sup>9</sup>&frasl;<sub>10</sub>" ], "avgamount": 0.9, "chanceany": 0.9 }, "golden-apple": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.024556901332717374, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 3, "avgamount": 0.024752475247524754, "itemname": "golden-apple" }, "bread": { "sortsize": [ 2, 0 ], "weights": [ "<sup>15</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.3288116773641878, "sizes": [ "1โ€“3", "โ€”" ], "sortweight": [ 15, 0 ], "armor": 0, "material": 0, "avgamount": 0.7425742574257426, "itemname": "bread" }, "iron-helmet": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.1189215578748346, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 1, "material": 2, "avgamount": 0.12376237623762376, "itemname": "iron-helmet" }, "leather": { "itemname": "leather", "sizes": [ "1โ€“5", "โ€”" ], "sortsize": [ 3, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "avgamount": 0.07425742574257425, "chanceany": 0.024556901332717374 }, "ender-pearl": { "itemname": "ender-pearl", "sizes": [ 1, "โ€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>&frasl;<sub>101</sub>", "โ€”" ], "avgamount": 0.24752475247524752, "chanceany": 0.228404126561073 }, "iron-leggings": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.1189215578748346, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 3, "material": 2, "avgamount": 0.12376237623762376, "itemname": "iron-leggings" }, "redstone": { "itemname": "redstone", "sizes": [ "4โ€“9", "โ€”" ], "sortsize": [ 6.5, 0 ], "sortweight": [ 5, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "avgamount": 0.8044554455445545, "chanceany": 0.1189215578748346 }, "golden-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.024556901332717374, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 3, "avgamount": 0.024752475247524754, "itemname": "golden-horse-armor" }, "iron-chestplate": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.1189215578748346, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 2, "material": 2, "avgamount": 0.12376237623762376, "itemname": "iron-chestplate" }, "iron-sword": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>101</sub>", "โ€”" ], "chanceany": 0.1189215578748346, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 2, "avgamount": 0.12376237623762376, "itemname": "iron-sword" } }, "superheader": "[[Stronghold]]", "poolsJavaUpcoming": [], "structure": "Stronghold", "container": "Altar chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "diamond-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.02380856230861328, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 4, "avgamount": 0.02399232245681382, "itemname": "diamond-horse-armor" }, "disc-otherside": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.02380856230861328, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.02399232245681382, "itemname": "disc-otherside" }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "1โ€“3", "โ€”" ], "sortsize": [ 2, 0 ], "sortweight": [ 25, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "avgamount": 0.2399232245681382, "chanceany": 0.11541180293889097 }, "iron-boots": { "sortsize": [ 1, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.11541180293889097, "sizes": [ 1, "โ€”" ], "sortweight": [ 25, 0 ], "armor": 4, "material": 2, "avgamount": 0.1199616122840691, "itemname": "iron-boots" }, "iron-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.02380856230861328, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 2, "avgamount": 0.02399232245681382, "itemname": "iron-horse-armor" }, "iron-pickaxe": { "sortsize": [ 1, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.11541180293889097, "sizes": [ 1, "โ€”" ], "sortweight": [ 25, 0 ], "armor": 0, "material": 2, "avgamount": 0.1199616122840691, "itemname": "iron-pickaxe" }, "apple": { "sortsize": [ 2, 0 ], "weights": [ "<sup>75</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.31993092584192784, "sizes": [ "1โ€“3", "โ€”" ], "sortweight": [ 75, 0 ], "armor": 0, "material": 0, "avgamount": 0.7197696737044146, "itemname": "apple" }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1โ€“5", "โ€”" ], "sortsize": [ 3, 0 ], "sortweight": [ 50, 0 ], "weights": [ "<sup>50</sup>&frasl;<sub>521</sub>", "โ€”" ], "avgamount": 0.7197696737044146, "chanceany": 0.2219449589866087 }, "enchanted-book": { "itemname": "enchanted-book", "sizes": [ 1, "โ€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 6, 0 ], "weights": [ "<sup>6</sup>&frasl;<sub>521</sub>", "โ€”" ], "avgamount": 0.028790786948176585, "chanceany": 0.02852629961452402 }, "diamond": { "sortsize": [ 2, 0 ], "weights": [ "<sup>15</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.07033108102140684, "sizes": [ "1โ€“3", "โ€”" ], "sortweight": [ 15, 0 ], "armor": 0, "material": 4, "avgamount": 0.14395393474088292, "itemname": "diamond" }, "copper-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.02380856230861328, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.02399232245681382, "itemname": "copper-horse-armor" }, "eye-armor-trim-smithing-template": { "itemname": "eye-armor-trim-smithing-template", "sizes": [ "โ€”", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 1 ], "weights": [ "โ€”", "<sup>1</sup>&frasl;<sub>10</sub>" ], "avgamount": 0.1, "chanceany": 0.09999999999999998 }, "empty": { "itemname": "empty", "sizes": [ "โ€”", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 9 ], "weights": [ "โ€”", "<sup>9</sup>&frasl;<sub>10</sub>" ], "avgamount": 0.9, "chanceany": 0.9 }, "bread": { "sortsize": [ 2, 0 ], "weights": [ "<sup>75</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.31993092584192784, "sizes": [ "1โ€“3", "โ€”" ], "sortweight": [ 75, 0 ], "armor": 0, "material": 0, "avgamount": 0.7197696737044146, "itemname": "bread" }, "golden-apple": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.02380856230861328, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 3, "avgamount": 0.02399232245681382, "itemname": "golden-apple" }, "iron-leggings": { "sortsize": [ 1, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.11541180293889097, "sizes": [ 1, "โ€”" ], "sortweight": [ 25, 0 ], "armor": 3, "material": 2, "avgamount": 0.1199616122840691, "itemname": "iron-leggings" }, "leather": { "itemname": "leather", "sizes": [ "1โ€“5", "โ€”" ], "sortsize": [ 3, 0 ], "sortweight": [ 5, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>521</sub>", "โ€”" ], "avgamount": 0.07197696737044146, "chanceany": 0.02380856230861328 }, "emerald": { "sortsize": [ 2, 0 ], "weights": [ "<sup>15</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.07033108102140684, "sizes": [ "1โ€“3", "โ€”" ], "sortweight": [ 15, 0 ], "armor": 0, "material": 0, "avgamount": 0.14395393474088292, "itemname": "emerald" }, "ender-pearl": { "itemname": "ender-pearl", "sizes": [ 1, "โ€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 50, 0 ], "weights": [ "<sup>50</sup>&frasl;<sub>521</sub>", "โ€”" ], "avgamount": 0.2399232245681382, "chanceany": 0.2219449589866087 }, "iron-helmet": { "sortsize": [ 1, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.11541180293889097, "sizes": [ 1, "โ€”" ], "sortweight": [ 25, 0 ], "armor": 1, "material": 2, "avgamount": 0.1199616122840691, "itemname": "iron-helmet" }, "redstone": { "itemname": "redstone", "sizes": [ "4โ€“9", "โ€”" ], "sortsize": [ 6.5, 0 ], "sortweight": [ 25, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "avgamount": 0.7797504798464492, "chanceany": 0.11541180293889097 }, "golden-horse-armor": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.02380856230861328, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 3, "avgamount": 0.02399232245681382, "itemname": "golden-horse-armor" }, "iron-chestplate": { "sortsize": [ 1, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.11541180293889097, "sizes": [ 1, "โ€”" ], "sortweight": [ 25, 0 ], "armor": 2, "material": 2, "avgamount": 0.1199616122840691, "itemname": "iron-chestplate" }, "iron-sword": { "sortsize": [ 1, 0 ], "weights": [ "<sup>25</sup>&frasl;<sub>521</sub>", "โ€”" ], "chanceany": 0.11541180293889097, "sizes": [ 1, "โ€”" ], "sortweight": [ 25, 0 ], "armor": 0, "material": 2, "avgamount": 0.1199616122840691, "itemname": "iron-sword" } }, "poolsBedrock": [ { "items": { "diamond-horse-armor": [ 1, 1, 5 ], "disc-otherside": [ 1, 1, 5 ], "gold-ingot": [ 1, 3, 25 ], "iron-boots": [ 1, 1, 25 ], "iron-horse-armor": [ 1, 1, 5 ], "iron-pickaxe": [ 1, 1, 25 ], "apple": [ 1, 3, 75 ], "iron-ingot": [ 1, 5, 50 ], "enchanted-book": [ 1, 1, 6 ], "diamond": [ 1, 3, 15 ], "copper-horse-armor": [ 1, 1, 5 ], "golden-horse-armor": [ 1, 1, 5 ], "golden-apple": [ 1, 1, 5 ], "leather": [ 1, 5, 5 ], "iron-sword": [ 1, 1, 25 ], "iron-leggings": [ 1, 1, 25 ], "ender-pearl": [ 1, 1, 50 ], "iron-helmet": [ 1, 1, 25 ], "redstone": [ 4, 9, 25 ], "emerald": [ 1, 3, 15 ], "iron-chestplate": [ 1, 1, 25 ], "bread": [ 1, 3, 75 ] }, "rolls": [ 2, 3 ], "totalweight": 521 }, { "items": { "empty": [ 1, 1, 9 ], "eye-armor-trim-smithing-template": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 10 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2โ€“3", 1 ], "itemDataBedrockUpcoming": [], "header": "Altar", "allRollsJava": [ "2โ€“3", 1 ], "link": "[[stronghold]] altar", "structID": "stronghold" } } }
  1. โ†‘ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. โ†‘ a b The weight of this item relative to other items in the pool.
  3. โ†‘ a b The odds of finding any of this item in a single chest.
  4. โ†‘ a b The number of items expected per chest, averaged over a large number of chests.
  5. โ†‘ a b The average number of chests the player should expect to search to find any of this item.
  6. โ†‘ a b 'Nothing' does not refer to the chance of an empty chest. Instead, it refers to the chance that the random loot generator does not add any loot on a single roll.
  7. โ†‘ a b Enchantment probabilities are the same as a level-30 enchantment on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.

Storerooms

[edit | edit source]

Storeroom chests are found in the "store" room variant of large rooms.

In Java Edition, each stronghold storeroom chest contains 1โ€“4 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
๐Ÿ‘ Image
Apple
1โ€“315โ„6247.5%1.2102.1
๐Ÿ‘ Image
Bread
1โ€“315โ„6247.5%1.2102.1
๐Ÿ‘ Image
Coal
3โ€“810โ„6234.3%2.2182.9
๐Ÿ‘ Image
Iron Ingot
1โ€“510โ„6234.3%1.2102.9
๐Ÿ‘ Image
Redstone Dust
4โ€“95โ„6218.6%1.3105.4
๐Ÿ‘ Image
Gold Ingot
1โ€“35โ„6218.6%0.4035.4
๐Ÿ‘ Image
Enchanted Book[F]
11โ„624.0%0.04025.2
๐Ÿ‘ Image
Iron Pickaxe
11โ„624.0%0.04025.2
{ "chestNames": [ "stronghold-storeroom" ], "gameVersion": "Java", "loot": { "stronghold-storeroom": { "poolsJava": [ { "items": { "coal": [ 3, 8, 10 ], "bread": [ 1, 3, 15 ], "apple": [ 1, 3, 15 ], "iron-pickaxe": [ 1, 1, 1 ], "redstone": [ 4, 9, 5 ], "iron-ingot": [ 1, 5, 10 ], "gold-ingot": [ 1, 3, 5 ], "enchanted-book": [ 1, 1, 1 ] }, "rolls": [ 1, 4 ], "totalweight": 62 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "redstone": { "itemname": "redstone", "sizes": [ "4โ€“9" ], "sortsize": [ 6.5 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>&frasl;<sub>62</sub>" ], "avgamount": 1.310483870967742, "chanceany": 0.18599883286357333 }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "1โ€“3" ], "sortsize": [ 2 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>&frasl;<sub>62</sub>" ], "avgamount": 0.4032258064516129, "chanceany": 0.18599883286357333 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1โ€“5" ], "sortsize": [ 3 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>&frasl;<sub>62</sub>" ], "avgamount": 1.2096774193548387, "chanceany": 0.34326506922961153 }, "iron-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>62</sub>" ], "chanceany": 0.03967744439487575, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 2, "avgamount": 0.04032258064516129, "itemname": "iron-pickaxe" }, "apple": { "sortsize": [ 2 ], "weights": [ "<sup>15</sup>&frasl;<sub>62</sub>" ], "chanceany": 0.4753516873195087, "sizes": [ "1โ€“3" ], "sortweight": [ 15 ], "armor": 0, "material": 0, "avgamount": 1.2096774193548387, "itemname": "apple" }, "bread": { "sortsize": [ 2 ], "weights": [ "<sup>15</sup>&frasl;<sub>62</sub>" ], "chanceany": 0.4753516873195087, "sizes": [ "1โ€“3" ], "sortweight": [ 15 ], "armor": 0, "material": 0, "avgamount": 1.2096774193548387, "itemname": "bread" }, "coal": { "itemname": "coal", "sizes": [ "3โ€“8" ], "sortsize": [ 5.5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>&frasl;<sub>62</sub>" ], "avgamount": 2.217741935483871, "chanceany": 0.34326506922961153 }, "enchanted-book": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>62</sub>" ], "chanceany": 0.03967744439487575, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.04032258064516129, "itemname": "enchanted-book" } }, "superheader": "[[Stronghold]]", "poolsJavaUpcoming": [], "structure": "Stronghold", "container": "Storeroom chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "ink-sac": { "sortsize": [ 2 ], "weights": [ "<sup>75</sup>&frasl;<sub>386</sub>" ], "chanceany": 0.40018245990447665, "sizes": [ "1โ€“3" ], "sortweight": [ 75 ], "armor": 0, "material": 0, "avgamount": 0.9715025906735751, "itemname": "ink-sac" }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "1โ€“3" ], "sortsize": [ 2 ], "sortweight": [ 25 ], "weights": [ "<sup>25</sup>&frasl;<sub>386</sub>" ], "avgamount": 0.3238341968911917, "chanceany": 0.15176544111650658 }, "coal": { "itemname": "coal", "sizes": [ "3โ€“8" ], "sortsize": [ 5.5 ], "sortweight": [ 50 ], "weights": [ "<sup>50</sup>&frasl;<sub>386</sub>" ], "avgamount": 1.7810880829015545, "chanceany": 0.2845331813431661 }, "bread": { "sortsize": [ 2 ], "weights": [ "<sup>75</sup>&frasl;<sub>386</sub>" ], "chanceany": 0.40018245990447665, "sizes": [ "1โ€“3" ], "sortweight": [ 75 ], "armor": 0, "material": 0, "avgamount": 0.9715025906735751, "itemname": "bread" }, "iron-pickaxe": { "itemname": "iron-pickaxe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>&frasl;<sub>386</sub>" ], "avgamount": 0.03238341968911917, "chanceany": 0.03196665510523944 }, "apple": { "sortsize": [ 2 ], "weights": [ "<sup>75</sup>&frasl;<sub>386</sub>" ], "chanceany": 0.40018245990447665, "sizes": [ "1โ€“3" ], "sortweight": [ 75 ], "armor": 0, "material": 0, "avgamount": 0.9715025906735751, "itemname": "apple" }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1โ€“5" ], "sortsize": [ 3 ], "sortweight": [ 50 ], "weights": [ "<sup>50</sup>&frasl;<sub>386</sub>" ], "avgamount": 0.9715025906735751, "chanceany": 0.2845331813431661 }, "redstone": { "sortsize": [ 6.5 ], "weights": [ "<sup>25</sup>&frasl;<sub>386</sub>" ], "chanceany": 0.15176544111650658, "sizes": [ "4โ€“9" ], "sortweight": [ 25 ], "armor": 0, "material": 0, "avgamount": 1.052461139896373, "itemname": "redstone" }, "enchanted-book": { "sortsize": [ 1 ], "weights": [ "<sup>6</sup>&frasl;<sub>386</sub>" ], "chanceany": 0.038260740605857047, "sizes": [ 1 ], "sortweight": [ 6 ], "armor": 0, "material": 0, "avgamount": 0.038860103626943004, "itemname": "enchanted-book" } }, "poolsBedrock": [ { "items": { "ink-sac": [ 1, 3, 75 ], "gold-ingot": [ 1, 3, 25 ], "coal": [ 3, 8, 50 ], "apple": [ 1, 3, 75 ], "iron-pickaxe": [ 1, 1, 5 ], "redstone": [ 4, 9, 25 ], "iron-ingot": [ 1, 5, 50 ], "bread": [ 1, 3, 75 ], "enchanted-book": [ 1, 1, 6 ] }, "rolls": [ 1, 4 ], "totalweight": 386 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "1โ€“4" ], "itemDataBedrockUpcoming": [], "header": "Storeroom", "allRollsJava": [ "1โ€“4" ], "link": "[[stronghold]] storeroom", "structID": "stronghold" } } }

In Bedrock Edition, each stronghold storeroom chest contains 1โ€“4 item stacks, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
๐Ÿ‘ Image
Apple
1โ€“375โ„38640.0%0.9722.5
๐Ÿ‘ Image
Bread
1โ€“375โ„38640.0%0.9722.5
๐Ÿ‘ Image
Ink Sac
1โ€“375โ„38640.0%0.9722.5
๐Ÿ‘ Image
Coal
3โ€“850โ„38628.5%1.7813.5
๐Ÿ‘ Image
Iron Ingot
1โ€“550โ„38628.5%0.9723.5
๐Ÿ‘ Image
Redstone Dust
4โ€“925โ„38615.2%1.0526.6
๐Ÿ‘ Image
Gold Ingot
1โ€“325โ„38615.2%0.3246.6
๐Ÿ‘ Image
Enchanted Book[F]
16โ„3863.8%0.03926.1
๐Ÿ‘ Image
Iron Pickaxe
15โ„3863.2%0.03231.3
{ "chestNames": [ "stronghold-storeroom" ], "gameVersion": "Bedrock", "loot": { "stronghold-storeroom": { "poolsJava": [ { "items": { "coal": [ 3, 8, 10 ], "bread": [ 1, 3, 15 ], "apple": [ 1, 3, 15 ], "iron-pickaxe": [ 1, 1, 1 ], "redstone": [ 4, 9, 5 ], "iron-ingot": [ 1, 5, 10 ], "gold-ingot": [ 1, 3, 5 ], "enchanted-book": [ 1, 1, 1 ] }, "rolls": [ 1, 4 ], "totalweight": 62 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "redstone": { "itemname": "redstone", "sizes": [ "4โ€“9" ], "sortsize": [ 6.5 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>&frasl;<sub>62</sub>" ], "avgamount": 1.310483870967742, "chanceany": 0.18599883286357333 }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "1โ€“3" ], "sortsize": [ 2 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>&frasl;<sub>62</sub>" ], "avgamount": 0.4032258064516129, "chanceany": 0.18599883286357333 }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1โ€“5" ], "sortsize": [ 3 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>&frasl;<sub>62</sub>" ], "avgamount": 1.2096774193548387, "chanceany": 0.34326506922961153 }, "iron-pickaxe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>62</sub>" ], "chanceany": 0.03967744439487575, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 2, "avgamount": 0.04032258064516129, "itemname": "iron-pickaxe" }, "apple": { "sortsize": [ 2 ], "weights": [ "<sup>15</sup>&frasl;<sub>62</sub>" ], "chanceany": 0.4753516873195087, "sizes": [ "1โ€“3" ], "sortweight": [ 15 ], "armor": 0, "material": 0, "avgamount": 1.2096774193548387, "itemname": "apple" }, "bread": { "sortsize": [ 2 ], "weights": [ "<sup>15</sup>&frasl;<sub>62</sub>" ], "chanceany": 0.4753516873195087, "sizes": [ "1โ€“3" ], "sortweight": [ 15 ], "armor": 0, "material": 0, "avgamount": 1.2096774193548387, "itemname": "bread" }, "coal": { "itemname": "coal", "sizes": [ "3โ€“8" ], "sortsize": [ 5.5 ], "sortweight": [ 10 ], "weights": [ "<sup>10</sup>&frasl;<sub>62</sub>" ], "avgamount": 2.217741935483871, "chanceany": 0.34326506922961153 }, "enchanted-book": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>&frasl;<sub>62</sub>" ], "chanceany": 0.03967744439487575, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.04032258064516129, "itemname": "enchanted-book" } }, "superheader": "[[Stronghold]]", "poolsJavaUpcoming": [], "structure": "Stronghold", "container": "Storeroom chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "ink-sac": { "sortsize": [ 2 ], "weights": [ "<sup>75</sup>&frasl;<sub>386</sub>" ], "chanceany": 0.40018245990447665, "sizes": [ "1โ€“3" ], "sortweight": [ 75 ], "armor": 0, "material": 0, "avgamount": 0.9715025906735751, "itemname": "ink-sac" }, "gold-ingot": { "itemname": "gold-ingot", "sizes": [ "1โ€“3" ], "sortsize": [ 2 ], "sortweight": [ 25 ], "weights": [ "<sup>25</sup>&frasl;<sub>386</sub>" ], "avgamount": 0.3238341968911917, "chanceany": 0.15176544111650658 }, "coal": { "itemname": "coal", "sizes": [ "3โ€“8" ], "sortsize": [ 5.5 ], "sortweight": [ 50 ], "weights": [ "<sup>50</sup>&frasl;<sub>386</sub>" ], "avgamount": 1.7810880829015545, "chanceany": 0.2845331813431661 }, "bread": { "sortsize": [ 2 ], "weights": [ "<sup>75</sup>&frasl;<sub>386</sub>" ], "chanceany": 0.40018245990447665, "sizes": [ "1โ€“3" ], "sortweight": [ 75 ], "armor": 0, "material": 0, "avgamount": 0.9715025906735751, "itemname": "bread" }, "iron-pickaxe": { "itemname": "iron-pickaxe", "sizes": [ 1 ], "sortsize": [ 1 ], "sortweight": [ 5 ], "weights": [ "<sup>5</sup>&frasl;<sub>386</sub>" ], "avgamount": 0.03238341968911917, "chanceany": 0.03196665510523944 }, "apple": { "sortsize": [ 2 ], "weights": [ "<sup>75</sup>&frasl;<sub>386</sub>" ], "chanceany": 0.40018245990447665, "sizes": [ "1โ€“3" ], "sortweight": [ 75 ], "armor": 0, "material": 0, "avgamount": 0.9715025906735751, "itemname": "apple" }, "iron-ingot": { "itemname": "iron-ingot", "sizes": [ "1โ€“5" ], "sortsize": [ 3 ], "sortweight": [ 50 ], "weights": [ "<sup>50</sup>&frasl;<sub>386</sub>" ], "avgamount": 0.9715025906735751, "chanceany": 0.2845331813431661 }, "redstone": { "sortsize": [ 6.5 ], "weights": [ "<sup>25</sup>&frasl;<sub>386</sub>" ], "chanceany": 0.15176544111650658, "sizes": [ "4โ€“9" ], "sortweight": [ 25 ], "armor": 0, "material": 0, "avgamount": 1.052461139896373, "itemname": "redstone" }, "enchanted-book": { "sortsize": [ 1 ], "weights": [ "<sup>6</sup>&frasl;<sub>386</sub>" ], "chanceany": 0.038260740605857047, "sizes": [ 1 ], "sortweight": [ 6 ], "armor": 0, "material": 0, "avgamount": 0.038860103626943004, "itemname": "enchanted-book" } }, "poolsBedrock": [ { "items": { "ink-sac": [ 1, 3, 75 ], "gold-ingot": [ 1, 3, 25 ], "coal": [ 3, 8, 50 ], "apple": [ 1, 3, 75 ], "iron-pickaxe": [ 1, 1, 5 ], "redstone": [ 4, 9, 25 ], "iron-ingot": [ 1, 5, 50 ], "bread": [ 1, 3, 75 ], "enchanted-book": [ 1, 1, 6 ] }, "rolls": [ 1, 4 ], "totalweight": 386 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "1โ€“4" ], "itemDataBedrockUpcoming": [], "header": "Storeroom", "allRollsJava": [ "1โ€“4" ], "link": "[[stronghold]] storeroom", "structID": "stronghold" } } }
  1. โ†‘ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. โ†‘ a b The weight of this item relative to other items in the pool.
  3. โ†‘ a b The odds of finding any of this item in a single chest.
  4. โ†‘ a b The number of items expected per chest, averaged over a large number of chests.
  5. โ†‘ a b The average number of chests the player should expect to search to find any of this item.
  6. โ†‘ a b Enchantment probabilities are the same as a level-30 enchantment on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.

Libraries

[edit | edit source]

In Java Edition, each stronghold library chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
2โ€“10ร— 1ร— 2โ€“10ร— 1ร—
๐Ÿ‘ Image
Eye Armor Trim Smithing Template
โ€”1โ€”1โ„1100.0%1.0001.0
๐Ÿ‘ Image
Paper
2โ€“7โ€”20โ„52โ€”89.2%10.3851.1
๐Ÿ‘ Image
Book
1โ€“3โ€”20โ„52โ€”89.2%4.6151.1
๐Ÿ‘ Image
Enchanted Book[F]
1โ€”10โ„52โ€”67.8%1.1541.5
๐Ÿ‘ Image
Compass
1โ€”1โ„52โ€”10.9%0.1159.2
๐Ÿ‘ Image
Empty Map
1โ€”1โ„52โ€”10.9%0.1159.2
{ "chestNames": [ "stronghold-library" ], "gameVersion": "Java", "loot": { "stronghold-library": { "poolsJava": [ { "items": { "empty-map": [ 1, 1, 1 ], "enchanted-book": [ 1, 1, 10 ], "paper": [ 2, 7, 20 ], "compass": [ 1, 1, 1 ], "book": [ 1, 3, 20 ] }, "rolls": [ 2, 10 ], "totalweight": 52 }, { "items": { "eye-armor-trim-smithing-template": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "eye-armor-trim-smithing-template": { "itemname": "eye-armor-trim-smithing-template", "sizes": [ "โ€”", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 1 ], "weights": [ "โ€”", "<sup>1</sup>&frasl;<sub>1</sub>" ], "avgamount": 1, "chanceany": 1 }, "empty-map": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>52</sub>", "โ€”" ], "chanceany": 0.10885842114094657, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.11538461538461539, "itemname": "empty-map" }, "book": { "itemname": "book", "sizes": [ "1โ€“3", "โ€”" ], "sortsize": [ 2, 0 ], "sortweight": [ 20, 0 ], "weights": [ "<sup>20</sup>&frasl;<sub>52</sub>", "โ€”" ], "avgamount": 4.615384615384615, "chanceany": 0.8919829527458125 }, "paper": { "itemname": "paper", "sizes": [ "2โ€“7", "โ€”" ], "sortsize": [ 4.5, 0 ], "sortweight": [ 20, 0 ], "weights": [ "<sup>20</sup>&frasl;<sub>52</sub>", "โ€”" ], "avgamount": 10.384615384615385, "chanceany": 0.8919829527458125 }, "compass": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>52</sub>", "โ€”" ], "chanceany": 0.10885842114094657, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.11538461538461539, "itemname": "compass" }, "enchanted-book": { "itemname": "enchanted-book", "sizes": [ 1, "โ€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>&frasl;<sub>52</sub>", "โ€”" ], "avgamount": 1.1538461538461537, "chanceany": 0.6782168579212767 } }, "superheader": "[[Stronghold]]", "poolsJavaUpcoming": [], "structure": "Stronghold", "container": "Library chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "map": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>270</sub>", "โ€”" ], "chanceany": 0.10505089050634986, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.1111111111111111, "itemname": "map" }, "eye-armor-trim-smithing-template": { "itemname": "eye-armor-trim-smithing-template", "sizes": [ "โ€”", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 1 ], "weights": [ "โ€”", "<sup>1</sup>&frasl;<sub>1</sub>" ], "avgamount": 1, "chanceany": 1 }, "book": { "itemname": "book", "sizes": [ "1โ€“3", "โ€”" ], "sortsize": [ 2, 0 ], "sortweight": [ 100, 0 ], "weights": [ "<sup>100</sup>&frasl;<sub>270</sub>", "โ€”" ], "avgamount": 4.444444444444445, "chanceany": 0.8829194743853341 }, "compass": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>270</sub>", "โ€”" ], "chanceany": 0.10505089050634986, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.1111111111111111, "itemname": "compass" }, "paper": { "itemname": "paper", "sizes": [ "2โ€“7", "โ€”" ], "sortsize": [ 4.5, 0 ], "sortweight": [ 100, 0 ], "weights": [ "<sup>100</sup>&frasl;<sub>270</sub>", "โ€”" ], "avgamount": 10, "chanceany": 0.8829194743853341 }, "enchanted-book": { "itemname": "enchanted-book", "sizes": [ 1, "โ€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 60, 0 ], "weights": [ "<sup>60</sup>&frasl;<sub>270</sub>", "โ€”" ], "avgamount": 1.3333333333333333, "chanceany": 0.7290359626173577 } }, "poolsBedrock": [ { "items": { "map": [ 1, 1, 5 ], "enchanted-book": [ 1, 1, 60 ], "paper": [ 2, 7, 100 ], "compass": [ 1, 1, 5 ], "book": [ 1, 3, 100 ] }, "rolls": [ 2, 10 ], "totalweight": 270 }, { "items": { "eye-armor-trim-smithing-template": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2โ€“10", 1 ], "itemDataBedrockUpcoming": [], "header": "Library", "allRollsJava": [ "2โ€“10", 1 ], "link": "[[stronghold]] library", "structID": "stronghold" } } }

In Bedrock Edition, each stronghold library chest contains items drawn from 2 pools, with the following distribution:

Item Stack Size [A] Weight [B] Chance [C] Avg.
per chest
[D]
Avg. # chests
to search
[E]
2โ€“10ร— 1ร— 2โ€“10ร— 1ร—
๐Ÿ‘ Image
Eye Armor Trim Smithing Template
โ€”1โ€”1โ„1100.0%1.0001.0
๐Ÿ‘ Image
Paper
2โ€“7โ€”100โ„270โ€”88.3%10.0001.1
๐Ÿ‘ Image
Book
1โ€“3โ€”100โ„270โ€”88.3%4.4441.1
๐Ÿ‘ Image
Enchanted Book[F]
1โ€”60โ„270โ€”72.9%1.3331.4
๐Ÿ‘ Image
Compass
1โ€”5โ„270โ€”10.5%0.1119.5
๐Ÿ‘ Image
Map[G]
1โ€”5โ„270โ€”10.5%0.1119.5
{ "chestNames": [ "stronghold-library" ], "gameVersion": "Bedrock", "loot": { "stronghold-library": { "poolsJava": [ { "items": { "empty-map": [ 1, 1, 1 ], "enchanted-book": [ 1, 1, 10 ], "paper": [ 2, 7, 20 ], "compass": [ 1, 1, 1 ], "book": [ 1, 3, 20 ] }, "rolls": [ 2, 10 ], "totalweight": 52 }, { "items": { "eye-armor-trim-smithing-template": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "poolsBedrockUpcoming": [], "itemDataJava": { "eye-armor-trim-smithing-template": { "itemname": "eye-armor-trim-smithing-template", "sizes": [ "โ€”", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 1 ], "weights": [ "โ€”", "<sup>1</sup>&frasl;<sub>1</sub>" ], "avgamount": 1, "chanceany": 1 }, "empty-map": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>52</sub>", "โ€”" ], "chanceany": 0.10885842114094657, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.11538461538461539, "itemname": "empty-map" }, "book": { "itemname": "book", "sizes": [ "1โ€“3", "โ€”" ], "sortsize": [ 2, 0 ], "sortweight": [ 20, 0 ], "weights": [ "<sup>20</sup>&frasl;<sub>52</sub>", "โ€”" ], "avgamount": 4.615384615384615, "chanceany": 0.8919829527458125 }, "paper": { "itemname": "paper", "sizes": [ "2โ€“7", "โ€”" ], "sortsize": [ 4.5, 0 ], "sortweight": [ 20, 0 ], "weights": [ "<sup>20</sup>&frasl;<sub>52</sub>", "โ€”" ], "avgamount": 10.384615384615385, "chanceany": 0.8919829527458125 }, "compass": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>&frasl;<sub>52</sub>", "โ€”" ], "chanceany": 0.10885842114094657, "sizes": [ 1, "โ€”" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.11538461538461539, "itemname": "compass" }, "enchanted-book": { "itemname": "enchanted-book", "sizes": [ 1, "โ€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 10, 0 ], "weights": [ "<sup>10</sup>&frasl;<sub>52</sub>", "โ€”" ], "avgamount": 1.1538461538461537, "chanceany": 0.6782168579212767 } }, "superheader": "[[Stronghold]]", "poolsJavaUpcoming": [], "structure": "Stronghold", "container": "Library chest", "itemDataJavaUpcoming": [], "allRollsJavaUpcoming": [], "itemDataBedrock": { "map": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>270</sub>", "โ€”" ], "chanceany": 0.10505089050634986, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.1111111111111111, "itemname": "map" }, "eye-armor-trim-smithing-template": { "itemname": "eye-armor-trim-smithing-template", "sizes": [ "โ€”", 1 ], "sortsize": [ 0, 1 ], "sortweight": [ 0, 1 ], "weights": [ "โ€”", "<sup>1</sup>&frasl;<sub>1</sub>" ], "avgamount": 1, "chanceany": 1 }, "book": { "itemname": "book", "sizes": [ "1โ€“3", "โ€”" ], "sortsize": [ 2, 0 ], "sortweight": [ 100, 0 ], "weights": [ "<sup>100</sup>&frasl;<sub>270</sub>", "โ€”" ], "avgamount": 4.444444444444445, "chanceany": 0.8829194743853341 }, "compass": { "sortsize": [ 1, 0 ], "weights": [ "<sup>5</sup>&frasl;<sub>270</sub>", "โ€”" ], "chanceany": 0.10505089050634986, "sizes": [ 1, "โ€”" ], "sortweight": [ 5, 0 ], "armor": 0, "material": 0, "avgamount": 0.1111111111111111, "itemname": "compass" }, "paper": { "itemname": "paper", "sizes": [ "2โ€“7", "โ€”" ], "sortsize": [ 4.5, 0 ], "sortweight": [ 100, 0 ], "weights": [ "<sup>100</sup>&frasl;<sub>270</sub>", "โ€”" ], "avgamount": 10, "chanceany": 0.8829194743853341 }, "enchanted-book": { "itemname": "enchanted-book", "sizes": [ 1, "โ€”" ], "sortsize": [ 1, 0 ], "sortweight": [ 60, 0 ], "weights": [ "<sup>60</sup>&frasl;<sub>270</sub>", "โ€”" ], "avgamount": 1.3333333333333333, "chanceany": 0.7290359626173577 } }, "poolsBedrock": [ { "items": { "map": [ 1, 1, 5 ], "enchanted-book": [ 1, 1, 60 ], "paper": [ 2, 7, 100 ], "compass": [ 1, 1, 5 ], "book": [ 1, 3, 100 ] }, "rolls": [ 2, 10 ], "totalweight": 270 }, { "items": { "eye-armor-trim-smithing-template": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 1 } ], "allRollsBedrockUpcoming": [], "allRollsBedrock": [ "2โ€“10", 1 ], "itemDataBedrockUpcoming": [], "header": "Library", "allRollsJava": [ "2โ€“10", 1 ], "link": "[[stronghold]] library", "structID": "stronghold" } } }
  1. โ†‘ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
  2. โ†‘ a b The weight of this item relative to other items in the pool.
  3. โ†‘ a b The odds of finding any of this item in a single chest.
  4. โ†‘ a b The number of items expected per chest, averaged over a large number of chests.
  5. โ†‘ a b The average number of chests the player should expect to search to find any of this item.
  6. โ†‘ a b Enchantment probabilities are the same as a level-30 enchantment on an enchanting table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
  7. โ†‘ Named unknown map, but changed to map 0, the scale level is 1:4, Maps from the same stack are stackable, but maps that are not stacked are unstackable despite looking identical.


Data values

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Java Edition:

Structure typeIdentifier
๐Ÿ‘ EnvSprite stronghold.png: Sprite image for stronghold in Minecraft
Stronghold
stronghold
StructureIdentifier
๐Ÿ‘ EnvSprite stronghold.png: Sprite image for stronghold in Minecraft
Stronghold
stronghold

Bedrock Edition:

StructureIdentifier Translation key
๐Ÿ‘ EnvSprite stronghold.png: Sprite image for stronghold in Minecraft
Stronghold
stronghold feature.stronghold

Config

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Java Edition:

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
๐Ÿ‘ Image
๐Ÿ‘ Image
Eye SpyFollow an Eye of EnderEnter a .

History

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Java Edition

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Java Edition Beta
July 01, 2011Jens Bergensten shares an image of mysterious ruins that resemble a stronghold. Unlike the implemented strongholds, a large part of these ruins are above-ground.
1.8Pre-releaseAdded strongholds as part of the Adventure Update. A single one generates per world. They are vacant except for regular mobs that spawn under normal conditions.
Strongholds have chests in libraries and in storerooms.
Pre-release 2 ;)Increased stronghold count to three per world instead of one.
Java Edition
1.0.0Beta 1.9 Prerelease 3The End portal room was added to the stronghold. The portal frames can be filled in using eyes of ender, but does not activate.
A pair of glass towers indicated the location of a stronghold's start (aka main entrance) and second for the portal room on top of them, extending from the top of the map to the stone bricks. This was a debug feature that Jeb forgot to remove.[2]
Strongholds now also have chests in corridor altars.
Beta 1.9 Prerelease 4Removed glass towers generating above strongholds.
The End portal is now functional.
Eyes of ender now properly point to strongholds.
?The game no longer prints the coordinates of generated strongholds to the output log.
1.4.212w40aStrongholds can now generate in the air in Superflat worlds with certain customization presets.
1.915w43aIncreased stronghold count to 128 per world, rather than 3.
Library chests now have 2โ€“10 stacks of items, rather than 1โ€“4 stacks.
Enchanted books found in library chests is now weighted to 10 rather than 2, and in single books rather than in groups of 1โ€“5.
16w06aStronghold placement formula changed.
pre3Eyes of ender can now point to the 125 new strongholds.
1.1721w07aStrongholds are no longer exposed in oceans. Instead, they get covered by the seabed.[3]
1.18.222w07aStrongholds now spawn in superflat, but not in the "Classic Flat" preset.
1.19.322w42aThe placement code has been changed to be more efficient, causing stronghold positions to shift.
1.19.4
Experiment
Update 1.20
23w04aEye armor trims are now found in stronghold chests.
23w05aIncreased the chance of eye armor trims from 4.7% to 10% in altar chests, and to 100% in library chests.
1.2023w12aChanges from 23w04a and 23w05a are now available without using the "Update 1.20" experimental data pack.
1.21.2pre1Strongholds can now generate in the pale garden biome.
1.21.424w44aThe changes from 1.21.2-pre1 are now available without using the "Winter Drop" experimental data pack.
1.21.625w20aRemoved saddles from stronghold corridor loot tables, replaced with 1โ€“5 leather.
1.21.925w31aCopper horse armor now generates in stronghold altar chests.

Bedrock Edition

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Pocket Edition Alpha
v0.9.0May 6, 2014Jeb posts on Instagram a photo of one section of a stronghold.
May 8, 2014Jeb posts another image of a stronghold, this time within the End portal room.
build 1Added strongholds.
The End portal block frame exists, but the player cannot travel to the End.
v0.9.2Strongholds are now more common.
v0.12.0Enchanted books can now be found in stronghold library chests.
v0.15.0build 1Maps can be found in stronghold library chests.
Pocket Edition
1.0.0alpha 0.17.0.1Strongholds now generate in new chunks.
Strongholds can now be found using eyes of ender.
Chests now generate in stronghold storerooms.
Ender pearls now generate in altar chests.
Bedrock Edition
1.9.0beta 1.9.0.0Cobblestone stairs in strongholds are replaced with stone stairs.
1.10.0beta 1.10.0.3Most strongholds no longer generate under village wells; they now generate under village meeting points.
Reduced chance of strongholds generating under villages.
beta 1.10.0.4Stone stairs in strongholds are changed back to cobblestone stairs.
1.18.0beta 1.18.0.22Strongholds are no longer able to generate mid-air in large caves.
1.19.80
Experiment
Next Major Update
Preview 1.19.80.21Eye armor trims are now found in stronghold chests.
1.20.70Preview 1.20.70.22Strongholds now always generate with an End portal room.
1.21.111Preview 1.21.110.22Copper horse armor now generates in stronghold altar chests.
26.30Preview 26.30.25Added iron doors and stone buttons for hallways in strongholds, to match Java Edition.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1Added strongholds.
TU25CU141.171.171.17Strongholds can now generate in the air in Superflat worlds with certain customization presets.
It is now possible to change the amount of strongholds that generate in a Superflat world. This means it is possible to have up to 3 strongholds instead of only 1.
TU60CU511.641.641.64Patch 301.0.11Stronghold chests can now generate emeralds and ink sacs.

New Nintendo 3DS Edition

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New Nintendo 3DS Edition
0.1.0Added strongholds.

Issues

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Issues relating to "Stronghold" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

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  • There are exactly 233 bookshelves in a large library, yielding 699 books if mined without Silk Touch, which is 10 stacks plus 59 left over.
  • Along with some other older structures, strongholds do not generate with air inside them.
  • As of Java Edition 1.16, all world seeds that have a pre-activated End portal in the first ring have been found.[4]

Gallery

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Screenshots

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Unique generation

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In other media

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Official artwork

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External links

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Notes

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  1. โ†‘ In superflat worlds, strongholds generate with the maximum number of rooms possible.
  2. โ†‘ If the portal is lit.
  3. โ†‘ a b c d e f g h i j k For simplicity, this number assumes the rooms are composed solely of stone bricks. However, the actual composition is as follows:
  4. โ†‘ Cite error: Invalid <ref> tag; no text was provided for refs named irondoors
  5. โ†‘ This chest uses the altar chest loot. This loot is found in loot_tables/chests/stronghold_corridor.
  6. โ†‘ a b c d Unlike other rooms, this structure only generates with stone bricks. It does not include mossy stone bricks, cracked stone bricks, and infested stone bricks.
  7. โ†‘ This chest uses the storeroom chest loot. This loot is found in loot_tables/chests/stronghold_crossing.
  8. โ†‘ a b This chest uses the library chest loot. This loot is found in loot_tables/chests/stronghold_library.

References

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  1. โ†‘ MC-140209 โ€“ Cracked and mossy stone brick infested blocks/monster eggs do not generate in strongholds โ€“ resolved as "Invalid".
  2. โ†‘ "Ah LOL! I forgot to remove the debug pillars from the strongholds. Oh well, it's not severe enough for another update" โ€“ @jeb_ (Jens Bergensten) on X (formerly Twitter), October 6, 2011
  3. โ†‘ MC-216191 โ€“ resolved as "Works As Intended".
  4. โ†‘ "1.16 12-eye seeds with spawn locations Latest" by hube12 โ€“ github.com, September 14, 2020.

Navigation

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