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VOOZH | about |
| Renewable | Yes |
|---|---|
| Stackable | No |
| Tool | None |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | 0 NONE |
| Note block instrument | Default (Harp) |
{
"title": "Air",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "No",
"label": "Stackable"
},
{
"field": "None",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 0 NONE</span>",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Air"
],
"images": [
"Air.png",
"Air (shown) JE2.png"
]
}
Air is an invisible block used to define unoccupied space where other blocks and items could exist; it represents the absence of a block or an item. It is one of the few blocks in the game that players cannot normally interact with.
Cave air[Java Edition only] is a variant found only underground in carver caves and some generated structures along with features like lava lakes.
Void air[Java Edition only] is a variant used internally for the 'air' in unloaded chunks and outside of the world height limits (above Y=319 and below Y=-64 in the Overworld, and above Y=255 and below Y=0 in the Nether and the End dimensions).
All types of air are completely invisible.
The only exception is that air can be visualized with the use of structure blocks in Save mode: when "Show invisible blocks" is enabled, air is represented as small blue-edged cubes. Air, cave air, and void air are all displayed identically.
In Bedrock Edition, air cannot be obtained in the inventory without editing.
In Java Edition, the block is completely unobtainable as an item. When attempting to use commands with air as an item ID:
/give does nothing./clear will always fail to find any matching items./item replace deletes the item in the specified slot./summon to attempt to create an item entity (i.e. /summon item ~ ~ ~ {Item:{id:"air"}}) does nothing.As a block, air can be destroyed or created only by the placement or removal of other blocks respectively. When using commands such as /fill, specifying air deletes other blocks.
Upon world generation, all otherwise empty spaces are occupied by air.
In Java Edition, carver caves and some underground structures generate containing cave air instead, including mineshafts[1], strongholds, monster rooms, and lava lakes[2], and void air is used in place of unloaded chunks and above or below the world's buildable area to denote illegal locations for blocks to be put.
When other blocks are destroyed by any means, air is created.
Air shares some properties with non-solid blocks, including allowing the player or mob to move within that space without suffocating, and also to catch their breath if they are drowning in water.
Cave air and void air have no special properties; they function the same as normal air.
Air and its variants are destroyed when pushed by a piston. They cannot be pulled by sticky pistons.
| Block | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
| 👁 BlockSprite air.png: Sprite image for air in Minecraft Air | air | Block & Item | airparrots_spawnable_onreplaceable |
block.minecraft.air |
| 👁 BlockSprite cave-air.png: Sprite image for cave-air in Minecraft Cave Air | cave_air | Block | airreplaceable |
block.minecraft.cave_air |
| 👁 BlockSprite void-air.png: Sprite image for void-air in Minecraft Void Air | void_air | Block | airreplaceable |
block.minecraft.void_air |
| Fluid | Identifier |
|---|---|
| 👁 BlockSprite air.png: Sprite image for air in Minecraft Empty | empty |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| 👁 BlockSprite air.png: Sprite image for air in Minecraft Air | air | 413 | Block & Ungiveable Item[i 2] | Identical[i 3] (Numeric: -158) |
tile.air.name |
| Java Edition pre-Classic | |||||||
|---|---|---|---|---|---|---|---|
| Cave game tech test | Added air, which is any space devoid of blocks. | ||||||
| Air is not internally considered a block. | |||||||
| Java Edition Indev | |||||||
| 0.31 | 20100114 | Air now affects liquid blocks that are horizontally adjacent to it. If air is touching the fluid block, there is a 2⁄3 chance for the fluid block to disappear and make the pool recede, and a 1⁄3 chance for the fluid block to fill the air, making the pool spread. | |||||
| Java Edition | |||||||
| 1.7.2 | 13w38b | Air is now internally a block.[3] | |||||
| 1.9 | 16w02a | Air is now translatable into other languages. | |||||
| 1.10 | 16w20a | 👁 Image Air can now be visualized with the use of structure blocks. | |||||
| 1.13 | 18w06a | Two new variations of air have been added: cave air and void air. | |||||
| Carver caves now generate cave air instead of normal air. | |||||||
| Void air is now internally used at Y values outside the world height boundaries and in unloaded chunks. | |||||||
| 1.15 | 19w39a | 👁 Image Outlines of air shown by "show invisible blocks" by a structure block no longer have black outlines. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| Pre-release | Added air. | ||||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| Build 0016 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added air. |
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | Added air. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | Prior to The Flattening, this block's numeric ID was 0. | |||||
replace arguments for /fill, cave and void air are treated as regular air, meaning that /fill x y z x y z block replace air also fills cave air and void air. When trying to replace cave or void air, the command fails even if cave or void air is present.Issues relating to "Air" are maintained on the bug tracker. Issues should be reported and viewed there.
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