![]() |
VOOZH | about |
A button is a non-solid block that produces a temporary redstone signal and powers its attached block when pressed by a player or a wind charge. The material a button is made of affects how long it remains pressed and whether it can be pressed by other means.
The crafting recipe is the same for all types and variants of buttons, using a single matching plank, stone, or polished blackstone block to craft the matching button.
Oak buttons can generate inside trial chambers between dispensers with random surprises or loots. In Java Edition, stone buttons can generate inside strongholds next to iron doors. Jungle buttons generate naturally on house walls in desert villages. Stone buttons can also generate in desert villages, in armorer houses attached to granite.
A button can be used as a monostable power source (it automatically deactivates shortly after being activated).
A stone button stays on for 20 ticks (1 second), while a wooden button stays on for 30 ticks (1.5 seconds).
Buttons can be placed by using it on a surface.
They can be attached to the side, bottom and top of any full opaque block.
Buttons are usually in an inactive state, but can be temporarily activated by players. A button can be activated by using it.
While active, a button:
When a button changes state it provides a redstone update to all redstone components adjacent to itself (including above and below), and to all redstone components adjacent to its attachment block.
A button is removed and drops as an item if:
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| face | wall | ceilingfloorwall | The face of the block it's placed on. Floor is on top of a block, ceiling is on the bottom, and wall is on one of its sides. |
| facing | north | eastnorthsouthwest | The direction it's facing. Opposite to the direction the player is facing if placed on the side of a block. |
| powered | false | falsetrue | If true, the button is currently activated. |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| button_pressed_bit | 0x8 | false | falsetrue | 01 | If the button is currently activated. |
| facing_direction | 0x10x20x4 | 0 | 012345 | 012345 | The direction it's facing.
|
| Java Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v1.0.1 | Added stone buttons. | ||||||
| Java Edition | |||||||
| 1.4.2 | 12w34a | Added oak buttons. | |||||
| 12w34b | Added a recipe for oak buttons. | ||||||
| The recipe for stone buttons now requires one stone, rather than two. | |||||||
| 12w37a | The redstone signal duration of the buttonβ[more information needed] has been changed from 18 to 24 game ticks. | ||||||
| 1.8 | 14w04a | Buttons are now able to be placed on the top and bottom of blocks, and can currently only face north. | |||||
| 14w10a | The models of buttons have been changed. | ||||||
| 1.9 | 15w46a | Mobs no longer spawn on buttons. | |||||
| 1.13 | 17w47a | The names of buttons have been split. | |||||
| Buttons can no longer be placed on top of pistons. | |||||||
| Buttons can now be placed in all 4 rotations on the top and bottom of a block. | |||||||
| Added birch, spruce, jungle, acacia and dark oak buttons. | |||||||
| 1.16 | 20w06a | Added crimson and warped buttons. | |||||
| 20w15a | Added polished blackstone buttons. | ||||||
| 1.19 | 22w11a | Added mangrove buttons. | |||||
| 22w14a | Added mangrove swamps, which makes mangrove buttons obtainable. | ||||||
| 1.19.3 Experiment | 22w42a | Added bamboo buttons. | |||||
| 1.19.4 Experiment | 23w07a | Added cherry buttons. | |||||
| 1.21.2 Experiment | 24w40a | Added pale oak buttons. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.13.0 | build 1 | There are now two types of buttons: stone and wooden.β[more information needed] | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU9 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | There are now two types of buttons: stone and wooden.β[more information needed] |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Buttons are now able to be placed on the top and bottom of blocks. | |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Added birch, spruce, jungle, acacia and dark oak buttons. | ||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | Added two types of buttons: stone and wooden.β[more information needed] | ||||||
Issues relating to "Button" are maintained on the bug tracker. Issues should be reported and viewed there.
| π Image Blocks | |||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||
| |||||||||||||||||||||||||||