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Sculk Vein

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πŸ‘ Image
For the feature, see Sculk Vein (feature).
Sculk Vein
Renewable Yes
Stackable Yes (64)
Tool πŸ‘ SlotSprite Hoe Required.png: Sprite image for Hoe Required in Minecraft
Blast resistance 0.2
Hardness 0.2
Luminous No
Transparent Yes
Waterloggable Yes
Flammable No
Catches fire
from lava
No
Map color
 29 COLOR_BLACK
Note block instrument Default (Harp)
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 "label": "(link to Light article, displayed as Luminous)"
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 "label": "(link to Opacity article, displayed as Transparent)"
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 "field": "Yes",
 "label": "(link to Waterlogging article, displayed as Waterloggable)"
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A sculk vein is a block found in the deep dark or generated by sculk catalysts. It can generate or be placed on any side of a solid block.

Obtaining

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Breaking

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Sculk veins can be mined with any tool, but hoes are the quickest. A sculk vein drops itself only if it is broken with a tool enchanted with Silk Touch. Otherwise, it drops nothing.

  1. ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking Β§ Speed.

Natural generation

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Main article: Sculk vein (feature)

Sculk veins are generated within the deep dark biome.

Post-generation

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Sculk veins generate when a mob dies within 8 blocks of a sculk catalyst.

Usage

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Sculk veins can be placed on any and multiple sides of a block, similar to glow lichen.

Sculk veins cannot be destroyed by flowing water or lava.[1]

Sounds

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Java Edition:

πŸ‘ BlockSprite sculk-vein.png: Sprite image for sculk-vein in Minecraft
sculk_vein sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.sculk_vein.breaksubtitles.block.generic.break​0.80.8816
​Block placedBlocksWhen the block is placedblock.sculk_vein.placesubtitles.block.generic.place​0.80.8816
​Block breakingBlocksWhile the block is in the process of being brokenblock.sculk_vein.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.sculk_vein.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.sculk_vein.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

πŸ‘ BlockSprite sculk-vein.png: Sprite image for sculk-vein in Minecraft
sculk_vein sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksOnce the block has brokenbreak.sculk_vein​ ?1.00.8–1.0
​ ?BlocksWhen the block is placedbreak.sculk_vein​ ?1.00.8–1.0
​ ?BlocksWhile the block is in the process of being brokenstep.sculk_vein​ ?0.30.5
​ ?BlocksFalling on the block with fall damagestep.sculk_vein​ ?0.41.0
​ ?BlocksWalking on the blockstep.sculk_vein​ ?0.171.0
​ ?BlocksJumping from the blockstep.sculk_vein​ ?0.121.0
​ ?BlocksFalling on the block without fall damagestep.sculk_vein​ ?0.141.0

Data values

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Java Edition:

NameIdentifierForm Translation key
πŸ‘ BlockSprite sculk-vein.png: Sprite image for sculk-vein in Minecraft
Sculk Vein
sculk_veinBlock & Item block.minecraft.sculk_vein

Bedrock Edition:

NameIdentifierNumeric ID FormItem ID[i 1] Translation key
πŸ‘ BlockSprite sculk-vein.png: Sprite image for sculk-vein in Minecraft
Sculk Vein
sculk_vein714Block & Giveable Item[i 2]Identical[i 3] tile.sculk_vein.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ Available with /give command.
  3. ↑ The block's direct item form has the same ID as the block.

Block states

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See also: Block states

Java Edition:

Name Default value Allowed values Description
downfalsefalse
true
When true, a sculk vein texture is displayed on the bottom.
eastfalsefalse
true
When true, a sculk vein texture is displayed on the east.
northfalsefalse
true
When true, a sculk vein texture is displayed on the north.
southfalsefalse
true
When true, a sculk vein texture is displayed on the south.
upfalsefalse
true
When true, a sculk vein texture is displayed on the top.
waterloggedfalsefalse
true
Whether or not there's water in the same place as this sculk vein.
westfalsefalse
true
When true, a sculk vein texture is displayed on the west.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
multi_face_direction_bits0x1
0x2
0x4
0x8
0x10
0x20
00 to 630 to 63The directions the sculk vein exists. Each bit determines one direction:
  • 0x1: Down
  • 0x2: Up
  • 0x4: North
  • 0x8: South
  • 0x10: West
  • 0x20: East
0 is unused and it behaves like 63.

History

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Development

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October 3, 2020πŸ‘ Image
Sculk veins are shown at Minecraft Live 2020.
November 13, 2020πŸ‘ Image
The sculk veins has a new texture in a tweet from Brandon Pearce.
April 26, 2021Kingbdogz states that sculk features aren't coming in 1.17.
October 16, 2021Sculk features were delayed to 1.19.

Java Edition

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Java Edition
1.19Deep Dark Experimental Snapshot 1πŸ‘ Image
Added sculk veins.
22w11aImplemented sculk veins into normal snapshot.
22w15aCan now be placed on the top and sides of soul sand, mud, and maximum height snow.

Bedrock Edition

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Bedrock Edition
1.17.30beta 1.17.30.22"Sculk Veins" was mentioned in Bedrock Beta documentation.
beta 1.17.30.23πŸ‘ Image
Sculk Veins texture was shown in internal Caves & Cliffs textures.
1.18.0
Experiment
Vanilla Experiments
beta 1.18.0.22πŸ‘ Image
Added sculk veins behind the "Vanilla Experiments" experimental toggle.
1.18.10
Experiment
Wild Update
beta 1.18.10.21Sculk veins have been moved behind the "Wild Update" experimental toggle.
1.19.0Preview 1.19.0.21Sculk veins are now available without enabling experimental gameplay.

Issues

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Issues relating to "Sculk Vein" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

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Screenshots

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Renders

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References

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  1. ↑ MC-251170 β€“ Sculk veins sometimes are not waterlogged when next to water β€“ resolved as "Works As Intended".

Navigation

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Retrieved from "https://minecraft.wiki/w/Sculk_Vein?oldid=3515473"

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