VOOZH about

URL: https://minecraft.wiki/w/Red_Sand

⇱ Red Sand – Minecraft Wiki


Red Sand

From Minecraft Wiki
Jump to navigation Jump to search
Red Sand
Renewable Yes
Stackable Yes (64)
Tool πŸ‘ SlotSprite Shovel Required.png: Sprite image for Shovel Required in Minecraft
Blast resistance 0.5
Hardness 0.5
Luminous No
Transparent No
Waterloggable No
Flammable No
Catches fire
from lava
No
Map color
 15 COLOR_ORANGE
Note block instrument Snare Drum
{
 "title": "Red Sand",
 "rows": [
 {
 "field": "Yes",
 "label": "(link to Renewable resource article, displayed as Renewable)"
 },
 {
 "field": "Yes (64)",
 "label": "Stackable"
 },
 {
 "field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:SlotSprite Shovel Required.png article, displayed as 32x32px|link=|alt=SlotSprite Shovel Required.png: Sprite image for Shovel Required in Minecraft|class=pixel-image|)</span>",
 "label": "Tool"
 },
 {
 "field": "0.5",
 "label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
 },
 {
 "field": "0.5",
 "label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
 },
 {
 "field": "No",
 "label": "(link to Light article, displayed as Luminous)"
 },
 {
 "field": "No",
 "label": "(link to Opacity article, displayed as Transparent)"
 },
 {
 "field": "No",
 "label": "(link to Waterlogging article, displayed as Waterloggable)"
 },
 {
 "field": "No",
 "label": "(link to Flammable article, displayed as Flammable)"
 },
 {
 "field": "No",
 "label": "Catches fire<br>from (link to lava article, displayed as lava)"
 },
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(216, 127, 51); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 15 COLOR<wbr/>_ORANGE</span>",
 "label": "(link to Map color article, displayed as Map color)"
 },
 {
 "field": "Snare Drum",
 "label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
 }
 ],
 "invimages": [
 "Red Sand"
 ],
 "images": [
 "Red Sand.png"
 ]
}

Red sand is a variant of sand found exclusively in badlands biomes. It can be used in place of sand in many crafting recipes, with the exception of concrete powder.

Obtaining

[edit | edit source]

Breaking

[edit | edit source]

The suitable tool to break red sand is shovel.

  1. ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking Β§ Speed.

Red sand drops itself when it's destroyed.

Natural generation

[edit | edit source]

Red sand generates naturally below Yβ‰ˆ74 in badlands biomes and variants, always in a single layer. Unlike sand, there is no red sandstone that supports it below.

Mob loot

[edit | edit source]

An enderman holding a red sand block drops the block upon death.

In Bedrock Edition, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 4 red sand when killed while showing the item as trade offer, if the player holds an emerald.

Trading

[edit | edit source]

Wandering traders may sell 4 red sand for 1 emerald. This is the only renewable method of obtaining red sand. Due to its low spawning rate and limited number of trades per spawn, it is more practical to obtain it through other means.

VillagerProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
πŸ‘ Image
Wandering Trader
Ordinary7%7%πŸ‘ Image
Emerald
4 Γ— πŸ‘ Image
6β€”β€”

Usage

[edit | edit source]
Main article: Falling Block

If the supporting block below a block of red sand is removed, it falls until it lands on the next available block. More specifically, the red sand block turns into a "falling block" entity, which is affected by gravity; when the falling block lands on a block with a solid top surface, it becomes a block again. More information about the falling block entity is available in the main article listed above.

If falling red sand lands and covers the head of a mob or the player, the mob or player buried in it continuously receives suffocation damage. If falling red sand lands in the space occupied by a non-solid block (such as torch, rail, or redstone dust) or a block less than a full block tall (such as slab or soul sand[1]), the red sand drops and turns into an item. If it falls onto a cobweb, it falls slowly until it has gone through completely; if it touches the ground while still inside the cobweb, the red sand becomes an item. Red sand that falls onto a lifting bubble column floats on top of the water until the bubble column is blocked or removed.

Though TNT does not break any blocks if it explodes underwater, if sand (including red sand), concrete powder (in one-block-deep water only), or gravel falls and covers the TNT before it explodes, blocks are broken as normal. This trick can be used to collect blocks underwater, or break into underwater structures such as the ocean monument without mining.

Crafting ingredient

[edit | edit source]
Name Ingredients Crafting recipe Description
Red Sandstone
TNT Gunpowder +
πŸ‘ Invicon Gunpowder.png: Inventory sprite for Gunpowder in Minecraft as shown in-game linking to Gunpowder with description: Gunpowder
πŸ‘ Invicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red Sand
πŸ‘ Invicon Gunpowder.png: Inventory sprite for Gunpowder in Minecraft as shown in-game linking to Gunpowder with description: Gunpowder
πŸ‘ Invicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red Sand
πŸ‘ Invicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red Sand
πŸ‘ Invicon Gunpowder.png: Inventory sprite for Gunpowder in Minecraft as shown in-game linking to Gunpowder with description: Gunpowder
πŸ‘ Invicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red Sand
πŸ‘ Invicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red Sand
πŸ‘ Invicon Gunpowder.png: Inventory sprite for Gunpowder in Minecraft as shown in-game linking to Gunpowder with description: Gunpowder
πŸ‘ Invicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red Sand
πŸ‘ Invicon Gunpowder.png: Inventory sprite for Gunpowder in Minecraft as shown in-game linking to Gunpowder with description: Gunpowder

πŸ‘ Invicon TNT.png: Inventory sprite for TNT in Minecraft as shown in-game linking to TNT with description: TNT
It is possible to use any combination of sand and red sand.

Smelting ingredient

[edit | edit source]
Name Ingredients Smelting recipe
Glass  +
Any fuel
πŸ‘ Invicon Red Sand.png: Inventory sprite for Red Sand in Minecraft as shown in-game with description: Red Sand

πŸ‘ Invicon Coal.png: Inventory sprite for Coal in Minecraft as shown in-game linking to Coal with description: Coal
πŸ‘ Invicon Charcoal.png: Inventory sprite for Charcoal in Minecraft as shown in-game linking to Charcoal with description: Charcoal
πŸ‘ Invicon Oak Log.png: Inventory sprite for Oak Log in Minecraft as shown in-game linking to Oak Log with description: Log
πŸ‘ Invicon Oak Planks.png: Inventory sprite for Oak Planks in Minecraft as shown in-game linking to Oak Planks with description: Overworld Planks
πŸ‘ Invicon Lava Bucket.png: Inventory sprite for Lava Bucket in Minecraft as shown in-game linking to Lava Bucket with description: Lava Bucket
πŸ‘ Invicon Block of Coal.png: Inventory sprite for Block of Coal in Minecraft as shown in-game linking to Block of Coal with description: Block of Coal

πŸ‘ Invicon Glass.png: Inventory sprite for Glass in Minecraft as shown in-game linking to Glass with description: Glass
0.1

Farms

[edit | edit source]

Cactus can only be placed on red sand or sand, and can also be used for farming bamboo, sugar cane and kelp.

Turtle eggs

[edit | edit source]

A turtle egg can hatch on red sand, but not any other non-sand block.

Ambience

[edit | edit source]

Red sand rarely emits ambient noises if there is sand or red sand 8 blocks away in at least 3 of the 4 horizontal directions. In order to emit sounds, the block directly above red sand must be air.

Sounds

[edit | edit source]

Generic

[edit | edit source]

Java Edition:

πŸ‘ BlockSprite sand.png: Sprite image for sand in Minecraft
sand sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.sand.breaksubtitles.block.generic.break​1.00.816
​Block placedBlocksWhen the block is placedblock.sand.placesubtitles.block.generic.place​1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.sand.hitsubtitles.block.generic.hit​0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.sand.fallsubtitles.block.generic.fall​0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.sand.stepsubtitles.block.generic.footsteps​0.151.016

Bedrock Edition:

πŸ‘ BlockSprite sand.png: Sprite image for sand in Minecraft
sand sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksOnce the block has brokendig.sand​ ?1.00.8–1.0
​ ?BlocksWhen the block is placeddig.sand​ ?1.00.8–1.0
​ ?BlocksWhile the block is in the process of being brokenhit.sand​ ?0.230.5
​ ?PlayersFalling on the block with fall damagefall.sand​ ?0.41.0
​ ?PlayersWalking on the blockstep.sand​ ?0.151.0
​ ?BlocksJumping from the blockjump.sand​ ?0.051.0
​ ?BlocksFalling on the block without fall damageland.sand​ ?0.141.0

Unique

[edit | edit source]
Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Sandy soundsAmbient/EnvironmentRandomly when there is a block of sand or red sand 8 blocks away in 3 of the 4 horizontal directions at the surface of the worldblock.sand.idlesubtitles.block.sand.idle​???

Data values

[edit | edit source]

Java Edition:

NameIdentifierFormBlock tagsItem tags Translation key
πŸ‘ BlockSprite red-sand.png: Sprite image for red-sand in Minecraft
Red Sand
red_sandBlock & Itembamboo_plantable_on
enderman_holdable
sand
mineable/shovel
sand
smelts_to_glass
block.minecraft.red_sand

Bedrock Edition:

NameIdentifierAlias ID Numeric ID FormItem ID[i 1] Translation key
πŸ‘ BlockSprite red-sand.png: Sprite image for red-sand in Minecraft
Red Sand
red_sandsand / 1-949Block & Giveable Item[i 2]Identical[i 3] tile.sand.red.name
  1. ↑ ID of block's direct item form, which is used in savegame files and addons.
  2. ↑ Available with /give command.
  3. ↑ The block's direct item form has the same ID as the block.

Falling block entity

[edit | edit source]
Falling Block
Hitbox size Height: 0.98 blocks
Width: 0.98 blocks
{
 "title": "Falling Block",
 "rows": [
 {
 "field": "Height: 0.98 blocks<br>Width: 0.98 blocks",
 "label": "(link to Hitbox article, displayed as Hitbox size)"
 }
 ],
 "invimages": [],
 "images": []
}
Main article: Falling Block
  • [NBT Compound / JSON Object] Dynamic block entity data
    • Tags common to all entities see Template:Nbt inherit/entity/template
    • [NBT Compound / JSON Object] BlockState: The falling block represented by this entity.
    • [NBT Compound / JSON Object] TileEntityData: Optional. The tags of the block entity for this block.
    • [Byte] CancelDrop: 1 or 0 (true/false) - true if the block should be destroyed instead of placed after landing on a solid block. When true, the block is not dropped as an item, even if the DropItem tag is set to true. However, if the entity is deleted due to its Time value being too high, this tag is ignored and an item is dropped depending on the DropItem tag. CancelDrop defaults to 1 for falling suspicious sand and suspicious gravel, and 0 for the other vanilla falling blocks and any summoned falling block.
    • [Byte] DropItem: 1 or 0 (true/false) – true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set.
    • [Float] FallHurtAmount: Multiplied by the FallDistance to calculate the amount of damage to inflict. By default this value is 2HPπŸ‘ ❀️
      for anvils, and 6HPπŸ‘ ❀️
      πŸ‘ ❀️
      πŸ‘ ❀️
      for pointed dripstone.
    • [Int] FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling block. For vanilla falling blocks, always 40HPπŸ‘ ❀️
      Γ— 20
      .
    • [Byte] HurtEntities: 1 or 0 (true/false) – true if the block should hurt entities it falls on. Defaults to 1 for anvils and pointed dripstone and to 0 for the other vanilla falling blocks and any summoned falling block.
    • [Int] Time: The number of ticks the entity has existed. When Time goes above 600, or above 100 while the block is at Y=-64 or is outside building height, the entity is deleted.

Videos

[edit | edit source]

History

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition
1.7.213w39aπŸ‘ Image
Added red sand.
1.814w27bRed sand's textures now rotate randomly, making beaches and deserts look less uniform.
1.1016w20aFalling dust particles for unsupported red sand have been added.
1.1418w43aπŸ‘ Image
The texture of red sand has been changed.
18w47aπŸ‘ Image
The texture of red sand has been changed, once again.
19w05aAdded wandering traders, which sell red sand, making red sand a renewable resource.
1.16pre3Turtle eggs can now hatch on red sand.[2]
1.21.525w05aSand, red sand and terracotta of any color have a chance of playing ambient sounds when surrounded by any one of them on at least 3 sides 8 blocks away.
1.21.625w15aAmbient sand sounds no longer require sky access to play. Slightly decreased the chance for them to play. They now play in all biomes equally.
Red sand no longer makes ambient wind sounds (.block.sand.wind).
26.2snap1Added sulfur cubes, which have the ability to absorb red sand, giving them the regular archetype.
snap6Sulfur cubes can no longer absorb red sand.

Bedrock Edition

[edit | edit source]
Pocket Edition Alpha
v0.9.0build 1πŸ‘ Image
Added red sand.
build 2Red sand no longer turns into regular sand when falling.
v0.14.0build 1Red sand can now be used to craft red sandstone.
Bedrock Edition
1.10.0beta 1.10.0.3πŸ‘ Image
The textures of red sand have been changed.
1.11.0beta 1.11.0.4Red sand can now be bought from wandering traders.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Sand, red sand and terracotta of any color have a chance of playing ambient sounds when surrounded by any one of them on at least 3 sides 8 blocks away.
1.21.90Preview 1.21.90.21Ambient sand sounds no longer require sky access to play. Slightly decreased the chance for them to play. They now play in all biomes equally.
Red sand no longer makes ambient wind sounds (.block.sand.wind).
26.20
Experiment
Drop 2 of 2026
Preview 26.20.23Added sulfur cubes, which have the ability to absorb red sand, providing the football/regular effect to the mob.
26.30Preview 26.30.20Implemented all features from the "Drop 2 of 2026" experiment in vanilla gameplay.
Preview 26.30.27Red sand can no longer be absorbed by sulfur cubes.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU31CU191.221.221.22Patch 31.0.1πŸ‘ Image
Added red sand.
TU46CU361.381.381.38Patch 15Falling dust particles for unsupported red sand have been added.
1.90 πŸ‘ Image
The textures of red sand have been changed.
1.91Red sand can now be bought from wandering traders.
Red sand can now be smelted in a blast furnace.

New Nintendo 3DS Edition

[edit | edit source]
New Nintendo 3DS Edition
0.1.0πŸ‘ Image
Added red sand.

Data history

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition
1.814w06aRed sand now uses the newly-implemented model json file models/block/cube.json; previously the geometry was defined in the game code itself.
14w10aSand with numerical metadata variants 2 through 15, which are inaccessible through normal gameplay, now have no model πŸ‘ Image
rather than appearing identical to sand.
14w25aSand and its variant are now defined via block states rather than by numerical metadata. Prior to this version, the numerical metadata variants of sand were as follows:
DV Description
πŸ‘ BlockSprite sand.png: Sprite image for sand in Minecraft
0 Sand
πŸ‘ BlockSprite red-sand.png: Sprite image for red-sand in Minecraft
1 Red Sand
πŸ‘ BlockSprite missingno.png: Sprite image for missingno in Minecraft
2-15 Inaccessible "boring" variants of sand
14w26aSand with metadata values 2 through 15 have now been completely removed from the game.
1.1317w47aThe different block states for the sand ID have been split up into their own IDs.
Prior to The Flattening, this block's numeral ID was 12.

Bedrock Edition

[edit | edit source]
Bedrock Edition
1.21.20Preview 1.21.20.22The different block states for the sand ID have now been split up into their own IDs.
Prior to this version, the block state variants of sand were as follows:
Name Default value Allowed values Description
sand_typenormalnormalπŸ‘ Image
Sand
redπŸ‘ Image

Issues

[edit | edit source]

Issues relating to "Red Sand" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

[edit | edit source]

See also

[edit | edit source]

References

[edit | edit source]
  1. ↑ MC-77079 β€“ resolved as "Works As Intended".
  2. ↑ MC-185616 β€“ resolved as "Fixed".

Navigation

[edit | edit source]
Retrieved from "https://minecraft.wiki/w/Red_Sand?oldid=3629965"

Navigation menu