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Fireball

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This article is about the large explosive fireball fired by ghasts. For the smaller variant, see Small Fireball. For similar uses, see Fireball (disambiguation).
Fireball
Hitbox size In Java Edition:

Height: 1 block
Width: 1 block
In Bedrock Edition:
Height: 0.31 blocks
Width: 0.31 blocks

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 "label": "(link to Hitbox article, displayed as Hitbox size)"
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 "invimages": [],
 "images": [
 "Fire Charge.png"
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}

A fireball is a large, explosive, fire-starting projectile fired by ghasts as their only attack. It can be deflected with a melee attack or another projectile.

Behavior

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Fireballs have a straight trajectory unaffected by gravity and a theoretically infinite range. Fireballs can be deflected if hit by a player using a projectile or melee attack, sending them in the direction of the player's head.

Fireballs create an explosion upon impact with an entity or block, setting fire to nearby blocks. Fireballs shot by ghasts have an explosive force of 1. The minimum blast resistance required to absorb all blast force of a fireball is 4.034. However, blocks with resistance as low as 3.5 survive if hit from the sides or from the top.

At close range, fireballs deal massive damage; a direct hit deals 6HPπŸ‘ ❀️
πŸ‘ ❀️
πŸ‘ ❀️
projectile damage and up to 8.5HPπŸ‘ ❀️
Γ— 4.25
, 15HPπŸ‘ ❀️
Γ— 7.5
, or 22.5HPπŸ‘ ❀️
Γ— 11.25
explosion damage from the blast depending on difficulty, entities other than player treat all difficulties as normal. If an entity has the Fire Resistance effect or is naturally resistant to fire, a fireball does not deal projectile damage to them, although the explosion still can inflict damage. Fireballs rebounded by the player deal 1000HPπŸ‘ ❀️
Γ— 500
damage to a ghast upon direct hit, killing them. Because ghasts are fire resistant, fireballs only damage ghasts when rebounded by the player or if the explosion is within range to damage them. Because fireball explosions only affect entities whose feet are within 2 blocks of the explosion, they are incapable of damaging ghasts except when hitting them from below or within their hitbox.

When two fireballs collide, one is deflected while the other explodes upon impact.

Sounds

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Java Edition:
Fireballs use the Friendly Creatures sound category for entity-dependent sound events.

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​ExplosionBlocksWhen a fireball impacts somethingentity.generic.explodesubtitles.entity.generic.explode​4.00.56–0.8416
​Ghast shootsHostile MobsWhen a ghast shoots a fireballentity.ghast.shootsubtitles.entity.ghast.shoot​10.00.8–1.216 [verify]

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?BlocksWhen a fireball impacts somethingrandom.explode​ ?4.01.0
​ ?Hostile MobsWhen a ghast shoots a fireballmob.ghast.fireball​ ?0.70.8–1.2

Data values

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Java Edition:

NameIdentifier
πŸ‘ EntitySprite fireball.png: Sprite image for fireball in Minecraft
Fireball
fireball

Bedrock Edition:

NameIdentifier
πŸ‘ EntitySprite fireball.png: Sprite image for fireball in Minecraft
Fireball
fireball

Entity data

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Java Edition:

Main article: Entity format

Fireballs have entity data associated with them that contains various properties.

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements

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IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
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Return to SenderDestroy a Ghast with a fireball.Kill a ghast using a ghast fireball.30Silver

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
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πŸ‘ Image
Return to SenderDestroy a Ghast with a fireballKill a ghast by deflecting a ghast fireball back into it via hitting or shooting a projectile at the fireball.

History

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This section would benefit from the addition of more sounds.
 
Please remove this notice once you have added suitable sounds to the section.
The specific instructions are: Initial explosion sound before it was updated
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For info relating to the ghast, including its shooting behavior, see Ghast Β§ History.

Java Edition

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Java Edition Alpha
v1.2.0previewπŸ‘ Image
Added fireballs. At the time, they used the snowball texture.
Java Edition
1.0.0Beta 1.9 PrereleaseπŸ‘ Image
Fireballs now have a unique texture, which would later be used by fire charges.
Beta 1.9 Prerelease 5Killing ghasts by directly hitting them with a fireball grants the player the achievement "Return to Sender".
1.513w02aThe texture of fireballs has been changed from πŸ‘ Image
to πŸ‘ Image
.[1] This is likely due to the diamond helmet's position in stitched_items.png being the position where the fire charge was in items.png. The texture is offset by 6 pixels in-game.
13w02bThe accidental texture change of the fireball has been reverted from πŸ‘ Image
to πŸ‘ Image
.
1.6.113w24aThe texture of the fireball has been changed from πŸ‘ Image
to πŸ‘ Image
.[2]
13w24bThe accidental texture change of the fireball has been reverted from πŸ‘ Image
to πŸ‘ Image
.
1.1418w43aπŸ‘ Image
The texture of the fireball has been changed.
18w50aThe fireball now has an optional Item NBT tag that can specify a different item stack to render.
1.21.224w34aFired fireballs no longer go through the world border if hit.

Bedrock Edition

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Pocket Edition Alpha
v0.11.0build 1πŸ‘ Image
Added fireballs.
As ghasts are currently unobtainable in-game without editing, their fireballs are also unobservable.
v0.12.1build 1As ghasts now spawn in the Nether and have accessible spawn eggs, their fireballs can also be encountered.
Bedrock Edition
1.10.0beta 1.10.0.3πŸ‘ Image
The texture of the fireball has been changed.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1Added fireballs.
πŸ‘ Image
At the time, fireballs used the snowball texture, which was additionally lit on fire.[verify]
TU7πŸ‘ Image
Fireballs now have a unique texture, which would later be used by fire charges.
1.90 πŸ‘ Image
The texture of the fireball has been changed.

New Nintendo 3DS Edition

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New Nintendo 3DS Edition
0.1.0πŸ‘ Image
Added fireballs.

Data history

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Java Edition

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Java Edition
1.1116w32aThe projectile entity ID of the fireball has been changed from Fireball to fireball.
16w40aThe NBT tags xTile, yTile, zTile, inTile and inGround have been removed from the fireball's entity data.
1.1317w47aNumeric IDs for entities were presumably deprecated in this version.​[more information needed]
1.1620w10aThe NBT tags life and direction have been removed from the fireball.
1.17pre2The data type of the ExplosionPower tag has been changed from Int to Byte.

Bedrock Edition

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Pocket Edition
1.1.0alpha 1.1.0.0The entity ID for the fireball has been changed from largefireball to fireball.

Issues

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Issues relating to "Fireball" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

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  • If a player hits a fireball using an item with the Looting enchantment, any mob killed by that fireball has its drops affected by the enchantment as though the mob was killed by directly using the item.

Gallery

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In other media

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References

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Navigation

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