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VOOZH | about |
| Renewable | No |
|---|---|
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Partial |
| Flammable | Yes |
| Catches fire from lava |
Yes |
| Note block instrument | Default (Harp) |
{
"title": "Underwater TNT",
"rows": [
{
"field": "No",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Partial",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "Yes",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Underwater TNT"
],
"images": [
"Underwater TNT.png"
]
}
Underwater TNT is a block that can be used by the player to initiate a controlled explosion underwater.
Underwater TNT can be broken instantly with anything. However, primed underwater TNT cannot be broken, as it is an entity.
| Block | π Image | |
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
Underwater TNT blocks can be activated the same way as a normal TNT block.
Once activated, it explodes like a normal TNT block. However, unlike the traditional TNT block, it can destroy blocks underwater. It can still explode in the air, although it does not work in lava. Underwater TNT has the same delayed detonation rate as normal TNT.
π BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βBlock broken | Blocks | Once the block has broken | dig.grass | subtitles.block.generic.breakβ | 0.7 | 0.8β1.0 | |
| βBlock placed | Blocks | When the block is placed | place.grass | subtitles.block.generic.placeβ | 0.8 | 0.8β1.0 | |
| βBlock breaking | Blocks | While the block is in the process of being broken | hit.grass | subtitles.block.generic.hitβ | 0.3 | 0.5 | |
| βFootsteps | Players | Falling on the block with fall damage | fall.grass | subtitles.block.generic.footstepsβ | 0.4 | 1.0 | |
| βFootsteps | Players | Walking on the block | step.grass | subtitles.block.generic.footstepsβ | 0.3 | 1.0 | |
| βShovel flattens | Blocks | When a shovel creates a dirt path | use.grass | subtitles.item.shovel.flattenβ | 1.0 | 0.8 | |
| βFootsteps | Blocks | Jumping from the block | jump.grass | subtitles.block.generic.footstepsβ | 0.11 | 1.0 | |
| βFootsteps | Blocks | Falling on the block without fall damage | land.grass | subtitles.block.generic.footstepsβ | 0.21 | 1.0 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| β ? | Blocks | When an underwater TNT block is lit | random.fuse | β ? | 1.0 | 1.0 | |
| β ? | Blocks | When an underwater TNT block explodes | random.explode | β ? | 4.0 | 1.0 | |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
| π BlockSprite underwater-tnt.png: Sprite image for underwater-tnt in Minecraft Underwater TNT | underwater_tnt | tnt / 2 | -985 | Block & Giveable Item[i 2] | Identical[i 3] | tile.underwater_tnt.name |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| π EntitySprite primed-underwater-tnt.png: Sprite image for primed-underwater-tnt in Minecraft Primed Underwater TNT | tnt | 65 |
entity.tnt.name |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| explode_bit | 0x1 | false
| false | 0 | Hitting the TNT block breaks it, dropping it as an item that can be picked up. |
true | 1 | Hitting the TNT block causes it to ignite and then explode. |
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.4.0 | beta 1.2.20.1 | π Image Added underwater TNT. | |||||
| 1.21.0 | Preview 1.21.0.21 | Underwater TNT now appears in the Creative inventory when the Education edition toggle is on. | |||||
| Minecraft Education | |||||||
|---|---|---|---|---|---|---|---|
| 1.0.27 | π Image Added underwater TNT. | ||||||
| 1.21.03 | Preview 1.21.01.0 | Underwater TNT now appears in the Creative inventory. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.21.30 | Preview 1.21.30.23 | The different allow underwater bit block states for the tnt ID have been split up into their own IDs. | |||||
Issues relating to "Underwater TNT" are maintained on the bug tracker. Issues should be reported and viewed there.
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