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VOOZH | about |
Before 12w19a (1.3.1)
13w18a (1.6.1) onward
| Renewable | No |
|---|---|
| Stackable | Yes (64), when its item form existed |
| Tool | None |
| Blast resistance | 0 |
| Hardness | -1 (Beta 1.4) 0 (Beta 1.4_01) |
| Luminous | Yes (15) |
| Transparent | No |
| Flammable | No |
| Catches fire from lava |
Yes |
| Map color | WOOD |
| Note block instrument | Bass |
{
"title": "Locked chest",
"rows": [
{
"field": "No",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64), when its item form existed",
"label": "Stackable"
},
{
"field": "None",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "-1 (Beta 1.4)<br/>0 (Beta 1.4_01)(link to Category:Pages with overridden hardness article, displayed as Category:Pages with overridden hardness)",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "Yes (15)",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "WOOD",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Bass",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Locked chest",
"[Locked chest]Locked Chest 12w19a",
"[Locked chest]Locked Chest 12w22a",
"[Locked chest]Locked Chest 13w01a",
"[Locked chest]Locked Chest 13w03a",
"[Locked chest]Missing Model JE1"
],
"images": [
"Chest JE1.png",
"Large Chest JE1.png",
"Locked chest LCE3.png",
"Locked chest LCE Inventory.png"
]
}
The Locked chest[note 1] or Steve Co. Supply Crate was a block intended to direct players to the Minecraft Store, a site created as an April Fools' Day joke.
When first introduced in Beta 1.4, locked chests were indestructible except to explosions, which allowed it to drop.
From Beta 1.4_01 up until its removal, locked chests could be broken instantly with any tool or by hand.
| Block | ๐ Image | |
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
In Beta 1.4, if the date is April 1 of any year, the game picks a random location to generate a locked chest in every new chunk. If the chosen location is air and has a solid block below, a locked chest generates.
The server console outputs "added a chest!!" every time a locked chest generates.
The locked chest's initial purpose was to direct players to the Minecraft store at the URL https://www.minecraft.net/store/loot.jsp. Clicking the use button would result in the dialog box to the left being displayed.
This functionality was exclusive to Beta 1.4; all later versions did not trigger this, and instead the block would disappear after a while, similar to leaves.[verify]
Locked chests would decide their facing direction according to the blocks around them, generally making an attempt to face outward from walls. If their face was obstructed by a block, they would rotate accordingly to face away from said block.
Prior to Beta 1.8, said behavior was standard for directional blocks such as chests and furnaces. From Beta 1.8 onward, said blocks would instead face toward the player placing them, and would not change their facing direction depending on nearby blocks. The locked chest, being an unsupported block, was not subject to this change, and retained its old behavior up until its removal, making it unique in this aspect.
Locked chests could be used as fuel, lasting 1.5 items, the same as a regular chest.
Locked chests did not have any unique sounds, such as an opening sound.
๐ BlockSprite oak-planks.png: Sprite image for oak-planks in Minecraftwood sound type | ||||||
|---|---|---|---|---|---|---|
| Sound | Source | Description | Identifier | Volume | Pitch | Attenuation distance |
| Sound | Once the block has broken | dig.wood | 1.0 | 0.8 | 16 | |
| Sound | When the block is placed | dig.wood | 1.0 | 0.8 | 16 | |
| Sound | While the block is in the process of being broken | step.wood | 0.25 | 0.5 | 16 | |
| Sound | Falling on the block with fall damage | step.wood | 0.5 | 0.75 | 16 | |
| Sound | Walking on the block | step.wood | 0.15 | 1.0 | 16 | |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
| ๐ BlockSprite locked-chest.png: Sprite image for locked-chest in Minecraft Locked chest | chest_locked_aprilfools_super_old_legacy_we_should_not_even_have_this | 95 | Block & Item | tile.lockedchest.name |
| Java Edition Beta | |||||||
|---|---|---|---|---|---|---|---|
| 1.4 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Added locked chests. | ||||||
| ๐ Image Added large locked chests. Locked chests can join with each other to form large locked chests. | |||||||
| Locked chests use the models and textures of chests. | |||||||
| Locked chests randomly spawn in worlds if the date is set to April 1st. | |||||||
| They would even generate in strange locations such as on top of trees or in midair. | |||||||
| The server console outputted "added a chest!!" each time a chest was generated. | |||||||
| April 1, 2011 | Notch states that he planned to remove them at midnight on April 2nd, but didn't due to illness. | ||||||
| 1.4_01 | Locked chests no longer naturally generate. | ||||||
| Locked chests have not been removed from the game entirely; instead code has been added for locked chests in the world to disappear, to avoid crashes, causing them to decay in a fashion similar to leaves. If locked chests are stored in the inventory, they remain until they are placed in the world. | |||||||
| Removed large locked chests. | |||||||
| Java Edition | |||||||
| 1.7.2 | 13w37a | Locked chests have been removed as an item. | |||||
Locked chests can now be placed only with the block-placement command such as /setblock.
| |||||||
Locked chests have been given a dedicated namespaced alphanumeric ID for numeric ID 95: minecraft:chest_locked_aprilfools_super_old_legacy_we_should_not_even_have_this โ this is currently the longest such ID in the history of Minecraft. | |||||||
| 13w41a | Added white stained glass, which has now replaced the ID of locked chest (95). As such, any existing locked chests would seamlessly convert over to stained glass upon updating to this version. | ||||||
The alphanumeric ID for block 95 has been changed from chest_locked_aprilfools_super_old_legacy_we_should_not_even_have_this to stained_glass. | |||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.3.1 | 12w21a | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The original chest textures have been removed from terrain.png. As a result, the locked chest now points to texture zones occupied by the block placeholder texture. This is also the texture its particles use. | |||||
| 12w22a | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The texture of locked chests has been changed with the addition of the block of emerald, whose texture is positioned where the chest's top/bottom previously was. This is also the texture its particles use. | ||||||
| 1.5 | 13w01a | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The texture of locked chests has been changed with the addition of the block of redstone, whose texture is positioned where the chest's side/back originally was. | |||||
| 13w02a | Due to major texture storage changes in this version, the locked chest no longer has a valid texture, making it crash the game if rendered into view. | ||||||
| 13w03a | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The aforementioned crash has been fixed by using the missing texture for locked chests. | ||||||
| No particle texture is defined for the locked chest. As such, it defaults to using the texture at (0,0) on the atlas. Coincidentally, in the default textures, this is also the missing texture. | |||||||
| 1.6.1 | 13w18a | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The missing texture has been changed, which has caused the appearance of locked chest blocks to change as well. | |||||
| As the missing texture is no longer 64x64, the texture atlas arrangement has shifted as a result. The texture at (0,0) is now flowing lava, and as such this is the particle locked chests use. | |||||||
| 1.7.2 | 13w38a | ๐ Image ๐ Image ๐ Image ๐ Image Anisotropic filtering has been added as an option - enabling it changes the missing texture, and the appearance of locked chests as a result. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.1.0 | Locked chests have never existed in this edition. Their numeric ID, 95, is instead used by invisible bedrock. | ||||||
| v0.3.0 | With the addition of en_US.lang in this version, locked chests were given the translation string tile.lockedchest.name=Locked chest. | ||||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| ? | Added locked chests.[1] | ||||||
| 1.66.0033.0 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Locked chests exist as of this version. | ||||||
| The locked chest has numeric ID 95. | |||||||
| Like with locked chests in Java Edition, it emits light and decays over time. | |||||||
| Unlike in Java Edition, it can be broken instantly. | |||||||
| The locked chest has no description in the inventory unlike many other items. | |||||||
| If dropped on the ground in a multiplayer world, all players are automatically disconnected. | |||||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU9 | ? | ? | ? | ? | ? | ? | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Locked chests now use the placeholder texture on all horizontal sides and the emerald block texture on the top and bottom.[2] |
| TU12 | ๐ Image ๐ Image ๐ Image ๐ Image When placed, the locked chest now defaults to using the grass block top texture on all sides. | ||||||
| ๐ Image ๐ Image ๐ Image ๐ Image In the inventory and when held, the locked chest uses the entirety of terrain.png on all sides. All animation placeholder textures excluding the second fire texture are replaced with the actual animations. The behavior seems quite inconsistent - residual cases of the purple placeholder texture appear to be present on the item in some cases but not all. | |||||||
Locked chest is a removed block and was an April Fools' joke, and as such issues relating to it cannot be fixed.
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| Bedrock Edition |
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