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{
"title": "Corruption",
"rows": [
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Structure article, displayed as Structures)"
},
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite amethyst-geode.png article, displayed as 16x16px|link=Amethyst Geode|alt=|class=pixel-image|)</span>(link to Amethyst Geode article, displayed as <span class=\"sprite-text\">Amethyst Geode</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite potato-geode.png article, displayed as 16x16px|link=Potato Geode|alt=|class=pixel-image|)</span>(link to Potato Geode article, displayed as <span class=\"sprite-text\">Potato Geode</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite potato-tree.png article, displayed as 16x16px|link=Potato Tree|alt=|class=pixel-image|)</span>(link to Potato Tree article, displayed as <span class=\"sprite-text\">Potato Tree</span>)</span>",
"label": "(link to Feature article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "2.0",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "1.0",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #166134; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #166134</span>",
"label": "Grass color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #119B54; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #119B54</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #14B459; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #14B459</span>",
"label": "Water color"
}
],
"invimages": [],
"images": [
"Corruption.png"
]
}
A corruption is a lush biome added in joke snapshot 24w14potato. It generates in the Potato dimension.
Corruption is a forested biome. Only potato trees generate here, in all three variants, although larger trees generate more rarely. Corruption resembles a normal forest biome more than arboretum: trees generate separated from each other and foliage color is uniform.
Surface of corruption is covered with corrupted peelgrass blocks. Short and tall grass, as well as potato flowers, potato sprouts and potato plants grow on top of it. Potato buds can be seen between the trees, slowly growing upward.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| ๐ Image Creeper | 100โ665 | 4 |
| ๐ Image Skeleton | 100โ665 | 4 |
| ๐ Image Slime[note 1] | 100โ665 | 4 |
| ๐ Image Spider | 100โ665 | 4 |
| ๐ Image Phantom | 100โ665 | 1 |
| ๐ Image Zombie | 95โ665 | 4 |
| ๐ Image Poisonous Potato Zombie | 50โ665 | 1โ4 |
| ๐ Image Enderman | 10โ665 | 1โ4 |
| ๐ Image Witch | 5โ665 | 1 |
| ๐ Image Zombie Villager | 5โ665 | 1 |
| Creature category | ||
| ๐ Image Cat | 40โ80 | 1 |
| ๐ Image Sheep | 12โ80 | 4 |
| ๐ Image Pig | 10โ80 | 4 |
| ๐ Image Chicken | 10โ80 | 4 |
| ๐ Image Cow | 8โ80 | 4 |
| Underground water creature category | ||
| ๐ Image Glow Squid | 1 | 4โ6 |
| Ambient category | ||
| ๐ Image Batato | 13โ23 | 8โ16 |
| ๐ Image Bat | 10โ23 | 8 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 665, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "1", "mob": "Phantom", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Poisonous Potato Zombie", "weight": 50 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 80, "mobs": [ { "size": "1", "mob": "Cat", "weight": 40 }, { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 23, "mobs": [ { "size": "8-16", "mob": "Batato", "weight": 13 }, { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Phantoms in corruption can spawn in the daylight and they don't burn. Witches can spawn in the daylight as well.
Besides mentioned mobs, bees are common as well, due to potato trees generating many bee nests.
Like the warped forest, the corruption has no music.
| Name | Sound | Group |
|---|---|---|
| Corruption ambience | Loop |
Issues relating to "Corruption" are not maintained on the bug tracker because it is an April Fools' joke, and is therefore not in the newest stable version or snapshot. Issues reported there are closed as "Invalid".
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