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VOOZH | about |
| Features | 👁 Image Birch 👁 Image Super Birch 👁 Image Birch with Bee Nest 👁 Image Super Birch with Bee Nest |
|---|---|
| Blocks | 👁 Image Grass Block 👁 Image Bush 👁 Image Rose Bush 👁 Image Lilac 👁 Image Peony 👁 Image Lily of the Valley |
|
Climate | |
| Temperature | 0.6[JE only] 0.7[BE only] |
| Downfall | 0.8 |
| Precipitation | Yes |
|
Colors | |
| Grass color | #88BB67[JE only] #79C05A[BE only] |
| Foliage color | #6BA941[JE only] #59AE30[BE only] |
| Dry foliage color | #A36D46 |
| Water color | #3F76E4[JE only] #44AFF5[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Default |
| Lighting | Default |
| Volumetric fog | Default |
| Color grading | Default |
{
"title": "Tall Birch Hills",
"rows": [
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"field": "(values exceeds 1000 characters...)",
"label": "(link to Feature article, displayed as Features)"
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{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
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"field": "",
"label": "Climate"
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{
"field": "0.6<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br>0.7<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
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{
"field": "0.8",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
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{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
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{
"field": "",
"label": "Colors"
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"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #88BB67; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #88BB67</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #79C05A; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #79C05A</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Grass color"
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"label": "Foliage color"
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{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #A36D46; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #A36D46</span>",
"label": "Dry foliage color"
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{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #44AFF5; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #44AFF5</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
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"field": "",
"label": "Vibrant Visuals"
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{
"field": "(link to Vibrant Visuals/Configurations#Default atmospherics article, displayed as Default)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
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{
"field": "(link to Vibrant Visuals/Configurations#Default lighting article, displayed as Default)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
},
{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Default)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Default color grading article, displayed as Default)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
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"invimages": [],
"images": [
"Tall Birch Hills.png",
"Tall Birch Hills Vibrant Visuals.png"
]
}
The tall birch hills or birch forest hills mutated biome is a rare variant of the birch forest that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
Like the other hills biomes, the tall birch hills biome had hillier, rougher terrain, along with the taller birch trees of the tall birch forest variant. The hills were steep in this biome, comparable to the windswept hills biome.
Unlike most hills biomes, this biome used to generate as a "modified hills" biome, making it much rarer but also bigger in size.
In Bedrock Edition, tall birch hills in older worlds still received updates. When generated through single biome or behavior packs, they can also generate new blocks.
They appear similarly to the old tall birch hills. Unlike regular old growth birch forests, wildflowers do not generate here, although bushes do. Trail ruins do not generate either, and no birch forest music tracks play.
Tall birch hills use the same mob spawning chances as birch forests.
The following mobs spawn naturally here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Creature category | ||
| 👁 Image Sheep | 12⁄40 | 4 |
| 👁 Image Pig | 10⁄40 | 4 |
| 👁 Image Chicken | 10⁄40 | 4 |
| 👁 Image Cow | 8⁄40 | 4 |
| Monster category | ||
| 👁 Image Spider | 100⁄515 | 4 |
| 👁 Image Zombie | 95⁄515 | 4 |
| 👁 Image Zombie Villager | 5⁄515 | 1 |
| 👁 Image Skeleton | 100⁄515 | 4 |
| 👁 Image Creeper | 100⁄515 | 4 |
| 👁 Image Slime[note 1] | 100⁄515 | 4 |
| 👁 Image Enderman | 10⁄515 | 1–4 |
| 👁 Image Witch | 5⁄515 | 1 |
| Ambient category | ||
| 👁 Image Bat | 1 | 8 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 40, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 👁 Image Creeper | 100 | 1 |
| 👁 Image Slime[note 1] | 100 | 1 |
| 👁 Image Spider | 100 | 1 |
| 👁 Image Zombie | 95 | 2–4 |
| 👁 Image Skeleton | 80 | 1–2 |
| 👁 Image Enderman | 10 | 1–2 |
| 👁 Image Witch | 5 | 1 |
| 👁 Image Zombie Villager | 5 | 2–4 |
| Creature category | ||
| 👁 Image Sheep | 12 | 2–3 |
| 👁 Image Chicken | 10 | 2–4 |
| 👁 Image Glow Squid | 10 | 2–4 |
| 👁 Image Pig | 10 | 1–3 |
| 👁 Image Cow | 8 | 2–3 |
| Ambient category | ||
| 👁 Image Bat | 1 | 2 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 50, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "2-3", "mob": "Cow", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Name | Identifier | Numeric ID |
|---|---|---|
| 👁 BiomeSprite tall-birch-hills.png: Sprite image for tall-birch-hills in Minecraft [No displayed name] | birch_forest_hills_mutated | 156 |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.7.2 | 13w36a | Added Birch Forest Hills M, along with many other biomes. | |||||
| 1.13 | 18w16a | "Birch Forest Hills M" has been renamed to "Mutated Birch Forest Hills." | |||||
| 18w19a | "Mutated Birch Forest Hills" has been renamed to "Tall Birch Hills." | ||||||
| 1.14 | 18w43a | Added lilies of the valley, which can generate in tall birch hills. | |||||
| 1.15.2 | Pre-Release 1 | Tall birch hills now generate with bee nests. | |||||
| 1.18 | Experimental Snapshot 1 | The tall birch hills no longer generates naturally. | |||||
| 21w40a | The tall birch hills biome has been removed. | ||||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.11.0 | build 1 | Birch Forest Hills M. | |||||
| Bedrock Edition | |||||||
| 1.9.0 | beta 1.9.0.0 | Added lilies of the valley, which can be found in tall birch hills. | |||||
| 1.16.0 | beta 1.16.0.57 | Bee nests now have a small chance to generate in tall birch hills. | |||||
| 1.17.30 Experiment | beta 1.17.30.23 | The tall birch hills biome no longer generates naturally. | |||||
| ? | ? | Changed the water color from #0A74C4 to the default. | |||||
| 1.21.70 Experiment | Preview 1.21.70.20 | Added bushes, which can generate in tall birch hills. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | Added tall birch hills, along with many other biomes. |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | pre5 | The ID has been changed from mutated_birch_forest_hills to tall_birch_hills. | |||||
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 156. | |||||
Issues relating to "Birch Forest Hills Mutated" are maintained on the bug tracker. Issues should be reported and viewed there.
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