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Jungle Hills

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This article describes content that has been officially made unobtainable in Bedrock Edition.
 
It can still be obtained using third-party software. However, this can cause unexpected behavior such as bugs and crashes.
This page describes content that has been removed from Java Edition.
 
This feature was present in earlier versions of Java Edition, but has since been removed.
Jungle Hills
Structures πŸ‘ Image
Jungle pyramid
Features πŸ‘ Image
Jungle Tree

πŸ‘ Image
Mega Jungle Tree

πŸ‘ Image
Jungle Bush

πŸ‘ Image
Oak
Blocks πŸ‘ Image
Grass Block

πŸ‘ Image
Short Grass

πŸ‘ Image
Fern

πŸ‘ Image
Vines

πŸ‘ Image
Melon

πŸ‘ Image
Bamboo

πŸ‘ Image
Dandelion

πŸ‘ Image
Poppy

Climate

Temperature 0.95
Downfall 0.9
Precipitation Yes

Colors

Grass color
 #59C93C
Foliage color
 #30BB0B
Dry foliage color
 #A36346
Water color
 #3F76E4
β€Œ[JE only]

 #1B9ED8
β€Œ[BE only]

Vibrant Visuals

Atmospherics Warmish
Lighting Warmish
Volumetric fog Humid
Color grading Warmish
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 "label": "(link to Biome#Downfall article, displayed as Downfall)"
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 "label": "Foliage color"
 },
 {
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 "field": "(link to Vibrant Visuals/Configurations#Warmish lighting article, displayed as Warmish)",
 "label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
 },
 {
 "field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Humid)",
 "label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
 },
 {
 "field": "(link to Vibrant Visuals/Configurations#Warmish color grading article, displayed as Warmish)",
 "label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
 }
 ],
 "invimages": [],
 "images": [
 "Jungle Hills.png",
 "Jungle Hills Vibrant Visuals.png"
 ]
}

The jungle hills biome is a hills variant of the jungle biome that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.

Description

[edit | edit source]

Similar to other hills biomes, the jungle hills featured steeper terrain, making it a more difficult variant of the already difficult jungle for survival purposes. The foliage generated was similar to its regular counterpart, with large or small jungle trees (sometimes with cocoa pods), large or small oak trees, melon patches, bamboo, and jungle bushes. Ocelots, parrots and pandas also spawned here and jungle pyramids generated here.

Current

[edit | edit source]

In Bedrock Edition, jungle hills in older worlds still received updates. When generated through single biome or behavior packs, they can also generate new blocks.

They appear similar to the current jungle, spawning warm animal variants. However, trail ruins do not generate.

With Vibrant Visuals, jungle hills use a strong humid volumetric fog setting, which fades the distance in an orange tint. Jungle hills use warmish and color grading, which makes the biome look more humid and warm. The night sky is slightly brighter and moonlight colored more vibrant blue.

In Java Edition, jungle hills used the same mob spawning chances as jungles for ambient categories, and had different chances for the others, while in Bedrock Edition, jungle hills use the same mob spawning chances as jungles.

The following mobs spawned naturally here:

In Java Edition
MobSpawn weightGroup size
Creature category
πŸ‘ Image
Sheep
12⁄634
πŸ‘ Image
Pig
10⁄634
πŸ‘ Image
Chicken
10⁄634
πŸ‘ Image
Cow
8⁄634
πŸ‘ Image
Parrot
10⁄631
πŸ‘ Image
Panda
1⁄631–2
πŸ‘ Image
Chicken
10⁄634
πŸ‘ Image
Ocelot
2⁄631–1
Monster category
πŸ‘ Image
Spider
100⁄5154
πŸ‘ Image
Zombie
95⁄5154
πŸ‘ Image
Zombie Villager
5⁄5151
πŸ‘ Image
Skeleton
100⁄5154
πŸ‘ Image
Creeper
100⁄5154
πŸ‘ Image
Slime
[note 1]
100⁄5154
πŸ‘ Image
Enderman
10⁄5151–4
πŸ‘ Image
Witch
5⁄5151
Ambient category
πŸ‘ Image
Bat
18
  1. ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 63, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "1", "mob": "Parrot", "weight": 10 }, { "size": "1-2", "mob": "Panda", "weight": 1 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "1-1", "mob": "Ocelot", "weight": 2 } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
1001
πŸ‘ Image
Slime
[note 1]
1001
πŸ‘ Image
Spider
1001
πŸ‘ Image
Zombie
952–4
πŸ‘ Image
Skeleton
801–2
πŸ‘ Image
Enderman
101–2
πŸ‘ Image
Witch
51
πŸ‘ Image
Zombie Villager
52–4
Creature category
πŸ‘ Image
Parrot
401–2
πŸ‘ Image
Ocelot
301–2
πŸ‘ Image
Sheep
122–3
πŸ‘ Image
Warm Chicken
102–4
πŸ‘ Image
Glow Squid
102–4
πŸ‘ Image
Panda
101–2
πŸ‘ Image
Warm Pig
101–3
πŸ‘ Image
Warm Cow
82–3
Ambient category
πŸ‘ Image
Bat
12
  1. ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 130, "mobs": [ { "size": "1-2", "mob": "Parrot", "weight": 40 }, { "size": "1-2", "mob": "Ocelot", "weight": 30 }, { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Warm Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-2", "mob": "Panda", "weight": 10 }, { "size": "1-3", "mob": "Warm Pig", "weight": 10 }, { "size": "2-3", "mob": "Warm Cow", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }

Sounds

[edit | edit source]

Music

[edit | edit source]

These music tracks play while the player is in the jungle hills.

Filename
in Minecraft
Gameplay Soundtrack title Soundtrack Track preview Weight
piano1.ogg Overworld "Dry Hands" Minecraft - Volume Alpha No. 12 1
piano2.ogg Overworld "Wet Hands" Minecraft - Volume Alpha No. 13 1
piano3.ogg Overworld "Mice on Venus" Minecraft - Volume Alpha No. 11 1
hal1.ogg Overworld "Subwoofer Lullaby" Minecraft - Volume Alpha No. 3 1
hal2.ogg Overworld "Living Mice" Minecraft - Volume Alpha No. 5 1
hal3.ogg Overworld "Haggstrom" Minecraft - Volume Alpha No. 7 1
hal4.ogg Overworld "Danny" Minecraft - Volume Alpha No. 21 1
calm1.ogg Overworld "Minecraft" Minecraft - Volume Alpha No. 8 1
calm2.ogg Overworld "Clark" Minecraft - Volume Alpha No. 14 1
calm3.ogg Overworld "Sweden" Minecraft - Volume Alpha No. 18 1
nuance1.ogg Overworld "Key" Minecraft - Volume Alpha No. 1 1
nuance2.ogg Overworld "Oxygène" Minecraft - Volume Alpha No. 9 1
left_to_bloom.ogg Lush Caves, Meadow, and the Overworld Left to Bloom" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 4 1
one_more_day.ogg Lush Caves, Meadow, Snowy Slopes, Frozen Peaks, and the Overworld "One More Day" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6 1
comforting_memories.ogg Grove and the Overworld "Comforting Memories" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 9 1
floating_dream.ogg Lush Caves, Jagged Peaks, and the Overworld "Floating Dream" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 8 1
aerie.ogg Lush Caves, Forest, Dark Forest, Birch Forest, Old Growth Birch Forest, Jungle, Swamp, Old Growth Taiga "Aerie" Minecraft: The Wild Update (Original Game Soundtrack) No. 2 1
firebugs.ogg Lush Caves, Forest, Dark Forest, Birch Forest, Old Growth Birch Forest, Jungle, Swamp, Old Growth Taiga "Firebugs" Minecraft: The Wild Update (Original Game Soundtrack) No. 1 1
labyrinthine.ogg Lush Caves, Forest, Dark Forest, Birch Forest, Old Growth Birch Forest, Jungle, Swamp, Old Growth Taiga "Labyrinthine" Minecraft: The Wild Update (Original Game Soundtrack) No. 3 1
bromeliad.ogg Bamboo Jungle, Cherry Grove, Flower Forest, Forest, Jungle, Sparse Jungle, and Main menu "Bromeliad" Minecraft: Trails & Tales (Original Game Soundtrack) No. 3

Data values

[edit | edit source]

Bedrock Edition:

NameIdentifierNumeric ID
πŸ‘ BiomeSprite jungle-hills.png: Sprite image for jungle-hills in Minecraft
[No displayed name]
jungle_hills22

History

[edit | edit source]

Teaser

[edit | edit source]
January 18, 2012Jens Bergensten tweeted a teaser screenshot of a new jungle biome.
January 19, 2012Jens tweeted another jungle screenshot, showcasing the bright green foliage.

Java Edition

[edit | edit source]
Java Edition
1.2.112w03aAdded JungleHills.
12w04aOcelots were introduced, which spawn only in jungles.
1.3.112w19aAdded cocoa pods, which generate on jungle trees.
12w22aAdded jungle pyramids, which can generate in all jungle variants.
1.7.213w36aMelons can now generate in all jungle variants.
Jungle biomes have been made much rarer.
Jungle hills are now required for the new "Adventuring Time" achievement.
1.1217w13aAdded parrots, which spawn only in jungles.
1.1318w16aRenamed "JungleHills" to "Jungle Hills".
1.1418w43aAdded bamboo, which can rarely grow within normal jungles and extensively grow in bamboo jungles.
Added pandas, which can spawn in jungles.
1.18Experimental Snapshot 1Jungle hills no longer generate naturally.
21w40aRemoved jungle hills.

Bedrock Edition

[edit | edit source]
Pocket Edition Alpha
v0.9.0build 1Added jungle biomes and their variants.
Melons can now generate in all jungle variants.
v0.12.1build 1Ocelots can now spawn in jungles.
v0.15.0build 1Added jungle pyramids.
Bedrock Edition
1.2.0beta 1.2.0.2Added parrots, which spawn only in jungles.
1.8.0beta 1.8.0.8Added pandas to jungles.
Changed fishing loot in jungles. Only raw cod and raw salmon can be caught as fish, while bamboo and cocoa beans can now be caught as a fishing item.
1.9.0beta 1.9.0.0Bamboo shoots now rarely generate within jungle biomes.
1.17.30
Experiment
Caves and Cliffs
beta 1.17.30.23Jungle hills no longer generate naturally.
1.21.60Preview 1.21.60.23Bamboo now generates in larger and denser patches.
Trees are now denser.
Big jungle trees now generate more frequently.
Jungle bushes are now larger.
1.21.60
Experiment
Drop 1 2025
Preview 1.21.60.25Pigs that spawn in jungle hills are now the warm variant.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Cows that spawn in jungle hills are now the warm variant.
Preview 1.21.70.22Chickens that spawn in jungle hills are now the warm variant.
1.21.90Preview 1.21.90.26Added humid volumetric fog, warmish atmospherics, color grading, and lighting to jungle hills with Vibrant Visuals.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU12 Added jungle hills biomes.
TU14CU11.041.001.00Added jungle pyramids.
TU31CU191.221.221.22Patch 3Melons may now generate in all jungle variants.
TU54CU441.521.521.52Patch 241.0.4Added parrots, which spawn exclusively in jungles.
1.83 Added pandas to jungles.
Changed fishing loot in jungles. Only raw cod and raw salmon can be caught as fish, while bamboo and cocoa beans can now be caught as a fishing item.[verify]
1.88Bamboo shoots now rarely generate within jungle biomes.[is this the correct version?]

Data history

[edit | edit source]
Java Edition
1.1821w37aPrior to the removal of numerical biome IDs, this biome's numerical ID was 22.

Issues

[edit | edit source]

Issues relating to "Jungle Hills" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

[edit | edit source]

See also

[edit | edit source]

Navigation

[edit | edit source]
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