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Plains

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Plains
Structures πŸ‘ Image
Plains village

πŸ‘ Image
Pillager Outpost
Features πŸ‘ Image
Oak

πŸ‘ Image
Oak with Bee Nest
Blocks πŸ‘ Image
Grass Block

πŸ‘ Image
Short Grass

πŸ‘ Image
Tall Grass

πŸ‘ Image
Bush

πŸ‘ Image
Azure Bluet

πŸ‘ Image
Cornflower

πŸ‘ Image
Dandelion

πŸ‘ Image
Oxeye Daisy

πŸ‘ Image
Poppy

πŸ‘ Image
Tulips

Climate

Temperature 0.8
Downfall 0.4
Precipitation Yes

Colors

Grass color
 #91BD59
Foliage color
 #77AB2F
Dry foliage color
 #A37546
Water color
 #3F76E4
β€Œ[JE only]

 #44AFF5
β€Œ[BE only]

Vibrant Visuals

Atmospherics Default
Lighting Default
Volumetric fog Default
Color grading Default
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 "label": "Climate"
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 "label": "(link to Biome#Temperature article, displayed as Temperature)"
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 {
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 "label": "(link to Biome#Downfall article, displayed as Downfall)"
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 {
 "field": "Yes",
 "label": "(link to Biome#Precipitation article, displayed as Precipitation)"
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 "field": "",
 "label": "Colors"
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 {
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 {
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 "label": "Water color"
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 "label": "Vibrant Visuals"
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 "images": [
 "Plains.png",
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}

The plains are common grassland biomes in the Overworld with wide, open terrain and many flowers.

Generation

[edit | edit source]

Plains biomes are common and expansive, and commonly border sunflower plains, forests, and flower forests. Plains biomes also generate at colder and warmer temperature ranges, where they border savannas, deserts, and badlands, or taigas and snowy plains, respectively. They are the second most common Overworld biome, after forests.

Plains generate at any type of elevation; in flatland with occasional hills and cliffs next to swamps, mangrove swamps, and all windswept biomes; or in higher inland terrain with fjords, plateaus, and mountains. Common mountain biomes near plains include cherry groves, meadows, and snowy slopes. When it generates at the lukewarm biome temperature range, stony peaks generate instead of jagged peaks/frozen peaks.

Description

[edit | edit source]

Plains are grassy with few terrain features, creating a wide, open view. Many of the grass blocks are covered in short grass or tall grass, with many different flowers. Oak trees generate sometimes; 1⁄3 are large, while 1⁄20 have bees and bee nests.

Some occasional large patches of flowers grow various colors of tulips. Along with flower forests, plains are the only places where tulips generate. Oxeye daisies, cornflowers, dandelions, poppies and azure bluets, sporadically generate within the plains. Bushes also generate in small patches.

Villages generate in plains, using oak planks and logs. Pillager outposts generate here as well.

Horses and donkeys spawn in plains biomes, as well as hostile zombie horses during the nighttime. Common temperate animal variants also spawn.

The following mobs naturally spawn here:

In Java Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
100⁄5204
πŸ‘ Image
Skeleton
100⁄5204
πŸ‘ Image
Slime
[note 1]
100⁄5204
πŸ‘ Image
Spider
100⁄5204
πŸ‘ Image
Zombie
95⁄5204
πŸ‘ Image
Enderman
10⁄5201–4
πŸ‘ Image
Witch
5⁄5201
πŸ‘ Image
Zombie Horse
[note 2]
5⁄5201
πŸ‘ Image
Zombie Villager
5⁄5201
Creature category
πŸ‘ Image
Sheep
12⁄464
πŸ‘ Image
Chicken
10⁄464
πŸ‘ Image
Pig
10⁄464
πŸ‘ Image
Cow
8⁄464
πŸ‘ Image
Horse
5⁄462–6
πŸ‘ Image
Donkey
1⁄461–3
Underground water creature category
πŸ‘ Image
Glow Squid
14–6
Ambient category
πŸ‘ Image
Bat
18
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Zombie Horse": "Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful." }, "1": { "totalWeight": 520, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "note": "Always spawns ridden by a zombie with an iron spear unless the difficulty is peaceful.", "mob": "Zombie Horse", "weight": 5, "notename": "Zombie Horse", "size": "1" }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 46, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "2-6", "mob": "Horse", "weight": 5 }, { "size": "1-3", "mob": "Donkey", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition
MobSpawn weightGroup size
Monster category
πŸ‘ Image
Creeper
1001
πŸ‘ Image
Slime
[note 1]
1001
πŸ‘ Image
Spider
1001
πŸ‘ Image
Zombie
952–4
πŸ‘ Image
Skeleton
801–2
πŸ‘ Image
Enderman
101–2
πŸ‘ Image
Witch
51
πŸ‘ Image
Zombie Horse
[note 2]
51
πŸ‘ Image
Zombie Villager
52–4
Creature category
πŸ‘ Image
Sheep
122–3
πŸ‘ Image
Chicken
102–4
πŸ‘ Image
Glow Squid
102–4
πŸ‘ Image
Pig
101–3
πŸ‘ Image
Cow
82–3
πŸ‘ Image
Horse
42–6
πŸ‘ Image
Donkey
12–6
Ambient category
πŸ‘ Image
Bat
12
  1. ↑ Spawn attempt succeeds only in slime chunks.
  2. ↑ Always spawns ridden by a zombie with an iron spear.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Zombie Horse": "Always spawns ridden by a zombie with an iron spear." }, "1": { "totalWeight": 500, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "note": "Always spawns ridden by a zombie with an iron spear.", "mob": "Zombie Horse", "weight": 5, "notename": "Zombie Horse", "size": "1" }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 55, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "2-3", "mob": "Cow", "weight": 8 }, { "size": "2-6", "mob": "Horse", "weight": 4 }, { "size": "2-6", "mob": "Donkey", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }

Sounds

[edit | edit source]

Music

[edit | edit source]

These music tracks play while the player is in plains:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
A Familiar Room12.70%β€”β€”
Below and Above12.70%12.78%
Broken Clocks12.70%12.78%
Clark12.70%12.78%
Comforting Memories12.70%12.78%
Danny12.70%12.78%
Dry Hands12.70%12.78%
Ebb25.41%25.56%
Featherfall12.70%12.78%
Fireflies12.70%12.78%
Floating Dream12.70%12.78%
Haggstrom12.70%12.78%
Home25.41%25.56%
Key12.70%12.78%
komorebi12.70%12.78%
Left to Bloom12.70%12.78%
Lilypad12.70%12.78%
Living Mice12.70%12.78%
Memories25.41%25.56%
Mice on Venus12.70%12.78%
Minecraft12.70%12.78%
Nightly25.41%25.56%
One More Day12.70%12.78%
O's Piano12.70%12.78%
Oxygène12.70%12.78%
Puzzlebox12.70%12.78%
Shores25.41%25.56%
Subwoofer Lullaby12.70%12.78%
Sweden12.70%12.78%
Watcher12.70%12.78%
Wet Hands12.70%12.78%
yakusoku12.70%12.78%

In Creative mode, the following tracks can play:

TitlePreviewJava EditionBedrock Edition
WeightProbabilityWeightProbability
Aria Math13.03%13.13%
Biome Fest13.03%13.13%
Blind Spots13.03%13.13%
Dreiton13.03%13.13%
Haunt Muskie13.03%13.13%
Taswell13.03%13.13%
Key13.03%13.13%
Subwoofer Lullaby13.03%13.13%
Living Mice13.03%13.13%
Haggstrom13.03%13.13%
Minecraft13.03%13.13%
Oxygène13.03%13.13%
Mice on Venus13.03%13.13%
Dry Hands13.03%13.13%
Wet Hands13.03%13.13%
Clark13.03%13.13%
Sweden13.03%13.13%
Danny13.03%13.13%
Left to Bloom13.03%13.13%
One More Day13.03%13.13%
Floating Dream13.03%13.13%
Comforting Memories13.03%13.13%
A Familiar Room13.03%β€”β€”
Featherfall13.03%13.13%
Watcher13.03%13.13%
Puzzlebox13.03%13.13%
komorebi13.03%13.13%
yakusoku13.03%13.13%
Lilypad13.03%13.13%
Below and Above13.03%13.13%
O's Piano13.03%13.13%
Broken Clocks13.03%13.13%
Fireflies13.03%13.13%

Data values

[edit | edit source]

Java Edition:

NameIdentifier Translation key
πŸ‘ BiomeSprite plains.png: Sprite image for plains in Minecraft
Plains
plains biome.minecraft.plains

Bedrock Edition:

NameIdentifierNumeric ID
πŸ‘ BiomeSprite plains.png: Sprite image for plains in Minecraft
[No displayed name]
plains1

Achievements

[edit | edit source]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover 17 biomes.Visit any 17 biomes. Does not have to be in a single world.40Silver

Advancements

[edit | edit source]
IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
Adventuring TimeDiscover every biome The advancement is only for Overworld biomes. Other biomes may also be visited, but are ignored for this advancement.

History

[edit | edit source]

Java Edition

[edit | edit source]
Java Edition Alpha
v1.2.0previewAdded biomes, including plains.
Plains were defined by having a rainfall value between 20% and 45% and a temperature value over 97%.
Java Edition Beta
1.6Test Build 3Added short grass. It generates here in abundance.
1.8Pre-releasePlains were reworked as part of the biome overhaul. The new terrain generator replaced the old version with a new plains biome.
Added villages, which can generate in the plains biome.
Java Edition
1.7.213w36aTall grass, azure bluets and oxeye daisies now generate in the plains biome.
Tulips now generate in patches within plains biomes.
Plains are now required for the new "Adventuring Time" achievement.
1.1016w20aPlains now have some trees (5% of chunks). 1⁄3 large oak, 2⁄3 normal oak.
1.1418w43aCornflower now generates in plains.
18w47aAdded pillager outposts, which can generate in plains biomes.
1.1519w34aBee nests now spawn attached to trees in plains biomes.
1.18Experimental Snapshot 1The plains biome no longer generates in patches within dark forest and regular deep ocean biomes.
1.2023w17a"A Familiar Room" can now be played in plains.
1.21.525w05aAdded bushes, which can generate in plains.
25w09aAdded fallen trees, which can generate in plains.

Bedrock Edition

[edit | edit source]
Pocket Edition Alpha
v0.1.0Added biomes, including plains.
v0.9.0build 1Added villages, which can generate in plains biome.
v0.15.0build 1Added horses, which can spawn in plains biome.
Bedrock Edition
1.9.0beta 1.9.0.0Added cornflowers, which can generate in plains biomes.
1.10.0beta 1.10.0.3Added pillager outposts, which can spawn in plains biomes.
1.11.0beta 1.11.0.1Added Illager patrol, which can spawn in plains.
1.14.0beta 1.14.0.1Plains now have bees and bee nests.
1.21.60Preview 1.21.60.23Short grass now generates more frequently and in larger amounts.
Tall grass now generates less frequently but in larger patches.
Flower patches now contain mixed flowers, are larger and generate more frequently.
1.21.70
Experiment
Drop 1 2025
Preview 1.21.70.20Added bushes, which can generate in plains.

Legacy Console Edition

[edit | edit source]
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU0CU11.001.001.00Patch 11.0.1Added the plains biome.
TU7Mooshrooms can rarely spawn in the plains biome.
TU31CU191.221.221.22Patch 3
1.91 Added pillager outposts, which can spawn in plains biomes.

Data history

[edit | edit source]
Java Edition
1.1821w37aPrior to the removal of numerical biome IDs, this biome's numerical ID was 1.

Issues

[edit | edit source]

Issues relating to "Plains" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

[edit | edit source]

Screenshots

[edit | edit source]

Historical screenshots

[edit | edit source]


Development images

[edit | edit source]

In other media

[edit | edit source]

See also

[edit | edit source]

References

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External links

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Navigation

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