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PlayStation 4 Edition 1.91

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1.91
Edition PlayStation 4 Edition
Official name Village & Pillage
Release date June 3, 2019
1.91

◄  1.90

1.92 ►

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1.91 was the final feature update to PlayStation 4 Edition released on June 3, 2019, which added more Village & Pillage features that were not added in the past three versions.[1] This update is equivalent to Bedrock Edition 1.11.0.

Additions

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1.91 block and item additions👁 Invicon Barrel.png: Inventory sprite for Barrel in Minecraft as shown in-game linking to Barrel with description: Barrel
👁 Invicon Bell.png: Inventory sprite for Bell in Minecraft as shown in-game linking to Bell with description: Bell
👁 Invicon Blast Furnace.png: Inventory sprite for Blast Furnace in Minecraft as shown in-game linking to Blast Furnace with description: Blast Furnace
👁 Invicon Campfire.png: Inventory sprite for Campfire in Minecraft as shown in-game linking to Campfire with description: Campfire
👁 Invicon Cartography Table.png: Inventory sprite for Cartography Table in Minecraft as shown in-game linking to Cartography Table with description: Cartography Table
👁 Invicon Composter.png: Inventory sprite for Composter in Minecraft as shown in-game linking to Composter with description: Composter
👁 Invicon Fletching Table.png: Inventory sprite for Fletching Table in Minecraft as shown in-game linking to Fletching Table with description: Fletching Table
👁 Invicon Grindstone.png: Inventory sprite for Grindstone in Minecraft as shown in-game linking to Grindstone with description: Grindstone
👁 Invicon Ominous Banner.png: Inventory sprite for Ominous Banner in Minecraft as shown in-game linking to Ominous Banner with description:
👁 Invicon Smithing Table.png: Inventory sprite for Smithing Table in Minecraft as shown in-game linking to Smithing Table with description: Smithing Table
👁 Invicon Smoker.png: Inventory sprite for Smoker in Minecraft as shown in-game linking to Smoker with description: Smoker
👁 Invicon Stonecutter.png: Inventory sprite for Stonecutter in Minecraft as shown in-game linking to Stonecutter with description: Stonecutter
👁 Invicon Sweet Berries.png: Inventory sprite for Sweet Berries in Minecraft as shown in-game linking to Sweet Berries with description: Sweet Berries
👁 Invicon Ravager Spawn Egg Revision 1.png: Inventory sprite for Ravager Spawn Egg in Minecraft as shown in-game linking to Ravager Spawn Egg with description: Ravager Spawn Egg
👁 Invicon Wandering Trader Spawn Egg Revision 1.png: Inventory sprite for Wandering Trader Spawn Egg in Minecraft as shown in-game linking to Wandering Trader Spawn Egg with description: Wandering Trader Spawn Egg

Blocks

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👁 Image
Barrel
  • Acts as a storage block similar to chests.
  • Generates in village fisher cottages.
  • Can be opened in a one by one block space unlike chests.
👁 Image
Bell
  • Decoration block which produces sound.
  • Play a shaking animation and a sound when right-clicked, hit by a projectile, or activated by a redstone signal.
  • Generates in village meeting points.
👁 Image
Blast Furnace
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Campfire
  • Act as a decorative fireplace without any fire spread.
  • Can cook up to four food items, but slowly (30 seconds).
  • Can be lit or unlit.
  • Acts as smoke signal when placed on top a hay bale.
👁 Image
Cartography Table
  • Found in villages, specifically cartographer houses.
  • Block used for cloning, expanding and locking maps.
  • Maps that are locked can't be modified.
👁 Image
Composter
  • Produces bone meal.
    • Using certain items on the composter has a chance to add 1 level of composting to the composter, up to 7 levels. After the composter reaches level 7, it will turn into level 8 which is the harvestable stage, yielding 1 bone meal when used.
    • Some composted items will be consumed without adding a level. The chance a level will be added depends on the quality of the item: larger or crafted items have a higher chance of adding a layer when used (e.g. kelp has a low chance of about 10%, while pumpkin pie has a chance of 100%).
👁 Image
Fletching Table
👁 Image
Grindstone
👁 Image
Illager Banner
👁 Image
Smithing Table
👁 Image
Smoker
  • Found in villages, specifically butcher shops.
  • Block used for cooking of foodstuff faster than the traditional furnace.
👁 Image
Stonecutter
  • Found inside mason houses in villages.
  • Used for crafting all stone-related items and blocks.
👁 Image
Sweet berry bushes
  • Found in Taiga biomes and their variants.
  • Can be planted from sweet berries.
  • Have 4 stages of growth: 'sapling', 'no berries', 'some berries', and 'full berries'.
  • Drop 1–2 berries in younger stage, 2–3 in full growth stage.
  • They slow movement of all mobs in all stages of growth.
  • Any mob can stand inside them, but they deal damage similar to a cactus if the mob isn't standing still, as long as the bush has grown past the 'sapling' stage.

Items

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👁 Image
Sweet Berries
👁 Image
Illager captain
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Ravagers
  • Large, hostile bull-like creatures equipped with armor and saddles.
  • Very tough.
  • Destroy crops and leaves.
  • Spawn in raids.
👁 Image
Wandering Trader
  • A type of villager that will appear at a village's gathering site periodically and stays for a period of 2–3 in-game days (40–60 minutes of real-life time). This trader offers items from a wide variety of different biomes, random dyes, and other rare materials.
  • Accompanied by two Trader Llamas.

World generation

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👁 BiomeSprite bamboo-jungle.png: Sprite image for bamboo-jungle in Minecraft
Bamboo forests
👁 Image
Pillager outposts
  • Generate in the same biomes as villages, and pillagers will respawn around the tower.

Gameplay

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Raids
  • Triggered when a player goes to a village with the Bad Omen status effect applied to them.
  • A large group of illagers that come to attack villages and kill the villagers.
  • Mobs appear in waves – the amount of mobs and length of waves is 3 on easy, 5 on normal and 7 on hard.
  • A raid boss bar will show the player how many enemies are left.
  • A sound similar of a battle horn will play during raid waves, centered from raiding mobs.
Illager patrols
  • A group of 2–5 random illagers that spawn in the world.
  • One of the illagers will be a raid captain.
Status effects
Sounds
  • Added new sounds for lanterns.
Trading
  • Revamped the trading system and UI, and added villager restock functionality.

General

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Trophies
  • Added Expansion Pack 10, which contains six new trophies:
    • Kill the Beast! - Defeat a ravager
    • Buy Low, Sell High - Trade for the best possible price
    • Disenchanted - Use a grindstone to get experience from an enchanted item
    • We're being attacked - Trigger a pillager raid
    • Sound the Alarm! - Ring the bell with a hostile enemy in the village
    • I've got a bad feeling about this - Kill a pillager captain

Changes

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Blocks

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Furnaces
  • Will now store experience from smelting items when emptied by a hopper.
Hoppers
  • Can now be used to fill and empty composters.
Lectern
  • Now emits a redstone signal when a page is turned.
Scaffolding
  • Increased the amount of scaffolding that can be placed out from its initial support from 4 to 6.
Walls
  • The item model of all walls has been changed to match Bedrock Edition.

Items

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Shields
  • Now show the enchantment glint when enchanted.
Splash water bottles
Swords
  • Removed the ability to block with swords.
Pillagers
  • No longer attack baby villagers.
  • Now drop special loot if spawned from raids.
Vindicators
  • No longer attack baby villagers.
  • Now drop special loot if spawned from raids.
  • Can now break down doors during raids.
Evokers and vexes
  • No longer attack baby villagers.
Iron golems
Cats
  • Now respawn based on the number of beds in the village.
    • One cat spawns for every four beds in the village.
    • Total caps at 10 cats per village.
Snow golems
  • They now take damage when walking over campfires.
Villagers
  • New villager behavior:
    • Implemented some of the new villager schedule behaviors.
    • Implemented new villager sleep behaviors.
    • Villagers may now wander to the village outskirts.
    • Villagers will attempt to find a door when it rains during the day, but will navigate to their bed at night.
    • Updated and improved pathfinding.
    • Villagers now have a visual based trading system, and will hold up the item they wish to trade.
    • Villagers have new clothing to indicate their level, profession, and biome.
    • Villagers will now mingle together around gathering sites in the village.
    • Librarians will inspect bookshelves.
    • Villagers can switch professions depending on the job site blocks available in the village.
      • Villagers now interact with beds and corresponding job site blocks.
  • Added Mason, green-coated (nitwit), and Unemployed (no-overlay) villager professions.
  • Old villagers in existing worlds will convert to new villagers.
  • Can now restore health by sleeping in beds.
Zombie Villagers
  • Now have new clothes to indicate their biome and profession.
  • Old zombie villagers in a world will convert to new ones.

World generation

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  • Note on World generation: In order to deliver the coolest generated villages possible, some world seeds may have villages generate in different areas than they used to before this update
Villages
  • Have a new look, differing per biome.
  • Added village job sites and gathering sites.
  • Number of houses depends on beds.
  • Taiga villages are now more common.
  • Removed zombie villages, due to new village changes.

General

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Crafting
  • Added the "Show Craftable Recipes" toggle.
Options
  • How to Play section has now been updated with helpful Village & Pillage knowledge.
  • Updated the scaffolding guide in How to Play slightly, to change the diagram of how much scaffolding can be placed from its support.
Texture Update
  • Added even more new textures to blocks and items, including status effect icons.

See also

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References

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Navigation

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