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Holiday Update (Legacy Console Edition)

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This article is about the update to the Legacy Console Editions. For other uses, see Holiday Update (disambiguation).
Holiday Update
Release date Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PlayStation Vita editions: December 21, 2016
Wii U Edition: December 22, 2016
Version(s)
{
 "title": "Holiday Update",
 "images": [],
 "rows": [
 {
 "field": "'''''Xbox 360'', ''Xbox One'', ''PlayStation 3'', ''PlayStation 4'', and ''PlayStation Vita'' editions''': December 21, 2016<br>'''''Wii U Edition''''': December 22, 2016",
 "label": "Release date"
 },
 {
 "field": "\n* (link to Xbox 360 Edition TU46 article, displayed as Xbox 360 Edition TU46)\n* (link to Xbox One Edition CU36 article, displayed as Xbox One Edition CU36)\n* (link to PlayStation 3 Edition 1.38 article, displayed as PlayStation 3 Edition 1.38)\n* (link to PlayStation 4 Edition 1.38 article, displayed as PlayStation 4 Edition 1.38)\n* (link to PlayStation Vita Edition 1.38 article, displayed as PlayStation Vita Edition 1.38)\n* (link to Wii U Edition Patch 15 article, displayed as Wii U Edition Patch 15)",
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 "invimages": [],
 "footer": "<div style=\"display:inline-block\">\n\n<div style=\"display:inline-block;padding:0 .4em\">β—„ [[October 2016 Update]]</div>\n</div><div style=\"display:inline-block\">\n<div style=\"display:inline-block;padding:0 .4em\">[[Update Aquatic]] β–Ί</div>\n\n</div>"
}

The Holiday Update is an update to the Legacy Console Editions that added most End-related blocks and items.

Additions

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General

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Blocks

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Items

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Structures

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Changes

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Blocks

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Beacons

  • Effect duration depends on pyramid levels, 9 seconds plus 2 seconds per level (formerly a constant 9 seconds).

Brewing stands

  • Now require blaze powder to use.
  • Added sound when the brewing finishes.

Doors

  • Now have sounds for placing and make different sounds when opening and closing.
  • Are now placed facing left/right depending on which half of the block the player clicks on, unless neighboring doors cause them to place a certain way.

Ender chests

  • Now have unique sounds for opening and closing.

End portal block

  • Height of hitbox was changed to 0.75 (was previously 0.0625).

Enchanting tables

  • Now play a sound when enchanting an item

Fence gates

  • Updated opening and closing sounds.

Glass panes

  • Glass panes without any connecting blocks are now 2Γ—2 pixels in footprint.
    • This is compared to the big cross configuration that was default.

Hay bales

  • Falling onto a hay bale inflicts 20% of normal fall damage.

Iron bars

  • Iron bars without any connecting blocks are now 2Γ—2 pixels in footprint.

Lily pads

  • Collision box and hitbox were raised from 1⁄4 of a pixel to 1 pixel in height and the width has been changed to be inset from three edges of the block by 1 pixel (1⁄16 of a block).
  • Added sound when placed.

Rails

  • All sloped rail types' hitbox heights are increased from 10 pixels of block to a full block.

Redstone

  • Hitbox for redstone is now smaller based on the connections, similarly to fences.

Trapdoors

  • Updated opening and closing sounds.
  • No longer require supporting blocks.
  • May be climbed like a ladder if placed directly above one and on the same side of the block.

Wheat, carrots, potatoes, beetroot, and Nether warts

  • Now change their hitbox as the plant grows.

Items

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Armor

  • Changed equipping sounds.
  • Now show armor points in tooltips.

Bows

  • Now show an animation for drawing back an arrow in the hotbar.
  • Version exclusive: Can now also be drawn by using any type of arrow.

Buckets

  • Now have sounds.

Enchanted golden apples

  • Now give Absorption IV instead of I.

Fishing rods

  • Can now pull items towards the player.

Glass bottles

  • Can now be used to collect dragon's breath.
  • Added sound when filling it with water and dragon's breath.

Hoes

  • Added new sounds.

Potions

All mobs

  • Have a 5% chance to spawn left-handed.
    • Mobs able to hold items hold them according to their dominant hand.

Endermen

  • Have a punch animation.
  • Drop the block they were holding when killed.

Iron golems

  • Now spawn with 100% knockback resistance.

Skeletons

  • Skeletons can now walk, strafe and shoot at the same time.
    • They walk away from players that are too close and toward players that are too far.
      • They also sprint toward the player when very far away.

Snow golems

Villagers

Zombie villagers

  • Now have different skins for different professions.

Non-mob entities

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World generation

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  • The End has changed when generating a new world and can also be updated for old worlds. To get the new End in an old world, select "Reset The End" in the "More Options" menu when loading a world.
  • After killing the ender dragon in the new End, an End gateway will spawn nearby. Throwing an ender pearl into this will teleport the player to a new area in the End with an End city and End ship.
  • The central island has been downscaled from 288Γ—288 to 192Γ—192 blocks.
    • The End platform has been moved from X=100, Y=49, Z=0 to X=60, Y=49, Z=60, due to the downscaling of the End central island.
  • Within the End city and the End ship, the player can find shulkers, elytra, and a dragon head.
  • Villages now generate naturally in Taiga biomes.

General

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  • Updated crafting interface to allow crafting firework stars and firework rockets.
  • Reordered potion effects in the Brewing tab in the Creative inventory to be more like Java Edition.
  • Removed all five types of extended-enhanced potion variants for five potion effects from the Creative inventory.
  • Removed the strength indicator from the Brewing tab in the Creative inventory.
  • Golden apples, enchanted golden apples, and chorus fruits can now be eaten in creative mode.
  • Traveling through Nether portals and End portals now plays a sound after arriving in the other dimension.
  • Sneaking now lowers the player's hitbox to 1.65 blocks.
  • The animation for picking up items or shot arrows now plays at a random speed, sometimes causing it to play slower than before.
  • Removed End portal frames from the custom superflat block selection menu.

Combat

  • Knockback no longer changes the Y-axis speed of flying and falling mobs.
  • Holding down the attack key in survival or adventure mode now attacks slower while punching into the air (every half second).
  • Added sound when critical hitting a player or mob.
  • Attacking a player or mob now shows black heart particles, indicating the amount of damage that was dealt.
  • Added sounds for the Thorns enchantment.

Crosshair

  • No longer shows in 3rd person view.

Death messages

  • Are now displayed on the player's death screen as well as in the chat.

Navigation

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