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VOOZH | about |
| Rarity tier | Common |
|---|---|
| Consumption time | 32 game ticks (1.6 seconds) |
| Hunger | 4 (π π π π ) |
| Saturation | 9.6 (π π π π π π π π π π ) |
| Saturation boostβ[JE only] | Heals: 6.4HPπ β€οΈ Γ 3.2 Duration: 3.2 seconds |
| Status effects |
|
| Always consumable | Yes |
| Renewable | Yes |
| Stackable | Yes (64) |
{
"title": "Golden Apple",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "32 game ticks (1.6 seconds)",
"label": "(link to Consumption time article, displayed as Consumption time)"
},
{
"field": "<span class=\"nowrap\">4 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"2 hunger points\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span>)</span>",
"label": "(link to Hunger article, displayed as Hunger)"
},
{
"field": "<span class=\"nowrap\">9.6 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"4.8 hunger points\">(link to File:Half Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span>)</span>",
"label": "(link to Saturation article, displayed as Saturation)"
},
{
"field": "<abbr title=\"Assumes saturation is 0 before eating.\">'''Heals'''</abbr>: 6.4<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=β€οΈ)</span> Γ 3.2</span><br/><abbr title=\"The time it takes for saturation boost to fully finish healing, assuming the player does not reach full health before it finishes.\">'''Duration'''</abbr>: 3.2 seconds",
"label": "(link to Saturation boost article, displayed as Saturation boost)β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>"
},
{
"field": "\n: <span class=\"nowrap\"><span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite absorption.png article, displayed as 18x18px|link=Absorption|alt=|class=pixel-image|)</span>(link to Absorption article, displayed as <span class=\"sprite-text\">Absorption</span>)</span> (2:00)\n: <span class=\"nowrap\"><span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite regeneration.png article, displayed as 18x18px|link=Regeneration|alt=|class=pixel-image|)</span>(link to Regeneration article, displayed as <span class=\"sprite-text\">Regeneration</span>)</span> II (0:05)",
"label": "(link to Status effect article, displayed as Status effects)"
},
{
"field": "Yes",
"label": "<abbr title=\"Whether or not it can be used while already at full hunger.\">Always consumable</abbr>"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
}
],
"invimages": [
"Golden Apple"
],
"images": [
"Golden Apple.png"
]
}
A golden apple is a food item that bestows beneficial effects when consumed (Absorption and Regeneration) and is also used to cure a zombie villager under the Weakness effect into a normal villager.
On the base of ancient_city/city_center/city_center_2, a single golden apple is contained in the chest. Eating it at that location unlocks the piston doors to the redstone labs beneath.
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| π Image |
π Image Monster Room |
Chest | 1 | 19.4%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.19424250096450613, "structure": "Monster Room", "container": "Chest" }
|
| π Image Mineshaft |
Chest not located in a sulfur cave | 1 | 28.2%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.2816901408450704, "structure": "Mineshaft", "container": "Chest not located in a sulfur cave" }
| |
| π Image Bastion Remnant |
Generic chest | 1 | 10.1%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.101123595505618, "structure": "Bastion Remnant", "container": "Generic chest" }
| |
| Hoglin stable chest | 1 | 10%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.09999999999999998, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
| ||
| π Image Desert Pyramid |
Chest | 1 | 22.2%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.22193075751639946, "structure": "Desert Pyramid", "container": "Chest" }
| |
| π Image Igloo |
Chest | 1 | 100%{ "item": "Golden Apple", "stacksize": 1, "chance": 1, "structure": "Igloo", "container": "Chest" }
| |
| π Image Mineshaft |
Chest located in a sulfur cave | 1 | 28.2%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.2816901408450704, "structure": "Mineshaft", "container": "Chest located in a [[sulfur cave]]" }
| |
| π Image Ruined Portal |
Chest | 1 | 20.5%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.20469270240551518, "structure": "Ruined Portal", "container": "Chest" }
| |
| π Image Stronghold |
Altar chest | 1 | 2.5%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.024556901332717374, "structure": "Stronghold", "container": "Altar chest" }
| |
| π Image Trial Chambers |
Ominous vault | 1 | 8.3%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.08275862068965523, "structure": "Trial Chambers", "container": "Ominous vault" }
| |
| Vault and reward chest | 1 | 8.3%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.08333333333333337, "structure": "Trial Chambers", "container": "Vault and reward chest" }
| ||
| π Image Ocean Ruins |
Big ruins chest | 1 | 4.3%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.04347826086956519, "structure": "Ocean Ruins", "container": "Big ruins chest" }
| |
| π Image Woodland Mansion |
Chest | 1 | 25.5%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.2550890050390069, "structure": "Woodland Mansion", "container": "Chest" }
| |
| Bedrock Edition | ||||
| π Image |
π Image Monster Room |
Chest | 1 | 19.4%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.19424250096450613, "structure": "Monster Room", "container": "Chest" }
|
| π Image Mineshaft |
Chest not located in a sulfur cave | 1 | 28.2%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.2816901408450704, "structure": "Mineshaft", "container": "Chest not located in a sulfur cave" }
| |
| π Image Bastion Remnant |
Generic chest | 1 | 10.1%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.101123595505618, "structure": "Bastion Remnant", "container": "Generic chest" }
| |
| Hoglin stable chest | 1 | 11.4%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.11363636363636365, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
| ||
| π Image Desert Pyramid |
Chest | 1 | 22.2%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.22193075751639946, "structure": "Desert Pyramid", "container": "Chest" }
| |
| π Image Igloo |
Chest | 1 | 100%{ "item": "Golden Apple", "stacksize": 1, "chance": 1, "structure": "Igloo", "container": "Chest" }
| |
| π Image Mineshaft |
Chest located in a sulfur cave | 1 | 28.2%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.2816901408450704, "structure": "Mineshaft", "container": "Chest located in a [[sulfur cave]]" }
| |
| π Image Ruined Portal |
Chest | 1 | 20.5%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.20469270240551518, "structure": "Ruined Portal", "container": "Chest" }
| |
| π Image Stronghold |
Altar chest | 1 | 2.4%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.02380856230861328, "structure": "Stronghold", "container": "Altar chest" }
| |
| π Image Trial Chambers |
Ominous vault | 1 | 8.3%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.08275862068965523, "structure": "Trial Chambers", "container": "Ominous vault" }
| |
| Vault and reward chest | 1 | 8.3%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.08333333333333337, "structure": "Trial Chambers", "container": "Vault and reward chest" }
| ||
| π Image Ocean Ruins |
Big ruins chest | 1 | 4.3%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.04347826086956519, "structure": "Ocean Ruins", "container": "Big ruins chest" }
| |
| π Image Woodland Mansion |
Chest | 1 | 25.1%{ "item": "Golden Apple", "stacksize": 1, "chance": 0.2508476644152371, "structure": "Woodland Mansion", "container": "Chest" }
| |
Golden apples cannot be enchanted into enchanted golden apples.
To eat a golden apple, press and hold use while it is selected in the hotbar. It restores 4 (π π
π π
) points of hunger and 9.6 hunger saturation.
Unlike most foods, golden apples can be eaten even if the hunger bar is full.
The golden apple provides:
In Bedrock Edition, eating multiple golden apples in a row causes the Absorption effect to stack, up to 16HPπ β€οΈ
Γ 8 points of absorption health.[1]
A golden apple and a splash potion of Weakness can be used to convert a zombie villager into a regular villager.
Golden apples can be used for improving the chances of taming a horse by 10%, for breeding, leading and healing horses, and for speeding up the growth of baby horses by 4 minutes. In Java Edition, due to a bug, skeleton horses (in their hostile state; being ridden by skeletons) can also be fed golden apples.[2]
Piglins run toward any golden apple item on the ground and inspect it for 6 seconds in Java Edition or 8 seconds in Bedrock Edition[3] before putting it in their inventory. However, piglins do not eat golden apples (or any food).
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βEating | Players | While a player is eating something | entity.generic.eat | subtitles.entity.generic.eatβ | varies [sound 1] | 0.8β1.2 | 16 | |
| βEating | Friendly Mobs | When a player finishes eating something | entity.generic.eat | subtitles.entity.generic.eatβ | 1.0 | 0.6β1.4 | 16 | |
| βBurp | Players | When a player finishes eating something | entity.player.burp | subtitles.entity.player.burpβ | 0.5 | 0.9β1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βEating | Players | While a player is eating something | random.eat | subtitles.entity.generic.eatβ | 0.5β1.1 | 0.8β1.2 | |
| βBurp | Players | When a player finishes eating something | random.burp | subtitles.entity.player.burpβ | 0.5 | 0.9β1.0 | |
| Name | Identifier | Form | Translation key |
|---|---|---|---|
| π ItemSprite golden-apple.png: Sprite image for golden-apple in Minecraft Golden Apple | golden_apple | Item | item.minecraft.golden_apple |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
| π ItemSprite golden-apple.png: Sprite image for golden-apple in Minecraft Golden Apple | golden_apple | 258 | Item | item.golden_apple.name |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Zombie Doctor | Cure a zombie villager. | Throw a splash potion of weakness at a zombie villager and give it a golden apple (by facing the zombie and pressing the use key with a golden apple in your hand). | 40 | Gold | |
| π Image | π Image | Oooh, shiny! | Distract a Piglin using gold | Give a piglin a gold itemβ[more information needed] while it is aggressive toward the player. | 30 | Silver | |
| February 23, 2010 | A player named JTE put a crafting recipe for golden apples as a joke at the bottom of a crafting guide she made. The recipe used gold ingots instead of blocks of gold.[4][5] | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition Infdev | |||||||
|---|---|---|---|---|---|---|---|
| 20100227-1414 | π Image Added golden apples. | ||||||
| Golden apples heal a full 20HPπ β€οΈ Γ 10 health points (internally 42HPπ β€οΈ Γ 21 health points), making them the best food in the entire game. | |||||||
| Golden apples are crafted with an apple and eight gold blocks. However, since apples were not yet obtainable in normal gameplay, golden apples were not obtainable either. | |||||||
| 20100625-1917 | Golden apples can now be rarely found in dungeons, making them obtainable in normal gameplay. | ||||||
| Java Edition Beta | |||||||
| 1.8 | Pre-release | Due to the addition of hunger, golden apples have been changed so that they restore 10 (π π π π π π π π π π ), instead of 20HPπ β€οΈ Γ 10 health points, but also give Regeneration for 30 seconds. | |||||
| Apples can now be found in stronghold storeroom chests, making golden apples craftable in normal gameplay for the first time. | |||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 2 | Golden apples now have a glint applied when viewed from the player's inventory. | |||||
| Beta 1.9 Prerelease 3 | The rarity of the golden apple has been changed to "Epic", showing a magenta tooltip instead of white. | ||||||
| Golden apples can now be found in the new stronghold altar chests. | |||||||
| 1.1 | 11w48a | Golden apples are now easier to craft. Standard apples now rarely drop from oak leaves, meaning that players no longer need to venture into strongholds to find one. | |||||
| As gold is also renewable via zombie pigmen, golden apples have become a renewable resource. | |||||||
| release | Golden apples have been changed, so that they now restore 4 (π π π π ) and give only 5 seconds of Regeneration. | ||||||
| The crafting recipe of golden apples has been modified, requiring 8 gold nuggets instead of 8 blocks of gold to craft. Although its natural spawn is rare, it is easier to obtain through crafting. | |||||||
| 1.3.1 | 12w21a | With the addition of enchanted golden apples, which got the "Epic" magenta tooltip, the standard golden apple's tooltip changed to the "Rare" cyan tooltip and its glint was removed. However, the standard golden apple's effects remain unchanged. | |||||
| 1.4.2 | 12w32a | Golden apples can now be fed to zombie villagers with the Weakness debuff causing them to revert to villagers after a delay of about 3 minutes. | |||||
| 1.6.1 | 13w16a | Golden apples can now be used to tame, breed and heal horses and donkeys. | |||||
| 13w23a | Golden apples now use 8 gold ingots instead of 8 gold nuggets. | ||||||
| The Regeneration effect of golden apples has been slowed down. | |||||||
| 13w23b | Golden apples now give the player Health Boost for 1:30 and Regeneration II for 0:10. This temporarily gives the player 4 extra base health points, and it heals a total of 4HPπ β€οΈ π β€οΈ health points. | ||||||
| 13w24b | The Health Boost effect has been replaced with Absorption, lasting 1:30. | ||||||
| 13w25a | Absorption from golden apples now lasts 2:00. | ||||||
| 1.9 | 15w37a | The Regeneration effect from golden apples has been reduced to Regeneration I (down from II). | |||||
| 15w43a | A single golden apple can now sometimes be found in igloo chests. | ||||||
| 15w43b | A single golden apple is now always found in igloo chests. | ||||||
| 15w44a | The Regeneration effect from golden apples has been returned to Regeneration II (up from I). | ||||||
| The average yield of golden apples from dungeon chests has been increased. | |||||||
| Golden apples have been added to desert pyramid and mineshaft chests. | |||||||
| 1.11 | 16w39a | Golden apples are now found in the new woodland mansion chests. | |||||
| 1.13 | 17w47a | Due to The Flattening, the IDs and names of the golden apple and the enchanted golden apple (which prior to this version both had an item ID of 322, with different data values, and were named "Golden Apple") have been split into golden_apple ("Golden Apple") and enchanted_golden_apple ("Enchanted Golden Apple").
| |||||
| Removed the numeric item ID (322) of the golden apple. | |||||||
| 18w09a | Golden apples can now generate in the chests of underwater ruins. | ||||||
| 18w21a | The rarity of golden apples has been corrected to "Rare". | ||||||
| 1.14 | 18w43a | π Image The texture for golden apples has been changed. | |||||
| 1.16 | 20w16a | Golden apples can now be found inside ruined portal chests. | |||||
| 20w18a | Golden apples are now less common in ruined portal chests. | ||||||
| 1.16.2 | 20w30a | Golden apples are now found in bastion remnant chests. | |||||
| 1.18 | experimental snapshot 6 | Horses, donkeys and mules now follow players holding golden apples. | |||||
| 1.19 | 22w14a | A single golden apple may now be found in the chest at city_center_2 in ancient cities. | |||||
| 1.20.5 Experiment | 24w11a | Golden apples can now be obtained from vaults. | |||||
| 24w13a | Golden apples can now be obtained from ominous vaults. | ||||||
| 1.21.2 | 24w33a | The rarity of golden apples has been changed from "Rare" to "Common". | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.12.1 | build 1 | π Image Added golden apples. | |||||
| build 3 | A crafting recipe has been added for golden apples. | ||||||
| v0.15.0 | build 1 | Golden apples can now be fed to horses, donkeys and mules. | |||||
| Bedrock Edition | |||||||
| 1.4.0 | beta 1.2.20.1 | Golden apples can now generate in the chests of underwater ruins. | |||||
| 1.7.0 | beta 1.7.0.2 | Golden apples can now be eaten in Creative mode and on Peaceful difficulty. | |||||
| 1.10.0 | beta 1.10.0.3 | π Image The texture for golden apples has been changed. | |||||
| 1.16.0 | beta 1.16.0.57 | Golden apples can now be found inside ruined portal chests. | |||||
| 1.20.10 | Preview 1.20.10.20 | Horses, donkeys and mules now follow players holding golden apples. | |||||
| 1.20.80 Experiment | Preview 1.20.80.22 | Golden apples can now be obtained from vaults. | |||||
| 1.21.0 Experiment | Preview 1.21.0.20 | Golden apples can now be obtained from ominous vaults. | |||||
| 1.21.30 | Preview 1.21.30.21 | The rarity of golden apples has been changed from "Rare" to "Common". | |||||
| 1.21.80 | Preview 1.21.80.20 | 1 golden apple with Efficiency I no longer generates in a tree chopping room in woodland mansion.[6] | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | π Image Added golden apples. |
| TU5 | Due to the addition of hunger, golden apples have been changed, so that they restore 10 (π π π π π π π π π π ) instead of 20HPπ β€οΈ Γ 10 health points, but also give Regeneration for 30 seconds. | ||||||
| TU6 | A crafting recipe has been added for golden apples, using 8 gold ingots instead of 8 gold nuggets. This change predates the release of 13w23a. | ||||||
| TU7 | Golden apples have been given 'glint' (animated purple glow) when viewed from the player's inventory, and its tooltip has now changed from the standard white to a magenta color. | ||||||
| Golden apples now use 8 gold nuggets instead of 8 gold ingots. | |||||||
| TU14 | 1.04 | With the addition of enchanted golden apples, which got a purple tooltip, the standard golden apple's tooltip changed to blue and its glint was removed. However, the standard golden apple's effects remain unchanged. | |||||
| Golden apples can now be fed to zombie villagers with the Weakness debuff causing them to revert to villagers after a delay of about 3 minutes. | |||||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Golden apples can now be used to tame, breed and heal horses and donkeys. | ||
| Golden apples now again use 8 gold ingots instead of 8 gold nuggets. | |||||||
| Golden apples now give extra "Absorption" health for a short period. | |||||||
| TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | A single golden apple is now always found in igloo chests. | |
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Golden apples can now be eaten in creative mode. | |
| TU48 | CU38 | 1.41 | 1.41 | 1.41 | Patch 17 | Golden apples are no longer consumed when eaten in creative mode.[is this the correct version?] | |
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Golden apples are now found in the new woodland mansion chests. |
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Golden apples can now generate in the chests of underwater ruins. | ||
| 1.90 | π Image The texture for golden apples has been changed. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | π Image Added golden apples. | ||||||
Issues relating to "Golden Apple" are maintained on the bug tracker. Issues should be reported and viewed there.
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