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Steak

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Steak
Rarity tier
 
Common
Consumption time 32 game ticks (1.6 seconds)
Hunger 8 (πŸ‘ πŸ—
πŸ‘ πŸ—
πŸ‘ πŸ—
πŸ‘ πŸ—
)
Saturation 12.8 (πŸ‘ πŸ—
Γ— 6.4)
Saturation boostβ€Œ[JE only] Heals: 8.533HPπŸ‘ ❀️
Γ— 4.2665

Duration: 4.267 seconds
Always consumable No
Renewable Yes
Stackable Yes (64)
{
 "title": "Steak",
 "rows": [
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
 "label": "(link to Rarity article, displayed as Rarity tier)"
 },
 {
 "field": "32 game ticks (1.6 seconds)",
 "label": "(link to Consumption time article, displayed as Consumption time)"
 },
 {
 "field": "<span class=\"nowrap\">8 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"4 hunger points\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=πŸ—)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=πŸ—)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=πŸ—)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=πŸ—)</span>)</span>",
 "label": "(link to Hunger article, displayed as Hunger)"
 },
 {
 "field": "<span class=\"nowrap\">12.8 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 hunger point\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=πŸ—)</span> Γ— 6.4)</span>",
 "label": "(link to Saturation article, displayed as Saturation)"
 },
 {
 "field": "<abbr title=\"Assumes saturation is 0 before eating.\">'''Heals'''</abbr>: 8.533<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❀️)</span> Γ— 4.2665</span><br/><abbr title=\"The time it takes for saturation boost to fully finish healing, assuming the player does not reach full health before it finishes.\">'''Duration'''</abbr>: 4.267 seconds",
 "label": "(link to Saturation boost article, displayed as Saturation boost)β€Œ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>"
 },
 {
 "field": "No",
 "label": "<abbr title=\"Whether or not it can be used while already at full hunger.\">Always consumable</abbr>"
 },
 {
 "field": "Yes",
 "label": "(link to Renewable resource article, displayed as Renewable)"
 },
 {
 "field": "Yes (64)",
 "label": "Stackable"
 }
 ],
 "invimages": [
 "Steak"
 ],
 "images": [
 "Steak.png"
 ]
}

Steak is a food item obtained by cooking raw beef. Steak and cooked porkchops restore the most hunger out of all stackable foods.

Obtaining

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Mob loot

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Java Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
πŸ‘ Image
Cow[A]1–3100.00%2.001–4100.00%2.501–5100.00%3.001–6100.00%3.50
πŸ‘ Image
Mooshroom[A]1–3100.00%2.001–4100.00%2.501–5100.00%3.001–6100.00%3.50
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
πŸ‘ Image
Cow[A]1–3121–415⁄21–5131–617⁄2
πŸ‘ Image
Mooshroom[A]1–3121–415⁄21–5131–617⁄2
MobAmountProbability
DefaultLooting ILooting IILooting III
πŸ‘ Image
Cow[A]11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
31⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)5⁄18 (27.78%)
401⁄6 (16.67%)1⁄4 (25.00%)5⁄18 (27.78%)
5001⁄12 (8.33%)1⁄6 (16.67%)
60001⁄18 (5.56%)
Average2 (2.00)5⁄2 (2.50)3 (3.00)7⁄2 (3.50)
πŸ‘ Image
Mooshroom[A]11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
31⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)5⁄18 (27.78%)
401⁄6 (16.67%)1⁄4 (25.00%)5⁄18 (27.78%)
5001⁄12 (8.33%)1⁄6 (16.67%)
60001⁄18 (5.56%)
Average2 (2.00)5⁄2 (2.50)3 (3.00)7⁄2 (3.50)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
πŸ‘ Image
Cow[A]0.500.400.330.29
πŸ‘ Image
Mooshroom[A]0.500.400.330.29
  1. ↑ a b Only when on fire or killed with a weapon enchanted with Fire Aspect.

Bedrock Edition:

MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
πŸ‘ Image
Cow[A]1–3100.00%2.001–4100.00%2.501–5100.00%3.001–6100.00%3.50
πŸ‘ Image
Mooshroom[A]1–3100.00%2.001–4100.00%2.501–5100.00%3.001–6100.00%3.50
MobQuantity / Chance / Average
DefaultLooting ILooting IILooting III
πŸ‘ Image
Cow[A]1–3121–415⁄21–5131–617⁄2
πŸ‘ Image
Mooshroom[A]1–3121–415⁄21–5131–617⁄2
MobAmountProbability
DefaultLooting ILooting IILooting III
πŸ‘ Image
Cow[A]11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
31⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)5⁄18 (27.78%)
401⁄6 (16.67%)1⁄4 (25.00%)5⁄18 (27.78%)
5001⁄12 (8.33%)1⁄6 (16.67%)
60001⁄18 (5.56%)
Average2 (2.00)5⁄2 (2.50)3 (3.00)7⁄2 (3.50)
πŸ‘ Image
Mooshroom[A]11⁄3 (33.33%)1⁄6 (16.67%)1⁄12 (8.33%)1⁄18 (5.56%)
21⁄3 (33.33%)1⁄3 (33.33%)1⁄4 (25.00%)1⁄6 (16.67%)
31⁄3 (33.33%)1⁄3 (33.33%)1⁄3 (33.33%)5⁄18 (27.78%)
401⁄6 (16.67%)1⁄4 (25.00%)5⁄18 (27.78%)
5001⁄12 (8.33%)1⁄6 (16.67%)
60001⁄18 (5.56%)
Average2 (2.00)5⁄2 (2.50)3 (3.00)7⁄2 (3.50)
Drops1
MobExpected Number of Kills
DefaultLooting ILooting IILooting III
πŸ‘ Image
Cow[A]0.500.400.330.29
πŸ‘ Image
Mooshroom[A]0.500.400.330.29
  1. ↑ a b Only when on fire.

Generated loot

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Item Structure Container Quantity Chance
Java Edition and Bedrock Edition
πŸ‘ Image
πŸ‘ Image
Trial Chambers
Ominous trial spawner 1–2 21%
{ "item": "Steak", "stacksize": "1–2", "chance": 0.20999999999999996, "structure": "Trial Chambers", "container": "Ominous trial spawner" }

Cooking

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Raw beef can be cooked in a furnace, smoker, or campfire. Each steak removed from a furnace output slot gives 0.35 experience (22.4 experience per stack).

Ingredients Smelting recipe
Raw Beef +
Any fuel
πŸ‘ Invicon Raw Beef.png: Inventory sprite for Raw Beef in Minecraft as shown in-game linking to Raw Beef with description: Raw Beef

πŸ‘ Invicon Coal.png: Inventory sprite for Coal in Minecraft as shown in-game linking to Coal with description: Coal
πŸ‘ Invicon Charcoal.png: Inventory sprite for Charcoal in Minecraft as shown in-game linking to Charcoal with description: Charcoal
πŸ‘ Invicon Oak Log.png: Inventory sprite for Oak Log in Minecraft as shown in-game linking to Oak Log with description: Log
πŸ‘ Invicon Oak Planks.png: Inventory sprite for Oak Planks in Minecraft as shown in-game linking to Oak Planks with description: Overworld Planks
πŸ‘ Invicon Lava Bucket.png: Inventory sprite for Lava Bucket in Minecraft as shown in-game linking to Lava Bucket with description: Lava Bucket
πŸ‘ Invicon Block of Coal.png: Inventory sprite for Block of Coal in Minecraft as shown in-game linking to Block of Coal with description: Block of Coal

πŸ‘ Invicon Steak.png: Inventory sprite for Steak in Minecraft as shown in-game with description: Steak
0.35

Villager gifts

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In Java Edition, butcher villagers may give players steak if they have the Hero of the Village status effect.

Usage

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To eat steak, press and hold use while it is selected in the hotbar. Eating one restores 8 (πŸ‘ πŸ—
πŸ‘ πŸ—
πŸ‘ πŸ—
πŸ‘ πŸ—
)
hunger and 12.8 hunger saturation.

Wolves

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Steak can be used to breed and heal tamed wolves, lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.

Sounds

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Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​EatingPlayersWhile a player is eating somethingentity.generic.eatsubtitles.entity.generic.eat​varies [sound 1]0.8–1.216
​EatingFriendly MobsWhen a player finishes eating somethingentity.generic.eatsubtitles.entity.generic.eat​1.00.6–1.416
​BurpPlayersWhen a player finishes eating somethingentity.player.burpsubtitles.entity.player.burp​0.50.9–1.016
  1. ↑ Can be 0.5, 1.0, or 1.5

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​EatingPlayersWhile a player is eating somethingrandom.eatsubtitles.entity.generic.eat​0.5–1.10.8–1.2
​BurpPlayersWhen a player finishes eating somethingrandom.burpsubtitles.entity.player.burp​0.50.9–1.0

Data values

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Java Edition:

NameIdentifierForm Translation key
πŸ‘ ItemSprite steak.png: Sprite image for steak in Minecraft
Steak
cooked_beefItem item.minecraft.cooked_beef

Bedrock Edition:

NameIdentifierNumeric ID FormItem tags Translation key
πŸ‘ ItemSprite steak.png: Sprite image for steak in Minecraft
Steak
cooked_beef274Itemminecraft:is_cooked
minecraft:is_food
minecraft:is_meat
item.cooked_beef.name

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
πŸ‘ Image
πŸ‘ Image
HusbandryThe world is full of friends and foodConsume anything that can be consumed, except for cake.
πŸ‘ Image
πŸ‘ Image
A Balanced DietEat everything that is edible, even if it's not good for you Other foods and consumables can be eaten, but are ignored for this advancement.

History

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Java Edition

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Java Edition Beta
1.8Pre-releaseπŸ‘ Image
Added steak.
Steak has been introduced as the cooked result of raw beef.
Steak is a new food item dropped by cows when killed on fire.
The icon for steak is used as the image for the cooked porkchop before beta 1.8, as the cooked porkchop's icon was updated to a lighter colored piece of meat.
Java Edition
1.2.112w03aSteak can now be used to breed wolves.
1.3.112w21aSteak can now be bought from butcher villagers, at 6–7 steak for 1 emerald.
1.3πŸ‘ Image
The texture of steak has been changed.
1.4.212w37aπŸ‘ Image
The texture of steak has been changed, so that it no longer has a dark outline.
1.814w02aVillagers no longer trade steak.
1.1418w43aπŸ‘ Image
The texture of steak has been changed.
19w13aButcher villagers now give steak to players under the Hero of the Village effect.
1.20.5
Experiment
Update 1.21
24w13aSteak can now be ejected as loot from ominous trial spawners.

Bedrock Edition

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Pocket Edition Alpha
v0.4.0πŸ‘ Image
Added steak.
v0.5.0Steak now restores 8HPπŸ‘ ❀️
πŸ‘ ❀️
πŸ‘ ❀️
πŸ‘ ❀️
instead of 4HPπŸ‘ ❀️
πŸ‘ ❀️
.
v0.8.0build 1πŸ‘ Image
The texture of steak has been changed.
v0.12.1build 1Steak now restores hunger instead of health.
v0.16.0build 4"Steak" has been renamed to "Cooked Beef".
Bedrock Edition
1.7.0beta 1.7.0.2Steak can now be eaten in Creative mode and on Peaceful difficulty.
1.10.0beta 1.10.0.3πŸ‘ Image
The texture of cooked beef has been changed.
1.11.0beta 1.11.0.4Cooked beef can now be bought from butcher villagers.
1.21.0
Experiment
Update 1.21
Preview 1.21.0.20Cooked beef can now be ejected as loot from ominous trial spawners.
1.21.30Preview 1.21.30.22"Cooked Beef" has been renamed back to "Steak" to match Java Edition.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU5CU11.001.001.00Patch 11.0.1πŸ‘ Image
Added steak.
TU12πŸ‘ Image
The texture of steak has been changed.
TU141.04Steak can now be bought from butcher villagers, at 6–7 steak for 1 emerald.
TU31CU191.221.221.22Patch 3Villagers no longer trade steak.
1.90 πŸ‘ Image
The texture of steak has been changed.

New Nintendo 3DS Edition

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New Nintendo 3DS Edition
0.1.0πŸ‘ Image
Added steak.

Data history

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Java Edition
1.1317w47aPrior to The Flattening, this item's numeral ID was 364.

Issues

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Issues relating to "Steak" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery

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Screenshots

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In other media

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Navigation

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