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Potion

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This article is about drinkable potions. For throwable potions, see Splash Potion. For throwable potions that leave a lingering area of effect, see Lingering Potion. For the creation of potions, see Brewing. For other uses, see Potion (disambiguation).
Potion
👁 Invicon Water Bottle.png: Inventory sprite for Water Bottle in Minecraft as shown in-game with description: Water Bottle No Effects
👁 Invicon Awkward Potion.png: Inventory sprite for Awkward Potion in Minecraft as shown in-game with description: Awkward Potion No Effects
👁 Invicon Thick Potion.png: Inventory sprite for Thick Potion in Minecraft as shown in-game with description: Thick Potion No Effects
👁 Invicon Mundane Potion.png: Inventory sprite for Mundane Potion in Minecraft as shown in-game with description: Mundane Potion No Effects
👁 Invicon Long Mundane Potion.png: Inventory sprite for Long Mundane Potion in Minecraft as shown in-game with description: Long Mundane Potion No Effects
👁 Invicon Uncraftable Potion.png: Inventory sprite for Uncraftable Potion in Minecraft as shown in-game with description: Uncraftable Potion No Effects
👁 Invicon Potion of Night Vision.png: Inventory sprite for Potion of Night Vision in Minecraft as shown in-game with description: Potion of Night Vision Night Vision (03:00)
👁 Invicon Potion of Invisibility.png: Inventory sprite for Potion of Invisibility in Minecraft as shown in-game with description: Potion of Invisibility Invisibility (03:00) When Applied: -100% Waypoint Transmit Range
👁 Invicon Potion of Leaping.png: Inventory sprite for Potion of Leaping in Minecraft as shown in-game with description: Potion of Leaping Jump Boost (03:00) When Applied: +1 Safe Fall Distance
👁 Invicon Potion of Fire Resistance.png: Inventory sprite for Potion of Fire Resistance in Minecraft as shown in-game with description: Potion of Fire Resistance Fire Resistance (03:00)
👁 Invicon Potion of Swiftness.png: Inventory sprite for Potion of Swiftness in Minecraft as shown in-game with description: Potion of Swiftness Speed (03:00) When Applied: +20% Speed
👁 Invicon Potion of Slowness.png: Inventory sprite for Potion of Slowness in Minecraft as shown in-game with description: Potion of Slowness Slowness (01:30) When Applied: -15% Speed
👁 Invicon Potion of the Turtle Master.png: Inventory sprite for Potion of the Turtle Master in Minecraft as shown in-game with description: Potion of the Turtle Master Slowness IV (00:20) Resistance III (00:20) When Applied: -60% Speed
👁 Invicon Potion of Water Breathing.png: Inventory sprite for Potion of Water Breathing in Minecraft as shown in-game with description: Potion of Water Breathing Water Breathing (03:00)
👁 Invicon Potion of Healing.png: Inventory sprite for Potion of Healing in Minecraft as shown in-game with description: Potion of Healing Instant Health
👁 Invicon Potion of Harming.png: Inventory sprite for Potion of Harming in Minecraft as shown in-game with description: Potion of Harming Instant Damage
👁 Invicon Potion of Poison.png: Inventory sprite for Potion of Poison in Minecraft as shown in-game with description: Potion of Poison Poison (00:45)
👁 Invicon Potion of Regeneration.png: Inventory sprite for Potion of Regeneration in Minecraft as shown in-game with description: Potion of Regeneration Regeneration (00:45)
👁 Invicon Potion of Strength.png: Inventory sprite for Potion of Strength in Minecraft as shown in-game with description: Potion of Strength Strength (03:00) When Applied: +3 Attack Damage
👁 Invicon Potion of Weakness.png: Inventory sprite for Potion of Weakness in Minecraft as shown in-game with description: Potion of Weakness Weakness (01:30) When Applied: -4 Attack Damage
👁 Invicon Potion of Slow Falling.png: Inventory sprite for Potion of Slow Falling in Minecraft as shown in-game with description: Potion of Slow Falling Slow Falling (01:30)
👁 Invicon Potion of Wind Charging.png: Inventory sprite for Potion of Wind Charging in Minecraft as shown in-game with description: Potion of Wind Charging Wind Charged (03:00)
👁 Invicon Potion of Weaving.png: Inventory sprite for Potion of Weaving in Minecraft as shown in-game with description: Potion of Weaving Weaving (03:00)
👁 Invicon Potion of Oozing.png: Inventory sprite for Potion of Oozing in Minecraft as shown in-game with description: Potion of Oozing Oozing (03:00)
👁 Invicon Potion of Infestation.png: Inventory sprite for Potion of Infestation in Minecraft as shown in-game with description: Potion of Infestation Infested (03:00)
👁 Invicon Potion of Luck.png: Inventory sprite for Potion of Luck in Minecraft as shown in-game with description: Potion of Luck Luck (05:00) When Applied: +1 Luck
👁 Invicon Potion of Decay.png: Inventory sprite for Potion of Decay in Minecraft as shown in-game with description: Potion of Decay Wither II (00:40)
Rarity tier
 
Common
Consumption time 32 game ticks (1.6 seconds)
Always consumable Yes
Renewable Luck and Uncraftable[JE only], Decay[BE only]: No

All others: Yes

Stackable No
{
 "extratext": "View [[#Gallery|all renders]]",
 "title": "Potion",
 "images": [
 "Water Bottle.png"
 ],
 "rows": [
 {
 "field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
 "label": "(link to Rarity article, displayed as Rarity tier)"
 },
 {
 "field": "32 game ticks (1.6 seconds)",
 "label": "(link to Consumption time article, displayed as Consumption time)"
 },
 {
 "field": "Yes",
 "label": "<abbr title=\"Whether or not it can be used while already at full hunger.\">Always consumable</abbr>"
 },
 {
 "field": "'''Luck''' and '''Uncraftable'''‌<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>, '''Decay'''‌<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>: No<br>\n'''All others''': Yes",
 "label": "(link to Renewable resource article, displayed as Renewable)"
 },
 {
 "field": "No",
 "label": "Stackable"
 }
 ],
 "invimages": [
 "Water Bottle",
 "Awkward Potion",
 "Thick Potion",
 "Mundane Potion",
 "Long Mundane Potion",
 "Uncraftable Potion",
 "Potion of Night Vision",
 "Potion of Invisibility",
 "Potion of Leaping",
 "Potion of Fire Resistance",
 "Potion of Swiftness",
 "Potion of Slowness",
 "Potion of the Turtle Master",
 "Potion of Water Breathing",
 "Potion of Healing",
 "Potion of Harming",
 "Potion of Poison",
 "Potion of Regeneration",
 "Potion of Strength",
 "Potion of Weakness",
 "Potion of Slow Falling",
 "Potion of Wind Charging",
 "Potion of Weaving",
 "Potion of Oozing",
 "Potion of Infestation",
 "Potion of Luck",
 "Potion of Decay"
 ]
}

Potions are bottled consumable liquids that give effects for a certain amount of time when drunk. They are primarily obtained from brewing. Every potion is brewed starting from a water bottle, which is considered a type of potion that has no effects.

Variants

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Base potions

Effect potions

Obtaining

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Brewing

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Main article: Brewing

Almost all potions are obtained by brewing.

The potion of Luck[JE only] and the potion of Decay[BE only] cannot be brewed. They can be obtained via commands, and are also available in the Creative inventory in their respective editions.

Mob loot

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A witch has an 8.5% chance to drop a potion of Healing, Fire Resistance, Swiftness, or Water Breathing if it dies while drinking one of them.

A wandering trader also has an 8.5% chance to drop a potion of Invisibility if killed while drinking it.

Generated loot

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Two potions of Healing II can be found in the brewing stand on end ships in end cities.

In Bedrock Edition, the cauldron in a swamp hut contains 1 to 3 bottles of a random potion. There is a 25% chance for a potion of Healing or Poison, 15% for Swiftness, 10% for Slowness, Weakness, or Water Breathing, and 5% for Fire Resistance.

Item Structure Container Quantity Chance
Java Edition and Bedrock Edition
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Ancient City
Chest 1–3 36.5%
{ "item": "Potion of Regeneration", "stacksize": "1–3", "chance": 0.36541317641224724, "structure": "Ancient City", "container": "Chest" }
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Trial Chambers
Supply chest 2 20.4%
{ "item": "Potion of Regeneration", "stacksize": 2, "chance": 0.20351336037302348, "structure": "Trial Chambers", "container": "Supply chest" }
Ominous trial spawner 1 7%
{ "item": "Potion of Regeneration", "stacksize": 1, "chance": 0.06999999999999995, "structure": "Trial Chambers", "container": "Ominous trial spawner" }
Trial spawner 1 5%
{ "item": "Potion of Regeneration", "stacksize": 1, "chance": 0.050000000000000044, "structure": "Trial Chambers", "container": "Trial spawner" }
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Trial Chambers
Trial spawner 1 5%
{ "item": "Potion of Swiftness", "stacksize": 1, "chance": 0.050000000000000044, "structure": "Trial Chambers", "container": "Trial spawner" }
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Buried Treasure
Chest 1 66.7%
{ "item": "Potion of Water Breathing", "stacksize": 1, "chance": 0.6666666666666667, "structure": "Buried Treasure", "container": "Chest" }
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Trial Chambers
Ominous trial spawner 1 7%
{ "item": "Potion of Strength", "stacksize": 1, "chance": 0.06999999999999995, "structure": "Trial Chambers", "container": "Ominous trial spawner" }
Supply chest 2 20.4%
{ "item": "Potion of Strength", "stacksize": 2, "chance": 0.20351336037302348, "structure": "Trial Chambers", "container": "Supply chest" }
Java Edition 26.3
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Abandoned Camp
Secret chest 1 36%
{ "item": "Potion of Swiftness", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
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Abandoned Camp
Secret chest 1 36%
{ "item": "Potion of Healing", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
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Abandoned Camp
Secret chest 1 36%
{ "item": "Potion of Leaping", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
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Abandoned Camp
Secret chest 1 36%
{ "item": "Potion of Night Vision", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
Bedrock Edition 26.40
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Abandoned Camp
Secret chest 1 36%
{ "item": "Potion of Swiftness", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
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Abandoned Camp
Secret chest 1 36%
{ "item": "Potion of Healing", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
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Abandoned Camp
Secret chest 1 36%
{ "item": "Potion of Leaping", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }
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Abandoned Camp
Secret chest 1 36%
{ "item": "Potion of Night Vision", "stacksize": 1, "chance": 0.36, "structure": "Abandoned Camp", "container": "Secret chest" }

Bartering

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When given a gold ingot, piglins have a 10469 (~2.13%) chance to barter a water bottle, and a 8469 (~1.71%) chance to barter a potion of Fire Resistance.

Fishing

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Water bottles can be fished up as junk items.

Trading

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Wandering traders can sell 1 extended potion of Invisibility for 5 emeralds.

VillagerProbabilityVillager wantsPlayer receivesTrades in
stock
Villager
experience
Price
multiplier
JEBE
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Wandering Trader
Special13%13%5 × 👁 Image
Emerald
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Potion of Invisibility
[t 1]
1
  1. Duration: 8:00

Cauldrons

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Main article: Glass Bottle

A glass bottle can be used on a filled cauldron to fill it with water, making a water bottle. This drops the water level in the cauldron by one. In Bedrock Edition, a cauldron can hold 1 to 3 bottles of any potion, which can be picked up by the same method to fill the bottle with the corresponding potion.

Water

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A glass bottle can also be used on a water source block to fill it with water. This does not affect the water source block.

Usage

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Potions are used by pressing and holding use with the potion bottle in hand, as with all consumable items. When consumed, they bestow the corresponding status effect upon the player and return a glass bottle.

Drinking a potion while already under the effects of the same potion does not add onto the effect's duration, but simply resets it. A potion effect does not "downgrade" if a lower level is activated. For example, if a player has Regeneration II, drinking a regular potion of Regeneration does not have any effect.

Modifiers

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Main article: Brewing

Potions can be modified in five ways.

  1. Adding glowstone dust into certain potions enhances their level of effect.
  2. Adding redstone extends the duration of the effect.
  3. Adding gunpowder into a potion makes it a splash potion (area effect).
  4. Adding dragon's breath to a splash potion makes it a lingering potion (area effect that lingers on the ground).
  5. Adding a fermented spider eye into specific potions modifies their effect, usually inverting it; this is referred to as "corruption".

The modifications of enhancement and extension are mutually exclusive.

Enhancing most potions trades some of its duration for a bigger effect. For example, the base Regeneration lasts for 44 seconds whereas Regeneration II lasts for only 22 seconds but heals more per tick during that time.

Extending a potion generally makes it last 83 times as long as its base potion, so a duration of 3 minutes becomes 8 minutes.

Corruption

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The usual result of corruption is to invert the potion's effect (for example Swiftness becomes Slowness). However:

Corrupting an extended or enhanced potion results in a corrupted potion with the same modifier, if it is supported by the corrupted effect. The only exception to this is the enhanced potion of Slowness, which cannot be brewed by corrupting an enhanced potion of Swiftness or Leaping. All of the corrupted potions except Harming can be extended, but only Harming and Slowness can be enhanced.

Base potions

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Base potions are potions that have no effect when the player drinks them, but are necessary as the basis for other potions.

Icon Name Use
👁 Invicon Water Bottle.png: Inventory sprite for Water Bottle in Minecraft as shown in-game with description: Water Bottle No Effects
Water bottle The base for the awkward potion and potion of Weakness.
👁 Invicon Awkward Potion.png: Inventory sprite for Awkward Potion in Minecraft as shown in-game with description: Awkward Potion No Effects
Awkward potion The base for all other effect potions.
👁 Invicon Mundane Potion.png: Inventory sprite for Mundane Potion in Minecraft as shown in-game with description: Mundane Potion No Effects
Mundane potion Only usable as an alternative base for potion of Weakness in Bedrock Edition.
👁 Invicon Thick Potion.png: Inventory sprite for Thick Potion in Minecraft as shown in-game with description: Thick Potion No Effects
Thick potion Only usable as an alternative base for potion of Weakness in Bedrock Edition.
👁 Invicon Long Mundane Potion.png: Inventory sprite for Long Mundane Potion in Minecraft as shown in-game with description: Long Mundane Potion No Effects
Long mundane potion Exists only in Bedrock Edition and cannot be obtained in Survival mode. It can only be brewed into an extended potion of Weakness.

Effect potions

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Potions with positive effects

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Icon Name Duration Effect Description
👁 Invicon Potion of Regeneration.png: Inventory sprite for Potion of Regeneration in Minecraft as shown in-game with description: Potion of Regeneration Regeneration (00:45)
Potion of Regeneration 0:45 👁 Image
Regeneration
Restores 18HP👁 ❤️
× 9
health over time, 1HP👁 💔
every 50 ticks (2.5 seconds).
Potion of Regeneration + 1:30‌[JE only]
2:00‌[BE only]
Restores 36HP👁 ❤️
× 18
[JE only] or 48HP👁 ❤️
× 24
[BE only] health over time, 1HP👁 💔
every 50 ticks (2.5 seconds).
Potion of Regeneration II 0:22.5 Restores 18HP👁 ❤️
× 9
health over time, 1HP👁 💔
every 25 ticks (1.25 seconds).
👁 Invicon Potion of Swiftness.png: Inventory sprite for Potion of Swiftness in Minecraft as shown in-game with description: Potion of Swiftness Speed (03:00) When Applied: +20% Speed
Potion of Swiftness 3:00 👁 Image
Speed
Increases speed and jump distance by 20% and increases FOV (6.73 meters per second sprinting).
Potion of Swiftness + 8:00
Potion of Swiftness II 1:30 Increases speed and jump distance by 40% and increases FOV (7.85 meters per second sprinting).
👁 Invicon Potion of Fire Resistance.png: Inventory sprite for Potion of Fire Resistance in Minecraft as shown in-game with description: Potion of Fire Resistance Fire Resistance (03:00)
Potion of Fire Resistance 3:00 👁 Image
Fire Resistance
Gives immunity to all heat-related damage.
Potion of Fire Resistance + 8:00
👁 Invicon Potion of Healing.png: Inventory sprite for Potion of Healing in Minecraft as shown in-game with description: Potion of Healing Instant Health
Potion of Healing Instant 👁 Image
Instant Health
Restores 4HP👁 ❤️
👁 ❤️
health.
Potion of Healing II Instant Restores 8HP👁 ❤️
👁 ❤️
👁 ❤️
👁 ❤️
health. (doubles with every additional level)
👁 Invicon Potion of Night Vision.png: Inventory sprite for Potion of Night Vision in Minecraft as shown in-game with description: Potion of Night Vision Night Vision (03:00)
Potion of Night Vision 3:00 👁 Image
Night Vision
Visually brightens everything to a light level of 15, brightens up water with a blue shine, brightens up lava with an orange shine (other players cannot see the enhanced lighting without this effect).
Potion of Night Vision + 8:00
👁 Invicon Potion of Strength.png: Inventory sprite for Potion of Strength in Minecraft as shown in-game with description: Potion of Strength Strength (03:00) When Applied: +3 Attack Damage
Potion of Strength 3:00 👁 Image
Strength
JE: Increases melee damage by 3HP👁 ❤️
👁 💔
.
BE: Increases melee damage by 30%, and then by 1HP👁 💔
.
Potion of Strength + 8:00
Potion of Strength II 1:30 JE: Increases melee damage by 6HP👁 ❤️
👁 ❤️
👁 ❤️
.
BE: Increases melee damage by 69%, and then by 2.3HP👁 ❤️
× 1.15
.
👁 Invicon Potion of Leaping.png: Inventory sprite for Potion of Leaping in Minecraft as shown in-game with description: Potion of Leaping Jump Boost (03:00) When Applied: +1 Safe Fall Distance
Potion of Leaping 3:00 👁 Image
Jump Boost
Increases the jump height to 1.83 blocks and reduces fall damage by one block.
Potion of Leaping + 8:00
Potion of Leaping II 1:30 Further increases jump height to 2.51 blocks and reduces fall damage by two blocks.
👁 Invicon Potion of Water Breathing.png: Inventory sprite for Potion of Water Breathing in Minecraft as shown in-game with description: Potion of Water Breathing Water Breathing (03:00)
Potion of Water Breathing 3:00 👁 Image
Water Breathing
Allows the entity to swim without drowning or needing to surface for air. The oxygen bar does not decrease when underwater.
Potion of Water Breathing + 8:00
👁 Invicon Potion of Invisibility.png: Inventory sprite for Potion of Invisibility in Minecraft as shown in-game with description: Potion of Invisibility Invisibility (03:00) When Applied: -100% Waypoint Transmit Range
Potion of Invisibility 3:00 👁 Image
Invisibility

Makes player disappear from view. Mobs can detect and track the player only at close range, although the range increases when the player wears armor. The splash version make mobs or other players invisible. Some items are unaffected and so remain visible. These include: armor, items held in hand, arrows stuck into the player, a pig's saddle, a llama's carpet pattern, a shulker's yellow head, and the glowing eyes of spiders, phantoms, and endermen.

Potion of Invisibility + 8:00
👁 Invicon Potion of Slow Falling.png: Inventory sprite for Potion of Slow Falling in Minecraft as shown in-game with description: Potion of Slow Falling Slow Falling (01:30)
Potion of Slow Falling 1:30 👁 Image
Slow Falling
The mob/player falls at a much slower rate, and damage from hitting the ground is reduced to zero. A sprinting leap of almost 6 blocks becomes possible and farmland is not affected by the player falling onto it.
Potion of Slow Falling + 4:00
👁 Invicon Potion of Luck.png: Inventory sprite for Potion of Luck in Minecraft as shown in-game with description: Potion of Luck Luck (05:00) When Applied: +1 Luck
Potion of Luck
[JE & LCE only]
5:00 👁 Image
Luck
Increases the luck attribute by 1 point.

Potions with negative effects

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Icon Name Duration Effect Description
👁 Invicon Potion of Poison.png: Inventory sprite for Potion of Poison in Minecraft as shown in-game with description: Potion of Poison Poison (00:45)
Potion of Poison 0:45 👁 Image
Poison
Causes up to 36HP👁 ❤️
× 18
damage over time at a rate of 1 every 50 ticks, but does not reduce health below 1HP👁 💔
.
Potion of Poison + 1:30‌[JE only]
2:00‌[BE only]
Causes up to 72HP👁 ❤️
× 36
[JE only] or 96HP👁 ❤️
× 48
[BE only] damage over time, but does not reduce health below 1HP👁 💔
.
Potion of Poison II 0:21.6‌[JE only]
0:22.5‌[BE only]
Causes up to 38HP👁 ❤️
× 19
damage over time, but does not reduce health below 1HP👁 💔
.
👁 Invicon Potion of Weakness.png: Inventory sprite for Potion of Weakness in Minecraft as shown in-game with description: Potion of Weakness Weakness (01:30) When Applied: -4 Attack Damage
Potion of Weakness 1:30 👁 Image
Weakness
Reduces melee damage by 4HP👁 ❤️
👁 ❤️
.‌[JE only]
Reduces melee damage by 20% of the base damage and 0.5HP👁 ❤️
× 0.25
.‌[BE only]
Potion of Weakness + 4:00
👁 Invicon Potion of Slowness.png: Inventory sprite for Potion of Slowness in Minecraft as shown in-game with description: Potion of Slowness Slowness (01:30) When Applied: -15% Speed
Potion of Slowness 1:30 👁 Image
Slowness
Slows players and mobs by 15%, to about 4.75 blocks per second sprinting.
Potion of Slowness + 4:00
Potion of Slowness IV 0:20 Slows players and mobs by 60%, to about 2.25 blocks per second sprinting.
👁 Invicon Potion of Harming.png: Inventory sprite for Potion of Harming in Minecraft as shown in-game with description: Potion of Harming Instant Damage
Potion of Harming Instant 👁 Image
Instant Damage
Damages 6HP👁 ❤️
👁 ❤️
👁 ❤️
.
Potion of Harming II Instant Damages 12HP👁 ❤️
× 6
. (doubles with every additional level)
👁 Invicon Potion of Decay.png: Inventory sprite for Potion of Decay in Minecraft as shown in-game with description: Potion of Decay Wither II (00:40)
Potion of Decay
[BE only]
0:40 👁 Image
Wither
Damages 1HP👁 💔
every second, making a total of 40HP👁 ❤️
× 20
damage
👁 Invicon Potion of Infestation.png: Inventory sprite for Potion of Infestation in Minecraft as shown in-game with description: Potion of Infestation Infested (03:00)
Potion of Infestation 3:00 👁 Image
Infested
If a mob has the Infested effect, it has a 10% chance to spawn 1–3 silverfish when hurt. The quantity and chance of silverfish spawning are unaffected by the potency level of the potion.
👁 Invicon Potion of Oozing.png: Inventory sprite for Potion of Oozing in Minecraft as shown in-game with description: Potion of Oozing Oozing (03:00)
Potion of Oozing 3:00 👁 Image
Oozing
If a mob has the Oozing effect, it spawns two medium-sized slimes upon death. The quantity and size of slimes spawning are unaffected by the potency level of the potion.
👁 Invicon Potion of Weaving.png: Inventory sprite for Potion of Weaving in Minecraft as shown in-game with description: Potion of Weaving Weaving (03:00)
Potion of Weaving 3:00 👁 Image
Weaving
If a mob has the Weaving effect, the effect of cobwebs on its speed is reduced, and it creates 2–3 cobwebs upon death. The quantity of cobwebs is unaffected by the potency level of the potion.
👁 Invicon Potion of Wind Charging.png: Inventory sprite for Potion of Wind Charging in Minecraft as shown in-game with description: Potion of Wind Charging Wind Charged (03:00)
Potion of Wind Charging
3:00 👁 Image
Wind Charged
If a mob has the Wind Charged effect, it generates a wind burst upon death, similar to that created by wind charges. Intensity of this burst is unaffected by the potency level of the potion.

Potions with mixed effects

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Icon Name Duration Effect Description
👁 Invicon Potion of the Turtle Master.png: Inventory sprite for Potion of the Turtle Master in Minecraft as shown in-game with description: Potion of the Turtle Master Slowness IV (00:20) Resistance III (00:20) When Applied: -60% Speed
Potion of the Turtle Master 0:20 👁 Image
Slowness

👁 Image
Resistance
Slows players and mobs by 60%, to about 2.25 blocks per second sprinting, and reduces their damage taken by 60%.
Potion of the Turtle Master +
0:40
Potion of the Turtle Master II
0:20 Slows players and mobs by 90%, to about 0.5625 blocks per second sprinting, and reduces their damage taken by 80%.

Joke potions

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It has been suggested that this section be split into its own page.
 [discuss]
If this split affects many pages, or may potentially be controversial, do not split until a consensus has been reached.
Reason: I don't think it's appropriate to document joke features directly on normal feature pages

Java Edition 15w14a

Icon Name Duration Effect Description
👁 Invicon Potion of Caring (Slowness).png: Inventory sprite for Potion of Caring (Slowness) in Minecraft as shown in-game with description: Potion of Caring Caring
Potion of Caring Instant 👁 Image
Caring
Changes the mob AI to move toward the nearest mob as if it were to attack it.
👁 Invicon Potion of Caring (Poison).png: Inventory sprite for Potion of Caring (Poison) in Minecraft as shown in-game with description: Potion of Caring Caring
Potion of Caring Instant 👁 Image
Caring
Potion of Caring II Instant
👁 Invicon Potion of Sharing.png: Inventory sprite for Potion of Sharing in Minecraft as shown in-game with description: Potion of Sharing Sharing (1:30) When Applied: +1,3 Love Power
Potion of Sharing 1:30 👁 Image
Sharing
Drops items in a random amount of time, ranging from food to rare items like saddles or diamonds.
Potion of Sharing + 4:00

Java Edition 23w13a_or_b

Icon Name Duration Effect Description
👁 Invicon Potion of Big.png: Inventory sprite for Potion of Big in Minecraft as shown in-game with description: Potion of Big Big (03:00) When Applied: +1 Entity Scale
Potion of Big 3:00 👁 Image
Big
Makes the entity bigger.
Potion of Big + 8:00
Potion of Big II 1:30
👁 Invicon Potion of Small.png: Inventory sprite for Potion of Small in Minecraft as shown in-game with description: Potion of Small Small (03:00) When Applied: -0.5 Entity Scale
Potion of Small 3:00 👁 Image
Small
Makes the entity smaller.
Potion of Small + 8:00
Potion of Small II 1:30

Java Edition 24w14potato

Icon Name Duration Effect Description
👁 Invicon Potion of Sticky.png: Inventory sprite for Potion of Sticky in Minecraft as shown in-game with description: Potion of Sticky Sticky (01:30)
Potion of Sticky 1:30 👁 Image
Sticky
Makes the mob able to scale blocks like a spider by simply walking into them.
👁 Invicon Potato Oil (Potion).png: Inventory sprite for Potato Oil (Potion) in Minecraft as shown in-game with description: Potato Oil It's very slippery
Potato Oil Instant 👁 Image
It's very slippery
Affected items slide as if on ice blocks
👁 Invicon Poisonous Potato Oil (Potion).png: Inventory sprite for Poisonous Potato Oil (Potion) in Minecraft as shown in-game with description: Poisonous Potato Oil It's very slippery Poison (0:10)
Poisonous Potato Oil Instant 👁 Image
It's very slippery
0:10 👁 Image
Poison
Causes up to 36HP👁 ❤️
× 18
damage over time at a rate of 1 every 50 ticks, but does not reduce health below 1HP👁 💔
.

Undead mobs

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The effects given by potions of Healing and Harming are reversed on undead mobs. Potions of Healing deal damage, and Harming heals them. In addition, undead mobs are not affected by Poison or Regeneration.

In Bedrock Edition, hitting an undead mob with a Regeneration Potion always registers as Regeneration I, no matter the level of the used potion.

Mud conversion

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Using a water bottle, splash water bottle, or lingering water bottle on dirt, coarse dirt, or rooted dirt converts it into mud, returning a glass bottle with it. This process can be automated with a dispenser.

Filling cauldrons with potions

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In Bedrock Edition, using a potion bottle on a cauldron empties the potion into it and fills the cauldron by 13 of its capacity. Using a glass bottle on a cauldron filled with a potion drains it by 13 and fills the bottle. A single cauldron can store up to three potions of the same type. Different potions cannot be combined in a cauldron, nor can they be mixed with any other substance. Arrows can be also tipped when used on a cauldron containing potion. A single portion of potion can tip 16 arrows at once, while a full cauldron can tip a stack of arrows at once.

Uncraftable potion

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In Java Edition, the uncraftable potion is a potion with no effect that is unobtainable in Survival. It is also available in splash potion and lingering potion forms, as well as for tipped arrows.

Uncraftable potions have the same texture as water bottles.

It can be obtained using the following command: /give @s minecraft:potion. It is also obtained when a potion has invalid or missing potion effect tags, and thus serves as a placeholder.

Custom effects

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In Java Edition, potions can also be obtained with any status effect using /give and the potion_contents data component.

Sounds

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Java Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​SippingPlayersWhile a player is drinking a potionentity.generic.drinksubtitles.entity.generic.drink0.50.9–1.016
​Witch drinksHostile MobsWhen a witch drinks a potionentity.witch.drinksubtitles.entity.witch.drink1.00.8–1.216
​Wandering Trader drinks potionFriendly MobsWhile a wandering trader is drinking a potion to become invisible during nighttimeentity.wandering_trader.drink_potionsubtitles.entity.wandering_trader.drink_potionvaries [sound 1]0.9–1.016
​Bottle emptiesBlocksWhen a water bottle is emptieditem.bottle.emptysubtitles.item.bottle.empty1.01.016
​Bottle fillsBlocksWhen a water bottle is filleditem.bottle.fillsubtitles.item.bottle.fill1.01.016
​SplashingBlocksUsing a water bottle to create a mud blockentity.generic.splashsubtitles.entity.generic.splash1.01.016
  1. 0.35 for the first sound, 0.325 for the second sound

Bedrock Edition:

Sounds
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitch
​ ?PlayersWhen a player drinks a potionrandom.drink​ ?0.350.9–1.1
​ ?Hostile MobsWhen a witch drinks a potionmob.witch.drink​ ?1.01.0
​ ?Friendly MobsWhen a wandering trader drinks a potion to become invisible during nighttimemob.wanderingtrader.drink_potion​ ?0.70.8–1.2
​ ?BlocksWhen a potion is placed in a cauldron[sound 1]cauldron.fillpotion​ ?0.11.0
​ ?BlocksWhen a potion is taken from a cauldron[sound 1]cauldron.takepotion​ ?0.11.0
​ ?BlocksWhen water from a bottle is placed in a cauldron[sound 1]cauldron.fillwater​ ?0.11.0
​ ?BlocksWhen water from a bottle is taken from a cauldron[sound 1]cauldron.takewater​ ?0.11.0
​ ?SoundWhen a water bottle or potion is emptiedbottle.empty​ ?1.01.0
​ ?SoundWhen a water bottle or potion is filledbottle.fill​ ?1.01.0
  1. a b c d MCPE-174867

Data values

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Java Edition:

NameIdentifierForm Translation key
👁 ItemSprite potion.png: Sprite image for potion in Minecraft
Potion
potionItem item.minecraft.potion
item.minecraft.potion.effect.empty
item.minecraft.potion.effect.water
item.minecraft.potion.effect.mundane
item.minecraft.potion.effect.thick
item.minecraft.potion.effect.awkward
item.minecraft.potion.effect.night_vision
item.minecraft.potion.effect.invisibility
item.minecraft.potion.effect.leaping
item.minecraft.potion.effect.fire_resistance
item.minecraft.potion.effect.swiftness
item.minecraft.potion.effect.slowness
item.minecraft.potion.effect.water_breathing
item.minecraft.potion.effect.healing
item.minecraft.potion.effect.harming
item.minecraft.potion.effect.poison
item.minecraft.potion.effect.regeneration
item.minecraft.potion.effect.strength
item.minecraft.potion.effect.weakness
item.minecraft.potion.effect.levitation
item.minecraft.potion.effect.luck
item.minecraft.potion.effect.turtle_master
item.minecraft.potion.effect.slow_falling
item.minecraft.potion.effect.infested
item.minecraft.potion.effect.oozing
item.minecraft.potion.effect.weaving
item.minecraft.potion.effect.wind_charged

Bedrock Edition:

NameIdentifierNumeric ID Form Translation key
👁 ItemSprite potion.png: Sprite image for potion in Minecraft
Potion
potion426Item potion.emptyPotion.name
potion.mundane.name
potion.mundane.extended.name
potion.thick.name
potion.awkward.name
potion.nightVision.name
potion.invisibility.name
potion.jump.name
potion.fireResistance.name
potion.moveSpeed.name
potion.moveSlowdown.name
potion.heal.name
potion.harm.name
potion.poison.name
potion.regeneration.name
potion.damageBoost.name
potion.weakness.name
potion.wither.name
potion.turtleMaster.name
potion.slowFalling.name
potion.infested.name
potion.oozing.name
potion.weaving.name
potion.windcharged.name

Metadata

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In Bedrock Edition, potions use the following item data values to indicate the kind of potion:

Potion Regular Extended Enhanced
(Level II)
👁 ItemSprite water-bottle.png: Sprite image for water-bottle in Minecraft
Water Bottle
0 N/A N/A
👁 ItemSprite mundane-potion.png: Sprite image for mundane-potion in Minecraft
Mundane Potion
1 2 N/A
👁 ItemSprite thick-potion.png: Sprite image for thick-potion in Minecraft
Thick Potion
3 N/A N/A
👁 ItemSprite awkward-potion.png: Sprite image for awkward-potion in Minecraft
Awkward Potion
4 N/A N/A
👁 ItemSprite potion-of-night-vision.png: Sprite image for potion-of-night-vision in Minecraft
Potion of Night Vision
5 6 N/A
👁 ItemSprite potion-of-invisibility.png: Sprite image for potion-of-invisibility in Minecraft
Potion of Invisibility
7 8 N/A
👁 ItemSprite potion-of-leaping.png: Sprite image for potion-of-leaping in Minecraft
Potion of Leaping
9 10 11
👁 ItemSprite potion-of-fire-resistance.png: Sprite image for potion-of-fire-resistance in Minecraft
Potion of Fire Resistance
12 13 N/A
👁 ItemSprite potion-of-swiftness.png: Sprite image for potion-of-swiftness in Minecraft
Potion of Swiftness
14 15 16
👁 ItemSprite potion-of-slowness.png: Sprite image for potion-of-slowness in Minecraft
Potion of Slowness
17 18 42
👁 ItemSprite potion-of-water-breathing.png: Sprite image for potion-of-water-breathing in Minecraft
Potion of Water Breathing
19 20 N/A
👁 ItemSprite potion-of-healing.png: Sprite image for potion-of-healing in Minecraft
Potion of Healing
21 N/A 22
👁 ItemSprite potion-of-harming.png: Sprite image for potion-of-harming in Minecraft
Potion of Harming
23 N/A 24
👁 ItemSprite potion-of-poison.png: Sprite image for potion-of-poison in Minecraft
Potion of Poison
25 26 27
👁 ItemSprite potion-of-regeneration.png: Sprite image for potion-of-regeneration in Minecraft
Potion of Regeneration
28 29 30
👁 ItemSprite potion-of-strength.png: Sprite image for potion-of-strength in Minecraft
Potion of Strength
31 32 33
👁 ItemSprite potion-of-weakness.png: Sprite image for potion-of-weakness in Minecraft
Potion of Weakness
34 35 N/A
👁 ItemSprite potion-of-decay.png: Sprite image for potion-of-decay in Minecraft
Potion of Decay
36 N/A N/A
👁 ItemSprite potion-of-the-turtle-master.png: Sprite image for potion-of-the-turtle-master in Minecraft
Potion of the Turtle Master
37 38 39
👁 ItemSprite potion-of-slow-falling.png: Sprite image for potion-of-slow-falling in Minecraft
Potion of Slow Falling
40 41 N/A
👁 ItemSprite potion-of-wind-charging.png: Sprite image for potion-of-wind-charging in Minecraft
Potion of Wind Charging
43 N/A N/A
👁 ItemSprite potion-of-weaving.png: Sprite image for potion-of-weaving in Minecraft
Potion of Weaving
44 N/A N/A
👁 ItemSprite potion-of-oozing.png: Sprite image for potion-of-oozing in Minecraft
Potion of Oozing
45 N/A N/A
👁 ItemSprite potion-of-infestation.png: Sprite image for potion-of-infestation in Minecraft
Potion of Infestation
46 N/A N/A

Item data

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Java Edition:

  • [NBT Compound / JSON Object] components: the item's components tag.


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Normal potions use a "potion" tag inside "potion_contents" component to indicate the potion type. The values of the tag (to be prefixed with minecraft:) are:

Potion Regular Level II Extended +
Uncraftable potion anything except the below
Water bottle water
Mundane potion mundane
Thick potion thick
Awkward potion awkward
Night Vision night_vision long_night_vision
Invisibility invisibility long_invisibility
Leaping leaping strong_leaping long_leaping
Fire Resistance fire_resistance long_fire_resistance
Swiftness swiftness strong_swiftness long_swiftness
Slowness slowness strong_slowness long_slowness
Water Breathing water_breathing long_water_breathing
Instant Health healing strong_healing
Harming harming strong_harming
Poison poison strong_poison long_poison
Regeneration regeneration strong_regeneration long_regeneration
Strength strength strong_strength long_strength
Weakness weakness long_weakness
Luck luck
The Turtle Master turtle_master strong_turtle_master long_turtle_master
Slow Falling slow_falling long_slow_falling
Infestation infested
Oozing oozing
Weaving weaving
Wind Charging wind_charged

Bedrock Edition:

Achievements

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IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
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Local BreweryBrew a potion.Pick up a from a brewing stand potion slot. An already-created potion placed and removed qualifies.15Bronze
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Taste of Your Own MedicinePoison a witch with a splash potion.Throw a splash potion of poison at a witch (by facing the witch and pressing the use key).20Silver

Advancements

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IconAdvancementIn-game descriptionActual requirements (if different)
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Local BreweryBrew a PotionPick up an item from a brewing stand potion slot. This does not need to be a . Water bottles or even glass bottles can also trigger this advancement.
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A Furious CocktailHave every potion effect applied at the same time The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.
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How Did We Get Here?Have every effect applied at the same time

The source of the effects is irrelevant for the purposes of this advancement. Other status effects may be applied to the player, but are ignored for this advancement.

This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
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HusbandryThe world is full of friends and foodConsume anything that can be consumed, except for cake.

Videos

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History

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Development

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July 7, 2010Alchemy was first hinted by Notch when he explained why redstone ore disintegrates into "dust". He states that dust would be used later in potions.
September 27, 2011Jeb tweeted a screenshot showing potion durations and glass bottles.

Java Edition

[edit | edit source]
Java Edition
1.0.0Beta 1.9 Prerelease 2Added effects.
Implemented cauldrons, used to brew potions[1] by filling them with water and adding a series of ingredients. They were ultimately disabled in this release due to dissatisfaction with the feature, making brewing inaccessible without using a mod to assign them a block ID.
Added glass bottles. Their only use is collecting potions from cauldrons.
Added potions. They stack to 64 and can have multiple effects, including negative effects, depending on the ingredients used to make them. They are always given one of 32 generic names, with their actual effects being listed in their tooltip.
In total, there are 161 possible potion combinations and 2,653 different types of potions.[2]
Jeb later tweeted that both Notch and he had come up with a different way to brew potions, which was revealed to be brewing stands.[3]
Beta 1.9 Prerelease 3Added water bottles, created by using a glass bottle on water or on a filled cauldron.
Potions can no longer stack. Only empty bottles can be stacked to 64.
Added brewing stands, replacing the scrapped cauldron-based brewing mechanic. Potions are now obtainable. Potions brewed in the previous version are now glitched.
Cauldrons are now properly accessible, but most of their previous functionality is removed. Instead of holding potions, they can only hold water.
Added potions of Swiftness, Slowness, Strength, Weakness, Healing, Harming, Fire Resistance, and Poison.
Beta 1.9 Prerelease 4Added potions of Regeneration.
Potions can now be brewed into splash potions.
1.3.112w21b👁 Image
Water bottles have been added to the Creative inventory.
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Potions have been added to the Creative inventory. This includes extended-enhanced potions with both extended duration and enhanced effect for potions of Poison, Regeneration, Strength, and Swiftness.
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Added potion of Night Vision, which is currently not brewable.
12w34a👁 Image
Added potion of Invisibility. It is brewed by adding a fermented spider eye to a potion of Night Vision.
A potion of Night Vision can now be brewed by adding a golden carrot to an awkward potion.
12w38aAdded Healing and Harming potions to the Creative inventory.
Witches now drink potions and can rarely drop them upon death.
12w39aPotions are now customizable using NBT editors and tools like MCEdit.
1.513w09cExtended-enhanced potions are no longer available in the Creative inventory for Poison, Regeneration, Strength and Swiftness.
13w23aThe potion of Healing and potion of Regeneration have been nerfed (by 33.3% and 50% respectively).
1.6.11.6The potion of Strength now increases damage by 130% instead of 3HP👁 ❤️
👁 💔
.
The potion of Weakness now reduces damage by 1HP👁 💔
instead of 2HP👁 ❤️
.
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Added the potion of Water Breathing.
Water bottles can now be obtained as one of the "junk" items from fishing.
1.814w25aDrinking a potion immediately after attacking no longer continues the swinging animation.[4]
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Added the potion of Leaping.
14w30aPotions are now positioned a little higher and further to the left during the drinking animation in first person view.[5]
1.8.1pre1The potion of Leaping can now be extended.
1.915w31aThe order of potions has been changed in the Creative inventory.
Splash potions now have a separate data value and ID name.
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Added Mundane, Thick, and Awkward potions to the Creative inventory.
Two Potions of Healing II can now be found in the brewing stand inside every end ship.
15w33aAdded lingering potions, which are brewed by adding dragon's breath to splash potions.
The duration of extended potions of Regeneration and Poison has been reduced from 2:00 to 1:30. The duration of the strong potion of Poison has been reduced from 0:22.5 to 0:21.6.
The potion of Strength has been changed from a 130% increase (per level) to a 3-point increase.
The potion of Weakness has been changed from a 0.5-point decrease (per level) to a 4-point decrease.
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Added the uncraftable potion and the potion of Luck. Uncraftable potions currently look identical to water bottles.
1.1116w33aA water bottle can now be used on a cauldron to increase the water level by 1.
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The uncraftable potion is now magenta, has no glint. Also, any potion that is specified with invalid or missing potion effect NBT data now becomes an uncraftable potion.
Because the water bottle without tags has been changed to the uncraftable potion, the brewing icon has also been changed to the uncraftable potion in creative inventory.
The uncraftable potion has been removed from the Creative inventory.
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Added the potion of the Turtle Master, which gives Slowness IV and Resistance IV for 1 minute.
The extended variant gives both effects for 3 minutes.
The enhanced variant gives level VI of both effects for 1 minute.
Added an enhanced variant of the potion of Slowness; it gives Slowness V for 10 seconds.
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Added potions of Slow Falling.
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Regular and extended potions of the Turtle Master now give only Resistance III.
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The enhanced potion of the Turtle Master now gives only Resistance IV, because Resistance VI makes the player invincible.
18w19a👁 Image
Changed the effect color of Slow Falling.
The enhanced variant of the potion of Slowness now gives Slowness IV for 20 seconds.
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The textures of potions have been changed.
19w06aWandering traders now drink Invisibility potions at night and have a chance of dropping one if killed while holding it.
1.1620w09aThe potion of Fire Resistance can now be obtained through bartering.
1.16.220w28aWater bottles can now be obtained through bartering.
1.1821w39aThe potion of Water Breathing can now generate as loot in buried treasure chests.
1.19Deep Dark Experimental Snapshot 1Potions of Healing can now generate in ancient city chests.
22w11aA water bottle can now be used on dirt, coarse dirt, or rooted dirt to turn the block into mud.
22w13aPotions of Healing no longer generate in ancient city chests.
Potions of Regeneration can now be found in ancient city chests.
1.19.4pre1Potions no longer have an enchantment glint.
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Changed colors of the following potions: Night Vision, Invisibility, Leaping, Fire Resistance, Swiftness, Slowness, Turtle Master, Water Breathing, Harming, Poison, Strength.
1.2023w12a👁 Image
The potion of Slow Falling has had its color tweaked to make it more distinguishable from the potion of Invisibility.
1.20.2
Experiment
Villager Trade Rebalance
23w31aWandering traders now have a chance to buy a water bottle or sell a potion of Invisibility.
1.20.524w09aUncraftable potions are no longer a specific potion type; instead, when a potion has no potion tag in its potion_contents component, its name becomes "Uncraftable Potion".
1.20.5
Experiment
Update 1.21
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Added potion of Infestation, potion of Oozing, potion of Weaving, and potion of Wind Charging.
1.2124w18a👁 Image
Uncraftable potions now use the water bottle color instead of their own distinct color.
1.21.6
Experiment
Locator Bar
25w15aThe potion of Invisibility now hides players from the locator bar.
Upcoming Java Edition
26.3snap1Potions of Swiftness, Healing, Leaping and Night Vision can now generate as part of abandoned camps in chests.
Java Edition Combat Tests
7cPotions with the same tags can now stack to 16.
8bPotions (and liquid food) can now be consumed faster (20 ticks, previously 32 ticks).

Bedrock Edition

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Pocket Edition Alpha
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Added potions.
Water bottles, mundane, long mundane, thick, and awkward potions are all available in the Creative inventory.
v0.13.0build 1Potions of Leaping are now obtainable in Survival.
v0.14.0build 1Potions can now be used to fill 13 of a cauldron Filling cauldron with different liquid afterwards empties the cauldron.
Using a glass bottle to a cauldron filled by a potion now fills the glass bottle with that potion.
Swamp huts now generate cauldrons filled with a random potion, making potions now obtainable in Survival without brewing.
Potions of Healing, Fire Resistance, Water Breathing, and Swiftness can now be obtained by killing witches while they are drinking potions.
v0.16.0build 4👁 Image
Added potions of Decay.
Pocket Edition
1.0.0alpha 0.17.0.1Two potions of Healing II can now be found in a brewing stand inside end ships.
Bedrock Edition
1.4.0beta 1.2.14.2Potions of Water Breathing and potions of Regeneration can now be found inside buried treasure chests.
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Added potions of the Turtle Master.
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Added potions of Slow Falling.
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The textures for potions have been changed.
1.11.0beta 1.11.0.3Wandering traders have a chance of dropping a potion of Invisibility if they are killed while holding one.
1.16.0beta 1.15.0.51Added potions of Slowness IV, which can be brewed from potions of Slowness using glowstone dust.
beta 1.16.0.57Potions of Fire Resistance can now be obtained through bartering.
1.16.100beta 1.16.100.54Water bottles can now be obtained through bartering.
1.19.0beta 1.19.0.20Water bottles can now be used on dirt, coarse dirt, or rooted dirt to turn it into mud.
1.19.80Preview 1.19.80.21Removed the enchantment glint from potions.
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The textures for potions have been changed.[6]
1.21.0
Experiment
Update 1.21
Preview 1.21.0.20👁 Image
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Added potions of Wind Charging, potions of Weaving, potions of Oozing, and potions of Infestation.
1.21.0Potions of Wind Charging, potions of Weaving, potions of Oozing, and potions of Infestation are now obtainable without using the "Update 1.21" experimental toggle.
Upcoming Bedrock Edition
26.40
Experiment
Drop 3 of 2026
Preview 26.40.27Potions of Swiftness, Healing, Leaping and Night Vision can now generate as part of abandoned camps in chests.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU7CU11.001.001.00Patch 11.0.1👁 Image
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Added potions.
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Potions in the hotbar or in inventories display a bar with 1 to 4 light blue squares indicating the strength of the effect: 1 square for the base effect, 2 squares for an enhanced effect, 3 squares for an extended effect, 4 squares for an enhanced and extended effect (only obtainable in Creative).
TU8Added the awkward potion to the Creative menu.
TU141.04👁 Image
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Added potions of Night Vision and potions of Invisibility.
Awkward potion is no longer obtainable from the Creative inventory.
Extended-enhanced potions are now listed individually for potions of Poison, Regeneration, Strength and Swiftness.
TU19CU71.121.121.12Witches now drink potions and can rarely drop them upon death.
TU31CU191.221.221.22Patch 3👁 Image
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Added potions of Leaping and potions of Water Breathing. These are both available in four variants unlike Java and Bedrock where the latter group added two variants of water breathing and three variants for leaping.
Water bottles can now be obtained as one of the "junk" items from fishing.
Drinking immediately after attacking no longer continues the swinging animation.
TU34CU221.251.251.25Patch 4Removed two of the four types of water breathing potions and splash potions.
TU36CU251.281.281.28Patch 7Effects of potions are now shown above the HUD when switching items in the hotbar instead of only when hovering over them in the inventory.
TU46CU361.381.381.38Patch 15👁 Image
Added potions of Luck.
Added lingering potions, which are brewed with splash potions and dragon breath after splash potions are brewed with potions and gunpowder.
Removed all types of extended-enhanced potions for all five potion effects.
Potions effects are now arranged more like Java Edition.
Two Potions of Healing II can now be found in a brewing stand inside end ships.
potion of Strength has been changed from 130% increase to a 3-point increase.
potion of Weakness has been changed to 4-point decrease, was 0.5-point decrease.
The duration of extended potions of Regeneration and Poison has been reduced from 2:00 to 1:30. The duration of strong potions of poison has been reduced from 0:22.5 to 0:21.6.
The potion strength bar has been removed.
TU49CU391.421.421.42Patch 18Potions are now positioned a little higher and further left during the drinking animation in first person view.
TU57CU491.571.561.56Patch 271.0.7The duration of extended potions of Regeneration and Poison has been increased from 1:30 back to 2:00. The duration of strong potions of poison has been increased from 0:21.6 back to 0:22.5.
TU60CU511.641.641.64Patch 301.0.11Potions can now be put into a cauldron. This can be used to obtain tipped arrows of that potion.
TU69 1.761.761.76Patch 38 👁 Image
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Added potions of Decay, Turtle Master, and Slow Falling.
Potions of Water Breathing and potions of Regeneration can now be found inside buried treasure chests.
1.821.831.82 Awkward potion is once again obtainable from the Creative inventory.
1.90 👁 Image
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The textures of potions have been changed.

New Nintendo 3DS Edition

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New Nintendo 3DS Edition
0.1.0👁 Image
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Added potions.
Water bottles, mundane, thick, and awkward potions are all available in the Creative inventory.
1.3.12👁 Image
Added potions of Decay.
1.7.10Added lingering potions, which are brewed with splash potions and dragon breath after splash potions are brewed with potions and gunpowder.

Data history

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Java Edition
1.915w31aNumeric IDs are no longer used for potions. Instead, an NBT "Potion" tag is used, e.g. /give @p minecraft:potion 1 0 {Potion:"minecraft:swiftness"}. See here for the old numeric IDs.
1.1317w47aPrior to The Flattening, this item's numeral ID was 373.

Issues

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Issues relating to "Potion" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

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  • When a player drinks two potions by quickly switching to another potion immediately after drinking one, the second drinking animation is not shown.[verify]
  • A potion of Poison II lasts for 22.5 seconds, but it is displayed as 22 seconds because the item hover display shows rounded-down integer values.
  • The "Local Brewery" advancement uses the uncraftable potion texture for its icon.

Unused potions

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Bedrock Edition has unused potion textures for several effects, along with their splash variants. These effects are: Absorption, Blindness, Haste, Health Boost, Hunger, Mining Fatigue, Nausea, Resistance, Saturation, and Levitation, as well as the Luck potion textures also present in Java Edition. These unused textures were added along with the other potion textures in Pocket Edition v0.12.1 alpha, except for the potion of Levitation, which was added in Pocket Edition 1.0.0. The textures were changed along with the other potion textures during the texture update in Bedrock Edition 1.10.0. Strangely, the potion of levitation texture is a duplicate of the splash potion of levitation texture.

Gallery

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Icons

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Screenshots

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Mojang screenshots

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In other media

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See also

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References

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  1. "Potions are delayed because *add to cauldron, pick up, look at tooltip, pour back into cauldron, repeat* was extremely tedious"@jeb_ (Jens Bergensten) on X (formerly Twitter), September 29, 2011
  2. "In the prerelease, there are 161 brewable unique potions. Unless we change it, there will be 2,653 with all ingredients added."@jeb_ (Jens Bergensten) on X (formerly Twitter), October 2, 2011
  3. "A quick discussion with @notch led me in on a new way of doing the potion brewing. Cauldron is out..."@jeb_ (Jens Bergensten) on X (formerly Twitter), September 30, 2011
  4. MC-201394 – Punching animation get cancelled in first person when blocking, eating and aiming, inconsistent with third person behavior – resolved as "Works As Intended".
  5. MC-273056 – First person eating animation no longer works correctly/too high – resolved as "Works As Intended".
  6. MCPE-168357 – Potions and tipped arrow colors don't match the particles – resolved as "Fixed".

External links

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Navigation

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