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VOOZH | about |
| Edition | Java Edition | ||
|---|---|---|---|
| Planned release date | Q3 2026 | ||
| Development versions | |||
| |||
{
"title": "Minecraft 26.3",
"images": [],
"rows": [
{
"field": "''(link to Java Edition article, displayed as Java Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "Q3 2026",
"label": "Planned release date"
},
{
"field": "<div class=\"hlist\"><span style=\"white-space:nowrap;\">(link to :Category:Java Edition 26.3 snapshots article, displayed as '''Snapshots''') (1) </span><br/><ul><li>(link to Java Edition 26.3 Snapshot 1 article, displayed as 26.3 Snapshot 1)</li></ul><br/>((link to Java Edition 26.3/Development versions article, displayed as View all))</div>",
"label": "<span style=\"white-space: normal;\">Development versions</span>"
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],
"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" rowspan=\"2\">[[Java Edition 26.2|<span style=\"margin-right:-0.35em\">◄</span>◄ 26.2]]</td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">'''26.3'''</td>\n<td style=\"padding: 0.4em\" rowspan=\"2\"></td>\n</tr>\n<tr style=\"background: inherit;\">\n</tr>\n</table>"
}
26.3, the release of the third game drop of 2026, is an upcoming game drop for Java Edition set to release in the third quarter of 2026, which adds the dappled forest biome, including red shrubs, shelf mushrooms, wool stairs and slabs, and a new abandoned camp structure.
Poplar wood set:
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Wool stairs and slabs
👁 Invicon Poplar Boat.png: Sprite image for Poplar Boat in Minecraft
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Poplar boat and 👁 Invicon Poplar Boat with Chest.png: Sprite image for Poplar Boat with Chest in Minecraft
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Poplar boat with chest
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Poplar tree
minecraft:provides_pottery_pattern
minecraft:decorated_pot_pattern registry.minecraft:red_poplar_leaves
minecraft:orange_poplar_leaves
minecraft:yellow_poplar_leaves
#has_structure/abandoned_camp_bamboo_jungle#has_structure/abandoned_camp_birch_forest#has_structure/abandoned_camp_cherry_grove#has_structure/abandoned_camp_dappled_forest#has_structure/abandoned_camp_flower_forest#has_structure/abandoned_camp_forest#has_structure/abandoned_camp_meadow#has_structure/abandoned_camp_old_growth_birch_forest#has_structure/abandoned_camp_old_growth_pine_taiga#has_structure/abandoned_camp_old_growth_spruce_taiga#has_structure/abandoned_camp_savanna#has_structure/abandoned_camp_pale_garden#has_structure/abandoned_camp_snowy_taiga#has_structure/abandoned_camp_sparse_jungle#has_structure/abandoned_camp_swamp#has_structure/abandoned_camp_taiga#has_structure/abandoned_camp_windswept_forest#has_structure/abandoned_camp_wooded_badlands#blocks_dolphin_jump
#blocks_fluid_flow
#blocks_lava_fire_spread
#blocks_motion
#blocks_motion_in_heightmap
motion_blocking heightmap.#blocks_motion_in_heightmap_no_leaves
motion_blocking_no_leaves heightmap.#blocks_motion_no_leaves
#causes_suffocation
#entities_can_teleport_to
#ice_melts_when_destroyed_above
#ores
#poplar_logs
#required_for_poplar_leaf_ambience
#skulls
#washed_away_by_fluids
#wool_slabs
#wool_stairs
#no_wolf_retaliation for all damage types that should not cause tamed wolves to attack their source in order to defend their owner.#cannot_be_dismounted_by_item_usage
#poplar_logs
#wool_stairs
#wool_slabs
#mushrooms
#ores
Suspicious stew and mushroom stew
General
slots condition sub-command.
minecraft:command_slot_source loot type./give
0./item
minecraft:command_slot_source loot type.replace sub-command has new semantics:
replace [12345] with (ABC) -> [ABC45]replace [123] with (ABCDE) -> [ABC]<slot_type> or <slot_type>.<slot_number> are still permitted.
armor.chestcontainer.*hotbar.4 is the same as {type:"minecraft:slot_range",slots:"hotbar.4"}from entity item source can now be a selector targeting multiple entities.
fill and override sub-commands, each with syntax identical to /item replace.
/item fill
fill [12345] with (ABC) -> [ABCAB]/item override
override [12345] with (ABC) -> [ABC__] (where _ represents an empty slot)./team
/team join and /team leave subcommands now reflects the exact count of entities that have joined or left (i.e. excluding entities for which teams have not changed).nbt component in a raw chat message will only be resolved up to 64k times./tick
0:
minecraft:decorated_pot
sherds no longer stores a list of 4 item IDs. Instead, the new format is an object with 4 optional item stack fields named:
backleftrightfrontminecraft:pot_decorations
backleftrightfrontminecraft:trim_material
trim_material registry has been updated:
asset_name has been replaced with palette - Palette Texture ID to be used for this material.override_armor_assets has been removed, overrides are now defined in the Resource Pack Equipment Asset.108.0.durability_damage field - optional non-negative integer, amount of durability to consume on each use.use_duration field - can now be 0 for no cooldown.minecraft:command_slot_source loot table type.
Minecraft Server Management Protocol 3.1.0
minecraft:notification/world/upgrade_startedminecraft:notification/world/upgrade_progressminecraft:notification/world/upgrade_finishedminecraft:notification/world/upgrade_failed89.0.slot_source folder.
minecraft:reference type.minecraft:contents is no longer restricted to only selecting non-empty slots.minecraft:reference
name - the namespaced id of the slot source.minecraft:slot_range
source field has a new valid type container, which sources slots from a container or inventory provided through loot context.source field is now optional.
block.shelf_mushroom.breakblock.shelf_mushroom.fallblock.shelf_mushroom.placeblock.shelf_mushroom.stepblock.shelf_mushroom.bounceblock.poplar_leaves.ambientdappled_forest to #is_forest, #is_overworld, #spawns_cold_variant_farm_animals, and #has_structure/trial_chambers tags.tuff to #stone_ore_replaceables tag.red_shrub to #replaceable, and #replaceable_by_mushrooms tags.red_poplar_leaves, orange_poplar_leaves, and yellow_poplar_leaves to #leaves tag.potted_poplar_sapling to #flower_pots tag.#poplar_logs to #logs_that_burn tag.poplar_log to #overworld_natural_logs tag.poplar_planks to #planks tag.poplar_sign to #standing_signs tag.poplar_hanging_sign to #ceiling_hanging_signs tag.poplar_wall_sign to #wall_signs tag.poplar_wall_hanging_sign to #wall_hanging_signs tag.poplar_button to #wooden_buttons tag.poplar_door to #wooden_doors tag.poplar_fence to #wooden_fences tag.poplar_fence_gate to #fence_gates tag.poplar_pressure_plate to #wooden_pressure_plates tag.poplar_shelf to #wooden_shelves tag.poplar_slab to #wooden_slabs tag.poplar_stairs to #wooden_stair tag.poplar_trapdoor to #wooden_trapdoors tag.#wool_slabs to #slabs tag.#wool_stairs to #stairs tag.#wool_slabs, and #wool_stairs to #dampens_vibrations tag.poplar_boat to #boat tag.tuff to #stone_ore_replaceables tag.red_poplar_leaves, orange_poplar_leaves, and yellow_poplar_leaves to #leaves tag.#poplar_logs to #logs_that_burn tag.poplar_planks to #planks tag.poplar_sign to #signs tag.poplar_hanging_sign to #hanging_signs tag.poplar_button to #wooden_buttons tag.poplar_door to #wooden_doors tag.poplar_fence to #wooden_fences tag.poplar_fence_gate to #fence_gates tag.poplar_pressure_plate to #wooden_pressure_plates tag.poplar_shelf to #wooden_shelves tag.poplar_slab to #wooden_slabs tag.poplar_stairs to #wooden_stair tag.poplar_trapdoor to #wooden_trapdoors tag.poplar_boat to #boats tag.poplar_chest_boat to #chest_boats tag.#wool_slabs to #slabs tag.#wool_stairs to #stairs tag.#wool_slabs, and #wool_stairs to #dampens_vibrations tag.textures/trim/color_palettes/ to textures/palettes/trim/
textures/palettes/trim_base.pngminecraft:trims atlas with paletted_permutations, but rather generated on-demand
palette mcmeta section fieldbase_palette - the base Palette Texture ID to remap frompaletted_permutations as beforepalette_key and permutations fields have been replaced by Palette Texture IDs - i.e. <namespace>:<path> now resolves to <namespace>:textures/palettes/<path>.pngtrim_palette_replacements field controls which trim material palettes should be replaced for this equipment asset (formerly controlled by override_armor_assets in the trim material)
block/orange_poplar_leaves.pngblock/red_poplar_leaves.pngblock/yellow_poplar_leaves.pngblock/poplar_door_bottom.pngblock/poplar_door_top.pngblock/poplar_log_top.pngblock/poplar_log.pngblock/poplar_planks.pngblock/poplar_trapdoor.pngblock/stripped_poplar_log.pngblock/stripped_poplar_log_top.pngblock/poplar_log.pngblock/shelf_mushroom_stage0.pngblock/shelf_mushroom_stage1.pngblock/poplar_hanging_sign.pngblock/poplar_sign.pngblock/poplar_sapling.pngblock/poplar_shelf.pngblock/red_shrub.pngitem/poplar_door.pngitem/poplar_hanging_sign.pngitem/poplar_sign.pngitem/poplar_boat.pngitem/poplar_chest_boat.pnggui/hanging_signs/poplar.pnggui/signs/poplar.pngentity/boat/poplar.pngentity/chest_boat/poplar.pngorange_poplar_1.pngorange_poplar_2.pngorange_poplar_3.pngorange_poplar_4.pngred_poplar_1.pngred_poplar_2.pngred_poplar_3.pngred_poplar_4.pngyellow_poplar_1.pngyellow_poplar_2.pngyellow_poplar_3.pngyellow_poplar_4.pngworldgen/configured_feature registry has moved to worldgen/feature and configuration is now done inline in the root object rather than separated into a config field.minecraft:end_podium feature type
end_podium_activeend_podium_inactiveactive: boolean field controlling if the portal is active.minecraft:tree feature type
shelf_mushroom tree decorator type.
probability - float (between 0 and 1), the probability that any Shelf Mushrooms will be placed for a given feature.poplar_foliage_placer foliage placer type
height - int provider (between 5 and 16), the height of the foliage.side_hole_chance - float (between 0.0 and 1.0), the chance for blocks to be randomly removed at the edge of the foliage.poplar_trunk_placer trunk placer type
trunk_height_above_branches - int provider (between 0 and 8), the height of the trunk above the branches.branch_amount - int provider (between 1 and 4), the amount of branches to create by the foliage.surface_rule field has been renamed to material_rule
surface_rule field within noise settings files, with the following extensions:
worldgen/material_rule registry.worldgen/material_condition registry.worldgen/material_condition registry.minecraft:dimension_originspawn_target for noise settings based dimensions, otherwise Chunk (0, 0).targets[].target), and rule Structure Processors (rules[].input_predicate and rules[].location_predicate).min_inclusive and lower than or equal to .Codemin_inclusive - int, the minimum y value of allowed blocks (inclusive)max_inclusive - int, the maximum y value of allowed blocks (inclusive)minecraft:all_of
rules - list of Rule Tests, the rules to test the block against.From released versions before 26.3
Drop 3 of 2026 - Explore a new surface biome and find the wandering trader's hidden stashes spread throughout the world