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Java Edition Combat Test 3

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This page covers a development version that has a major issue under certain conditions.
 
The dedicated server for this version has a security vulnerability in the Log4j library that could be used to perform a remote code execution exploit. It can be addressed by appending a certain JVM argument to the server startup command line.[1]
Minecraft Combat Test 3
Edition Java Edition
Release date November 1, 2019
Type Snapshot
Compilation date October 31, 2019
Snapshot for Combat Tests
Downloads Client (.json[note 1])
Server
Protocol version 502
Data version 2069
Resource pack format 4
Data pack format 4
Minimum Java version Java SE 8
Combat Tests

β—„  Combat Test 2

Combat Test 3

Combat Test 4 β–Ί

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Combat Test 3 is the third experimental version of a future combat update.[2] Although it is a version for a future major release, this combat experiment is a fork of 1.14.4. This version was released only on Reddit, so it does not appear in the launcher or in any Minecraft.net blog post.

Additions

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Gameplay

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Enchantments

Shields

  • Added a "Shield Indicator" option that displays when the shield is active, similar to the attack indicator.
    • Found in video settings, the available options are "OFF", "Crosshair" or "Hotbar".
  • Added an option to hide shields when active.
    • Found in video settings and labeled "Shield Animation".

Changes

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Items

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Axes

  • Now always disable shields for 1.6 seconds (32 game ticks), instead of having a 25% to disable them for 5 seconds (100 game ticks).
  • Now only use 1 durability when attacking instead of 2.

Swords

  • Changed attack speed from 2.5 back to 3.0.
  • The attack key can again be held down to automatically attack when the attack meter is full.
    • Attacks now only happen when the sword is at 120% charge, slower than if attacks were timed.

Non-mob entities

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Projectiles

  • No longer trigger a mob's invulnerability timer, which means that Multishot can hit and deal damage to the same mob with all three arrows.

Gameplay

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Knockback

  • Knockback resistance is now on a scale instead of being random.

Shields

  • Arc of available protection has been decreased to 100 degrees instead of 180 degrees (i.e., attacks from outside this arc of 100Β° aren't blocked).

Videos

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Video made by slicedlime:

Notes

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  1. ↑ Unzip this file in the .minecraft/versions folder.

References

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Navigation

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