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Java Edition Alpha v1.0.3

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Minecraft Alpha v1.0.3
Edition Java Edition
Release date July 7, 2010
Downloads Client (.json)
No corresponding server
Minimum Java version Java SE 5
Applet page minecraft.net/game/
Cache ID 1278525565000
β—„β—„  Alpha v1.0.0 Alpha v1.0.3 Alpha v1.1.0 β–Ίβ–Ί

β—„  Alpha v1.0.2_02

Alpha v1.0.4 β–Ί

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 "title": "Minecraft Alpha v1.0.3",
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 "Alpha v1.0.3.png",
 "Alpha v1.0.3 menu.png"
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 "field": "''(link to Java Edition article, displayed as Java Edition)''",
 "label": "(link to Edition article, displayed as Edition)"
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 {
 "field": "July 7, 2010",
 "label": "Release date"
 },
 {
 "field": "[https://vault.omniarchive.uk/archive/java/client-alpha/a1.0.3.jar Client] ([https://meta.celestia.sh/versions/v1/a1.0.3.json .json]) <br />No corresponding server",
 "label": "(link to Tutorial:Installing a version#Manual version installation article, displayed as Downloads)"
 },
 {
 "field": "<span class=\"plainlinks\">[https://en.wikipedia.org/wiki/Java_version_history#Java_SE_5 Java SE 5]</span>",
 "label": "<span style=\"white-space: normal;\">Minimum Java version</span>"
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 }
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 "invimages": [],
 "footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition Alpha v1.0.0|<span style=\"margin-right:-0.35em\">β—„</span>β—„  Alpha v1.0.0]]</td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">'''Alpha v1.0.3'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition Alpha v1.1.0| Alpha v1.1.0 <span style=\"margin-right:-0.35em\">β–Ί</span>β–Ί]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition Alpha v1.0.2_02|β—„  Alpha v1.0.2_02]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Java Edition Alpha v1.0.4| Alpha v1.0.4 β–Ί]]\n</td>\n</tr>\n</table>"
}

Alpha v1.0.3[1][2] is a version of Java Edition Alpha, released on July 7, 2010 to add new sounds and to change the behavior of mobs.

Additions

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Gameplay

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Ambient sounds

  • Added 13 cave ambient sounds.
Sounds 
Name Sound Volume Pitch Attenuation
distance
Cave 1 1.0 1.0 16
Cave 2
Cave 3
Cave 4
Cave 5
Cave 6
Cave 7
Cave 8
Cave 9
Cave 10
Cave 11
Cave 12
Cave 13

Changes

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Items

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Diamond axe, hoe, pickaxe, shovel, and sword

  • Durability has been increased from 513 to 1025.

General

  • Pathfinding has been improved on hills.
  • Generally more convincing mob idling behavior.
    • They stand still more often, looking around at their surroundings.

Creepers

  • Added sounds.
Sounds 
Name Sound Description Volume Attenuation
distance
Creeper dies When a creeper dies without exploding 1.0 16
Creeper hurts When a creeper is damaged 1.0 16
Creeper hisses When a creeper begins its explosion timer 1.0[verify for Java Edition] 16
Explosion When a creeper explodes 4.0 16

Mob

  • No longer has movement AI, therefore it is unable to walk around. It can, however, still rise in water and look around.[3]

Skeletons

  • Added sounds.
Sounds 
Name Sound Description Volume Attenuation
distance
Skeleton rattles Randomly 1.0 16
Skeleton hurts When a skeleton is damaged 1.0 16
Skeleton shoots When a skeleton shoots an arrow 2.0 16

Spiders

  • Added sounds.
Sounds 
Name Sound Description Volume Attenuation
distance
Spider hisses Randomly 1.0 16
Spider dies When a spider dies 1.0 16
Spider hurts When a spider is damaged 1.0 16

Zombies

  • Added sounds.
Sounds 
Name Sound Description Volume Attenuation
distance
Zombie groans Randomly 1.0 16
Zombie dies When a zombie dies 1.0 16
Zombie hurts When a zombie is damaged 1.0 16

Gameplay

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Third-person view

  • The player's body no longer slowly rotates to face forward while in third person view.

Gallery

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References

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Navigation

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