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VOOZH | about |
| Edition | Java Edition | ||||||
|---|---|---|---|---|---|---|---|
| Release date | February 8, 2023 | ||||||
| Type | Snapshot | ||||||
| Snapshot for | 1.19.4 | ||||||
| Downloads | Client (.json) Server | ||||||
| Obfuscation maps | Client Server | ||||||
| Protocol version | dec: 1073741942 hex: 40000076 | ||||||
| Data version | 3326 | ||||||
| Resource pack format | 12 | ||||||
| Data pack format | 12 | ||||||
| Minimum Java version | Java SE 17 | ||||||
| |||||||
{
"title": "Minecraft 23w06a",
"images": [
"23w06a.jpg",
"Java Edition 23w06a.png"
],
"rows": [
{
"field": "''(link to Java Edition article, displayed as Java Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "February 8, 2023",
"label": "Release date"
},
{
"field": "(link to Snapshot article, displayed as Snapshot)",
"label": "(link to Version types article, displayed as Type)"
},
{
"field": "(link to Java Edition 1.19.4 article, displayed as 1.19.4)",
"label": "Snapshot for"
},
{
"field": "[https://piston-data.mojang.com/v1/objects/824248d1bfd3ab53c6bd0b6568a4ad86d772bd04/client.jar Client] ([https://piston-meta.mojang.com/v1/packages/92ed97b686fe8904d8ec00fd486c435582fd0155/23w06a.json .json])<br />[https://piston-data.mojang.com/v1/objects/daaed1fac98d17bd76f8fd43268f1c1b97230b59/server.jar Server]",
"label": "(link to Tutorial:Installing a version#Manual version installation article, displayed as Downloads)"
},
{
"field": "[https://piston-data.mojang.com/v1/objects/eb346f0182a6c81b3fcccbe586ebe9dcc729e498/client.txt Client]<br />[https://piston-data.mojang.com/v1/objects/1ce40d5437e644ef89545dc70f0efae1877c3ae4/server.txt Server]",
"label": "(link to Obfuscation map article, displayed as Obfuscation maps)"
},
{
"field": " <span style=\"font-size:smaller\"><abbr title=\"decimal\">dec</abbr>: </span>1073741942<br /> <span style=\"font-size:smaller\"><abbr title=\"hexadecimal\">hex</abbr>: </span>40000076",
"label": "(link to Protocol version article, displayed as Protocol version)"
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{
"field": "3326",
"label": "(link to Data version article, displayed as Data version)"
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{
"field": "12",
"label": "<span style=\"white-space: normal;\">(link to Pack format#List of pack formats article, displayed as Resource pack format)</span>"
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{
"field": "12",
"label": "<span style=\"white-space: normal;\">(link to Pack format#List of pack formats article, displayed as Data pack format)</span>"
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"field": "<span class=\"plainlinks\">[https://en.wikipedia.org/wiki/Java_version_history#Java_SE_17_.28LTS.29 Java SE 17]</span>",
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"invimages": [],
"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition 1.19.3|<span style=\"margin-right:-0.35em\">β</span>β 1.19.3]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 1.19.4|1.19.4]]'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 1.20| 1.20 <span style=\"margin-right:-0.35em\">βΊ</span>βΊ]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition 23w05a|β 23w05a]]\n</td>\n<td style=\"padding: 0.4em\">''' 23w06a'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 23w07a| 23w07a βΊ]]\n</td>\n</tr>\n</table>"
}
23w06a is the fourth snapshot for Java Edition 1.19.4, released on February 8, 2023,[1] which introduces display entities, /damage command, damage types and tags, and fixes bugs.
Display entities
rotation
axis: 3D vector.angle: Angle in radians.transformation: Arbitrary affine transform, composed as following fields and following order:
translation: 3D vector.left_rotation: rotation object.scale: 3D vector.right_rotation: rotation object.interpolation_start (game time, in ticks).
interpolation_start + interpolation_duration (in ticks).transformation: transformation applied to model (after normal entity orientation). Defaults to identity. Interpolated.billboard: option to control if entity should pivot to face player when rendered:
fixed: No rotation (default).vertical: Entity can pivot around vertical axis.horizontal: Entity can pivot around horizontal axis.center: Entity can pivot around center point.brightness: If present, overrides light values used for rendering. Omitted by default (which means rendering uses values from entity position). Object has two fields:
sky: Value of skylight, from 0 to 15.block: Value of block light, from 0 to 15.view_range: Maximum view range of this entity. Actual distance depends on client-side render distance and entity distance scalling. Default value 1.0 (roughly the same as fireball).shadow_radius: Size of shadow. Defaults to 0 (no shadow). Interpolated.shadow_strength: Strength of the shadow. Controls the opacity of the shadow as a function of distance to block below. Defaults to 1. Interpolated.width, height: Describe size of culling bounding box. Bounding box spans vertically y to y+height and horizontally width/2 in all directions from entity position. If either field is set to 0, culling is disabled. Both default to 0.glow_color_override: Override glow border color. Defaults to 0 (use team color).item_display): Displays a single item stack (stack can be changed with commands by setting slot inventory.0).
item: Item stack to display. Same format as in inventory.
{id: "minecraft:dirt", Count: 1}item_display: Describes item model transform applied to item (as defined in display section in model JSON)
none (default), thirdperson_lefthand, thirdperson_righthand, firstperson_lefthand, firstperson_righthand, head, gui, ground, fixed.block_display): Displays a block state, does not display block entities, even if they would normally be created on block placement (like chest).
block_state: Block state to display. Same format as item held by endermen.
{Name:"minecraft:dirt"}.text_display): Displays a text component (backgrounds uses new shader types rendertype_text_background and rendertype_text_background_see_through).
text: Text to display. Components are resolved with the context of the display entity.line_width: Line width used to split lines (note: new line can be also added with \n characters). Defaults to 200.text_opacity: Opacity (alpha component) of rendered text. Defaults to 255. Interpolated.background: Color of background. Includes alpha channel. Defaults to 0x40000000. Interpolated.default_background: If true, rendering uses default text background color (same as in chat). Defaults to false.shadow: Should text be displayed with shadow. Defaults to false.see_through: Should text be visible through blocks. Defaults to false.alignment: How text should be aligned.
center (default), left, right.doVinesSpread.
true./damage <target> <amount> [<damageType>] [at <location>]/damage <target> <amount> [<damageType>] [by <entity>] [from <cause>]target: The entity to damage.amount: Amount of damage to inflict.damageType: The type of damage to inflict.
location: The location the damage originated at (when no entity caused the damage).
entity: The entity inflicting the damage.cause: The cause of the damage, in the case of indirect damage.
/execute summon sub-command, with the following syntax:
/execute summon <entity> -> execute@s) to it. Meant to simplify entity setup and reduce need for raw NBT editing.{ "exhaustion":0.1, "message_id":"arrow", "scaling":"when_caused_by_living_non_player" }
message_id: The message id used for deaths caused by this damage type.
exhaustion: The amount of hunger exhaustion caused by this damage type.scaling: Whether this damage type scales with difficulty levels. Possible values:
never: Damage is always the same.always: Damage always scales with difficulty.when_caused_by_living_non_player: Damage scales with difficulty if it was caused by a living entity who is not a player.effects: Optional field controlling how damage manifests when inflicted on players. Possible values:
hurt (default): The default hurt sound.thorns: Thorns hurt sound.drowning: Drowning sound.burning: A single tick of burning sound.poking: Berry bush poke sound.freezing: Freeze tick sound.death_message_type: Optional field that controls if special death message variants are used. Possible values:
default (default): No special death message logic is applied.fall_variants: Show a variant of fall damage death instead of a regular death message, e.g. death.fell.assist.item.intentional_game_design: Show the intentional game design message instead of a regular death message.#always_most_significant_fall: contains out_of_world.#always_triggers_silverfish: contains magic.#avoids_guardian_thorns: contains magic.#burns_armor_stands: contains on_fire.#bypasses_armor: contains on_fire, in_wall, cramming, drown, fly_into_wall, generic, wither, dragon_breath, freeze, starve, fall, freeze, stalagmite, magic, indirect_magic, out_of_world, and sonic_boom.#bypasses_effects: contains starve.#bypasses_enchantments: contains sonic_boom.#bypasses_invulnerability: contains out_of_world.#bypasses_resistance: contains out_of_world.#damages_helmet: contains falling_anvil, falling_block, and falling_stalactite.#ignites_armor_stands: contains in_fire.#is_drowning: contains drown.#is_explosion: contains fireworks, explosion, player_explosion, and bad_respawn_point.#is_fall: contains fall and stalagmite.#is_fire: contains in_fire, on_fire, lava, hot_floor, unattributed_fireball, and fireball.#is_freezing: contains freeze.#is_lightning: contains lightning_bolt.#is_projectile: contains arrow, trident, mob_projectile, unattributed_fireball, fireball, wither_skull, and thrown.#no_anger: contains mob_attack_no_aggro.#no_impact: contains drown.#witch_resistant_to: contains magic, indirect_magic, sonic_boom, and thorns.#wither_immune_to: contains drown.General
--pidFile argument to dedicated server command line for printing Process ID (PID) to file.block_change:
block_place:
container_close:
entity_dismount (new game event, with signal 6):
entity_interact:
entity_mount (new game event, with signal 7):
"Create New World" screen
Tab Number.12.heldItemTooltips.is_projectile, is_explosion, bypasses_armor, bypasses_invulnerability, bypasses_magic, is_fire, is_magic, and is_lightning fields from damage type predicates.tags array has been added. Each entry has two fields:
id: The ID of a damage type tag.expected: Whether the damage is expected to have or not have the tag for the predicate to match.These changes only take effect when the 1.20 experimental data pack is enabled.
Trimmed armor
iron and iron_darker palette, then made iron_darker darker overall.chestplate_trim trim item texture.From released versions before 1.19
From 1.19
From 1.19.2
From 1.19.3
From the 1.19.4 development versions
/ride on an entity in another dimension causes client/server desync./ride command on invalid entities teleports players to their position./execute if loaded <pos> alone always fails./ride constantly teleports if the player looks at the enderman's eyes./execute on owner sub-command does not select the owner of a horse, donkey, llama, or mule.selectWorld.mapFeatures.info string is missing a comma after the word "Shipwrecks".chestplate_trim item texture.empty_slot_amethyst_shard does not show in Smithing Table slot.From the previous development version
iron and iron_darker trims are flipped.iron and iron_darker color palettes are identical.