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Java Edition 18w16a

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Minecraft 18w16a
Edition Java Edition
Release date April 19, 2018
Type Snapshot
Snapshot for 1.13
Downloads Client (.json)
Server
Protocol version 372
Data version 1483
Resource pack format 4
Data pack format 4
Minimum Java version Java SE 8
β—„β—„  1.12.2 1.13 1.13.1 β–Ίβ–Ί

β—„  18w15a

18w16a

18w19a β–Ί

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 "footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition 1.12.2|<span style=\"margin-right:-0.35em\">β—„</span>β—„  1.12.2]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 1.13|1.13]]'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 1.13.1| 1.13.1 <span style=\"margin-right:-0.35em\">β–Ί</span>β–Ί]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition 18w15a|β—„  18w15a]]\n</td>\n<td style=\"padding: 0.4em\">''' 18w16a'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 18w19a| 18w19a β–Ί]]\n</td>\n</tr>\n</table>"
}

18w16a is the thirty-second snapshot for Java Edition 1.13, released on April 19, 2018[1], which added the Buffet world type.

Additions

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General

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World types

  • Buffet
    • Creates single-biome worlds.
    • Allows choosing between Overworld and End terrain generation.
    • Another way to generate chunks (checkerboard) is available by using an NBT Editor to open a Buffet world's level.dat, and using the following code for "generatorOptions":{"biome_source":{"type":"minecraft:checkerboard","biomes":[]},"chunk_generator":{"type":""}}.

Changes

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Blocks

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Coral fans

Blue ice

  • Is now slightly less slippery.

Coral blocks

  • Now require Silk Touch to drop as items when mined, otherwise they drop dead coral blocks.
  • No longer instantly turn into dead coral when on land.

Conduit

  • Particles are now blue instead of orange.

Drowned

  • Can now spawn extra in underwater ruins, besides their regular spawning in the oceans.

Gameplay

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Water

  • When water spreads and would later turn into a source block, it now immediately just places a source block instead of flowing into the block first.
    • This means that water can now also spread into waterloggable blocks.

Water Breathing

General

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Optimizations

  • Optimized world spawn position–finding code.

Block and item tags

  • New valid_spawn block tag for blocks that the player can spawn on.
  • New block and item tags for coral.

Ticks

  • There is now a distinction between scheduled "liquid ticks" and "block ticks".

Biomes

  • Changed how the temperature of ocean biomes is calculated; should result in nicer transitions between oceans.
  • Biome names are now translatable.
  • Updated some biome names:
Resource location Old name New name
hell Hell Nether
frozen_ocean FrozenOcean Frozen Ocean
frozen_river FrozenRiver Frozen River
mushroom_island MushroomIsland Mushroom Island
mushroom_island_shore MushroomIslandShore Mushroom Island Shore
desert_hills DesertHills Desert Hills
forest_hills ForestHills Forest Hills
taiga_hills TaigaHills Taiga Hills
jungle_hills JungleHills Jungle Hills
jungle_edge JungleEdge Jungle Edge
mesa_rock Mesa Plateau F Mesa Forest Plateau
mutated_desert Desert M Mutated Desert
mutated_extreme_hills Extreme Hills M Mutated Extreme Hills
mutated_taiga Taiga M Mutated Taiga
mutated_swampland Swampland M Mutated Swampland
mutated_jungle Jungle M Mutated Jungle
mutated_jungle_edge JungleEdge M Mutated Jungle Edge
mutated_birch_forest Birch Forest M Mutated Birch Forest
mutated_birch_forest_hills Birch Forest Hills M Mutated Birch Forest Hills
mutated_roofed_forest Roofed Forest M Mutated Roofed Forest
mutated_taiga_cold Cold Taiga M Mutated Cold Taiga
mutated_redwood_taiga_hills Redwood Taiga Hills M Mutated Redwood Taiga Hills
mutated_extreme_hills_with_trees Extreme Hills+ M Mutated Extreme Hills+
mutated_savanna Savanna M Mutated Savanna
mutated_savanna_rock Savanna Plateau M Mutated Savanna Plateau
mutated_mesa_clear_rock Mesa Plateau M Mutated Mesa Plateau
mutated_mesa_rock Mesa Plateau F M Mutated Mesa Forest Plateau

Fixes

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37 issues fixed

From released versions before 1.13

  • MC-7192 – The generation of "terrain" surface layer in Nether produces local straight artifacts/glitches.
  • MC-18903 – Villagers'/ Witchs' right arm doesn't have the texture flipped.
  • MC-64416 – Wrong matched block names / missing distinction between block names.
  • MC-83064 – Accumulated fall damage is not reset when levitation starts.
  • MC-90591 – Camera instantaneously changes position when elytra is deployed, rather than smoothly.
  • MC-105194 – Most of zombie villagers in a zombie village are babies.

From the 1.13 development versions

  • MC-125089 – Floating mineshaft in new world generation
  • MC-125101 – Mesa (Bryce) generation cuts off at chunk borders.
  • MC-125251 – Strong Turtle Master potion makes players invincible.
  • MC-125280 – Bubble columns seem to be pushable by pistons.
  • MC-125297 – Force-waterlogged blocks don't spread water.
  • MC-125329 – Sprinting underwater while flying in creative makes player start swimming.
  • MC-125356 – Turtle Shell potion effect particles are very intrusive.
  • MC-125460 – Can only pick-block the top part of kelp and can't pick-block 2 block tall sea grass.
  • MC-125647 – Air time is not clamped at 300 ticks, causing 11th bubble to appear depending on overflow air time.
  • MC-125671 – Swimming animation can be triggered while on horse.
  • MC-125770 – Bubble columns are not created when pouring water over magma block.
  • MC-125895 – Being in bubble column regions makes user drown when touching underwater ceiling.
  • MC-126104 – Dispenser will not place or use the cod / salmon / puffer fish / tropical fish bucket.
  • MC-126167 – Puffer fish, salmon, cod, and tropical fish spawn eggs are in incorrect positions in creative inventory.
  • MC-126304 – Water buckets can catch dying fish.
  • MC-126485 – Magma block/soulsand does not generate bubbles and currents with only one block of water above.
  • MC-126580 – Crash on Day 1.
  • MC-126923 – Water turning to ice deletes other block occupying same space as water.
  • MC-126930 – Sponges do not soak up flowing water.
  • MC-126978 – Sponge is working with lava.
  • MC-127006 – Coral near the surface have weird dark shadows.
  • MC-127045 – Duplicating fish is possible with a waterlogged block.
  • MC-127079 – Lava on top of water doesn't turn water into stone.
  • MC-127366 – Turtle Shell Water Breathing effect begins counting down as soon as feet touch the water.
  • MC-128058 – The Coral Fans are not generated in coral reefs.
  • MC-128102 – Kelp can sometimes generate with no top.
  • MC-128205 – Drowned drop tridents from both loot table and held items.

From the previous development version

  • MC-128233 – Lava is tinted incorrectly.
  • MC-128248 – Bottom of the water is not tinted.
  • MC-128338 – Game can't handle ultimate blue ice speed.
  • MC-128372 – Items aren't faster on blue ice when being transported by a water current.

Videos

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Video made by slicedlime:

Trivia

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  • Unlike most of the first-of-the-week snapshots, this was released on a Thursday instead of Wednesday, similar to the snapshots before 14w26a.

References

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Navigation

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