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Java Edition 21w44a

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This page covers a development version that has a major issue under certain conditions.
 
The dedicated server for this version has a security vulnerability in the Log4j library that could be used to perform a remote code execution exploit. It can be addressed by appending a certain JVM argument to the server startup command line.[1]
Minecraft 21w44a
Edition Java Edition
Release date November 3, 2021
Type Snapshot
Snapshot for 1.18
Downloads Client (.json)
Server
Obfuscation maps Client
Server
Protocol version  dec1073741872
 hex40000030
Data version 2845
Resource pack format 8
Data pack format 8
Minimum Java version Java SE 16
β—„β—„  1.17.1 1.18 1.18.1 β–Ίβ–Ί

β—„  21w43a

21w44a

1.18 Pre-release 1 β–Ί

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21w44a is the eighth and final snapshot for Java Edition 1.18, released on November 3, 2021,[2] which improves the upgrading of old worlds, introduces new options, makes some tweaks, and fixes bugs. This is the final snapshot released in 2021.

Additions

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World generation

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Upgrading of old worlds

  • Caves are now inserted under existing chunks when upgrading a world to the new world height.
    • Deepslate and the bedrock layer currently don't generate due to a bug.[3]
  • Large biomes and amplified worlds now have an upgrade path, and retain more of their characteristics when upgraded to the new terrain system.

General

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Options

  • Added "Online Options" as a separate screen:
    • The "Realms Notifications" option has been moved to this screen.
    • Contains the new "Allow Server Listings" option.
      • When deactivated, the player name doesn't show up in server online player listings.
    • Contains the new "Server Difficulty" option, to indicate the difficulty of the current server.

server.properties

  • Added hide-online-players, which when set to "True", doesn't send a player list on status requests.

Tags

  • Added following block tags to decide the corresponding creatures to spawn:
    • animals_spawnable_on
    • axolotls_spawnable_on
    • foxes_spawnable_on
    • goats_spawnable_on
    • mooshrooms_spawnable_on
    • parrots_spawnable_on
    • polar_bears_spawnable_on_in_frozen_ocean
    • rabbits_spawnable_on
      • Contains grass block, snow, snow block, and sand.
    • wolves_spawnable_on
      • Contains grass block, snow, and snow block.

Changes

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Gameplay

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Advancements

  • All 50 Overworld biomes are now required to be visited for the Adventuring Time advancement, including the following biomes which were previously not required:
Required biomes
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Deep Ocean
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Dripstone Caves
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Eroded Badlands
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Flower Forest
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Frozen Ocean
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Frozen Peaks
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Grove
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Ice Spikes
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Jagged Peaks
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Lush Caves
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Meadow
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Ocean
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Old Growth Birch Forest
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Old Growth Spruce Taiga
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Snowy Slopes
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Stony Peaks
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Sunflower Plains
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Windswept Gravelly Hills
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Windswept Savanna

Weather

  • Sleeping now only resets the weather cycle if the weather is rain or a thunderstorm.

World generation

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Deepslate

  • Now the gradual transition from stone starts at height between Y=0 to Y=8, rather than Y=-8 to Y=0 previously.

General

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JFR profiling

  • If it is started from an external source, the JFR events for network packets are now aggregated instead of one event per packet.

Simulation distance

  • Blocks and fluids are now also affected.
  • Increased the lower limit for simulation distance from 2 chunks to 5 chunks.

General

  • Optimized entity collisions.

Fixes

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28 issues fixed

From released versions before 1.18

  • MC-63340 – Sleeping always resets time until rain.
  • MC-170551 – Foxes can't spawn on podzol or coarse dirt.
  • MC-187716 – Nether biome surface builder types incorrectly assume the world height is 128 blocks.
  • MC-190285 – "bedrock_roof_position" tag number does not represent height, but height modifier.
  • MC-200494 – In mineshafts, torches can generate attached to blocks other than the wooden supports.
  • MC-216432 – Mineshafts can generate with light but without any torches.
  • MC-216561 – Torches not spawning in abandoned mineshafts under Y=0.
  • MC-238877 – Deep ocean and ocean are not needed for the "Adventuring Time" advancement.
  • MC-238966 – Old growth spruce taiga and old growth birch forest aren't a part of the "Adventuring Time" advancement.
  • MC-238968 – Windswept gravelly hills and windswept savanna aren't a part of the "Adventuring Time" advancement.

From the 1.18 development versions

  • MC-236701 – New mountain biomes don't count towards "Adventuring Time" advancement.
  • MC-236938 – /jfr stop output does not have a link.
  • MC-237986 – Mobs specific to structures aren't spawning in their structures.
  • MC-238062 – Foxes and wolves don't spawn in groves.
  • MC-238761 – Adventuring Time does not account for the new cave biomes.
  • MC-238900 – Values of Infinity in noise settings in default worldgen.
  • MC-238912 – Powder snow strips can't generate exposed to the surface.
  • MC-238962 – Icebergs go all the way to ocean floor.
  • MC-239280 – Withers do not move down to follow the player when the wither's health is half or lower.
  • MC-239344 – All torches in mineshafts are facing the wrong way.
  • MC-239359 – Wither skeletons can only spawn on Nether bricks.
  • MC-239689 – The "amplified" boolean in noise settings does nothing.

From the previous development version

  • MC-239854 – Nether and caves world is missing bedrock.
  • MC-239858 – Nether decorations can be generated on the original bedrock layer.
  • MC-239866 – Terrain shaper in noise_settings is not used.
  • MC-239876 – Maps appear gray when opened in old terrain after conversion.
  • MC-239882 – Beacons deactivate when upgrading worlds.
  • MC-239902 – Weather effects appear in caves and structures in 1.17.1 worlds loaded in 21w43a.

Videos

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Videos made by slicedlime:

References

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Navigation

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