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VOOZH | about |
| Structures | 👁 Image Pillager Outpost |
|---|---|
| Blocks | 👁 Image Stone 👁 Image Andesite[JE only] 👁 Image Calcite 👁 Image Granite[JE only] 👁 Image Gravel 👁 Image Emerald Ore 👁 Image Infested Stone |
|
Climate | |
| Temperature | 1.0 |
| Downfall | 0.3 |
| Precipitation | Yes |
|
Colors | |
| Grass color | #9ABE4B |
| Foliage color | #82AC1E |
| Dry foliage color | #927957 |
| Water color | #3F76E4[JE only] #44AFF5[BE only] |
|
Vibrant Visuals | |
| Atmospherics | Warmish |
| Lighting | Warmish |
| Volumetric fog | Default |
| Color grading | Warmish |
{
"title": "Stony Peaks",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pillager-outpost.png article, displayed as 16x16px|link=Pillager Outpost|alt=|class=pixel-image|)</span>(link to Pillager Outpost article, displayed as <span class=\"sprite-text\">Pillager Outpost</span>)</span>",
"label": "(link to Structure article, displayed as Structures)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "1.0",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.3",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #9ABE4B; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #9ABE4B</span>",
"label": "Grass color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #82AC1E; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #82AC1E</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #927957; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #927957</span>",
"label": "Dry foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #44AFF5; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #44AFF5</span><sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>",
"label": "Water color"
},
{
"field": "",
"label": "Vibrant Visuals"
},
{
"field": "(link to Vibrant Visuals/Configurations#Warmish atmospherics article, displayed as Warmish)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Warmish lighting article, displayed as Warmish)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
},
{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Default)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Warmish color grading article, displayed as Warmish)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
}
],
"invimages": [],
"images": [
"Stony Peaks.png",
"Stony Peaks Vibrant Visuals.png"
]
}
Stony peaks are warmer mountain peak biomes completely made out of stone and calcite strips.
Stony peaks only generate on high mountain peaks in the moderately high temperature range, making them quite rare. Depending on the continentalness, erosion, and weirdness, stony peaks can take on many different shapes; small hilltops not much higher than Y=160, large singular mountain peaks, rings of peaks surrounding a valley, or extreme mountainous terrain with rugged terrain up to the generation limit of Y=256.
Stony peaks are often surrounded by forests and savanna plateaus before the valley biomes like savannas and jungles, although they may border jungles directly.
They never generate close to mangrove swamps or windswept savannas. When near an ocean, the surrounding terrain gets cut off into massive cliffs. River valleys are either deep fjords, or have no river biome and consist of elevated land biomes.
Deep dark is guaranteed below stony peaks, generating up to higher altitudes. Above this, dripstone caves are common, although lush caves may also generate.
The biome does not have any terrain layer blocks and directly exposes stone along with many ores. Strips of calcite are unique to this biome, and gravel replaces some stone. In Java Edition, granite and andesite can continue generating here at much higher altitudes.
Like other mountain peak biomes, emerald ore and infested stone can generate here as well as more iron ore and coal ore, more often exposed to the surface than anywhere else. Pillager outposts generate here, while no passive mobs can spawn.
With Vibrant Visuals, stony peaks use warmish atmospherics, lighting, and color grading similar to jungles, although they use default volumetric fog. This makes the night sky appear slightly less dark, and moonlight is much brighter blue.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 👁 Image Spider | 100⁄515 | 4 |
| 👁 Image Zombie | 95⁄515 | 4 |
| 👁 Image Zombie Villager | 5⁄515 | 1 |
| 👁 Image Skeleton | 100⁄515 | 4 |
| 👁 Image Creeper | 100⁄515 | 4 |
| 👁 Image Slime[note 1] | 100⁄515 | 4 |
| 👁 Image Enderman | 10⁄515 | 1–4 |
| 👁 Image Witch | 5⁄515 | 1 |
| Underground water creature category | ||
| 👁 Image Glow Squid | 1 | 4–6 |
| Ambient category | ||
| 👁 Image Bat | 1 | 8 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| 👁 Image Creeper | 100 | 1 |
| 👁 Image Slime[note 1] | 100 | 1 |
| 👁 Image Spider | 100 | 1 |
| 👁 Image Zombie | 95 | 2–4 |
| 👁 Image Skeleton | 80 | 1–2 |
| 👁 Image Enderman | 10 | 1–2 |
| 👁 Image Witch | 5 | 1 |
| 👁 Image Zombie Villager | 5 | 2–4 |
| Creature category | ||
| 👁 Image Glow Squid | 1 | 2–4 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 } ], "category": "creature" } }
These music tracks play while the player is in stony peaks:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Nightly | 2 | 14.29% | 2 | 14.29% | |
| Stand Tall | 2 | 14.29% | 2 | 14.29% | |
| Danny | 1 | 7.14% | 1 | 7.14% | |
| Dry Hands | 1 | 7.14% | 1 | 7.14% | |
| Eld Unknown | 1 | 7.14% | 1 | 7.14% | |
| Endless | 1 | 7.14% | 1 | 7.14% | |
| Haggstrom | 1 | 7.14% | 1 | 7.14% | |
| Living Mice | 1 | 7.14% | 1 | 7.14% | |
| Mice on Venus | 1 | 7.14% | 1 | 7.14% | |
| Subwoofer Lullaby | 1 | 7.14% | 1 | 7.14% | |
| Wending | 1 | 7.14% | 1 | 7.14% | |
| Wet Hands | 1 | 7.14% | 1 | 7.14% | |
| Name | Identifier | Translation key |
|---|---|---|
| 👁 BiomeSprite stony-peaks.png: Sprite image for stony-peaks in Minecraft Stony Peaks | stony_peaks |
biome.minecraft.stony_peaks |
| Name | Identifier | Numeric ID |
|---|---|---|
| 👁 BiomeSprite stony-peaks.png: Sprite image for stony-peaks in Minecraft [No displayed name] | stony_peaks | 189 |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| 👁 Image | 👁 Image | Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | |
| September 28, 2019 | During MINECON Live 2019, the mountains won the community biome vote; additions were improved terrain generation, powder snow, and goats. | ||||||
|---|---|---|---|---|---|---|---|
| October 3, 2020 | The Caves & Cliffs update was announced at Minecraft Live 2020, showing a sneak peek at goats and the new mountain generation. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18 | experimental snapshot 3 | Added stony peaks. | |||||
| Pillager outposts now generate in stony peaks. | |||||||
| Goats now spawn in stony peaks. | |||||||
| experimental snapshot 4 | Strips of andesite, calcite and granite now generate in stony peaks. | ||||||
| experimental snapshot 5 | Mountain tops are now more jagged and pointy. | ||||||
| Mountain areas and peak biomes now are slightly larger on average. | |||||||
| Raised the average mountain height. | |||||||
| Fixed an unintentional change from snapshot 4 that made mountains lower and smoother. | |||||||
| 21w37a | Strips of andesite, granite, and gravel no longer generate in stony peaks.[1] | ||||||
| 21w44a | Stony peaks are now required for the "Adventuring Time" advancement. | ||||||
| 1.20 | 23w17a | "A Familiar Room" can now be played in stony peaks. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.17.40 Experiment | beta 1.17.40.20 | Added the stony peaks. | |||||
| Infested stone now generates in stony peaks. | |||||||
| Goats now spawn in stony peaks. | |||||||
| 1.18.0 | beta 1.18.0.20 | Stony peaks can now generate by default without enabling experimental gameplay. | |||||
| 1.21.90 | Preview 1.21.90.26 | Added warmish atmospherics, lighting, and color grading to stony peaks with Vibrant Visuals. | |||||
| Minecraft Education | |||||||
|---|---|---|---|---|---|---|---|
| 1.18.32 | 1.18.10.04 | Added the stony peaks. | |||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.18 | 21w37a | Prior to the removal of numerical biome IDs, this biome's numerical ID was 182. | |||||
Issues relating to "Stony Peaks" are maintained on the bug tracker. Issues should be reported and viewed there.
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