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VOOZH | about |
| Features | π Image Mangrove tree π Image Fossil |
|---|---|
| Blocks | π Image Mud π Image Grass Block π Image Dead Bush π Image Water π Image Lily Pad π Image Seagrass π Image Firefly Bush |
|
Climate | |
| Temperature | 0.8 |
| Downfall | 0.9 |
| Precipitation | Yes |
|
Colors | |
| Grass color | #6A7039 #4C763C |
| Foliage color | #8DB127 |
| Dry foliage color | #7B5334 |
| Water color | #3A7A6A |
| Water fog color | #4D7A60 |
| Water fog distance | 30β[BE only] Decreasedβ[JE only] |
|
Vibrant Visuals | |
| Atmospherics | Mangrove Swamp |
| Lighting | Warmish |
| Volumetric fog | Humid |
| Color grading | Mangrove Swamp |
{
"title": "Mangrove Swamp",
"rows": [
{
"field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite mangrove-tree.png article, displayed as 16x16px|link=Mangrove tree|alt=|class=pixel-image|)</span>(link to Mangrove tree article, displayed as <span class=\"sprite-text\">Mangrove tree</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite fossil.png article, displayed as 16x16px|link=Fossil|alt=|class=pixel-image|)</span>(link to Fossil article, displayed as <span class=\"sprite-text\">Fossil</span>)</span>",
"label": "(link to Feature article, displayed as Features)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "Blocks"
},
{
"field": "",
"label": "Climate"
},
{
"field": "0.8",
"label": "(link to Biome#Temperature article, displayed as Temperature)"
},
{
"field": "0.9",
"label": "(link to Biome#Downfall article, displayed as Downfall)"
},
{
"field": "Yes",
"label": "(link to Biome#Precipitation article, displayed as Precipitation)"
},
{
"field": "",
"label": "Colors"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #6A7039; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #6A7039</span><br><span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #4C763C; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #4C763C</span>",
"label": "Grass color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #8DB127; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #8DB127</span>",
"label": "Foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #7B5334; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #7B5334</span>",
"label": "Dry foliage color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3A7A6A; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3A7A6A</span>",
"label": "Water color"
},
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #4D7A60; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #4D7A60</span>",
"label": "Water fog color"
},
{
"field": "30β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup><br>Decreasedβ<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>",
"label": "Water fog distance"
},
{
"field": "",
"label": "Vibrant Visuals"
},
{
"field": "(link to Vibrant Visuals/Configurations#Mangrove Swamp atmospherics article, displayed as Mangrove Swamp)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Atmospherics)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Warmish lighting article, displayed as Warmish)",
"label": "(link to Vibrant Visuals#Atmospherics article, displayed as Lighting)"
},
{
"field": "(link to Fog#Vanilla volumetric fog settings article, displayed as Humid)",
"label": "(link to Fog#Volumetric fog article, displayed as Volumetric fog)"
},
{
"field": "(link to Vibrant Visuals/Configurations#Mangrove Swamp color grading article, displayed as Mangrove Swamp)",
"label": "(link to Vibrant Visuals#Post processing effects article, displayed as Color grading)"
}
],
"invimages": [],
"images": [
"Mangrove Swamp.png",
"Mangrove Swamp Vibrant Visuals.png"
]
}
The mangrove swamp is a wetland biome populated with mud and mangroves where slimes, frogs, and bogged can spawn.
Mangrove swamp biomes are usually found in flat terrain near sea level in regions with very high erosion values, and they also replace rivers in these areas. Mangrove swamps never directly border the ocean, but their water bodies are often connected.
They generate replacing swamps in higher temperature zones, next to savannas, all jungles, and deserts, and less commonly forests and plains. Mangrove swamps are often surrounded by windswept savanna ranges. Within the biome, some higher patches of temperate land biomes may generate, allowing villages to touch them.
Mangrove swamp biomes are a variant of the swamp biome featuring dense mangrove trees which vary in height and sometimes contain a bee nest with bees. The floor is mainly composed of mud blocks with occasional grass block or dirt disks. Seagrass litters the bottom of flooded areas, and lily pads dot the water's surface.
In Java Edition, unlike most Overworld biomes, mushrooms do not generate here. The grass has the same color as the normal swamp, determined by a temperature gradient, but leaves and vines have a unique light green tint, and the water is teal rather than gray. Warm frogs and tropical fish are the only passive mobs that spawn in this biome.
Additional slimes may spawn in mangrove swamps during the night, exclusively between Y=50 and Y=70. Their spawn rate is affected by the moon phase, spawning most often during full moon and not spawning at all during new moon. Bogged add an additional threat to the night, thunderstorms, or caves.β[JE only]
Mangrove swamp biomes, alongside deserts and regular swamps, can generate fossils underground. However, swamp huts do not generate here.
Villagers that spawn in mangrove swamps get a unique swamp-themed look. While villages don't generate in swamps, they are commonly found bordering one with some houses in the biome. Otherwise, swamp villagers can only spawn by curing zombie villagers in this biome or breeding villagers here.
Underwater fog is thick here, making visibility lower underwater. With Vibrant Visuals, mangrove swamps use a strong humid volumetric fog setting similar to jungles, which fades the distance in an orange tint, and moonlight is colored more vibrant blue. Mangrove swamps have brighter blue daytime sky colors, and a slightly warmer color grading, but not as much as jungles.
The following mobs naturally spawn here:
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Creeper | 100β516 | 4 |
| π Image Skeleton | 70β516 | 4 |
| π Image Slime[note 1] | 100β516 | 4 |
| π Image Spider | 100β516 | 4 |
| π Image Zombie | 95β516 | 4 |
| π Image Bogged | 30β516 | 4 |
| π Image Enderman | 10β516 | 1β4 |
| π Image Witch | 5β516 | 1 |
| π Image Zombie Villager | 5β516 | 1 |
| π Image Slime[note 1] | 1β516 | 1 |
| Creature category | ||
| π Image Warm Frog | 1 | 2β5 |
| Underground water creature category | ||
| π Image Glow Squid | 1 | 4β6 |
| Water ambient category | ||
| π Image Tropical Fish | 1 | 8 |
| Ambient category | ||
| π Image Bat | 1 | 8 |
{ "hasNotes": true, "notes": { "Slime": "Slimes are spawned twice, once for slime chunks and once for the surface." }, "1": { "totalWeight": 516, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 70 }, { "note": "Slimes are spawned twice, once for slime chunks and once for the surface.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "4", "mob": "Bogged", "weight": 30 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "note": "Slimes are spawned twice, once for slime chunks and once for the surface.", "mob": "Slime", "weight": 1, "notename": "Slime", "size": "1" } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "2-5", "mob": "Warm Frog", "weight": 10 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 25, "mobs": [ { "size": "8", "mob": "Tropical Fish", "weight": 25 } ], "category": "waterambient" }, "5": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
| Mob | Spawn weight | Group size |
|---|---|---|
| Monster category | ||
| π Image Creeper | 100 | 1 |
| π Image Slime[note 1] | 100 | 1 |
| π Image Spider | 100 | 1 |
| π Image Zombie | 95 | 1 |
| π Image Bogged | 40 | 1β2 |
| π Image Enderman | 10 | 1β4 |
| π Image Witch | 5 | 1 |
| π Image Zombie Villager | 5 | 1 |
| Creature category | ||
| π Image Warm Frog | 1 | 2β5 |
| Underground water creature category | ||
| π Image Glow Squid | 1 | 2β4 |
| Water creature category | ||
| π Image Tropical Fish[note 2] | 25 | 3β5 |
| π Image Tropical Fish[note 2] | 25 | 1β3 |
| Ambient category | ||
| π Image Bat | 1 | 2 |
{ "hasNotes": true, "notes": { "Slime": "Slimes are spawned once, for both slime chunks and the surface.", "Tropical Fish": "Tropical fish are spawned twice." }, "1": { "totalWeight": 455, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Slimes are spawned once, for both slime chunks and the surface.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "1", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Bogged", "weight": 40 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "2-5", "mob": "Warm Frog", "weight": 10 } ], "category": "creature" }, "3": { "totalWeight": 100, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 100 } ], "category": "underground" }, "4": { "totalWeight": 50, "mobs": [ { "note": "Tropical fish are spawned twice.", "mob": "Tropical Fish", "weight": 25, "notename": "Tropical Fish", "size": "3-5" }, { "note": "Tropical fish are spawned twice.", "mob": "Tropical Fish", "weight": 25, "notename": "Tropical Fish", "size": "1-3" } ], "category": "watercreature" }, "5": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
These music tracks play while the player is in the mangrove swamp:
| Title | Preview | Java Edition | Bedrock Edition | ||
|---|---|---|---|---|---|
| Weight | Probability | Weight | Probability | ||
| Ebb | 2 | 40% | β | β | |
| Shores | β | β | 2 | 40% | |
| Aerie | 1 | 20% | 1 | 20% | |
| Firebugs | 1 | 20% | 1 | 20% | |
| Labyrinthine | 1 | 20% | 1 | 20% | |
| Name | Identifier | Translation key |
|---|---|---|
| π BiomeSprite mangrove-swamp.png: Sprite image for mangrove-swamp in Minecraft Mangrove Swamp | mangrove_swamp |
biome.minecraft.mangrove_swamp |
| Name | Identifier | Numeric ID |
|---|---|---|
| π BiomeSprite mangrove-swamp.png: Sprite image for mangrove-swamp in Minecraft [No displayed name] | mangrove_swamp | 191 |
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Adventuring Time | Discover 17 biomes. | Visit any 17 biomes. Does not have to be in a single world. | 40 | Silver | |
| October 16, 2021 | The Wild Update was announced at Minecraft Live 2021, showing in-game clips of previously-announced Biome Vote content, along with new features such as mud, fireflies, tadpoles, and frogs. | ||||||
|---|---|---|---|---|---|---|---|
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19 | 22w14a | Added mangrove swamps. | |||||
| 22w15a | Mud now generates all the way from the surface down to stone in mangrove swamps. | ||||||
| Large mangrove trees are much more common than smaller ones, making navigation through mangrove swamps much easier overall. | |||||||
| Tropical fish now spawn in mangrove swamps. | |||||||
| Moss carpets can generate on top of mangrove roots. | |||||||
| The water fog color has been changed to match the color of the water of mangrove swamps. | |||||||
| Pre-release 1 | Reduced the amount of trees in the mangrove swamp. | ||||||
| 1.20 | 23w17a | "A Familiar Room" can now be played in swamp and mangrove swamp. | |||||
| 1.20.5 Experiment | 24w07a | Bogged now spawn in mangrove swamps. | |||||
| 1.21.5 | 25w09a | The Firefly Bush can now generate near water in mangrove swamps, like other biomes with water. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19.0 | Preview 1.19.0.21 | Added mangrove swamps. | |||||
| Preview 1.19.0.25 | Mangrove swamp biome size and placement now matches Java Edition. | ||||||
| Mud generates all the way from the surface down to stone in mangrove swamps. | |||||||
| Large mangrove trees are much more common than smaller ones, making navigation through mangrove swamps much easier overall. | |||||||
| Tropical fish now spawn in mangrove swamps. | |||||||
| Moss carpets can generate on top of mangrove roots. | |||||||
| Water color in mangrove swamp is now cyan instead of yellow like in the normal swamp. | |||||||
| 1.20.70 Experiment | Preview 1.20.70.24 | Bogged now spawn in mangrove swamps. | |||||
| 1.21.60 | Preview 1.21.60.21 | Monsters that normally spawn in the Overworld (e.g. zombies, endermen, creepers etc, with the exception of skeletons) now spawn in mangrove swamps. | |||||
| Preview 1.21.60.23 | Mangroves are now sparser. | ||||||
| Mangroves now generate over water. | |||||||
| Lily pads now generate more frequently. | |||||||
| 1.21.90 | Preview 1.21.90.26 | Added humid volumetric fog, unique color grading and atmospherics, and warmish ligthing to mangrove swamps with Vibrant Visuals. | |||||
Issues relating to "Mangrove Swamp" are maintained on the bug tracker. Issues should be reported and viewed there.
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