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VOOZH | about |
| Renewable | Red/Brown: Yes Shelf: TBA |
|---|---|
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | Red Mushroom: No Brown Mushroom: Yes (1) Shelf Mushroom: TBA |
| Transparent | Yes |
| Flammable | No |
| Catches fire from lava |
No |
| Map color | |
| Note block instrument | Default (Harp) |
{
"title": "Mushroom",
"rows": [
{
"field": "Red/Brown: Yes <br> Shelf: TBA",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "Red Mushroom: No <br> Brown Mushroom: Yes (1) <br> Shelf Mushroom: TBA",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [
"Red Mushroom",
"Brown Mushroom",
"Shelf Mushroom"
],
"images": [
"Red Mushroom.png",
"Brown Mushroom.png",
"Shelf_Mushroom.png"
]
}
Mushrooms are fungi that generate and spread in dark areas. They can be placed on mycelium, nylium, podzol, or any block with a full top surface when the light level is below 13, which also allows them to grow into huge mushrooms with the use of bone meal.
There are three mushroom variants:
Mushrooms can be instantly mined with any tool, including by hand. Mining a huge mushroom block drops up to 2 mushrooms of the same color. Fortune does not affect the drop rate of mushrooms in any form.[1]
A mushroom also breaks instantly and drops as an item if:
| Block | ๐ Image Mushrooms | |
|---|---|---|
| Hardness | 0 | |
| Breaking time (secs) | ||
| Default | 0.05 | |
Mushrooms naturally generate in poorly lit areas (light level of 12 or less). If this condition is met, each chunk has 1โ8 (12.5%) chance to generate red mushroom and 1โ4 (25.0%) chance to generate brown mushroom, in the form of random patches.[2]
Mushrooms also generate on the surface of a swamp, old growth spruce taiga, old growth pine taiga, or mushroom fields biome, along with anywhere in the Nether. Unlike plants, they are able to generate on top of nearly any block type.
In Java Edition, they are commonly found in patches on the Nether roof, and are the only blocks that can generate there.
Witch huts have a flower pot with a red mushroom inside. Mushrooms also generate inside "mushroom farm" rooms in woodland mansions.
Red mushrooms planted on podzol can also be found around bogged and cave spider trial spawners in trial chambers.
Fallen trees can have up to 2 mushrooms generated on them.
Mining a huge mushroom of either color has a chance of dropping a mushroom of the same color, for each block mined.
Shearing a red or brown mooshroom drops 5 mushrooms of the corresponding color and permanently turns it into a normal cow.
Shearing a bogged drops 2 mushrooms, which could be 2 brown mushrooms, 2 red mushrooms or one of each.
An enderman holding a mushroom may drop it upon death.
In Bedrock Edition, wandering traders have a chance of 8.5% (increased by 1% per level of Looting) to drop 3 mushrooms when killed while showing the item as trade offer, if the player holds an emerald.
Wandering traders may sell 3 mushrooms of either color for 1 emerald.
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| ๐ Image Wandering Trader | Ordinary | 7% | 7% | ๐ Image Emerald | 3 ร ๐ Image Brown Mushroom | 4 | โ | โ |
| 7% | 7% | ๐ Image Emerald | 3 ร ๐ Image Red Mushroom | 4 | โ | โ | ||
Mushrooms can be planted and grown on blocks that have a full top surface in light levels below 13 and not directly underneath the sky. They cannot be planted on the top surfaces of slabs or stairs.[3] For more information, see Opacity/Placement. If planted on mycelium, podzol or nylium, they can stay planted in any light level, including skylight. Both brown and red mushrooms grow at the same rate regardless of the light level.[4][5]
When bone meal is applied to a mushroom, the mushroom has a chance to grow into a huge mushroom of the same color, provided that it is on a proper block (grass block, dirt, coarse dirt, rooted dirt, mud, muddy mangrove roots, moss block, or pale moss block at a light level of 12 or below; on podzol, mycelium or nylium at any light level) and is free of solid blocks within 5 blocks directly above the mushroom.
When receiving a random tick, a mushroom has a 4% chance of spreading to a nearby block (including even above and below diagonally) if there are fewer than five mushrooms of the same type in a 9ร9ร3 volume around the original mushroom.
Either type of mushroom can be planted in a flower pot.
Placing a mushroom into a composter has a 65% chance of raising the compost level by 1.
๐ BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| โBlock broken | Blocks | Once the block has broken | block.grass.break | subtitles.block.generic.breakโ | 1.0 | 0.8 | 16 | |
| โBlock placed | Blocks | When the block is placed | block.grass.place | subtitles.block.generic.placeโ | 1.0 | 0.8 | 16 | |
| โBlock breaking | Blocks | While the block is in the process of being broken | block.grass.hit | subtitles.block.generic.hitโ | 0.25 | 0.5 | 16 | |
| โSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.grass.fall | subtitles.block.generic.fallโ | 0.5 | 0.75 | 16 | |
| โFootsteps | Entity-Dependent | Walking on the block | block.grass.step | subtitles.block.generic.footstepsโ | 0.15 | 1.0 | 16 | |
๐ BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| โBlock broken | Blocks | Once the block has broken | dig.grass | subtitles.block.generic.breakโ | 0.7 | 0.8โ1.0 | |
| โBlock placed | Blocks | When the block is placed | place.grass | subtitles.block.generic.placeโ | 0.8 | 0.8โ1.0 | |
| โBlock breaking | Blocks | While the block is in the process of being broken | hit.grass | subtitles.block.generic.hitโ | 0.3 | 0.5 | |
| โFootsteps | Players | Falling on the block with fall damage | fall.grass | subtitles.block.generic.footstepsโ | 0.4 | 1.0 | |
| โFootsteps | Players | Walking on the block | step.grass | subtitles.block.generic.footstepsโ | 0.3 | 1.0 | |
| โShovel flattens | Blocks | When a shovel creates a dirt path | use.grass | subtitles.item.shovel.flattenโ | 1.0 | 0.8 | |
| โFootsteps | Blocks | Jumping from the block | jump.grass | subtitles.block.generic.footstepsโ | 0.11 | 1.0 | |
| โFootsteps | Blocks | Falling on the block without fall damage | land.grass | subtitles.block.generic.footstepsโ | 0.21 | 1.0 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| โBlock broken | Blocks | Once the block has broken | block.shelf_mushroom.break | subtitles.block.generic.breakโ | 1.0 | 1.0 | 16 | |
| โBlock placed | Blocks | When the block is placed | block.shelf_mushroom.place | subtitles.block.shelf_mushroom.placeโ | 1.0 | 1.0 | 16 | |
| โSomething falls on a block | Blocks | Falling on the block | block.shelf_mushroom.fall | subtitles.block.generic.fallโ | 1.0 | 1.0 | 16 | |
| โSomething bounces on a Shelf Mushroom | Blocks | Bouncing on the block | block.shelf_mushroom.bounce | subtitles.block.shelf_mushroom.bounceโ | 1.0 | 1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| โBlock broken | Blocks | Once the block has broken | block.shelf_mushroom.break | subtitles.block.generic.breakโ | 1.0 | 1.0 | |
| โBlock placed | Blocks | When the block is placed | block.shelf_mushroom.place | subtitles.block.shelf_mushroom.placeโ | 1.0 | 0.8 | |
| โSomething falls on a block | Blocks | Falling on the block with fall damage | block.shelf_mushroom.fall | subtitles.block.generic.fallโ | 1.0 | 0.8 | |
| โFootsteps | Blocks | Falling on the block without fall damage | block.shelf_mushroom.land | subtitles.block.generic.footstepsโ | 1.0 | 0.8 | |
| Name | Identifier | Form | Block tags | Translation key |
|---|---|---|---|---|
| ๐ BlockSprite brown-mushroom.png: Sprite image for brown-mushroom in Minecraft Brown Mushroom | brown_mushroom | Block & Item | enderman_holdable |
block.minecraft.brown_mushroom |
| ๐ BlockSprite red-mushroom.png: Sprite image for red-mushroom in Minecraft Red Mushroom | red_mushroom | Block & Item | enderman_holdable |
block.minecraft.red_mushroom |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
| ๐ BlockSprite brown-mushroom.png: Sprite image for brown-mushroom in Minecraft Brown Mushroom | brown_mushroom | 39 | Block & Giveable Item[i 2] | Identical[i 3] | tile.brown_mushroom.name |
| ๐ BlockSprite red-mushroom.png: Sprite image for red-mushroom in Minecraft Red Mushroom | red_mushroom | 40 | Block & Giveable Item[i 2] | Identical[i 3] | tile.red_mushroom.name |
| Java Edition Classic | |||||||
|---|---|---|---|---|---|---|---|
| 0.0.20a | ๐ Image ๐ Image Added red and brown mushrooms. | ||||||
| Mushrooms disappear when the light level is too low. | |||||||
| Mushrooms are decorative items, which currently do not have a crafting use and remain in the ground when planted. | |||||||
| Mushrooms can be placed on any block except another mushroom and remain planted when the block below them is removed. | |||||||
| August 25, 2009 | Notch showed mushrooms generating naturally in worlds.[6] | ||||||
| 0.24_SURVIVAL_TEST | Added mushrooms to world generation. | ||||||
| The consumption of brown mushrooms now heals 5HP๐ โค๏ธ ๐ โค๏ธ ๐ ๐ . | |||||||
| The consumption of red mushrooms now causes 3HP๐ โค๏ธ ๐ ๐ damage to the player's health. | |||||||
| 0.25 SURVIVAL TEST | Pigs now drop 0-2 brown mushrooms. | ||||||
| 0.26 SURVIVAL TEST | Mushrooms now spawn only underground. | ||||||
| 0.28 | Sheep now drop 0-2 brown mushrooms. | ||||||
| Java Edition Indev | |||||||
| 0.31 | 20091223-0040 | ๐ Image ๐ Image Mushrooms now have a stretched model with wider texture planes. | |||||
| 20091231-1856 | Mushrooms can no longer be eaten. | ||||||
| 20100130 | Red and brown mushrooms are now used to craft mushroom stew. | ||||||
| 20100131-2156 | Brown mushrooms now emit light. | ||||||
| 20100219 | Sheep no longer drop brown mushrooms. | ||||||
| Pigs no longer drop brown mushrooms. | |||||||
| ? | Mushrooms are now generated in rare instances under trees or in the shadows of other floating continents in the "Floating" map type. | ||||||
| Java Edition Infdev | |||||||
| 20100227-1414 | Mushrooms no longer generate naturally. | ||||||
| 20100616-1808 | Mushrooms can now naturally generate again. | ||||||
| Java Edition Alpha | |||||||
| v1.2.0 | preview | With the addition of biomes and the Nether, mushrooms have become a more common sight. | |||||
| Java Edition Beta | |||||||
| 1.6 | Test Build 3 | Mushrooms can now be generated in the open when exploring during the night, or under low-light conditions such as those found under trees or overhangs. If planted in direct sunlight or a light level higher than 12, they pop out of the ground. Several bug reports mention mushrooms growing on top of trees, but this is a rare phenomenon. | |||||
| Mushrooms have been given an ability to spread in light levels under 13 onto any block touching their own, including blocks located upward and downward diagonally. | |||||||
| Mushrooms can now be placed on any solid, non-transparent, block including pumpkins, crafting tables, furnaces and chests. | |||||||
| 1.8 | Pre-release | ๐ Image ๐ Image Changed lighting. | |||||
| Bone meal can now be used on mushrooms to grow huge mushrooms. | |||||||
| Mushrooms can now be found more easily in swamp biomes. | |||||||
| ? | The spreading ability of mushrooms has been severely restricted - a mushroom now spreads if there were fewer than 5 mushrooms of the same type in a 9ร9ร3 area around the original mushroom. | ||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease | Mushrooms can now spawn in mushroom island biomes. | |||||
| Shearing a mooshroom drops 5 red mushrooms. | |||||||
| Beta 1.9 Prerelease 2 | Brown mushrooms are now used to craft fermented spider eyes. | ||||||
| 1.4.2 | 12w34a | ๐ Image ๐ Image Mushrooms can now be added to flower pots. | |||||
| 12w40a | A red mushroom can now be found in the flower pot in the window of a witch hut. | ||||||
| 1.7.2 | 13w36a | Added podzol, which allows mushrooms to grow on it regardless of the light level. | |||||
| 1.8 | 14w07a | ๐ Image ๐ Image Mushroom texture planes are no longer stretched by a factor of sqrt(2). | |||||
| 14w10c | ๐ Image ๐ Image Mushroom texture planes are now stretched a bit more than they were previously - were the texture full, it would reach the corners of the block. | ||||||
| 14w17a | ๐ Image ๐ Image Mushroom texture planes are now the same size as they were before 14w07a. | ||||||
| ๐ Image ๐ Image The flower pot's model has changed, resulting in a change of appearance to potted mushrooms. | |||||||
| 14w25a | ๐ Image ๐ Image Mushrooms are now affected by the same shading full blocks are. | ||||||
| ๐ Image ๐ Image This also applies to when in pots. | |||||||
| 14w26a | Red mushrooms can no longer be found in flower pots of witch huts.[7] | ||||||
| 14w27a | Red or brown mushrooms are now used to craft rabbit stew. | ||||||
| 1.11 | 16w39a | Mushrooms now generate in woodland mansions. | |||||
| 1.13 | 17w47a | The names of mushrooms have been changed to "Brown Mushroom" and "Red Mushroom", respectively. | |||||
| Red mushrooms can now once again be found in the flower pots inside of witch huts. | |||||||
| 1.14 | 18w43a | ๐ Image ๐ Image ๐ Image ๐ Image The textures of mushrooms have been changed. | |||||
| Mushrooms can now be used to craft suspicious stew. | |||||||
| 19w03a | Placing a mushroom into a composter has a 50% chance of raising the compost level by 1. | ||||||
| 19w05a | Mushrooms now have a 65% chance of increasing the compost level in a composter by 1. | ||||||
| Added wandering traders, which sell both types of mushrooms. | |||||||
| 1.16 | 20w07a | Both red and brown mushrooms have a 10โ109 (~9.17%) chance of being given by the new piglins when bartering, in a stack size of 1โ4. | |||||
| 20w09a | Red and brown mushrooms can no longer be obtained through bartering with piglins. | ||||||
| 1.16.2 | 20w27a | Red and brown mushrooms can now be placed and grown on nylium at any light level. | |||||
| 1.17 | 21w11a | ๐ Image ๐ Image Changed lighting. | |||||
| 1.18 | 21w39a | ๐ Image ๐ Image Mushrooms no longer generate underground.[8]โ[more information needed] | |||||
| 1.20.3 Experiment | 23w45a | Red mushrooms can now generate in trial chambers. | |||||
| 1.20.5 Experiment | 24w09a | Red and brown mushrooms can now be obtained by shearing bogged. | |||||
| 1.21.2 | 24w33a | ๐ Image ๐ Image Red and brown mushrooms are no longer subject to shading when in flower pots | |||||
| 1.21.5 | 25w09a | Added fallen trees to match Bedrock Edition, which have a chance to generate with red and brown mushrooms. | |||||
| Upcoming Java Edition | |||||||
| 26.3 | snap1 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Added shelf mushrooms. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| Pre-release | ๐ Image ๐ Image [verify] Added mushrooms. They could generate or be placed in any light level. | ||||||
| v0.4.0 | Red mushrooms can now be smelted to obtain rose red. | ||||||
| Red and brown mushrooms are now used to craft mushroom stew. | |||||||
| v0.5.0 | Mushrooms now spread. | ||||||
| Mushrooms can now only be generated or placed in areas with low light, making them significantly less common. | |||||||
| Mushrooms are now obtainable after activating the nether reactor. | |||||||
| v0.9.0 | build 1 | Added huge mushrooms, which can be grown by applying bone meal to mushrooms. | |||||
| Shearing a mooshroom now drops red mushrooms. | |||||||
| v0.12.1 | build 1 | Brown mushrooms are now used to craft fermented spider eyes. | |||||
| Mushrooms can now occupy the same space as snow. | |||||||
| Mushrooms are no longer available from the nether reactor. | |||||||
| Red mushrooms can no longer be smelted to obtain rose red. | |||||||
| v0.14.0 | build 1 | Potted red mushrooms now generate in swamp huts. | |||||
| build 3 | Hitboxes of mushrooms no longer occupy an entire block. | ||||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Mushrooms now generate in woodland mansions. | |||||
| Bedrock Edition | |||||||
| 1.2.0 | beta 1.2.0.2 | Brown mushrooms can now be found in bonus chests. | |||||
| 1.10.0 | beta 1.10.0.3 | ๐ Image ๐ Image The textures of mushrooms have been changed. | |||||
| Mushrooms are now sold by wandering traders. | |||||||
| 1.11.0 | beta 1.11.0.1 | Mushrooms can now be used to fill composters. | |||||
| 1.13.0 | beta 1.13.0.9 | Mushrooms can now be used to craft suspicious stews. | |||||
| 1.16.0 | beta 1.16.0.51 | The names of mushrooms have been changed to "Brown Mushroom" and "Red Mushroom," respectively. | |||||
| 1.16.100 | beta 1.16.100.54 | Red and brown mushrooms can now be placed on nylium. | |||||
| 1.21.60 | Preview 1.21.60.21 | Red and brown mushrooms no longer appear mirrored when viewed from certain angles.[9] | |||||
| Preview 1.21.60.23 | Mushrooms generate in larger patches in mushroom fields. | ||||||
| 1.21.100 | Preview 1.21.100.20 | Mushrooms now properly generate under trees in swamps and other biomes. | |||||
| Upcoming Bedrock Edition | |||||||
| 26.40 Experiment | Preview 26.40.27 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Added shelf mushrooms. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ๐ Image ๐ Image [verify] Added mushrooms. |
| TU7 | Brown mushrooms are now used to craft fermented spider eyes. | ||||||
| TU14 | 1.04 | ๐ Image ๐ Image Mushrooms can now be added to flower pots. | |||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | A red mushroom can now be found in the flower pot in the window of a witch hut. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added podzol, which allows mushrooms to grow on it regardless of the light level. | |
| Red or brown mushrooms are now used to craft rabbit stew. | |||||||
| TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Mushrooms now generate in woodland mansions. |
| 1.90 | ๐ Image ๐ Image The textures of mushrooms have been changed. | ||||||
| 1.91 | Added wandering traders, which sell both types of mushrooms. | ||||||
| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | ๐ Image ๐ Image [verify] Added mushrooms. | ||||||
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.8 | 14w06a | Both mushrooms now use the newly-implemented model json file models/block/cross.json; previously the geometry was defined in the game code itself. | |||||
| 1.13 | 17w47a | Prior to The Flattening, these blocks' numeral IDs were 39 (brown mushroom) and 40 (red mushroom). | |||||
| 1.17 | 21w19a | minecraft:red_mushroom and minecraft:brown_mushroom have been added to the newly-implemented #minecraft:mineable/axe block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.[check the code] | |||||
| 1.21.5 | 25w10a | minecraft:red_mushroom and minecraft:brown_mushroom have been removed from the block tags #minecraft:mineable/axe and #minecraft:sword_efficient. | |||||
Issues relating to "Mushroom" are maintained on the bug tracker. Issues should be reported and viewed there.