![]() |
VOOZH | about |
| Rarity tier | Common |
|---|---|
| Renewable | Yes |
| Stackable | Yes (64) |
| Tool | Any tool |
| Blast resistance | 0 |
| Hardness | 0 |
| Luminous | No |
| Transparent | Yes |
| Flammable | One-block-high: Yes (JE: 60, BE: 30) Two-block-high: Yes (60) |
| Catches fire from lava |
One-block-high: No Two-block-high: Yes |
| Map color | 7 PLANT Except five:
๐ BlockSprite closed-eyeblossom.png: Sprite image for closed-eyeblossom in Minecraft
6 METAL ๐ BlockSprite open-eyeblossom.png: Sprite image for open-eyeblossom in Minecraft |
| Note block instrument | Default (Harp) |
{
"title": "Flower",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "Any tool",
"label": "Tool"
},
{
"field": "0",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "0",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "Yes",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "'''One-block-high''': Yes (''(link to Java Edition article, displayed as JE)'': 60, ''(link to Bedrock Edition article, displayed as BE)'': 30)<br>\n'''Two-block-high''': Yes (60)",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "'''One-block-high''': No<br>\n'''Two-block-high''': Yes",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Map color article, displayed as Map color)"
},
{
"field": "Default (Harp)",
"label": "(link to Note Block#Instruments article, displayed as Note block instrument)"
}
],
"invimages": [],
"images": [
"All Flowers.png"
]
}
Flowers are plants that occur in a variety of shapes and colors. Many of them can be crafted into various types of dye and/or suspicious stew, and some have unique properties. Bees collect nectar from most flower types, which they use to fill their home nests and hives with honey. Additionally, most flower types can be used to breed bees.
This article interchangeably uses the adjectives double and tall to describe these flowers, which are two blocks high:
in Java Edition the following blocks are also part of the #flowers block tag. These blocks are substantially different from small and tall flowers. As a result, only some of the information presented in this overview page applies to them, such as their usage in bee-related features.
A flower can be broken instantly with any item or by hand, dropping itself. A flower also breaks if water runs over its location, or if a piston extends or pushes a block into its location.
Most flowers generate naturally on dirt and grass blocks as part of vegetation features in most biomes. Flowers can generate even if the biome is covered with snow. The tables in ยง Flower biomes show the types of small flowers that can naturally spawn in each biome when a new chunk is generated, as well as the flowers that can spawn when bone meal is used on grass blocks.
Sunflowers generate in sunflower plains; lilacs, rose bushes, and peonies can be found in forests, flower forests, birch forests, old growth birch forests, and dark forests.
Wither roses, torchflowers, and pitcher plants, as well as golden dandelions, do not generate naturally at all.
Natural dandelions are found in plains and savanna villages; poppies in plains, savanna, taiga, and snowy plainsโ[BE only] villages; and oxeye daisies, cornflowers, and azure bluets in plains villages. Potted dandelions, poppies, blue orchids, alliums, azure bluets, red and white tulips, and oxeye daisies can be found in woodland mansions.
Flowers (and grass) can be found on dirt paths at villages, where the player cannot place them.
Flowers marked "Natural generation only" can only spawn when the chunk is initially generated, not when using bone meal; flowers marked "Bone meal only" cannot generate naturally, but can be created by players using bone meal on a grass block in that biome (ยง Post-generation for more details).
Dandelions and poppies in jungles, bamboo jungles, sparse jungles, savannas, and savanna plateaus (but not windswept savanna) are twice as common as in other biomes.
Some biomes - such as deserts - are technically enabled to generate vegetation features containing flowers, but do not generate dirt or grass blocks on the surface in regular worlds. This means that flowers are normally not generated in these biomes in regular worlds. Flowers can still be grown in these biomes by using bone meal on grass blocks, and they can generate naturally if a dirt or grass block surface is provided in custom superflats or custom worlds. In some rare cases, it is possible for flowers to generate at the intersection of these biomes with another, when an air block from one biome is generated above a block from another biome that can support the flower.
In some biomes, the placement of flowers is determined by gradients. These are not affected by the world seed. In Java Edition, gradients are three dimensional and change on the Y level, while in Bedrock Edition they are consistent at every height.
In a flower forest, any given coordinate can spawn only one type of flower, resulting in a gradient (pictured below). The gradient runs as follows:
In Bedrock Edition, additional randomness is applied during terrain generation, meaning that some flowers might not perfectly align to the gradient.
Peonies, lilacs, and rose bushes generate independently from the gradient. In Java Edition, additional patches of lily of the valley are generated by a separate flower feature that does not follow the gradient and that cannot be regrown using bone meal.[1]
In meadows, up to 3 gradients intersect and overlap to create complex patterns. Like in flower forests, any given coordinate can spawn only one type of flower. In Java Edition, the individual gradients run as follows:
Using bone meal in areas of the gradient where only tall grass or short grass generates does not create any flower.
In Bedrock Edition, the gradients only affect naturally generated vegetation; bone meal completely ignores the gradients and only generates dandelions. The individual gradients run as follows:
Plains and sunflower plains use a simpler gradient that allows tulips to generate only in rare areas where no other kinds of flower can spawn. Flower types are otherwise selected randomly: dandelions, poppies, azure bluets, oxeye daisies, and cornflowers outside the tulip areas (with dandelions being more common than the others), and any type of tulip inside the tulip areas. Sunflowers in sunflower plains generate independently from the gradient.
In Java Edition, this pattern is also applied to dripstone caves and the deep dark, although flowers do not naturally generate there.
When bone meal is applied to a grass block, flowers have a chance of generating instead of short grass on the targeted block and adjacent grass blocks in a 15ร5ร15 area in Java Edition, or a 7ร5ร7 area in Bedrock Edition. In most biomes, the generated flower is picked randomly among all possible choices depending on the biome (see ยง Flower biomes for a chart of flowers that can be grown in each biome). In a few biomes, however, a gradient is applied and the generated flower additionally depends on the X/Y/Z coordinates.
Double flowers, wither roses, and torchflowers cannot be obtained this way.
In Bedrock Edition, when bone meal is applied to a small flower (except wither rose, torchflower and golden dandelion), more flowers appear on adjacent grass blocks without generating any short grass. With the exception of dandelions and poppies, the flowers that form around are the same type as the original flower. In the case of dandelions, poppies occasionally appear, and vice versa for poppies. The flowers can appear up to 3 blocks away from the original, forming a 7ร7 square.
Applying bone meal to a double flower (except pitcher plants) causes the flower to drop a copy of itself. This is the only renewable way to obtain double flowers.
Endermen can pick up any small flower; the flower is dropped if the enderman is killed while holding it.
Iron golems drop 0โ2 ๐ Image
poppies on death.
Wandering traders may sell 1 of most small flowers for a single emerald. They cannot sell wither roses, torchflowers, closed eyeblossoms, or any tall flowers.
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| ๐ Image Wandering Trader | Ordinary | 7% | 7% | ๐ Image Emerald | ๐ Image Dandelion | 12 | โ | โ |
| 7% | 7% | ๐ Image Emerald | ๐ Image Poppy | 12 | โ | โ | ||
| 7% | 7% | ๐ Image Emerald | ๐ Image Allium | 12 | โ | โ | ||
| 7% | 7% | ๐ Image Emerald | ๐ Image Azure Bluet | 12 | โ | โ | ||
| 7% | 7% | ๐ Image Emerald | ๐ Image Red Tulip | 12 | โ | โ | ||
| 7% | 7% | ๐ Image Emerald | ๐ Image Orange Tulip | 12 | โ | โ | ||
| 7% | 7% | ๐ Image Emerald | ๐ Image White Tulip | 12 | โ | โ | ||
| 7% | 7% | ๐ Image Emerald | ๐ Image Pink Tulip | 12 | โ | โ | ||
| 7% | 7% | ๐ Image Emerald | ๐ Image Oxeye Daisy | 12 | โ | โ | ||
| 7% | 7% | ๐ Image Emerald | ๐ Image Cornflower | 12 | โ | โ | ||
| 7% | 7% | ๐ Image Emerald | ๐ Image Blue Orchid | 8 | โ | โ | ||
| 7% | 7% | ๐ Image Emerald | ๐ Image Lily of the Valley | 7 | โ | โ | ||
| 7% | 7% | ๐ Image Emerald | ๐ Image Open Eyeblossom | 7 | โ | โ | ||
| 7% | 7% | ๐ Image Emerald | ๐ Image Wildflowers | 12 | โ | โ | ||
| 7% | 7% | 5 ร ๐ Image Emerald | ๐ Image Mangrove Propagule | 8 | โ | โ | ||
Most kinds of flowers can be planted on grass blocks, dirt, coarse dirt, rooted dirt, farmland, podzol, mycelium, moss blocks, pale moss blocks, mud, or muddy mangrove roots. Wither roses can also be planted on netherrack or soul sand. In Java Edition, wither roses can also be planted on soul soil. One-block-tall flowers can be planted in a flower pot.
Most flowers can be crafted into dyes, and all small flowers can be used to craft suspicious stew.
Because many flowers are non-solid transparent blocks, they can be used (like torches) to break blocks that fall on them, such as sand.
All small flowers can be used to create suspicious stew. When a flower is used on a brown mooshroom, the brown mooshroom produces a suspicious stew related to that flower the next time it is milked with a bowl. The mooshroom returns to producing regular mushroom stew until fed another flower. Eating one bowl of suspicious stew restores 6 (๐ ๐
๐ ๐
๐ ๐
) hunger and 7.2 hunger saturation, as well as producing a brief status effect.
Using different flowers results in different effects. All are short-lived, but some have lasting effects: Regeneration restores 2HP๐ โค๏ธ
health, Poison inflicts up to 8HP๐ โค๏ธ
๐ โค๏ธ
๐ โค๏ธ
๐ โค๏ธ
damage, and Wither inflicts up to 3HP๐ โค๏ธ
๐ ๐
damage. The Saturation effect makes those stews a superfood: they restore up to 6 hunger and 12 saturation points on top of their food value, for a total of 12 (๐ ๐
ร 6) and over 19 points of saturation.
| Flower | Effect | Duration | Type |
|---|---|---|---|
| ๐ Image Allium |
๐ Image Fire Resistance |
3s | Positive |
| ๐ Image Azure Bluet ๐ Image Open Eyeblossom |
๐ Image Blindness |
11sโ[JE only] 7sโ[BE only] |
Negative |
| ๐ Image Blue Orchid ๐ Image Dandelion ๐ Image Golden Dandelion |
๐ Image Saturation |
0.35sโ[JE only] 0.3sโ[BE only] |
Positive |
| ๐ Image Closed Eyeblossom |
๐ Image Nausea |
7s | Negative |
| ๐ Image Cornflower |
๐ Image Jump Boost |
5s | Positive |
| ๐ Image Lily of the Valley |
๐ Image Poison |
11s | Negative |
| ๐ Image Oxeye Daisy |
๐ Image Regeneration |
7s | Positive |
| ๐ Image Poppy ๐ Image Torchflower |
๐ Image Night Vision |
5s | Positive |
| ๐ Image Tulips |
๐ Image Weakness |
7s | Negative |
| ๐ Image Wither Rose |
๐ Image Wither |
7s | Negative |
Bees engage in a pollinating behavior with flowers. Bees will collect nectar from nearby flowers and bring it back to their hive, increasing the honey level in beehives and bee nests by 1. Certain plants will have their growth advanced if a bee carrying nectar flies overhead, "pollenating" the plant. Bees attempt to collect nectar from wither roses, although they get damaged in the process if the difficulty is higher than Peaceful.[2] Bees also get inflicted with Poison when they touch an open eyeblossom and the difficulty is higher than Peaceful. Bees ignore and do not interact with golden dandelions and closed eyeblossoms. In Bedrock Edition, bees ignore snowlogged flowers.[3]
Dandelions can be used to lead, breed, and grow rabbits.
Most flowers can be used to lead, breed, and grow bees. Wither roses and open eyeblossoms can be used to lead bees, but feeding a bee with them inflicts the bee with Wither or Poison, respectively. Golden dandelions and closed eyeblossoms cannot lead, breed, or grow bees at all.
Oak, birch, and cherry trees grown from saplings that are within 2 blocks of any flower have a 5% chance to grow with a bee nest and 2-3 bees in it.
Placing any flower (except for the torchflower or a pitcher plant) into a composter has a 65% chance of raising the compost level by 1. A stack of flowers yields an average of 5.94 bone meal.
Placing a torchflower or a pitcher plant into a composter has a 85% chance of raising the compost level by 1.
Golden dandelions cannot be composted.
๐ BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| โBlock broken | Blocks | Once the block has broken | block.grass.break | subtitles.block.generic.breakโ | 1.0 | 0.8 | 16 | |
| โBlock placed | Blocks | When the block is placed | block.grass.place | subtitles.block.generic.placeโ | 1.0 | 0.8 | 16 | |
| โBlock breaking | Blocks | While the block is in the process of being broken | block.grass.hit | subtitles.block.generic.hitโ | 0.25 | 0.5 | 16 | |
| โSomething falls on a block | Entity-Dependent | Falling on the block with fall damage | block.grass.fall | subtitles.block.generic.fallโ | 0.5 | 0.75 | 16 | |
| โFootsteps | Entity-Dependent | Walking on the block | block.grass.step | subtitles.block.generic.footstepsโ | 0.15 | 1.0 | 16 | |
๐ BlockSprite short-grass.png: Sprite image for short-grass in Minecraftgrass sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| โBlock broken | Blocks | Once the block has broken | dig.grass | subtitles.block.generic.breakโ | 0.7 | 0.8โ1.0 | |
| โBlock placed | Blocks | When the block is placed | place.grass | subtitles.block.generic.placeโ | 0.8 | 0.8โ1.0 | |
| โBlock breaking | Blocks | While the block is in the process of being broken | hit.grass | subtitles.block.generic.hitโ | 0.3 | 0.5 | |
| โFootsteps | Players | Falling on the block with fall damage | fall.grass | subtitles.block.generic.footstepsโ | 0.4 | 1.0 | |
| โFootsteps | Players | Walking on the block | step.grass | subtitles.block.generic.footstepsโ | 0.3 | 1.0 | |
| โShovel flattens | Blocks | When a shovel creates a dirt path | use.grass | subtitles.item.shovel.flattenโ | 1.0 | 0.8 | |
| โFootsteps | Blocks | Jumping from the block | jump.grass | subtitles.block.generic.footstepsโ | 0.11 | 1.0 | |
| โFootsteps | Blocks | Falling on the block without fall damage | land.grass | subtitles.block.generic.footstepsโ | 0.21 | 1.0 | |
| Name | Identifier | Form | Block tags | Item tags | Translation key |
|---|---|---|---|---|---|
| ๐ BlockSprite dandelion.png: Sprite image for dandelion in Minecraft Dandelion | dandelion | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.dandelion |
| ๐ BlockSprite poppy.png: Sprite image for poppy in Minecraft Poppy | poppy | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.poppy |
| ๐ BlockSprite blue-orchid.png: Sprite image for blue-orchid in Minecraft Blue Orchid | blue_orchid | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.blue_orchid |
| ๐ BlockSprite allium.png: Sprite image for allium in Minecraft Allium | allium | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.allium |
| ๐ BlockSprite azure-bluet.png: Sprite image for azure-bluet in Minecraft Azure Bluet | azure_bluet | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.azure_bluet |
| ๐ BlockSprite red-tulip.png: Sprite image for red-tulip in Minecraft Red Tulip | red_tulip | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.red_tulip |
| ๐ BlockSprite orange-tulip.png: Sprite image for orange-tulip in Minecraft Orange Tulip | orange_tulip | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.orange_tulip |
| ๐ BlockSprite white-tulip.png: Sprite image for white-tulip in Minecraft White Tulip | white_tulip | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.white_tulip |
| ๐ BlockSprite pink-tulip.png: Sprite image for pink-tulip in Minecraft Pink Tulip | pink_tulip | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.pink_tulip |
| ๐ BlockSprite oxeye-daisy.png: Sprite image for oxeye-daisy in Minecraft Oxeye Daisy | oxeye_daisy | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.oxeye_daisy |
| ๐ BlockSprite cornflower.png: Sprite image for cornflower in Minecraft Cornflower | cornflower | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.cornflower |
| ๐ BlockSprite lily-of-the-valley.png: Sprite image for lily-of-the-valley in Minecraft Lily of the Valley | lily_of_the_valley | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.lily_of_the_valley |
| ๐ BlockSprite torchflower.png: Sprite image for torchflower in Minecraft Torchflower | torchflower | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.torchflower |
| ๐ BlockSprite wither-rose.png: Sprite image for wither-rose in Minecraft Wither Rose | wither_rose | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.wither_rose |
| ๐ BlockSprite sunflower.png: Sprite image for sunflower in Minecraft Sunflower | sunflower | Block & Item | flowerstall_flowers | flowerstall_flowers |
block.minecraft.sunflower |
| ๐ BlockSprite lilac.png: Sprite image for lilac in Minecraft Lilac | lilac | Block & Item | flowerstall_flowers | flowerstall_flowers |
block.minecraft.lilac |
| ๐ BlockSprite rose-bush.png: Sprite image for rose-bush in Minecraft Rose Bush | rose_bush | Block & Item | flowerstall_flowers | flowerstall_flowers |
block.minecraft.rose_bush |
| ๐ BlockSprite peony.png: Sprite image for peony in Minecraft Peony | peony | Block & Item | flowerstall_flowers | flowerstall_flowers |
block.minecraft.peony |
| ๐ BlockSprite pitcher-plant.png: Sprite image for pitcher-plant in Minecraft Pitcher Plant | pitcher_plant | Block & Item | flowerstall_flowers | flowerstall_flowers |
block.minecraft.pitcher_plant |
| ๐ BlockSprite closed-eyeblossom.png: Sprite image for closed-eyeblossom in Minecraft Closed Eyeblossom | closed_eyeblossom | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.closed_eyeblossom |
| ๐ BlockSprite open-eyeblossom.png: Sprite image for open-eyeblossom in Minecraft Open Eyeblossom | open_eyeblossom | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.open_eyeblossom |
| ๐ BlockSprite golden-dandelion.png: Sprite image for golden-dandelion in Minecraft Golden Dandelion | golden_dandelion | Block & Item | flowerssmall_flowers | flowerssmall_flowers |
block.minecraft.golden_dandelion |
| Name | Identifier | Alias ID | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|---|
| ๐ BlockSprite dandelion.png: Sprite image for dandelion in Minecraft Dandelion | dandelion | yellow_flower | 37 | Block & Giveable Item[i 2] | Identical[i 3] | tile.yellow_flower.dandelion.name |
| ๐ BlockSprite poppy.png: Sprite image for poppy in Minecraft Poppy | poppy | red_flower / 0 | 38 | Block & Giveable Item[i 2] | Identical[i 3] | tile.red_flower.poppy.name |
| ๐ BlockSprite blue-orchid.png: Sprite image for blue-orchid in Minecraft Blue Orchid | blue_orchid | red_flower / 1 | 1085 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -830) |
tile.red_flower.blueOrchid.name |
| ๐ BlockSprite allium.png: Sprite image for allium in Minecraft Allium | allium | red_flower / 2 | 1086 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -831) |
tile.red_flower.allium.name |
| ๐ BlockSprite azure-bluet.png: Sprite image for azure-bluet in Minecraft Azure Bluet | azure_bluet | red_flower / 3 | 1087 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -832) |
tile.red_flower.houstonia.name |
| ๐ BlockSprite red-tulip.png: Sprite image for red-tulip in Minecraft Red Tulip | red_tulip | red_flower / 4 | 1088 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -833) |
tile.red_flower.tulipRed.name |
| ๐ BlockSprite orange-tulip.png: Sprite image for orange-tulip in Minecraft Orange Tulip | orange_tulip | red_flower / 5 | 1089 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -834) |
tile.red_flower.tulipOrange.name |
| ๐ BlockSprite white-tulip.png: Sprite image for white-tulip in Minecraft White Tulip | white_tulip | red_flower / 6 | 1090 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -835) |
tile.red_flower.tulipWhite.name |
| ๐ BlockSprite pink-tulip.png: Sprite image for pink-tulip in Minecraft Pink Tulip | pink_tulip | red_flower / 7 | 1091 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -836) |
tile.red_flower.tulipPink.name |
| ๐ BlockSprite oxeye-daisy.png: Sprite image for oxeye-daisy in Minecraft Oxeye Daisy | oxeye_daisy | red_flower / 8 | 1092 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -837) |
tile.red_flower.oxeyeDaisy.name |
| ๐ BlockSprite cornflower.png: Sprite image for cornflower in Minecraft Cornflower | cornflower | red_flower / 9 | 1093 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -838) |
tile.red_flower.cornflower.name |
| ๐ BlockSprite lily-of-the-valley.png: Sprite image for lily-of-the-valley in Minecraft Lily of the Valley | lily_of_the_valley | red_flower / 10 | 1094 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -839) |
tile.red_flower.lilyOfTheValley.name |
| ๐ BlockSprite torchflower.png: Sprite image for torchflower in Minecraft Torchflower | torchflower | None | 823 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -568) |
tile.torchflower.name |
| ๐ BlockSprite wither-rose.png: Sprite image for wither-rose in Minecraft Wither Rose | wither_rose | None | 471 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -216) |
tile.wither_rose.name |
| ๐ BlockSprite sunflower.png: Sprite image for sunflower in Minecraft Sunflower | sunflower | double_plant / 0 | 175 | Block & Giveable Item[i 2] | Identical[i 3] | tile.double_plant.sunflower.name |
| ๐ BlockSprite lilac.png: Sprite image for lilac in Minecraft Lilac | lilac | double_plant / 1 | 1118 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -863) |
tile.double_plant.syringa.name |
| ๐ BlockSprite rose-bush.png: Sprite image for rose-bush in Minecraft Rose Bush | rose_bush | double_plant / 4 | 1121 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -866) |
tile.double_plant.rose.name |
| ๐ BlockSprite peony.png: Sprite image for peony in Minecraft Peony | peony | double_plant / 5 | 1122 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -867) |
tile.double_plant.paeonia.name |
| ๐ BlockSprite pitcher-plant.png: Sprite image for pitcher-plant in Minecraft Pitcher Plant | pitcher_plant | None | 867 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -612) |
tile.pitcher_plant.name |
| ๐ BlockSprite closed-eyeblossom.png: Sprite image for closed-eyeblossom in Minecraft Closed Eyeblossom | closed_eyeblossom | None | 1274 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1019) |
tile.closed_eyeblossom.name |
| ๐ BlockSprite open-eyeblossom.png: Sprite image for open-eyeblossom in Minecraft Open Eyeblossom | open_eyeblossom | None | 1273 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1018) |
tile.open_eyeblossom.name |
| ๐ BlockSprite golden-dandelion.png: Sprite image for golden-dandelion in Minecraft Golden Dandelion | golden_dandelion | None | 1346 | Block & Giveable Item[i 2] | Identical[i 3] (Numeric: -1091) |
tile.golden_dandelion.name |
Java Edition:
Sunflower, lilac, rose bush, peony, and pitcher plant
| Name | Default value | Allowed values | Description |
|---|---|---|---|
| half | lower | lowerupper | The half of the plant contained in this block. |
Bedrock Edition:
Sunflower, lilac, rose bush, and peony
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| double_plant_type | 0x10x20x4 | sunflower
| sunflower | 0 | ๐ Image Sunflower |
syringa | 1 | ๐ Image Lilac | |||
grass | 2 | ๐ Image Double Tallgrass | |||
fern | 3 | ๐ Image Large Fern | |||
rose | 4 | ๐ Image Rose Bush | |||
paeonia | 5 | ๐ Image Peony | |||
| upper_block_bit | 0x8 | false | falsetrue | 01 | If it is the upper half of the plant. For items, it is 0. |
Poppy, blue orchid, allium, azure bluet, tulips, oxeye daisy, cornflower and lily of the valley
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| flower_type | 0x10x20x40x8 | poppy
| poppy | 0 | ๐ Image Poppy |
orchid | 1 | ๐ Image Blue Orchid | |||
allium | 2 | ๐ Image Allium | |||
houstonia | 3 | ๐ Image Azure Bluet | |||
tulip_red | 4 | ๐ Image Red Tulip | |||
tulip_orange | 5 | ๐ Image Orange Tulip | |||
tulip_white | 6 | ๐ Image White Tulip | |||
tulip_pink | 7 | ๐ Image Pink Tulip | |||
oxeye | 8 | ๐ Image Oxeye Daisy | |||
cornflower | 9 | ๐ Image Cornflower | |||
lily_of_the_valley | 10 | ๐ Image Lily of the Valley |
| Name | Metadata Bits | Default value | Allowed values | Values for Metadata Bits |
Description |
|---|---|---|---|---|---|
| upper_block_bit | Not Supported | false | falsetrue | Unsupported | If it is the upper half of the plant. |
| Java Edition Classic | |||||||
|---|---|---|---|---|---|---|---|
| 0.0.20a | ๐ Image ๐ Image Added dandelions and roses. | ||||||
| Flowers can be placed on all block types, including lava and on top of each other. Flowers can also "float" when the block beneath them is broken. | |||||||
| August 25, 2009 | Notch showed flowers generating naturally in worlds. | ||||||
| 0.24_SURVIVAL_TEST | Added flowers to world generation. | ||||||
| Java Edition Indev | |||||||
| 0.31 | 20091223-0040 | ๐ Image ๐ Image Flowers now have a stretched model with wider texture planes. | |||||
| Java Edition Infdev | |||||||
| 20100327 | Flowers can no longer generate, due to changes in the terrain generator. | ||||||
| 20100616-1808 | Flowers can now naturally generate again. | ||||||
| Java Edition Beta | |||||||
| 1.0 | The addition of tooltips has given flowers their official names. | ||||||
| 1.2 | Dandelions and roses can now be crafted into their respective dyes, each yielding 2 pieces. | ||||||
| 1.6.6 | Flowers can now be regrown. | ||||||
| Bone meal has been given the ability to generate flowers as well as grass when used on a grass block. | |||||||
| 1.8 | Pre-release | ๐ Image ๐ Image Changed lighting. | |||||
| Java Edition | |||||||
| August 15, 2013 | ๐ Image ๐ Image Jeb mentions that new types of flowers would be added and shows sunflower and lilac. | ||||||
| 1.7.2 | 13w36a | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The blue orchids, alliums, azure bluets, tulips (red, orange, white, pink), oxeye daisies, sunflowers, lilacs, rose bushes, and peonies have been added. | |||||
| ๐ Image The texture of roses has been changed to look like poppies. This is technically a texture change, as they are a redoing of roses. | |||||||
| Flowers are now discentered like grass. | |||||||
| Flowers are now flammable. | |||||||
| 13w37a | Each dandelion or poppy now only yields 1 dye, instead of 2.[4] | ||||||
| 1.8 | 14w04a | Flowers no longer generate as a massive group at the world origin.[5] | |||||
| 14w07a | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image One-block-tall flower texture planes are no longer stretched by a factor of sqrt2. | ||||||
| 14w10c | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image One-block-tall flower texture planes are now stretched a bit more than they were previously - were the texture full, it would reach the corners of the block. | ||||||
| 14w17a | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image One-block-tall flower texture planes are now the same size as they were before 14w07a. | ||||||
| 14w25a | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Flowers are now affected by the same shading full blocks are. | ||||||
| Due to a bug, the sunflower's texture is broken when viewed from a certain angle. | |||||||
| 14w26a | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Flowers are no longer subject to shading, except for sunflowers. | ||||||
| 1.11 | 16w39a | Flowers now generate in woodland mansions. | |||||
| 1.14 | 18w43a | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The textures of dandelions, poppies, blue orchids, alliums, azure bluets, red tulips, orange tulips, white tulips, pink tulips, oxeye daisies, sunflowers, lilacs, rose bushes and peonies have been changed. | |||||
| ๐ Image ๐ Image ๐ Image Added wither roses, cornflowers and lilies of the valley. | |||||||
| Flowers can now be used to craft suspicious stew. | |||||||
| When updating to 1.14, the flower gradient is updated for all flower forests. This means that it is possible to find cornflowers and lilies of the valley in flower forests that were generated prior to 1.14 by applying bone meal on grass blocks. | |||||||
| 18w47b | ๐ Image The texture of the poppy has been changed. | ||||||
| 18w48a | Flowers now generate in the updated plains villages. | ||||||
| 19w03a | Placing a flower into the new composter has a 50% chance of raising the compost level by 1. | ||||||
| 19w05a | Flowers now have a 65% chance of increasing the compost level in a composter by 1. | ||||||
| Added wandering traders, which sell all 1-high flowers except wither roses. | |||||||
| 1.15 | 19w34a | Flowers can now be used to breed bees. | |||||
| Bees can now collect nectar from flowers. | |||||||
| 1.17 | 21w11a | ๐ Image Changed lighting. | |||||
| 1.19.4 Experiment | 23w07a | ๐ Image ๐ Image Added torchflowers and pink petals behind the "Update 1.20" experimental data pack. | |||||
| 1.20 | 23w12a | ๐ Image Added pitcher plants. | |||||
| Torchflowers and pink petals are now available without using the "Update 1.20" experimental datapack. Torchflowers are also now renewable. | |||||||
| 1.21.4 | 24w44a | ๐ Image ๐ Image Added eyeblossoms. | |||||
| 1.21.5 | 25w02a | ๐ Image Added wildflowers. | |||||
| 26.1 | snap5 | ๐ Image Added golden dandelions. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| Pre-release | ๐ Image ๐ Image Added dandelions and roses. | ||||||
| v0.8.0 | build 5 | The position of flowers is now randomized. | |||||
| v0.9.0 | build 1 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Added new flowers: blue orchids, alliums, azure bluets, tulips (red, orange, white, pink), oxeye daisies, sunflowers, lilacs, rose bushes and peonies. | |||||
| The rose has been replaced with ๐ Image the poppy. | |||||||
| build 3 | Added dye recipes for all flowers. | ||||||
| v0.12.1 | build 1 | Flowers can now occupy the same space as snow layers. | |||||
| v0.13.0 | build 1 | The flowers created using bone meal now depend on the biome. | |||||
| v0.14.0 | build 1 | Using bone meal on a double flower spawns another of that flower as an item. | |||||
| build 3 | The hitbox of flowers no longer occupies the entire block. | ||||||
| v0.15.0 | build 2 | ๐ Image ๐ Image The rose bush and peony textures have been changed, ported from the Legacy Console Edition. | |||||
| Pocket Edition | |||||||
| 1.1.0 | alpha 1.1.0.0 | Flowers now generate in woodland mansions. | |||||
| Bedrock Edition | |||||||
| 1.9.0 | beta 1.9.0.0 | ๐ Image ๐ Image Added cornflowers and lilies of the valley. | |||||
| 1.10.0 | beta 1.10.0.3 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The textures of dandelions, poppies, blue orchids, alliums, azure bluets, red tulips, orange tulips, white tulips, pink tulips, oxeye daisies, sunflowers, lilacs, rose bushes and peonies have been changed. | |||||
| Various one block flowers now generate in new villages. | |||||||
| Flowers, including two block flowers, are sold by the new wandering trader. | |||||||
| ? | Wandering traders no longer sell tall flowers. | ||||||
| 1.11.0 | beta 1.11.0.1 | Flowers can be used to fill a composter. | |||||
| 1.13.0 | beta 1.13.0.1 | Applying bone meal to any 1-block flower now creates flowers of the same type. Previously, it would create only dandelions and poppies. | |||||
| beta 1.13.0.9 | ๐ Image Added the wither rose. | ||||||
| Flowers can now be used to make suspicious stew. | |||||||
| 1.14.0 | beta 1.14.0.1 | Flowers can now be used to breed bees. | |||||
| Bees can now collect nectar from flowers. | |||||||
| 1.19.70 Experiment | Preview 1.19.70.23 | ๐ Image Added torchflowers behind the "Sniffer" experimental toggle. | |||||
| 1.20.0 | Preview 1.20.0.20 | Torchflowers are now available without using the "Sniffer" experimental toggle. | |||||
| ๐ Image Added pitcher plants. | |||||||
| 1.20.70 | Preview 1.20.70.24 | The bottom halves of sunflowers, lilacs, rose bushes, and peonies are no longer affected by Fortune.[6] | |||||
| 1.21.50 | Preview 1.21.50.25 | ๐ Image ๐ Image Added eyeblossoms. | |||||
| 1.21.60 | Preview 1.21.60.23 | Poppies generate in more biomes, alternating with dandelions in flower patches. Poppies can also be grown with bone meal in more biomes. | |||||
| Flower patches in plains now contain mixed flowers, are larger, and generate more frequently. | |||||||
| Flowers in flower forests now generate in more cohesive patches. | |||||||
| Flowers in meadows now generate in patches instead of being homogeneously spread across the biome. | |||||||
| 26.10 | Preview 26.10.21 | ๐ Image Added golden dandelions. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ๐ Image ๐ Image Added flowers and roses. |
| TU25 | CU14 | 1.17 | 1.17 | 1.17 | ๐ Image The rose texture has been changed to the poppy texture. The name has not been changed. | ||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Added new flowers. | |
| The rose has been renamed to "Poppy". | |||||||
| 1.88 | ๐ Image ๐ Image Added cornflowers and lilies of the valley. | ||||||
| 1.90 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The textures of dandelions, poppies, blue orchids, alliums, azure bluets, red tulips, orange tulips, white tulips, pink tulips, oxeye daisies, sunflowers, lilacs, rose bushes and peonies have been changed. | ||||||
| Minecraft Education | |||||||
|---|---|---|---|---|---|---|---|
| 1.0 | ๐ Image [verify] ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image Added flowers.[is this the correct version?] | ||||||
| 1.12 | ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image ๐ Image The textures of each flower have been changed. | ||||||
Issues relating to "Flower" are maintained on the bug tracker. Issues should be reported and viewed there.
| Tiny | |
|---|---|
| Normal | |
| Tall | |
| Other | |