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VOOZH | about |
| Sources | See Β§ Causes |
|---|---|
| Particle | π EffectSprite particle-saturation.png: Sprite image for particle-saturation in Minecraft #F82421 (red) |
| Type | Positive |
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Saturation is a status effect that restores hunger and saturationβ[JE only].
The Saturation effect instantly replenishes 1 (π π
) Γ level and 2 Γ level points of saturationβ[Java Edition only][1].
If the effect lasts longer than one tick, the player continues gaining 1 hunger point and 2 saturation points on each tick, with 20 ticks (1 second) completely replenishing the player's hunger bar and saturation. Negative levels decrease hunger and saturation.
Saturation had its duration set in game ticks (instead of seconds) with the /effect command.
| Cause | Potency | Length | Notes |
|---|---|---|---|
| π Image Suspicious Stew |
I | 0.30 seconds (6 ticks)β[Bedrock Edition only] 0.35 seconds (7 ticks)β[Java Edition only] |
Must be crafted with π Image Blue Orchid , π Image Dandelion or π Image Golden dandelion |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| π EffectSprite saturation.png: Sprite image for saturation in Minecraft Saturation | saturation | 23 |
effect.minecraft.saturation |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Saturation | saturation | 23 |
potion.saturation |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.6.1 | release | Added Saturation. | |||||
| 1.14 | 18w43a | Saturation is now caused by suspicious stew. | |||||
| Saturation is now required for the "How Did We Get Here?" advancement. | |||||||
| 1.14.3 | Pre-Release 2 | Saturation is no longer required for the "How Did We Get Here?" advancement. | |||||
| 1.15 | 19w41a | π Image Saturation now has an icon. | |||||
| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.11.0 | build 1 | Added Saturation. | |||||
| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Patch 1 | 1.0.1 | Added Saturation.[is this the correct version?] |
Issues relating to "Saturation (effect)" are maintained on the bug tracker. Issues should be reported and viewed there.
| Effects | |||||
|---|---|---|---|---|---|
| Attack power | |||||
| Block breaking | |||||
| Health |
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| Hunger | |||||
| Loot |
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| Movement |
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| Ominous events | |||||
| Protective | |||||
| Spawns | |||||
| Visibility |
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| Joke | |||||