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VOOZH | about |
| Rarity tier | Common |
|---|---|
| Consumption time | 32 game ticks (1.6 seconds) |
| Hunger | 6 (π π π π π π ) π EffectSprite saturation.png: Sprite image for saturation in Minecraft |
| Saturation | 7.2 (π π π π π π π π ) π EffectSprite saturation.png: Sprite image for saturation in Minecraft |
| Saturation boostβ[JE only] | Heals: 4.8HPπ β€οΈ Γ 2.4 Duration: 2.4 seconds π EffectSprite saturation.png: Sprite image for saturation in Minecraft |
| Status effects | See Β§ Food |
| Always consumable | Yes |
| Renewable | Yes |
| Stackable | No |
{
"title": "Suspicious Stew",
"rows": [
{
"field": "<span style=\"white-space: nowrap;\"><span style=\"display: inline-block; background-color: #fff; border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> </span> Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "32 game ticks (1.6 seconds)",
"label": "(link to Consumption time article, displayed as Consumption time)"
},
{
"field": "<span class=\"nowrap\">6 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"3 hunger points\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span>)</span><br><hr>\n<span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite saturation.png article, displayed as 18x18px|link=|alt=EffectSprite saturation.png: Sprite image for saturation in Minecraft|class=pixel-image|)</span> <span class=\"nowrap\">13 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 hunger point\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span> Γ 6.5)</span>",
"label": "(link to Hunger article, displayed as Hunger)"
},
{
"field": "<span class=\"nowrap\">7.2 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"3.6 hunger points\">(link to File:Half Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span>)</span><br><hr>\n<span class=\"sprite-file\" style=\"height:18px;width:18px\">(link to File:EffectSprite saturation.png article, displayed as 18x18px|link=|alt=EffectSprite saturation.png: Sprite image for saturation in Minecraft|class=pixel-image|)</span> <span class=\"nowrap\">21.2 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 hunger point\">(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=π)</span> Γ 10.6)</span>",
"label": "(link to Saturation article, displayed as Saturation)"
},
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Saturation boost article, displayed as Saturation boost)β<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>"
},
{
"field": "See (link to #Food article, displayed as <span style=\"white-space: nowrap;\">Β§ Food</span>)",
"label": "(link to Status effect article, displayed as Status effects)"
},
{
"field": "Yes",
"label": "<abbr title=\"Whether or not it can be used while already at full hunger.\">Always consumable</abbr>"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "No",
"label": "Stackable"
}
],
"invimages": [
"Suspicious Stew"
],
"images": [
"Suspicious Stew.png"
]
}
Suspicious stew is a food item that can give the player a status effect that depends on the flower used to craft it.
| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition | ||||
| π Image [A] |
π Image Desert well |
Suspicious sand | 1 | 12.5%{ "item": "Suspicious Stew", "stacksize": 1, "chance": 0.125, "structure": "Desert well", "container": "Suspicious sand" }
|
| π Image Shipwreck |
Supply chest | 1 | 54.3%{ "item": "Suspicious Stew", "stacksize": 1, "chance": 0.5425437287546259, "structure": "Shipwreck", "container": "Supply chest" }
| |
| π Image [B] |
π Image Ancient City |
Ice box chest | 2β6 | 54.9%{ "item": "Suspicious Stew", "stacksize": "2β6", "chance": 0.549273355504249, "structure": "Ancient City", "container": "Ice box chest" }
|
| Bedrock Edition | ||||
| π Image [A] |
π Image Desert well |
Suspicious sand | 1 | 12.5%{ "item": "Suspicious Stew", "stacksize": 1, "chance": 0.125, "structure": "Desert well", "container": "Suspicious sand" }
|
| π Image Shipwreck |
Supply chest | 1 | 54.3%{ "item": "Suspicious Stew", "stacksize": 1, "chance": 0.5425437287546259, "structure": "Shipwreck", "container": "Supply chest" }
| |
| π Image [B] |
π Image Ancient City |
Ice box chest | 2β6 | 54.9%{ "item": "Suspicious Stew", "stacksize": "2β6", "chance": 0.549273355504249, "structure": "Ancient City", "container": "Ice box chest" }
|
Suspicious stew can be obtained by βmilkingβ a brown mooshroom by using an empty bowl on it after using a small flower on it. The flower type determines the stew's effect using the same rule as a crafted stew. After being milked once, the brown mooshroom returns to producing mushroom stew until fed another small flower. Red mooshrooms do not produce suspicious stew.
| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| π Image Farmer | π Image Expert | 100% | 100% | π Image Emerald | π Image [t 1] | 12 | 15 | 0.05 |
The trading interface does not indicate the type of suspicious stew being sold, but each trade entry consistently yields the same type of stew, so the player can remember or make a note of the types offered by a given villager. In Bedrock Edition, due to MCPE-134483, all stews sold by farmers grant Night Vision for 5 seconds.
Suspicious stew can be given with commands like /give; in Java Edition, if the suspicious_stew_effect component is not specified, consuming the stew doesn't inflict any effect. In Bedrock Edition, different types of suspicious stews can be given by specifying its metadata value.
To eat suspicious stew, press and hold use while it is selected in the hotbar. Eating one restores 6 (π π
π π
π π
) hunger and 7.2 hunger saturation and gives a few seconds of a status effect that varies depending on which flower was used to craft it. The effect is not displayed in the tooltip, texture, etc., unless the tooltip is viewed from the Creative inventory (including saved hotbars), meaning that the player cannot know in advance what the effect is without knowing which flower was used.
| Flower | Effect | Duration | Type |
|---|---|---|---|
| π Image Allium |
π Image Fire Resistance |
3s | Positive |
| π Image Azure Bluet π Image Open Eyeblossom |
π Image Blindness |
11sβ[JE only] 7sβ[BE only] |
Negative |
| π Image Blue Orchid π Image Dandelion π Image Golden Dandelion |
π Image Saturation |
0.35sβ[JE only] 0.3sβ[BE only] |
Positive |
| π Image Closed Eyeblossom |
π Image Nausea |
7s | Negative |
| π Image Cornflower |
π Image Jump Boost |
5s | Positive |
| π Image Lily of the Valley |
π Image Poison |
11s | Negative |
| π Image Oxeye Daisy |
π Image Regeneration |
7s | Positive |
| π Image Poppy π Image Torchflower |
π Image Night Vision |
5s | Positive |
| π Image Tulips |
π Image Weakness |
7s | Negative |
| π Image Wither Rose |
π Image Wither |
7s | Negative |
The bowl is emptied and returned to the player after the suspicious stew has been eaten, and can be re-used to craft more stews. Unlike most foods, suspicious stew can be eaten even if the player's hunger bar is full.
The Saturation effect makes the blue orchid and dandelion stews superfoods, especially in Java Edition, as the Saturation combined with the stew's initial food value results in the restoration of 13 (π π
Γ 6.5) hunger points and the maximization of saturation in Java Edition, and the restoration of 12 (π π
Γ 6) hunger points and 7.2 (π π
π π
π π
π π
)[1] saturation points in Bedrock Edition. This is the largest amount of hunger points that can be restored from eating once. In Java Edition, that also applies to saturation points, while in Bedrock Edition it is only the 9th highest item in terms of saturation point restoration. Regeneration can restore up to 2HPπ β€οΈ
health, while Poison can inflict up to 8HPπ β€οΈ
π β€οΈ
π β€οΈ
π β€οΈ
damage and Wither up to 3HPπ β€οΈ
π π
damage.
Consuming suspicious stew is the only way to obtain the Saturation and Blindness effects in vanilla Minecraft without the use of commands.
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βEating | Players | While a player is eating something | entity.generic.eat | subtitles.entity.generic.eatβ | varies [sound 1] | 0.8β1.2 | 16 | |
| βEating | Friendly Mobs | When a player finishes eating something | entity.generic.eat | subtitles.entity.generic.eatβ | 1.0 | 0.6β1.4 | 16 | |
| βBurp | Players | When a player finishes eating something | entity.player.burp | subtitles.entity.player.burpβ | 0.5 | 0.9β1.0 | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βEating | Players | While a player is eating something | random.eat | subtitles.entity.generic.eatβ | 0.5β1.1 | 0.8β1.2 | |
| βBurp | Players | When a player finishes eating something | random.burp | subtitles.entity.player.burpβ | 0.5 | 0.9β1.0 | |
| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| βMooshroom eats | Friendly Mobs | Plays when a brown mooshroom is fed a flower. | entity.mooshroom.eat | subtitles.entity.mooshroom.eatβ | 2.0 | varies [sound 1] | 16 | |
| βMooshroom gets milked suspiciously | Friendly Mobs | Plays when a brown mooshroom is milked with a bowl after being fed a flower. | entity.mooshroom.suspicious_milk | subtitles.entity.mooshroom.suspicious_milkβ | 1.0 | varies [sound 2] | 16 | |
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch |
| βMooshroom eats | Friendly Mobs | When a brown mooshroom is fed a flower | mob.mooshroom.eat | β ? | 1.0/0.95/1.05 | 0.8β1.2 | |
| βMooshroom gets milked | Friendly Mobs | When a mooshroom is milked with a bowl | mob.mooshroom.suspicious_milk | β ? | 1.0/0.9/1.1 | 1.0 | |
| Name | Identifier | Form | Translation key |
|---|---|---|---|
| π ItemSprite suspicious-stew.png: Sprite image for suspicious-stew in Minecraft Suspicious Stew | suspicious_stew | Item | item.minecraft.suspicious_stew |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
| π ItemSprite suspicious-stew.png: Sprite image for suspicious-stew in Minecraft Suspicious Stew | suspicious_stew | 590 | Item | item.suspicious_stew.name |
minecraft:potion_duration_scale is ignored. When present on an item, text is added to the item's tooltip only when it is inside of the item selection screen.
In Bedrock Edition, suspicious stew uses the following data values:
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| π Image | π Image | Time for Stew | Give someone a suspicious stew. | Drop a suspicious stew. Another player must then pick up this suspicious stew. | 20 | Bronze | |
| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.14 | 18w43a | π Image Added suspicious stew. | |||||
| Suspicious stew is not obtainable in the Creative inventory. | |||||||
| 19w08a | Suspicious stew can be obtained by milking brown mooshrooms. | ||||||
| 19w11a | Trading has been changed, expert-level farmer villagers now sell suspicious stew for an emerald. | ||||||
| 19w14b | Suspicious stew with Saturation lasts 0.35 seconds instead of 5 seconds. | ||||||
| 1.14.4 | pre1 | Suspicious stew made from poppies now gives Night Vision to the player instead of Speed. | |||||
| 1.16 | pre1 | Mooshrooms can now be milked for suspicious stew in Creative mode.[2] | |||||
| 1.17 | 21w13a | Suspicious stew can now be eaten even if the player is at full hunger. | |||||
| 1.19 | 22w13a | Suspicious stew may now be found in ancient city chests. | |||||
| 1.19.3 | 22w45a | Suspicious stew is now available in the Creative inventory. | |||||
| 1.19.4 Experiment | 23w07a | Suspicious stew now drops when brushing suspicious sand in desert wells. | |||||
| pre1 | Torchflowers can now be used to make suspicious stew. | ||||||
| 1.20 | 23w12a | The probability for the suspicious stew to generate in the suspicious sand in desert well has been changed from 1/7 to 1/8. | |||||
| 1.21.2 | 24w33a | Suspicious stew recipes are now shown in the recipe book. | |||||
| 1.21.4 | 24w44a | Eyeblossoms can now be used to make suspicious stew. | |||||
| 24w45a | Changed durations of the Suspicious Stew effects to match Bedrock Edition:
Fire Resistance: 3 seconds Blindness: 11 seconds Weakness: 7 seconds Regeneration: 7 seconds Jump Boost: 5 seconds Wither: 7 seconds Poison: 11 seconds | ||||||
| 24w46a | The stew of Blindness now gains the same duration when crafted from azure bluet and open eyeblossoms. | ||||||
| 26.1 | snap5 | Golden dandelions can now be used to make suspicious stew. | |||||
| Upcoming Java Edition | |||||||
| 26.3 | snap1 | Suspicious stew can now be crafted with any combination of two mushrooms instead of requiring specifically one red mushroom and one brown mushroom. | |||||
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13.0 | beta 1.13.0.9 | π Image Added suspicious stew. | |||||
| Suspicious stew is not obtainable in the Creative inventory. | |||||||
| beta 1.13.0.15 | Master-level farmer villagers can now sell suspicious stew. | ||||||
| 1.16.0 | beta 1.16.0.57 | Trading has been changed, expert-level farmer villagers now sell suspicious stew for an emerald. | |||||
| 1.19.70 Experiment | Preview 1.19.70.23 | Suspicious stew now drops when brushing suspicious sand in desert wells. | |||||
| 1.20.10 | Preview 1.20.0.20 | Torchflower can now be used to make suspicious stew. The resulting type of stew is obtainable from the Creative inventory. | |||||
| 1.20.30 | Preview 1.20.20.20 | Suspicious stew can no longer be found in the Creative inventory. | |||||
| 1.20.60 | Preview 1.20.60.25 | Suspicious stew can now be eaten even if the player is at full hunger. | |||||
| 1.21.50 | Preview 1.21.50.25 | Open eyeblossom and closed eyeblossom can now be used to make suspicious stew. | |||||
| 1.21.60 | Preview 1.21.60.23 | Suspicious stews crafted with tulips now apply Weakness for 7 seconds, matching Java Edition. | |||||
| Suspicious stews with the Weakness effect acquired from shipwrecks or by trading now apply Weakness for 7 seconds. | |||||||
| 1.21.120 | Preview 1.21.120.20 | Suspicious stews can now be found in the Creative inventory again. | |||||
| Hovering over a suspicious stew in Creative mode shows its effect in the tooltip. | |||||||
Issues relating to "Suspicious Stew" are maintained on the bug tracker. Issues should be reported and viewed there.