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Tutorial:Hunger management

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👁 Image

Hunger is a feature in Minecraft's survival mode, requiring the player to eat in order to survive. It does not affect the player in Spectator or Creative modes. On Peaceful difficulty, hunger drain is disabled. Hunger levels are represented by a meat bar (similar to a stamina bar) next to the health bar. As this bar drains away, various unpleasant things happen:

  1. In Java Edition, if the player's hunger bar is completely filled and they have left over saturation, this saturation gets drained, healing at a rate of 2HP👁 ❤️
    every second. Just as with the hunger-based regeneration, every 1HP👁 💔
    regenerated deducts 1.5 saturation. With the maximum amount of 20 saturation, the player can rapidly regenerate up to 13HP👁 ❤️
    × 6.5
    .
  2. You stop healing naturally at 17 (👁 🍗
    × 8.5)
  3. You cannot sprint at 6 (👁 🍗
    👁 🍗
    👁 🍗
    )
  4. You start taking starvation damage at 0 (👁 🦴
    )
    . The rate at which you take this damage is dependent on difficulty. However, reaching zero health is only possible on Hard and Hardcore difficulties.

A hidden, secondary form of hunger called "saturation" is always exhausted before hunger drain. Eating food will replenish various amounts of both hunger and saturation.

The depletion of saturation and hunger is managed by another hidden variable called "exhaustion". This variable accounts for stamina costs until either the saturation or hunger gauge can be reduced by a full point.

Conserving energy

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Several techniques can reduce your need for food:

  • The most important tip is to avoid taking damage. Natural health regeneration uses far more hunger points than almost anything else. This includes all types of damage like combat, falls, fire, poison, drowning, etc.
    • Armor will sharply reduce damage taken from most causes. Full diamond and netherite armor reduce damage you incur up to 80%.
    • Using more powerful weapons also shorten fights by killing things faster, leaving them fewer chances to hit you. Likewise, ranged weapons allow you kill most mobs from a safer distance.
    • Especially avoid poison. Common enemies with poison are cave spiders and witches. If poisoned, cure it quickly otherwise the poison can take a lot of health points.
  • Avoid fighting when you can -- 60 blows either way costs as much as healing a point of damage. Taking falling damage does count as a blow.
    • Avoiding monsters and using a bed at night are the main things here.
  • Reduce jumping. While mining, carry some cobblestone or logs, and, whenever possible, craft and place stairs, slabs or ladders instead of jumping. 120 jumps cost as much as healing one point of damage.
  • Avoid sprinting, as it rapidly depletes your hunger bar. Jumping while sprinting is especially energy consuming. Sprinting 60 meters costs as much as healing one point of damage.
    • Jumping costs four times as much hunger if you are also sprinting, so 30 sprint-jumps equal healing one point of damage. If you must jump, jump while walking.
    • Sprint-jumping is a more hunger-efficient method of transportation on even ground than standard sprinting. When going uphill, it will likely be worthwhile to not sprint at all: sprint-jumping is most hunger-efficient for horizontal or downhill travel.
  • While crossing deep water, using a boat or making bridges are faster than swimming and does not deplete the hunger bar. Swimming 600 meters costs as much as healing one point of damage.
  • Normal walking does not increase exhaustion or deplete the hunger bar at all.

Effects of hunger

[edit | edit source]
Main article: Hunger

There are three hunger variables you need to worry about: The visible hunger bar, and two hidden values which are called "saturation" and "exhaustion". Hunger and saturation range from 0 to 20 (hunger is shown as 👁 🍗
), but saturation cannot exceed your hunger (for example, if you have 17 (👁 🍗
× 8.5)
hunger, you can have at most 17 saturation).

For players who want to see these hidden hunger mechanics in-game, the AppleSkin client-side HUD mod can display food, saturation, and exhaustion information that is normally hidden.

Exhaustion ranges from 0 to 4. As you move about, fight, mine, etc, exhaustion accumulates. In order, common activities that will exhaust you the most are: Healing damage (most of a food point per health point), a "sprint jump", sprinting any distance, attacking monsters or receiving damage (from any source), and jumping.

More specific values can be found in the table:

Action Exhaustion
level increase
Units
Swimming 0.01  per meter
Breaking a block 0.005 per block broken
Sprinting 0.1   per meter
Jumping 0.05  per jump
Attacking an enemy 0.1   per attack landed
Taking damage that is normally protected by armor 0.1   per distinct instance of damage being received
Hunger status effect (food poisoning) 0.1   per second, per Hunger status effect level
Jumping while sprinting 0.2   per jump
Regenerating health by having at least 18 hunger (👁 🍗
× 9
) and
having /gamerule naturalRegeneration set to true
6.0   per 1HP👁 💔
healed
Food poisoning from raw chicken or rotten flesh, or taken damage from husks. 3.0   full 0:30 duration of Hunger I, at 0.1 per second
Food poisoning from pufferfish 4.5   full 0:15 duration of Hunger III, at 0.3 per second

When exhaustion reaches 4, it resets to 0, and saturation decreases by 1. When saturation reaches 0, the hunger bar will start to visibly ripple, and hunger starts to drain away in place of saturation. As a result, a way to visualize saturation is to think of it as an "extra hunger bar" invisible above your hunger bar, that's reduced before hunger at the same speed.

When your hunger drops below 18 (👁 🍗
× 9)
, you stop naturally healing. Then at 6 (👁 🍗
👁 🍗
👁 🍗
)
or below, you will be unable to sprint. Also, when your hunger drops to 0 (👁 🦴
)
, you start to take starvation damage. On Easy mode, starvation damage will not lower you below 10HP👁 ❤️
👁 ❤️
👁 ❤️
👁 ❤️
👁 ❤️
, while on Normal mode, it can reduce you to 1HP👁 💔
. On Hard mode, starvation can kill you.

Eating is essential to keep your health up, but it is not always needed. On Easy and Normal modes, the health bar will stop decreasing before death. If you are careful and do not take any further damage, then you can continue playing normally. Obviously, this is much riskier in multiplayer servers with PvP (player versus player), as well as adventuring.

With the exception of golden apples, chorus fruits, honey bottles and suspicious stews, you cannot eat when your hunger is at maximum; when you do eat, each food item restores a specific amount of hunger and saturation.

The following section will elaborate on the strategies on effective management of both hunger and saturation.

Main article: Food

Food is a specific type of item that can be eaten by pressing the "use" button, when your hunger bar is not at maximum. Food restores both the hunger bar and saturation. Different types of food fill different amounts of each. You can obtain food through crafting, trading, searching naturally generated chests, farming, and killing mobs. Many foods can be cooked (smelted) for better effect. Burning mobs (e.g. flint and steel) is an easier method to obtain meat without the need of cooking.

Food can be divided into five tiers, according to how much saturation they restore per hunger unit. They are known as nourishment values, and the saturation one gets from any food is defined as nourishment times hunger. Knowing this, there are roughly two ways to approach the issue of hunger and saturation. Players can either try to eat efficiently, meaning using as little food items as possible, or try to eat expediently, meaning to stave off hunger as fast as they can.

The efficiency approach requires the player to avoid wasting hunger or saturation. Meaning, never eat any food that would "overfill" the hunger bar, avoiding to waste saturation points by going over the limit (the hunger value after consuming the food). By doing this, one will use every piece of food to its maximum potential. However, one needs to use more time to tend to their hunger bar and remember the current saturation value. Therefore, this is ill-suited for healing in emergencies, and should probably be done when safe and/or low on foodstuff.

The expediency approach, on the other hand, doesn't mind wasting a bit of the food here and there: Eat the most filling and nourishing food until full, and be done with it. If food supply is not an issue, if the player requires imminent healing, or if the player simply wants to save time, then, this is an appealing option.

A few foods also have special effects, mostly bad. While the golden apple can heal you, other foods can poison you (losing hit points) or give you food poisoning (draining your hunger bar). For these, there is milk bucket, obtained by using a bucket on a cow. While milk doesn't restore hunger or saturation, it does remove any status effects that the player currently has, so use it carefully. Another option are honey bottles, which only remove poison, do have some food value and are stackable up to 16.

Supernatural

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Crafted with gold, these have a nourishment of 2.4.

👁 Invicon Enchanted Golden Apple.png: Inventory sprite for Enchanted Golden Apple in Minecraft as shown in-game linking to Enchanted Golden Apple with description:
👁 Invicon Golden Apple.png: Inventory sprite for Golden Apple in Minecraft as shown in-game linking to Golden Apple with description: Golden Apple
👁 Invicon Golden Carrot.png: Inventory sprite for Golden Carrot in Minecraft as shown in-game linking to Golden Carrot with description: Golden Carrot

👁 Image
Enchanted golden apple
Restores 👁 🍗
👁 🍗
Advantages:
Disadvantages:
👁 Image
Golden apple
Restore 👁 🍗
👁 🍗
Advantages:
Disadvantages:
👁 Image
Golden carrot
Restore 👁 🍗
👁 🍗
👁 🍗
Advantages:
Disadvantages:

Cooked food

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These have a nourishment of 1.6 — the most nourishing of the ordinary foods.

👁 Invicon Cooked Mutton.png: Inventory sprite for Cooked Mutton in Minecraft as shown in-game linking to Cooked Mutton with description: Cooked Mutton
👁 Invicon Cooked Porkchop.png: Inventory sprite for Cooked Porkchop in Minecraft as shown in-game linking to Cooked Porkchop with description: Cooked Porkchop
👁 Invicon Cooked Salmon.png: Inventory sprite for Cooked Salmon in Minecraft as shown in-game linking to Cooked Salmon with description: Cooked Salmon
👁 Invicon Steak.png: Inventory sprite for Steak in Minecraft as shown in-game linking to Steak with description: Steak

👁 Image
Steak
and 👁 Image
cooked porkchop
Restores 👁 🍗
👁 🍗
👁 🍗
👁 🍗
Advantages:
Disadvantages:
  • Their availability is dependent on the presence of animals within sight, which can be random and require extensive traveling depending on the biome the player spawns in.
  • At least two animals of a type must be found to breed them for a reliable supply of meat.
  • Breeding pigs requires 👁 Image
    carrots
    , 👁 Image
    potatoes
    or 👁 Image
    beetroots
    , which can be difficult to obtain, if there are no 👁 Image
    villages
    with carrot or potato farms nearby, or 👁 Image
    shipwrecks
    with supply chests, as they only very rarely drop from 👁 Image
    zombies
    .
  • Hoglins are hostile mobs that can cause massive damage, and they can only be hunted and bred in the Nether, because in other dimensions they zombify.
👁 Image
Cooked mutton
and 👁 Image
cooked salmon
Restores 👁 🍗
👁 🍗
👁 🍗
Advantages:
Disadvantages:
  • Their availability is dependent on the presence of animals within sight, which can be random and require extensive traveling depending on the biome the player spawns in.
  • Similarly, to beef and pork, at least two sheep must be found to breed them for a reliable supply of mutton.
  • Salmon cannot be bred, so the player has to hunt for them every time they need food, not to mention salmon are agile and hard to hit.
  • Since salmon are aquatic mobs, it's almost impossible to kill them with fire to get cooked salmon directly, unless the player has a Fire Aspect sword.

Normal

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These staple food have a nourishment of 1.2. They are cheap and nourishing.

👁 Invicon Baked Potato.png: Inventory sprite for Baked Potato in Minecraft as shown in-game linking to Baked Potato with description: Baked Potato
👁 Invicon Beetroot.png: Inventory sprite for Beetroot in Minecraft as shown in-game linking to Beetroot with description: Beetroot
👁 Invicon Beetroot Soup.png: Inventory sprite for Beetroot Soup in Minecraft as shown in-game linking to Beetroot Soup with description: Beetroot Soup
👁 Invicon Bread.png: Inventory sprite for Bread in Minecraft as shown in-game linking to Bread with description: Bread
👁 Invicon Carrot.png: Inventory sprite for Carrot in Minecraft as shown in-game linking to Carrot with description: Carrot
👁 Invicon Cooked Chicken.png: Inventory sprite for Cooked Chicken in Minecraft as shown in-game linking to Cooked Chicken with description: Cooked Chicken
👁 Invicon Cooked Cod.png: Inventory sprite for Cooked Cod in Minecraft as shown in-game linking to Cooked Cod with description: Cooked Cod
👁 Invicon Cooked Rabbit.png: Inventory sprite for Cooked Rabbit in Minecraft as shown in-game linking to Cooked Rabbit with description: Cooked Rabbit
👁 Invicon Mushroom Stew.png: Inventory sprite for Mushroom Stew in Minecraft as shown in-game linking to Mushroom Stew with description: Mushroom Stew
👁 Invicon Rabbit Stew.png: Inventory sprite for Rabbit Stew in Minecraft as shown in-game linking to Rabbit Stew with description: Rabbit Stew
👁 Invicon Suspicious Stew.png: Inventory sprite for Suspicious Stew in Minecraft as shown in-game linking to Suspicious Stew with description: Suspicious Stew

👁 Image
Baked potato
Restores 👁 🍖
👁 🍗
👁 🍗
Advantages:
  • Restores 6 saturation.
  • Restores a significant amount of hunger and saturation.
  • 👁 Image
    Potatoes
    can be farmed quickly and in large quantities, as each potato plant drops up to four 👁 Image
    potatoes
    .
Disadvantages:
  • Meats restore more hunger and saturation than baked potatoes.
  • Finding the first potato can be difficult; they can be found only in structure chests 👁 Image
    villages
    or as a rare drop from 👁 Image
    zombies
    .
👁 Image
Beetroot
Restores 👁 🍖
Advantages:
  • Beetroots can be used to breed 👁 Image
    pigs
    and can be crafted into 👁 Image
    red dye
    .
  • No other actual advantages, though they can also be used for beetroot soup (see below).
Disadvantages:
👁 Image
Beetroot soup
Restores 👁 🍗
👁 🍗
👁 🍗
Advantages:
  • Restores 7.2 saturation.
  • It restores the same amount of hunger as six 👁 Image
    beetroots
    while taking only one-sixth as much time to eat.
  • Uncrafted beetroot soup takes up less inventory space than uncrafted 👁 Image
    mushroom stew
    (up to 10 servings).
Disadvantages:
👁 Image
Bread
Restores 👁 🍖
👁 🍗
👁 🍗
Advantages:
Disadvantages:
👁 Image
Carrot
Restores 👁 🍖
👁 🍗
Advantages:
Disadvantages:
👁 Image
Cooked chicken
Restores 👁 🍗
👁 🍗
👁 🍗
Advantages:
  • Restores 7.2 saturation.
  • 👁 Image
    Chickens
    are easier to find[verify] than most other passive mobs and also lay 👁 Image
    eggs
    and provide 👁 Image
    feathers
    .
  • Chickens can be bred with any of several kinds of 👁 Image
    seeds
    , and their eggs make breeding with seeds optional.
  • Only a single chicken is needed to start a chicken farm; the eggs can be collected until more chickens spawn (which can then be bred with seeds).
  • Because of eggs, cooked chicken can be farmed completely automatically, while farming other animals requires the player to feed them their breeding foods.
Disadvantages:
  • Other meats restore more hunger and saturation than cooked chicken.
  • Eggs hatch into baby chickens, which need time to grow before they can lay more eggs or be killed for meat.
👁 Image
Cooked cod
Restores 👁 🍖
👁 🍗
👁 🍗
Advantages:
Disadvantages:
  • 👁 Image
    Fishing
    takes some time, making it slow to gather large amounts of fish.
  • Other meats restore more hunger and saturation.
👁 Image
Cooked rabbit
Restores 👁 🍖
👁 🍗
👁 🍗
Advantages:
Disadvantages:
  • Other meats restore more hunger and saturation than cooked rabbit.
  • Rabbits are relatively difficult to capture, kill and farm.
👁 Image
Mushroom stew
Restores 👁 🍗
👁 🍗
👁 🍗
Advantages:
Disadvantages:
  • Like other stews, mushroom stew does not stack, so crafting a lot of stew at once takes up a lot of inventory space. Though this can be avoided by storing all the ingredients and the bowl in a bundle, and only crafting the amount you need.
  • A bowl of stew requires both types of mushrooms, which is bad news if you only have one type.
  • Mycelium, podzol and nylium aren't easy to find, the first two found in rare biomes, the third only found in 👁 Image
    the Nether
    .
    • Even if these blocks are found, the player can't obtain them without Silk Touch.
  • Spreading based mushroom farms are slow.
  • 👁 Image
    Huge mushroom farming
    requires 👁 Image
    bone meal
    , which is hard to obtain in large quantities in early game.
👁 Image
Rabbit stew
Restores 👁 🍗
👁 🍗
👁 🍗
👁 🍗
👁 🍗
Advantages:
Disadvantages:
  • Like other stews, rabbit stew does not stack.
  • A bowl of rabbit stew restores less hunger and saturation than all of its ingredients combined.
  • Crafting rabbit stew requires a crafting table. The bowl can be crafted easily (and is reusable), but each of the four other ingredients needs to be separately found and perhaps farmed.
  • The ingredients can be somewhat difficult to find, especially the cooked rabbit, as the rabbit only spawns in some specific biomes. You're better off buying it from a villager
👁 Image
Suspicious stew
Restores 👁 🍗
👁 🍗
👁 🍗
*
Advantages:
Disadvantages:
  • Like all other stews, suspicious stew doesn't stack (though the ingredients do).
  • Suspicious stew can have negative effects too (👁 Image
    Blindness
    , 👁 Image
    Poison
    , 👁 Image
    Weakness
    , or even 👁 Image
    Wither
    ).
    • Remembering the correct flower for the recipe is very important, accidentally eating a blindness stew while near a lava pool or cliff is a recipe for disaster.
    • Once a suspicious stew is crafted, there is no indication to the nature of its effect. This also applies to stew purchased from villagers.
    • The above points make it risky to eat any suspicious stew that you didn't craft yourself, thus its name.

These have a nourishment of 0.6, these are useful for achieving a full bar of both hunger and saturation when the current hunger bar is almost empty, if eaten with foods of higher tier of nourishment.

👁 Invicon Apple.png: Inventory sprite for Apple in Minecraft as shown in-game linking to Apple with description: Apple
👁 Invicon Chorus Fruit.png: Inventory sprite for Chorus Fruit in Minecraft as shown in-game linking to Chorus Fruit with description: Chorus Fruit
👁 Invicon Dried Kelp.png: Inventory sprite for Dried Kelp in Minecraft as shown in-game linking to Dried Kelp with description: Dried Kelp
👁 Invicon Melon Slice.png: Inventory sprite for Melon Slice in Minecraft as shown in-game linking to Melon Slice with description: Melon Slice
👁 Invicon Poisonous Potato.png: Inventory sprite for Poisonous Potato in Minecraft as shown in-game linking to Poisonous Potato with description: Poisonous Potato
👁 Invicon Potato.png: Inventory sprite for Potato in Minecraft as shown in-game linking to Potato with description: Potato
👁 Invicon Pumpkin Pie.png: Inventory sprite for Pumpkin Pie in Minecraft as shown in-game linking to Pumpkin Pie with description: Pumpkin Pie
👁 Invicon Raw Beef.png: Inventory sprite for Raw Beef in Minecraft as shown in-game linking to Raw Beef with description: Raw Beef
👁 Invicon Raw Chicken.png: Inventory sprite for Raw Chicken in Minecraft as shown in-game linking to Raw Chicken with description: Raw Chicken
👁 Invicon Raw Mutton.png: Inventory sprite for Raw Mutton in Minecraft as shown in-game linking to Raw Mutton with description: Raw Mutton
👁 Invicon Raw Porkchop.png: Inventory sprite for Raw Porkchop in Minecraft as shown in-game linking to Raw Porkchop with description: Raw Porkchop
👁 Invicon Raw Rabbit.png: Inventory sprite for Raw Rabbit in Minecraft as shown in-game linking to Raw Rabbit with description: Raw Rabbit

👁 Image
Apple
Restores 👁 🍗
👁 🍗
Advantages:
Disadvantages:
  • Apples only drop from two types of leaves.
  • Restores 2.4 saturation and few hunger points, making them worse than most other foods.
  • Either breaking leaves to get them or finding a 👁 Image
    village
    can be a bit time consuming.
👁 Image
Chorus Fruit
Restores 👁 🍗
👁 🍗
Advantages:
  • Can be eaten even when the hunger bar is full, allowing you to further raise saturation.
  • Once obtained from the 👁 Image
    outer end islands
    , very cheap to farm.
  • Can teleport the player to otherwise inaccessible locations, such as nearby unexplored caves or inside an enclosed structure.
  • Can teleport a falling player to the ground, saving them from a fatal fall.
Disadvantages:
  • The teleportation is random.
  • Has a cooldown of 1 second before it can be eaten again.
  • Only obtainable end-game.
  • Aside from being broken by hand, 👁 Image
    Chorus flowers
    have to be manually broken or shot with a projectile, which can be rather tedious for players with bad aim.
  • Restores 2.4 saturation.
👁 Image
Dried kelp
Restores 👁 🍖
Advantages:
Disadvantages:
  • Is only worth eating if you have large amounts, and is more useful in its block form where it can be used as fuel.
  • You have to cook regular 👁 Image
    kelp
    to get it.
  • Restore minimal saturation, only at 0.6.
👁 Image
Melon slice
Restores 👁 🍗
Advantages
Disadvantages
👁 Image
Poisonous potato
Restores 👁 🍗
Advantages:
Disadvantages:
  • Have a 60% chance to inflict the 👁 Image
    Poison
    effect.
  • Rarely found in chests or when you harvest a potato crop.
  • Restores 1.2 saturation and few hunger points.
  • Can't even be 👁 Image
    composted
    .
👁 Image
Potato
Restores 👁 🍖
Advantages:
Disadvantages:
👁 Image
Pumpkin pie
Restores 👁 🍗
👁 🍗
👁 🍗
👁 🍗
Advantages:
  • Pumpkin pie has a high hunger restoration value. Good choice for restoring hunger points before eating something with more saturation.
  • Can be crafted in the player's inventory, as long as one is carrying the ingredients (👁 Image
    pumpkins
    , 👁 Image
    sugar
    and 👁 Image
    eggs
    ).
  • Restore 4.8 saturation.
  • All ingredients required to craft pumpkin pie can be farmed automatically.
  • Pumpkin pie can be found as loot in taiga village
Disadvantages:
  • Meats restore the same amount of hunger and far more saturation than pumpkin pie.
  • 👁 Image
    Pumpkins
    only generate in specific biomes and structures, meaning it can be difficult to obtain depending on where you spawn
  • Pumpkin plants are slow to grow a pumpkin and only yield one at a time per plant.
👁 Image
Raw beef
, 👁 Image
raw porkchop
, and 👁 Image
raw rabbit
Restores 👁 🍖
👁 🍗
Advantages:
Disadvantages:
  • The availability of raw meat is dependent on the presence of animal mobs.
  • Raw meat offers significantly less food value than cooked meat.
  • Restores only 1.8 saturation.
  • Killing hoglins isn't the best option unless it's a Nether survival, because they are hostile and are quite hard hitting, especially for unprepared players.
  • Raw rabbit is inaccessible if you're not in a biomes where rabbits spawn
👁 Image
Raw chicken
and 👁 Image
raw mutton
Restores 👁 🍗
Advantages:
Disadvantages:

With a nourishment value of 0.2, these foods will provide almost no saturation. They are basically snacks that will rarely ever overfill the saturation bar.

👁 Invicon Cake.png: Inventory sprite for Cake in Minecraft as shown in-game linking to Cake with description: Cake
👁 Invicon Cookie.png: Inventory sprite for Cookie in Minecraft as shown in-game linking to Cookie with description: Cookie
👁 Invicon Honey Bottle.png: Inventory sprite for Honey Bottle in Minecraft as shown in-game linking to Honey Bottle with description: Honey Bottle
👁 Invicon Pufferfish.png: Inventory sprite for Pufferfish in Minecraft as shown in-game linking to Pufferfish with description: Pufferfish
👁 Invicon Raw Cod.png: Inventory sprite for Raw Cod in Minecraft as shown in-game linking to Raw Cod with description: Raw Cod
👁 Invicon Raw Salmon.png: Inventory sprite for Raw Salmon in Minecraft as shown in-game linking to Raw Salmon with description: Raw Salmon
👁 Invicon Rotten Flesh.png: Inventory sprite for Rotten Flesh in Minecraft as shown in-game linking to Rotten Flesh with description: Rotten Flesh
👁 Invicon Spider Eye.png: Inventory sprite for Spider Eye in Minecraft as shown in-game linking to Spider Eye with description: Spider Eye
👁 Invicon Sweet Berries.png: Inventory sprite for Sweet Berries in Minecraft as shown in-game linking to Sweet Berries with description: Sweet Berries
👁 Invicon Tropical Fish.png: Inventory sprite for Tropical Fish in Minecraft as shown in-game linking to Tropical Fish with description: Tropical Fish

👁 Image
Cake
Restores 👁 🍗
(slice), 👁 🍗
👁 🍗
👁 🍗
👁 🍗
👁 🍗
👁 🍗
👁 🍗
(whole)
Advantages:
  • Cake can be used repeatedly and can be shared by several players as a feast item.
  • Can be used as a decoration block.
  • Cake can be eaten instantly without any eating animation and without switching the currently selected item.
  • Cake restores a lot of hunger when eaten as a whole.
  • In a big server or a laggy world, you will eat cake very fast, while other foods will take a very long to eat.
Disadvantages:
  • Cake requires several different items to craft: 👁 Image
    sugar
    , 👁 Image
    wheat
    , an 👁 Image
    egg
    and three 👁 Image
    milk buckets
    . Not only is a 👁 Image
    crafting table
    is required for the recipe, but the milk buckets are non-stackable.
  • Once cake is placed, it cannot be retrieved. If the block below the cake is broken, the cake will disappear.
  • Cakes need to be placed to be eaten, which means they cannot be eaten in places where one cannot build.
  • If you only eat part of a cake, you'll have to come back to that exact spot to eat the rest of it later on.
  • Is not stackable in Java Edition.
  • Restores just 0.4 saturation per piece, or 2.8 as a whole.
👁 Image
Cookie
Restores 👁 🍗
Advantages
  • Crafted from two pieces of 👁 Image
    wheat
    and one item of 👁 Image
    cocoa beans
    .
  • The ingredients can be farmed in large quantities.
  • 8 cookies are made each time.
  • One batch of cookies restores 16 hunger and 3.2 saturation with only 2 pieces of wheat, much more efficient than bread.
Disadvantages
  • When fed to a 👁 Image
    parrot
    , a cookie will kill the parrot instantly‌[JE only] or effects fatal poison for 16 minutes, 40 seconds ‌[BE only]
  • Restores only 0.4 saturation apiece.
  • 👁 Image
    cocoa beans
    only generate in jungle biomes, meaning most of the time it's not easily accessible.
👁 Image
Honey Bottle
Restores 👁 🍗
👁 🍗
👁 🍗
Advantages:
Disadvantages:
  • Restore 1.2 saturation.
  • Harvesting honey in the wild can be hazardous, and honey farming can be a tricky business.
  • Can only stack up to 16, though larger amounts can be stored as honey blocks.
👁 Image
Pufferfish
Restores 👁 🍖
Advantages:
Disadvantages:
👁 Image
Raw cod
and 👁 Image
raw salmon
Restores 👁 🍗
Advantages:
Disadvantages:
  • Raw fish is not nearly as nourishing as cooked fish.
👁 Image
Rotten flesh
Restores 👁 🍗
👁 🍗
Advantages:
  • Easily obtained, either when fighting zombies, or after they burn in the sun.
  • Rotten flesh can be a good emergency food when no better food is available: If many pieces are eaten at once, the 👁 Image
    Hunger
    effect do not stack up, instead it will last only 30 seconds from the last piece eaten, and consume less hunger than granted by a single piece of rotten flesh. Accordingly, eating multiple pieces of rotten flesh will still leave the player less hungry and perhaps allow some healing.
  • In combat, eating rotten flesh is a good way of keeping your hunger topped off so that your health keeps regenerating, without wasting better quality food.
  • Rotten flesh can be used to feed and breed 👁 Image
    wolves
    without poisoning them.
Disadvantages:
  • Has an 80% chance to trigger 👁 Image
    Hunger
    , depleting the hunger for thirty seconds.
  • Only restores 0.8 saturation.
  • Venturing underground or into the night for rotten flesh may be dangerous for unskilled or undergeared players.
👁 Image
Spider eye
Restores 👁 🍗
Advantages:
  • None, you're better off crafting them into fermented spider eyes for your brewing lab.
  • The only reasonable use is to fulfill the 👁 Image
    A Balanced Diet
    advancement.
  • If no other food is available, remember that when eating many of them, the poison duration does not stack.
Disadvantages:
👁 Image
Sweet berries
Restores 👁 🍖
Advantages:
Disadvantages:
👁 Image
Tropical Fish
Restores 👁 🍖
Advantages:
Disadvantages:
  • Can only be rarely caught from 👁 Image
    fishing
    .
  • The 👁 Image
    tropical fish
    mob can only be found in lush caves, mangrove swamps or in warm, lukewarm oceans and deep variants.‌[JE only]
  • Tropical fish restore little hunger and saturation.
  • You can't cook tropical fish to get a more nourishing item.

Emergency measures

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If your hunger meter is dropping and you have no food in hand, there are a few emergency measures you can take, depending on available resources.

Milk
If you have a bucket and a cow, mooshroom or goat milk them. The milk will let you fill up on rotten flesh, raw chicken, spider eyes, or poisonous potatoes, and then cure the illness.
Fast crops
If you have any potatoes or carrots, and some bone meal (craft 3 from one skeleton bone, or get from composter), you can make a hoe and till some dirt near any water source, then plant your vegetables and use the bone meal to make them mature more quickly. It can take several pieces of bone meal to get a mature plant. Cooking the potatoes will make them much more filling. If you have the bone meal but no carrots or potatoes, you can destroy some short grass near a river or lake, make and use a hoe, then plant wheat seeds and use the bone meal to rapidly grow your wheat. The same caveats as above apply to the use of bone meal.
Doing nothing
You won't lose hunger if you don't do anything (walking, mining, healing, etc.). In Hardcore especially, this can be a necessary strategy while waiting for crops or baby animals to grow.
Death
A last-ditch measure: If you're close to your bed or spawn point, stuff your inventory and armor into a chest or two … then die. On Hard mode, you can just wait to die of starvation, otherwise, good methods are drowning, jumping off cliffs, or dropping gravel or sand on yourself. You will respawn with full health and hunger bars, and can then reclaim your stuff. Naturally, this method doesn't apply in hardcore. Note that this isn't a totally free solution: you lose most of your experience.

Video

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Navigation

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